xref: /aosp_15_r20/external/skia/src/shaders/gradients/BUILD.bazel (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "split_srcs_and_hdrs")
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerpackage(
4*c8dee2aaSAndroid Build Coastguard Worker    default_applicable_licenses = ["//:license"],
5*c8dee2aaSAndroid Build Coastguard Worker)
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"])
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard WorkerGRADIENT_FILES = [
10*c8dee2aaSAndroid Build Coastguard Worker    "SkConicalGradient.cpp",
11*c8dee2aaSAndroid Build Coastguard Worker    "SkConicalGradient.h",
12*c8dee2aaSAndroid Build Coastguard Worker    "SkGradientBaseShader.cpp",
13*c8dee2aaSAndroid Build Coastguard Worker    "SkGradientBaseShader.h",
14*c8dee2aaSAndroid Build Coastguard Worker    "SkLinearGradient.cpp",
15*c8dee2aaSAndroid Build Coastguard Worker    "SkLinearGradient.h",
16*c8dee2aaSAndroid Build Coastguard Worker    "SkRadialGradient.cpp",
17*c8dee2aaSAndroid Build Coastguard Worker    "SkRadialGradient.h",
18*c8dee2aaSAndroid Build Coastguard Worker    "SkSweepGradient.cpp",
19*c8dee2aaSAndroid Build Coastguard Worker    "SkSweepGradient.h",
20*c8dee2aaSAndroid Build Coastguard Worker]
21*c8dee2aaSAndroid Build Coastguard Worker
22*c8dee2aaSAndroid Build Coastguard Workersplit_srcs_and_hdrs(
23*c8dee2aaSAndroid Build Coastguard Worker    name = "gradient",
24*c8dee2aaSAndroid Build Coastguard Worker    files = GRADIENT_FILES,
25*c8dee2aaSAndroid Build Coastguard Worker    visibility = ["//src/shaders:__pkg__"],
26*c8dee2aaSAndroid Build Coastguard Worker)
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