1load("//bazel:skia_rules.bzl", "split_srcs_and_hdrs") 2 3package( 4 default_applicable_licenses = ["//:license"], 5) 6 7licenses(["notice"]) 8 9GRADIENT_FILES = [ 10 "SkConicalGradient.cpp", 11 "SkConicalGradient.h", 12 "SkGradientBaseShader.cpp", 13 "SkGradientBaseShader.h", 14 "SkLinearGradient.cpp", 15 "SkLinearGradient.h", 16 "SkRadialGradient.cpp", 17 "SkRadialGradient.h", 18 "SkSweepGradient.cpp", 19 "SkSweepGradient.h", 20] 21 22split_srcs_and_hdrs( 23 name = "gradient", 24 files = GRADIENT_FILES, 25 visibility = ["//src/shaders:__pkg__"], 26) 27