xref: /aosp_15_r20/external/skia/src/gpu/mtl/MtlUtilsPriv.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 /*
2  * Copyright 2021 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef skgpu_MtlUtilsPriv_DEFINED
9 #define skgpu_MtlUtilsPriv_DEFINED
10 
11 #import <Metal/Metal.h>
12 
13 #include "include/core/SkTextureCompressionType.h"
14 #include "src/gpu/SkSLToBackend.h"
15 #include "src/sksl/codegen/SkSLMetalCodeGenerator.h"
16 
17 namespace SkSL {
18 
19 enum class ProgramKind : int8_t;
20 struct ProgramInterface;
21 struct ProgramSettings;
22 struct ShaderCaps;
23 
24 }  // namespace SkSL
25 
26 namespace skgpu {
27 
28 class ShaderErrorHandler;
29 
SkSLToMSL(const SkSL::ShaderCaps * caps,const std::string & sksl,SkSL::ProgramKind programKind,const SkSL::ProgramSettings & settings,std::string * msl,SkSL::ProgramInterface * outInterface,ShaderErrorHandler * errorHandler)30 inline bool SkSLToMSL(const SkSL::ShaderCaps* caps,
31                       const std::string& sksl,
32                       SkSL::ProgramKind programKind,
33                       const SkSL::ProgramSettings& settings,
34                       std::string* msl,
35                       SkSL::ProgramInterface* outInterface,
36                       ShaderErrorHandler* errorHandler) {
37     return SkSLToBackend(caps, &SkSL::ToMetal, "MSL",
38                          sksl, programKind, settings, msl, outInterface, errorHandler);
39 }
40 
41 bool MtlFormatIsDepthOrStencil(MTLPixelFormat);
42 bool MtlFormatIsDepth(MTLPixelFormat);
43 bool MtlFormatIsStencil(MTLPixelFormat);
44 bool MtlFormatIsCompressed(MTLPixelFormat);
45 
46 uint32_t MtlFormatChannels(MTLPixelFormat);
47 
48 size_t MtlFormatBytesPerBlock(MTLPixelFormat);
49 
50 SkTextureCompressionType MtlFormatToCompressionType(MTLPixelFormat);
51 
52 const char* MtlFormatToString(MTLPixelFormat);
53 
54 }  // namespace skgpu
55 
56 #endif // skgpu_MtlUtilsPriv_DEFINED
57