1 /*
2 * Copyright 2021 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "src/gpu/graphite/Texture.h"
9
10 #include "include/core/SkTraceMemoryDump.h"
11 #include "include/gpu/MutableTextureState.h"
12 #include "src/gpu/RefCntedCallback.h"
13 #include "src/gpu/graphite/Caps.h"
14 #include "src/gpu/graphite/SharedContext.h"
15 #include "src/gpu/graphite/TextureUtils.h"
16
17 namespace skgpu::graphite {
18
Texture(const SharedContext * sharedContext,SkISize dimensions,const TextureInfo & info,sk_sp<MutableTextureState> mutableState,Ownership ownership,skgpu::Budgeted budgeted)19 Texture::Texture(const SharedContext* sharedContext,
20 SkISize dimensions,
21 const TextureInfo& info,
22 sk_sp<MutableTextureState> mutableState,
23 Ownership ownership,
24 skgpu::Budgeted budgeted)
25 : Resource(sharedContext, ownership, budgeted, ComputeSize(dimensions, info))
26 , fDimensions(dimensions)
27 , fInfo(info)
28 , fMutableState(std::move(mutableState)) {}
29
30 Texture::~Texture() = default;
31
setReleaseCallback(sk_sp<RefCntedCallback> releaseCallback)32 void Texture::setReleaseCallback(sk_sp<RefCntedCallback> releaseCallback) {
33 fReleaseCallback = std::move(releaseCallback);
34 }
35
invokeReleaseProc()36 void Texture::invokeReleaseProc() {
37 if (fReleaseCallback) {
38 // Depending on the ref count of fReleaseCallback this may or may not actually trigger
39 // the ReleaseProc to be called.
40 fReleaseCallback.reset();
41 }
42 }
43
mutableState() const44 MutableTextureState* Texture::mutableState() const { return fMutableState.get(); }
45
onDumpMemoryStatistics(SkTraceMemoryDump * traceMemoryDump,const char * dumpName) const46 void Texture::onDumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump,
47 const char* dumpName) const {
48 SkString dimensionsStr;
49 dimensionsStr.printf("(%dx%d)", fDimensions.width(), fDimensions.height());
50 traceMemoryDump->dumpStringValue(dumpName, "dimensions", dimensionsStr.c_str());
51 traceMemoryDump->dumpStringValue(dumpName, "textureInfo", fInfo.toString().c_str());
52 }
53
54 } // namespace skgpu::graphite
55