1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "split_srcs_and_hdrs") 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerpackage( 4*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses = ["//:license"], 5*c8dee2aaSAndroid Build Coastguard Worker) 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"]) 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard WorkerGLSL_FILES = [ 10*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLBlend.cpp", 11*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLBlend.h", 12*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLColorSpaceXformHelper.h", 13*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLFragmentShaderBuilder.cpp", 14*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLFragmentShaderBuilder.h", 15*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLProgramBuilder.cpp", 16*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLProgramBuilder.h", 17*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLProgramDataManager.cpp", 18*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLProgramDataManager.h", 19*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLShaderBuilder.cpp", 20*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLShaderBuilder.h", 21*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLUniformHandler.cpp", 22*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLUniformHandler.h", 23*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLVarying.cpp", 24*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLVarying.h", 25*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLVertexGeoBuilder.cpp", 26*c8dee2aaSAndroid Build Coastguard Worker "GrGLSLVertexGeoBuilder.h", 27*c8dee2aaSAndroid Build Coastguard Worker] 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Workersplit_srcs_and_hdrs( 30*c8dee2aaSAndroid Build Coastguard Worker name = "glsl", 31*c8dee2aaSAndroid Build Coastguard Worker files = GLSL_FILES, 32*c8dee2aaSAndroid Build Coastguard Worker visibility = ["//src/gpu/ganesh:__pkg__"], 33*c8dee2aaSAndroid Build Coastguard Worker) 34