xref: /aosp_15_r20/external/skia/resources/sksl/shared/UniformBuffers.sksl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1layout(binding=0) uniform testBlock {
2    layout(offset=0)  half x;
3    layout(offset=4)  int w;
4    layout(offset=16) half y[2];
5    layout(offset=48) half3x3 z;
6};
7
8void main() {
9    sk_FragColor = half4(x, y[0], y[1], 0);
10}
11