xref: /aosp_15_r20/external/skia/resources/sksl/shared/Texture2D.sksl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1layout(binding=0) sampler2D tex;
2
3void main() {
4    float4 a = sample(tex, float2(0));
5    float4 b = sample(tex, float3(0));
6    sk_FragColor = half4(float2(a.xy), float2(b.zw));
7}
8