xref: /aosp_15_r20/external/skia/resources/sksl/shared/PrefixExpressionsES2.sksl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1uniform half4 colorGreen, colorRed;
2uniform float2x2 testMatrix2x2;
3
4half4 main(float2) {
5    bool ok = true;
6
7    // Prefix ++ and -- (scalar int).
8    int i = 5;
9    ++i;
10    ok = ok && (i == 6);
11    ok = ok && (++i == 7);
12    ok = ok && (--i == 6);
13    --i;
14    ok = ok && (i == 5);
15
16    // Prefix ++ and -- (scalar float).
17    float f = 0.5;
18    ++f;
19    ok = ok && (f == 1.5);
20    ok = ok && (++f == 2.5);
21    ok = ok && (--f == 1.5);
22    --f;
23    ok = ok && (f == 0.5);
24
25    // Prefix ++ and -- (vector-component float).
26    float2 f2 = float2(0.5);
27    ++f2.x;
28    ok = ok && (f2.x == 1.5);
29    ok = ok && (++f2.x == 2.5);
30    ok = ok && (--f2.x == 1.5);
31    --f2.x;
32    ok = ok && (f2.x == 0.5);
33
34    // Prefix ++ and -- (vector float).
35    ++f2;
36    ok = ok && (f2 == float2(1.5));
37    ok = ok && (++f2 == float2(2.5));
38    ok = ok && (--f2 == float2(1.5));
39    --f2;
40    ok = ok && (f2 == float2(0.5));
41
42    // Prefix ++ and -- (vector int).
43    int4 i4 = int4(7, 8, 9, 10);
44    ++i4;
45    ok = ok && (i4 == int4(8, 9, 10, 11));
46    ok = ok && (++i4 == int4(9, 10, 11, 12));
47    ok = ok && (--i4 == int4(8, 9, 10, 11));
48    --i4;
49    ok = ok && (i4 == int4(7, 8, 9, 10));
50
51    // Prefix ++ and -- (matrix).
52    float3x3 m3x3 = float3x3(1, 2, 3, 4, 5, 6, 7, 8, 9);
53    ++m3x3;
54    ok = ok && (m3x3 == float3x3(2, 3, 4, 5, 6, 7, 8, 9, 10));
55    ok = ok && (++m3x3 == float3x3(3, 4, 5, 6, 7, 8, 9, 10, 11));
56    ok = ok && (--m3x3 == float3x3(2, 3, 4, 5, 6, 7, 8, 9, 10));
57    --m3x3;
58    ok = ok && (m3x3 == float3x3(1, 2, 3, 4, 5, 6, 7, 8, 9));
59
60    // Prefix '!'
61    ok = ok && !(colorGreen.r == 1.0);
62
63    // Prefix '-' (scalar, vector, matrix float)
64    ok = ok && (-1 == -colorGreen.g);
65    ok = ok && (half4(0, -1, 0, -1) == -colorGreen);
66    ok = ok && (float2x2(-1, -2, -3, -4) == -testMatrix2x2);
67
68    // Prefix '-' (scalar, vector int)
69    int2 iv = int2(i, -i);  // (5, -5)
70    ok = ok && (-i == -5);
71    ok = ok && (-iv == int2(-5, 5));
72
73    return ok ? colorGreen : colorRed;
74}
75