1*c8dee2aaSAndroid Build Coastguard Workeruniform half4 colorGreen, colorRed; 2*c8dee2aaSAndroid Build Coastguard Workeruniform half unknownInput; 3*c8dee2aaSAndroid Build Coastguard Worker 4*c8dee2aaSAndroid Build Coastguard Workerhalf4 main(float2 coords) { 5*c8dee2aaSAndroid Build Coastguard Worker float x = 1, y = 2; 6*c8dee2aaSAndroid Build Coastguard Worker int z = 3; 7*c8dee2aaSAndroid Build Coastguard Worker x = x - x + y * x * x * (y - x); 8*c8dee2aaSAndroid Build Coastguard Worker y = x / y / x; 9*c8dee2aaSAndroid Build Coastguard Worker z = (z / 2 * 3 + 4) - 2; 10*c8dee2aaSAndroid Build Coastguard Worker bool b = (x > 4) == x < 2 || 2 >= unknownInput && y <= x; 11*c8dee2aaSAndroid Build Coastguard Worker bool c = unknownInput > 2; 12*c8dee2aaSAndroid Build Coastguard Worker bool d = b ^^ !!c; 13*c8dee2aaSAndroid Build Coastguard Worker bool e = b && c; 14*c8dee2aaSAndroid Build Coastguard Worker bool f = !!b || c; 15*c8dee2aaSAndroid Build Coastguard Worker x += 12; 16*c8dee2aaSAndroid Build Coastguard Worker x -= 12; 17*c8dee2aaSAndroid Build Coastguard Worker x *= y /= 10; 18*c8dee2aaSAndroid Build Coastguard Worker x = 6; 19*c8dee2aaSAndroid Build Coastguard Worker y = float(b) * float(c) * float(d) * float(e) * float(f); 20*c8dee2aaSAndroid Build Coastguard Worker y = 6; 21*c8dee2aaSAndroid Build Coastguard Worker z = z - 1; 22*c8dee2aaSAndroid Build Coastguard Worker z = 6; 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker return (x == 6 && y == 6 && z == 6) ? colorGreen : colorRed; 25*c8dee2aaSAndroid Build Coastguard Worker} 26