xref: /aosp_15_r20/external/skia/resources/sksl/shared/Control.sksl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1uniform float unknownInput;
2
3void main() {
4    if (unknownInput > 5) { sk_FragColor = half4(0.75); } else { discard; }
5    int i = 0;
6    while (i < 10) { sk_FragColor *= 0.5; i++; }
7    do { sk_FragColor += 0.25; } while (sk_FragColor.x < 0.75);
8    for (int i = 0; i < 10; i++) {
9        if (i % 2 == 1) break;
10        else if (i > 100) return;
11        else continue;
12    }
13    return;
14}
15