1*c8dee2aaSAndroid Build Coastguard Workeruniform half4 colorGreen, colorRed; 2*c8dee2aaSAndroid Build Coastguard Workeruniform float[5] testArray, testArrayNegative; 3*c8dee2aaSAndroid Build Coastguard Worker 4*c8dee2aaSAndroid Build Coastguard Workerstruct S { 5*c8dee2aaSAndroid Build Coastguard Worker int x, y; 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Workerhalf4 main(float2 coords) { 9*c8dee2aaSAndroid Build Coastguard Worker float f1[5] = float[5](1, 2, 3, 4, 5); 10*c8dee2aaSAndroid Build Coastguard Worker float f2[5] = float[5](1, 2, 3, 4, 5); 11*c8dee2aaSAndroid Build Coastguard Worker float[5] f3 = float[5](1, 2, 3, -4, 5); 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker int3 v1[2] = int3[2](int3(1, 2, 3), int3(4, 5, 6)); 14*c8dee2aaSAndroid Build Coastguard Worker int3[2] v2 = int3[2](int3(1, 2, 3), int3(4, 5, 6)); 15*c8dee2aaSAndroid Build Coastguard Worker int3 v3[2] = int3[2](int3(1, 2, 3), int3(4, 5, -6)); 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker half2x2[3] m1 = half2x2[3](half2x2(1), half2x2(2), half2x2(3, 4, 5, 6)); 18*c8dee2aaSAndroid Build Coastguard Worker half2x2 m2[3] = half2x2[3](half2x2(1), half2x2(2), half2x2(3, 4, 5, 6)); 19*c8dee2aaSAndroid Build Coastguard Worker half2x2 m3[3] = half2x2[3](half2x2(1), half2x2(2, 3, 4, 5), half2x2(6)); 20*c8dee2aaSAndroid Build Coastguard Worker 21*c8dee2aaSAndroid Build Coastguard Worker S s1[3] = S[3](S(1, 2), S(3, 4), S(5, 6)); 22*c8dee2aaSAndroid Build Coastguard Worker S[3] s2 = S[3](S(1, 2), S(0, 0), S(5, 6)); 23*c8dee2aaSAndroid Build Coastguard Worker S s3[3] = S[3](S(1, 2), S(3, 4), S(5, 6)); 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker return // same address space (function) 26*c8dee2aaSAndroid Build Coastguard Worker (f1 == f2) && (f1 != f3) && 27*c8dee2aaSAndroid Build Coastguard Worker // same address space (uniform) 28*c8dee2aaSAndroid Build Coastguard Worker (testArray != testArrayNegative) && 29*c8dee2aaSAndroid Build Coastguard Worker // mixed address space 30*c8dee2aaSAndroid Build Coastguard Worker (testArray == f1) && (testArray != f3) && 31*c8dee2aaSAndroid Build Coastguard Worker // mixed address space, reverse argument order 32*c8dee2aaSAndroid Build Coastguard Worker (f1 == testArray) && (f3 != testArray) && 33*c8dee2aaSAndroid Build Coastguard Worker (v1 == v2) && (v1 != v3) && 34*c8dee2aaSAndroid Build Coastguard Worker (m1 == m2) && (m1 != m3) && 35*c8dee2aaSAndroid Build Coastguard Worker (s1 != s2) && (s3 == s1) ? colorGreen : colorRed; 36*c8dee2aaSAndroid Build Coastguard Worker} 37