1uniform half4 testInputs; 2uniform half4 colorGreen, colorRed; 3 4half4 main(float2 coords) { 5 const half4 constVal = half4(-1.25, 0, 0.75, 2.25); 6 const half4 constGreen = half4(0, 1, 0, 1); 7 const half4 constRed = half4(1, 0, 0, 1); 8 half4 expectedA = half4(0, 0, 1, 1); 9 half4 expectedB = half4(1, 1, 0, 0); 10 half4 expectedC = half4(0, 1, 1, 1); 11 12 return (step(0.5, testInputs.x) == expectedA.x && 13 step(0.5, testInputs.xy) == expectedA.xy && 14 step(0.5, testInputs.xyz) == expectedA.xyz && 15 step(0.5, testInputs.xyzw) == expectedA.xyzw && 16 step(0.5, constVal.x) == expectedA.x && 17 step(0.5, constVal.xy) == expectedA.xy && 18 step(0.5, constVal.xyz) == expectedA.xyz && 19 step(0.5, constVal.xyzw) == expectedA.xyzw && 20 step(testInputs.x, constGreen.x) == expectedB.x && 21 step(testInputs.xy, constGreen.xy) == expectedB.xy && 22 step(testInputs.xyz, constGreen.xyz) == expectedB.xyz && 23 step(testInputs.xyzw, constGreen.xyzw) == expectedB.xyzw && 24 step(constVal.x, constGreen.x) == expectedB.x && 25 step(constVal.xy, constGreen.xy) == expectedB.xy && 26 step(constVal.xyz, constGreen.xyz) == expectedB.xyz && 27 step(constVal.xyzw, constGreen.xyzw) == expectedB.xyzw && 28 step(colorRed.x, colorGreen.x) == expectedC.x && 29 step(colorRed.xy, colorGreen.xy) == expectedC.xy && 30 step(colorRed.xyz, colorGreen.xyz) == expectedC.xyz && 31 step(colorRed.xyzw, colorGreen.xyzw) == expectedC.xyzw && 32 step(constRed.x, constGreen.x) == expectedC.x && 33 step(constRed.xy, constGreen.xy) == expectedC.xy && 34 step(constRed.xyz, constGreen.xyz) == expectedC.xyz && 35 step(constRed.xyzw, constGreen.xyzw) == expectedC.xyzw) 36 ? colorGreen : colorRed; 37} 38