1uniform half4 testInputs; 2uniform half4 colorGreen, colorRed; 3 4half4 main(float2 coords) { 5 uint4 uintValues = uint4(abs(testInputs) * 100); 6 uint4 uintGreen = uint4(colorGreen * 100); 7 const uint4 constVal = uint4(125, 0, 75, 225); 8 const uint4 constGreen = uint4(0, 100, 0, 100); 9 10 uint4 expectedA = uint4(50, 0, 50, 50); 11 uint4 expectedB = uint4(0, 0, 0, 100); 12 return (min(uintValues.x, 50) == expectedA.x && 13 min(uintValues.xy, 50) == expectedA.xy && 14 min(uintValues.xyz, 50) == expectedA.xyz && 15 min(uintValues.xyzw, 50) == expectedA.xyzw && 16 min(constVal.x, 50) == expectedA.x && 17 min(constVal.xy, 50) == expectedA.xy && 18 min(constVal.xyz, 50) == expectedA.xyz && 19 min(constVal.xyzw, 50) == expectedA.xyzw && 20 min(uintValues.x, uintGreen.x) == expectedB.x && 21 min(uintValues.xy, uintGreen.xy) == expectedB.xy && 22 min(uintValues.xyz, uintGreen.xyz) == expectedB.xyz && 23 min(uintValues.xyzw, uintGreen.xyzw) == expectedB.xyzw && 24 min(constVal.x, constGreen.x) == expectedB.x && 25 min(constVal.xy, constGreen.xy) == expectedB.xy && 26 min(constVal.xyz, constGreen.xyz) == expectedB.xyz && 27 min(constVal.xyzw, constGreen.xyzw) == expectedB.xyzw) ? colorGreen : colorRed; 28} 29