1uniform float4 testInputs; // equals (-1.25, 0, 0.75, 2.25) 2uniform half4 colorGreen, colorRed; 3 4half4 main(float2 coords) { 5 const float4 constVal = half4(-1.25, 0, 0.75, 2.25); 6 const float4 expected = half4( 0.75, 0, 0.75, 0.25); 7 8 return (fract(testInputs.x) == expected.x && 9 fract(testInputs.xy) == expected.xy && 10 fract(testInputs.xyz) == expected.xyz && 11 fract(testInputs.xyzw) == expected.xyzw && 12 fract(constVal.x) == expected.x && 13 fract(constVal.xy) == expected.xy && 14 fract(constVal.xyz) == expected.xyz && 15 fract(constVal.xyzw) == expected.xyzw) ? colorGreen : colorRed; 16} 17