1uniform half4 colorGreen, colorRed; 2 3half4 main(float2 coords) { 4 bool4 inputVal = bool4(colorGreen.rrgb); // FFTF 5 bool4 expected = bool4(colorGreen.rgga); // FTTT 6 7 const bool4 constVal = bool4(false, false, true, false); 8 return (any(inputVal.xy) == expected.x && 9 any(inputVal.xyz) == expected.y && 10 any(inputVal.xyzw) == expected.z && 11 any(constVal.xy) == expected.x && 12 any(constVal.xyz) == expected.y && 13 any(constVal.xyzw) == expected.z) ? colorGreen : colorRed; 14} 15