xref: /aosp_15_r20/external/skia/resources/sksl/inliner/WhileBodyMustBeInlinedIntoAScope.sksl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1uniform half4 colorGreen, colorRed;
2
3inline half4 green() {
4    half4 x = colorGreen;
5    return x;
6}
7
8half4 main(float2 coords) {
9    half4 result = colorRed;
10    while (result != colorGreen)
11        result = green();
12
13    return result;
14}
15