xref: /aosp_15_r20/external/skia/resources/sksl/glsl/ShortIntPrecision.sksl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1/*#pragma settings UsesPrecisionModifiers*/
2
3sampler2D tex;
4in float2 texcoord;
5in short2 offset;
6
7void main() {
8    short scalar = offset.y;
9    sk_FragColor = sample(tex, texcoord + float2(offset * scalar));
10}
11