xref: /aosp_15_r20/external/skia/resources/sksl/glsl/ForceHighPrecision.sksl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1/*#pragma settings UsesPrecisionModifiers ForceHighPrecision*/
2
3uniform float unknownInput;
4
5void main() {
6    half x = half(unknownInput);
7    half4 y = half4(x);
8    sk_FragColor = y;
9}
10