1uniform half4 colorGreen, colorRed; 2 3const int3 values = int3(1); 4 5inline int indexVector(int index) { 6 return values[index]; 7} 8 9half4 main(float2 coords) { 10 int ok = indexVector(0) + indexVector(1) + indexVector(2); 11 int undefined = indexVector(-1) + indexVector(3); 12 return colorGreen; 13} 14 15/*%%* 16index -1 out of range for 'int3' 17index 3 out of range for 'int3' 18*%%*/ 19