1void half2x4_neg1() { half2x4 m; half4 v = m[-1]; } 2void half2x4_0() { half2x4 m; half4 v = m[0]; } 3void half2x4_1() { half2x4 m; half4 v = m[1]; } 4void half2x4_2() { half2x4 m; half4 v = m[2]; } 5void half2x4_3() { half2x4 m; half4 v = m[3]; } 6void half2x4_4() { half2x4 m; half4 v = m[4]; } 7void half2x4_huge() { half2x4 m; half4 v = m[1000000000]; } 8 9void half4x2_neg1() { half4x2 m; half2 v = m[-1]; } 10void half4x2_0() { half4x2 m; half2 v = m[0]; } 11void half4x2_1() { half4x2 m; half2 v = m[1]; } 12void half4x2_2() { half4x2 m; half2 v = m[2]; } 13void half4x2_3() { half4x2 m; half2 v = m[3]; } 14void half4x2_4() { half4x2 m; half2 v = m[4]; } 15void half4x2_huge() { half4x2 m; half2 v = m[1000000000]; } 16 17/*%%* 18index -1 out of range for 'half2x4' 19index 2 out of range for 'half2x4' 20index 3 out of range for 'half2x4' 21index 4 out of range for 'half2x4' 22index 1000000000 out of range for 'half2x4' 23index -1 out of range for 'half4x2' 24index 4 out of range for 'half4x2' 25index 1000000000 out of range for 'half4x2' 26*%%*/ 27