xref: /aosp_15_r20/external/skia/include/private/gpu/ganesh/BUILD.bazel (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "generate_cpp_files_for_headers", "skia_filegroup")
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerpackage(
4*c8dee2aaSAndroid Build Coastguard Worker    default_applicable_licenses = ["//:license"],
5*c8dee2aaSAndroid Build Coastguard Worker)
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"])
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Worker# In own group for mapping to //gn/gpu.gni:skia_direct3d_sources.
10*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup(
11*c8dee2aaSAndroid Build Coastguard Worker    name = "d3d_private_hdrs",
12*c8dee2aaSAndroid Build Coastguard Worker    srcs = ["GrD3DTypesMinimal.h"],
13*c8dee2aaSAndroid Build Coastguard Worker)
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup(
16*c8dee2aaSAndroid Build Coastguard Worker    name = "private_hdrs",
17*c8dee2aaSAndroid Build Coastguard Worker    srcs = [
18*c8dee2aaSAndroid Build Coastguard Worker        "GrContext_Base.h",
19*c8dee2aaSAndroid Build Coastguard Worker        "GrImageContext.h",
20*c8dee2aaSAndroid Build Coastguard Worker        "GrTextureGenerator.h",
21*c8dee2aaSAndroid Build Coastguard Worker        "GrTypesPriv.h",
22*c8dee2aaSAndroid Build Coastguard Worker    ],
23*c8dee2aaSAndroid Build Coastguard Worker    visibility = [
24*c8dee2aaSAndroid Build Coastguard Worker        "//src/gpu/ganesh:__pkg__",
25*c8dee2aaSAndroid Build Coastguard Worker    ],
26*c8dee2aaSAndroid Build Coastguard Worker)
27*c8dee2aaSAndroid Build Coastguard Worker
28*c8dee2aaSAndroid Build Coastguard Workergenerate_cpp_files_for_headers(
29*c8dee2aaSAndroid Build Coastguard Worker    name = "headers_to_compile",
30*c8dee2aaSAndroid Build Coastguard Worker    headers = [
31*c8dee2aaSAndroid Build Coastguard Worker        "GrTextureGenerator.h",
32*c8dee2aaSAndroid Build Coastguard Worker        "GrTypesPriv.h",
33*c8dee2aaSAndroid Build Coastguard Worker    ],
34*c8dee2aaSAndroid Build Coastguard Worker)
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