1load("//bazel:skia_rules.bzl", "generate_cpp_files_for_headers", "skia_filegroup") 2 3package( 4 default_applicable_licenses = ["//:license"], 5) 6 7licenses(["notice"]) 8 9# In own group for mapping to //gn/gpu.gni:skia_direct3d_sources. 10skia_filegroup( 11 name = "d3d_private_hdrs", 12 srcs = ["GrD3DTypesMinimal.h"], 13) 14 15skia_filegroup( 16 name = "private_hdrs", 17 srcs = [ 18 "GrContext_Base.h", 19 "GrImageContext.h", 20 "GrTextureGenerator.h", 21 "GrTypesPriv.h", 22 ], 23 visibility = [ 24 "//src/gpu/ganesh:__pkg__", 25 ], 26) 27 28generate_cpp_files_for_headers( 29 name = "headers_to_compile", 30 headers = [ 31 "GrTextureGenerator.h", 32 "GrTypesPriv.h", 33 ], 34) 35