1 // Copyright 2020 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(SkParsePath_ToSVGString, 256, 256, true, 0) { star()5SkPath star() { 6 const SkScalar R = 115.2f, C = 128.0f; 7 SkPath path; 8 path.moveTo(sk_float_round(C + R), sk_float_round(C)); 9 for (int i = 1; i < 8; ++i) { 10 SkScalar a = 2.6927937f * i; 11 path.lineTo(sk_float_round(C + R * cos(a)), sk_float_round(C + R * sin(a))); 12 } 13 return path; 14 } 15 draw(SkCanvas * canvas)16void draw(SkCanvas* canvas) { 17 SkDebugf("%s\n", SkParsePath::ToSVGString(star()).c_str()); 18 } 19 } // END FIDDLE 20