xref: /aosp_15_r20/external/skia/docs/examples/Shader_Methods_a.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC.
2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fiddle/examples.h"
4*c8dee2aaSAndroid Build Coastguard Worker REG_FIDDLE(Shader_Methods_a, 256, 256, false, 0) {
draw(SkCanvas * canvas)5*c8dee2aaSAndroid Build Coastguard Worker void draw(SkCanvas* canvas) {
6*c8dee2aaSAndroid Build Coastguard Worker    SkPaint paint;
7*c8dee2aaSAndroid Build Coastguard Worker    SkPoint center = { 50, 50 };
8*c8dee2aaSAndroid Build Coastguard Worker    SkScalar radius = 50;
9*c8dee2aaSAndroid Build Coastguard Worker    const SkColor colors[] = { 0xFFFFFFFF, 0xFF000000 };
10*c8dee2aaSAndroid Build Coastguard Worker    paint.setShader(SkGradientShader::MakeRadial(center, radius, colors,
11*c8dee2aaSAndroid Build Coastguard Worker         nullptr, std::size(colors), SkTileMode::kClamp));
12*c8dee2aaSAndroid Build Coastguard Worker    for (SkScalar a : { 0.3f, 0.6f, 1.0f } ) {
13*c8dee2aaSAndroid Build Coastguard Worker        paint.setAlpha((int) (a * 255));
14*c8dee2aaSAndroid Build Coastguard Worker        canvas->drawCircle(center.fX, center.fY, radius, paint);
15*c8dee2aaSAndroid Build Coastguard Worker        canvas->translate(70, 70);
16*c8dee2aaSAndroid Build Coastguard Worker    }
17*c8dee2aaSAndroid Build Coastguard Worker }
18*c8dee2aaSAndroid Build Coastguard Worker }  // END FIDDLE
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