xref: /aosp_15_r20/external/skia/docs/examples/Shader_Methods_a.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Shader_Methods_a, 256, 256, false, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6    SkPaint paint;
7    SkPoint center = { 50, 50 };
8    SkScalar radius = 50;
9    const SkColor colors[] = { 0xFFFFFFFF, 0xFF000000 };
10    paint.setShader(SkGradientShader::MakeRadial(center, radius, colors,
11         nullptr, std::size(colors), SkTileMode::kClamp));
12    for (SkScalar a : { 0.3f, 0.6f, 1.0f } ) {
13        paint.setAlpha((int) (a * 255));
14        canvas->drawCircle(center.fX, center.fY, radius, paint);
15        canvas->translate(70, 70);
16    }
17 }
18 }  // END FIDDLE
19