1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Rect_toQuad, 256, 256, true, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 SkRect rect = {1, 2, 3, 4};
7 SkPoint corners[4];
8 rect.toQuad(corners);
9 SkDebugf("rect: {%g, %g, %g, %g}\n", rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
10 SkDebugf("corners:");
11 for (auto corner : corners) {
12 SkDebugf(" {%g, %g}", corner.fX, corner.fY);
13 }
14 SkDebugf("\n");
15 }
16 } // END FIDDLE
17