1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(Rect_intersects_2, 256, 256, true, 0) { draw(SkCanvas * canvas)5void draw(SkCanvas* canvas) { 6 SkRect rect = { 10, 40, 50, 80 }; 7 SkDebugf("%s intersection", rect.intersects({30, 60, 70, 90}) ? "" : "no "); 8 } 9 } // END FIDDLE 10