1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Rect_intersect_3, 256, 256, true, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 SkRect result;
7 bool intersected = result.intersect({ 10, 40, 50, 80 }, { 30, 60, 70, 90 });
8 SkDebugf("%s intersection: %g, %g, %g, %g\n", intersected ? "" : "no ",
9 result.left(), result.top(), result.right(), result.bottom());
10 }
11 } // END FIDDLE
12