1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(Matrix_preservesAxisAlignment, 256, 256, true, 0) { draw(SkCanvas * canvas)5void draw(SkCanvas* canvas) { 6 SkMatrix matrix; 7 for (SkScalar angle: { 0, 90, 180, 270 } ) { 8 matrix.setRotate(angle); 9 SkDebugf("preservesAxisAlignment: %s\n", matrix.preservesAxisAlignment() ? "true" : "false"); 10 } 11 } 12 } // END FIDDLE 13