1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(Image_makeShader_2, 256, 256, false, 5) { draw(SkCanvas * canvas)5void draw(SkCanvas* canvas) { 6 SkMatrix matrix; 7 matrix.setRotate(45); 8 matrix.postTranslate(125, 30); 9 SkPaint paint; 10 paint.setShader(image->makeShader(SkSamplingOptions(), matrix)); 11 canvas->drawPaint(paint); 12 } 13 } // END FIDDLE 14