1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(Canvas_restoreToCount, 256, 256, true, 0) { draw(SkCanvas * canvas)5void draw(SkCanvas* canvas) { 6 SkDebugf("depth = %d\n", canvas->getSaveCount()); 7 canvas->save(); 8 canvas->save(); 9 SkDebugf("depth = %d\n", canvas->getSaveCount()); 10 canvas->restoreToCount(0); 11 SkDebugf("depth = %d\n", canvas->getSaveCount()); 12 } 13 } // END FIDDLE 14