1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(Canvas_restore, 256, 256, true, 0) { draw(SkCanvas * canvas)5void draw(SkCanvas* canvas) { 6 SkCanvas simple; 7 SkDebugf("depth = %d\n", simple.getSaveCount()); 8 simple.restore(); 9 SkDebugf("depth = %d\n", simple.getSaveCount()); 10 } 11 } // END FIDDLE 12