1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(Canvas_readPixels_3, 256, 256, true, 0) { draw(SkCanvas * canvas)5void draw(SkCanvas* canvas) { 6 canvas->clear(0x8055aaff); 7 SkBitmap bitmap; 8 bitmap.allocPixels(SkImageInfo::MakeN32Premul(1, 1)); 9 canvas->readPixels(bitmap, 0, 0); 10 SkDebugf("pixel = %08x\n", bitmap.getAddr32(0, 0)[0]); 11 } 12 } // END FIDDLE 13