1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(Canvas_drawVertices_2, 256, 256, false, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 SkPaint paint;
7 SkPoint points[] = { { 0, 0 }, { 250, 0 }, { 100, 100 }, { 0, 250 } };
8 SkPoint texs[] = { { 0, 0 }, { 0, 250 }, { 250, 250 }, { 250, 0 } };
9 SkColor colors[] = { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorCYAN };
10 paint.setShader(SkGradientShader::MakeLinear(points, colors, nullptr, 4, SkTileMode::kClamp));
11 auto vertices = SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode,
12 std::size(points), points, texs, colors);
13 canvas->drawVertices(vertices, SkBlendMode::kDarken, paint);
14 }
15 } // END FIDDLE
16