xref: /aosp_15_r20/external/skia/bazel/buildrc (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1# This file contains the build configurations of Skia that we use for testing on the CI.
2# These allow a short-form reference for our supported combinations of build features.
3# https://bazel.build/docs/bazelrc#config
4#
5# For most build configurations, we will want to set the --cc_output_directory_tag [1]
6# with a unique identifier per configuration name.
7#
8# By default, Bazel's "unique target BuildConfiguration" [2] incorporates the compilation_mode,
9# the target platform, and some suffixes to avoid Bazel-caused and user-caused conflicts. [3] [4]
10# For example, a default output directory might look like "k8-fastbuild-ST-6a54c1377847".
11# Inside this output directory is a subfolder for the target (e.g. executable) name.
12#
13# Note that multiple definitions of a config are allowed - in this event, they are added together.
14# This is handy if we need to comment on why certain settings are necessary. Otherwise, escaping
15# the trailing newline (and thus having a multi-line definition) is preferred for brevity.
16#
17# Notably, the flags that we turn on and off via //bazel/common_config_settings do not affect
18# the output directory. The output directory is used to store compiled object files (.o files)
19# and generated dependency files (e.g. the output of clang --write-dependencies [5]), so having
20# these be overwritten unnecessarily will slow down incremental rebuilds when switching between
21# building different configurations of the same targets.
22#
23# [1] https://bazel.build/reference/command-line-reference#flag--cc_output_directory_tag
24# [2] https://bazel.build/docs/output_directories#layout-diagram
25# [3] https://github.com/bazelbuild/bazel/blob/ad37a3748c78e0ee903b56366322c70ab8b22187/CODEBASE.md#the-structure-of-the-output-directory
26# [4] https://github.com/bazelbuild/bazel/blob/e0e589658463beb9605030b4820dcc97e6a36f48/src/main/java/com/google/devtools/build/lib/analysis/config/OutputDirectories.java#L198-L236
27# [5] https://clang.llvm.org/docs/ClangCommandLineReference.html#dependency-file-generation
28
29# =============================================================================
30# Targets (what to build for)
31# =============================================================================
32
33# --platforms refers to the target for which we are compiling. By setting the target to be a
34# platform which has our own custom constraint_setting and constraint_value
35# (skia_hermetic_toolchain=use_hermetic_toolchain), this causes Bazel to resolve the toolchain
36# to be our hermetic one because our hermetic toolchains have that same constraint set in their
37# target_compatible_with list.
38build:for_linux_x64_debug --platforms=//bazel/platform:linux_x64_hermetic \
39                          --compilation_mode=dbg \
40                          --cc_output_directory_tag=linux_x64_debug
41build:for_linux_x64_release --platforms=//bazel/platform:linux_x64_hermetic \
42                            --compilation_mode=opt \
43                            --cc_output_directory_tag=linux_x64_release
44build:for_linux_x64_fastbuild --platforms=//bazel/platform:linux_x64_hermetic \
45                              --compilation_mode=fastbuild \
46                              --cc_output_directory_tag=linux_x64_fastbuild
47
48build:for_linux_x64_debug_with_rbe --config=for_linux_x64_debug --config=linux_rbe
49build:for_linux_x64_release_with_rbe --config=for_linux_x64_release --config=linux_rbe
50build:for_linux_x64_fastbuild_with_rbe --config=for_linux_x64_fastbuild --config=linux_rbe
51
52# Shorter config names defaulting to fastbuild (same default as --compilation_mode, see
53# https://bazel.build/docs/user-manual#compilation-mode).
54build:for_linux_x64 --config=for_linux_x64_fastbuild
55build:for_linux_x64_with_rbe --config=for_linux_x64_fastbuild_with_rbe
56
57build:for_mac_arm64_debug --platforms=//bazel/platform:mac_arm64_hermetic \
58                          --compilation_mode=dbg \
59                          --cc_output_directory_tag=mac_arm64_debug
60build:for_mac_arm64_release --platforms=//bazel/platform:mac_arm64_hermetic \
61                            --compilation_mode=opt \
62                            --cc_output_directory_tag=mac_arm64_release
63build:for_mac_arm64_fastbuild --platforms=//bazel/platform:mac_arm64_hermetic \
64                              --compilation_mode=fastbuild \
65                              --cc_output_directory_tag=mac_arm64_fastbuild
66
67build:for_mac_x64_debug --platforms=//bazel/platform:mac_x64_hermetic \
68                        --compilation_mode=dbg \
69                        --cc_output_directory_tag=mac_x64_debug
70build:for_mac_x64_release --platforms=//bazel/platform:mac_x64_hermetic \
71                          --compilation_mode=opt \
72                          --cc_output_directory_tag=mac_x64_release
73build:for_mac_x64_fastbuild --platforms=//bazel/platform:mac_x64_hermetic \
74                            --compilation_mode=fastbuild \
75                            --cc_output_directory_tag=mac_x64_fastbuild
76
77build:for_windows_x64_debug --platforms=//bazel/platform:windows_x64_hermetic \
78                            --compilation_mode=dbg \
79                            --cc_output_directory_tag=windows_x64_debug
80build:for_windows_x64_release --platforms=//bazel/platform:windows_x64_hermetic \
81                              --compilation_mode=opt \
82                              --cc_output_directory_tag=windows_x64_release
83build:for_windows_x64_fastbuild --platforms=//bazel/platform:windows_x64_hermetic \
84                                --compilation_mode=fastbuild \
85                                --cc_output_directory_tag=windows_x64_fastbuild
86
87# Shorter config names defaulting to fastbuild (same default as --compilation_mode, see
88# https://bazel.build/docs/user-manual#compilation-mode).
89build:for_mac_arm64 --config=for_mac_arm64_fastbuild
90build:for_mac_x64 --config=for_mac_x64_fastbuild
91
92# Some aliases using more common lingo.
93build:for_mac_m1 --config=for_mac_arm64
94build:for_mac_intel --config=for_mac_x64
95
96# Android configuration for 32-bit ARM (armeabi-v7a ABI).
97build:for_android_arm32_debug --platforms=//bazel/platform:android_arm32 \
98                              --compilation_mode=dbg \
99                              --cc_output_directory_tag=android_arm32_debug
100build:for_android_arm32_release --platforms=//bazel/platform:android_arm32 \
101                                --compilation_mode=opt \
102                                --cc_output_directory_tag=android_arm32_release
103build:for_android_arm32_fastbuild --platforms=//bazel/platform:android_arm32 \
104                                  --compilation_mode=fastbuild \
105                                  --cc_output_directory_tag=android_arm32_fastbuild
106
107build:for_android_arm32_debug_with_rbe --config=for_android_arm32_debug --config=linux_rbe
108build:for_android_arm32_release_with_rbe --config=for_android_arm32_release --config=linux_rbe
109build:for_android_arm32_fastbuild_with_rbe --config=for_android_arm32_fastbuild --config=linux_rbe
110
111# Shorter config names defaulting to fastbuild (same default as --compilation_mode, see
112# https://bazel.build/docs/user-manual#compilation-mode).
113build:for_android_arm32 --config=for_android_arm32_fastbuild
114build:for_android_arm32_with_rbe --config=for_android_arm32_fastbuild_with_rbe
115build:android_arm32_rbe --config=for_android_arm32_fastbuild_with_rbe
116
117# Android configuration for 64-bit ARM (arm64-v8a ABI).
118build:for_android_arm64_debug --platforms=//bazel/platform:android_arm64 \
119                              --compilation_mode=dbg \
120                              --cc_output_directory_tag=android_arm64_debug
121build:for_android_arm64_release --platforms=//bazel/platform:android_arm64 \
122                                --compilation_mode=opt \
123                                --cc_output_directory_tag=android_arm64_release
124build:for_android_arm64_fastbuild --platforms=//bazel/platform:android_arm64 \
125                                  --compilation_mode=fastbuild \
126                                  --cc_output_directory_tag=android_arm64_fastbuild
127
128build:for_android_arm64_debug_with_rbe --config=for_android_arm64_debug --config=linux_rbe
129build:for_android_arm64_release_with_rbe --config=for_android_arm64_release --config=linux_rbe
130build:for_android_arm64_fastbuild_with_rbe --config=for_android_arm64_fastbuild --config=linux_rbe
131
132# Shorter config names defaulting to fastbuild (same default as --compilation_mode, see
133# https://bazel.build/docs/user-manual#compilation-mode).
134build:for_android_arm64 --config=for_android_arm64_fastbuild
135build:for_android_arm64_with_rbe --config=for_android_arm64_fastbuild_with_rbe
136build:android_rbe --config=for_android_arm64_fastbuild_with_rbe
137
138#IOS configs
139build:for_ios --platforms=//bazel/platform:ios --compilation_mode=dbg --cc_output_directory_tag=ios_arm64_fastbuild
140
141# =============================================================================
142# Configurations (what features we want on)
143# =============================================================================
144# These are examples of the syntax to create build configurations. As of May 2022, our
145# Bazel configurations are still being made.
146build:release --compilation_mode=opt
147build:debug --compilation_mode=dbg
148
149# See also https://github.com/emscripten-core/emsdk/issues/984 for disabling cc_toolchain_resolution
150build:canvaskit_full --noincompatible_enable_cc_toolchain_resolution \
151                     --ck_enable_fonts --ck_enable_embedded_font \
152                     \
153                     --ck_enable_canvas_polyfill --ck_enable_skp_serialization --ck_enable_skottie \
154                     --ck_enable_runtime_effect --ck_enable_matrix_js
155
156build:ck_webgl2 --ck_enable_webgl
157
158build:ck_full_webgl2_release --config=canvaskit_full --config=ck_webgl2 --config=release
159build:ck_full_webgl2_debug --config=canvaskit_full --config=ck_webgl2 --config=debug
160build:ck_full_cpu_release --config=canvaskit_full --config=release
161build:ck_full_cpu_debug --config=canvaskit_full --config=debug
162build:ck_full_webgl2_release_debugger --config=canvaskit_full --config=ck_webgl2 \
163                                    --config=release --ck_include_debugger
164# TODO(kjlubick) We should be able to configure testing on Chrome or Firefox with this.
165build:ck_full_webgl2_release_chrome --config=ck_full_webgl2_release
166build:ck_full_cpu_release_chrome --config=ck_full_cpu_release
167
168# config when building //infra/debugger-app:debugger_container.
169# This is invoked in a Louhi flow.
170build:debugger_app_container --config=ck_full_webgl2_release_debugger \
171                             --workspace_status_command=bazel/get_workspace_status.sh \
172                             --@io_bazel_rules_docker//transitions:enable=false
173
174# config when building //infra/jsfiddle:jsfiddle_container.
175# This is invoked in a Louhi flow.
176build:jsfiddle_container --config=ck_full_webgl2_release \
177                         --workspace_status_command=bazel/get_workspace_status.sh \
178                         --@io_bazel_rules_docker//transitions:enable=false
179
180# config when building //infra/shaders:shaders_container.
181# This is invoked in a Louhi flow.
182build:shaders_container --config=ck_full_webgl2_release \
183                        --workspace_status_command=bazel/get_workspace_status.sh \
184                        --@io_bazel_rules_docker//transitions:enable=false
185
186# config when building //infra/skottie:skottie_container.
187# This is invoked in a Louhi flow.
188build:skottie_container --config=ck_full_webgl2_release \
189                        --workspace_status_command=bazel/get_workspace_status.sh \
190                        --@io_bazel_rules_docker//transitions:enable=false
191
192# We only want to enforce IWYU on debug builds because we have some things that are only
193# necessary to include in debug mode (e.g. SkDEBUGCODE), but very rarely something that is
194# only needed in release mode. Thus our C++ debug includes should be a superset of the
195# release includes.
196build:enforce_iwyu --features=skia_enforce_iwyu --cc_output_directory_tag=iwyu \
197                   --compilation_mode=dbg --keep_going \
198                   --linkopt="SKIA_SKIP_LINKING"
199
200build:use_linux_rbe_pool --config=linux_rbe --remote_download_minimal
201
202build:cpu_only --cc_output_directory_tag=cpu_tests
203build:cpu_only_debug --config=cpu --config=debug
204build:cpu_only_release --config=cpu --config=release
205build:cpu_only_debug_rbe --config=cpu_only_debug --config=use_linux_rbe_pool
206build:cpu_only_release_rbe --config=cpu_only_release --config=use_linux_rbe_pool
207
208build:gl_ganesh --enable_gpu_test_utils --gpu_backend=gl_ganesh \
209                 --cc_output_directory_tag=gl_ganesh
210# We need to have this environment variable set when testing our Ganesh GL backend on Unix,
211# otherwise, we get "Failed to open X display." and connect make a GL context for testing.
212build:gl_ganesh --action_env=DISPLAY=:1
213
214build:vulkan_ganesh --enable_gpu_test_utils --gpu_backend=vulkan_ganesh \
215                    --cc_output_directory_tag=vulkan_ganesh
216
217build:metal_ganesh --enable_gpu_test_utils --gpu_backend=metal_ganesh\
218                    --cc_output_directory_tag=metal_ganesh
219
220# Short-hand aliases
221build:cpu --config=cpu_only
222build:gl --config=gl_ganesh
223build:vk --config=vulkan_ganesh
224
225# We would ideally like to remove the SKSL_STANDALONE define one day,
226# but it is needed by SkRasterPipelineBuilder when being compiled for GN
227build:compile_sksl --cc_output_directory_tag=compile_sksl \
228    --compilation_mode=opt --//src/core:load_sksl_from_disk --copt="-DSKSL_STANDALONE=1"
229
230# Layering check does not work without sandboxing because the system headers are not in the
231# right spot and so they are not found.
232build:no_sandbox --spawn_strategy=local --features=-layering_check
233