1uniform half unknownInput; // 1 2 3half4 main(float2 coords) { 4 half4 h4 = unknownInput.xxxx; 5 h4 = unknownInput.xx01; 6 h4 = unknownInput.0x10; 7 h4 = unknownInput.0x0x; 8 9 return h4; 10} 11