1uniform half4 testInputs; 2uniform half4 colorGreen, colorRed; 3 4half4 main(float2 coords) { 5 int4 intValues = int4(testInputs * 100); 6 7 int4 expectedA = int4(-100, 0, 75, 100); 8 9 const int4 clampLow = int4(-100, -200, -200, 100); 10 const int4 constVal = int4(-125, 0, 75, 225); 11 int4 expectedB = int4(-100, 0, 50, 225); 12 const int4 clampHigh = int4( 100, 200, 50, 300); 13 14 return (clamp(intValues.x, -100, 100) == expectedA.x && 15 clamp(intValues.xy, -100, 100) == expectedA.xy && 16 clamp(intValues.xyz, -100, 100) == expectedA.xyz && 17 clamp(intValues.xyzw, -100, 100) == expectedA.xyzw && 18 clamp(constVal.x, -100, 100) == expectedA.x && 19 clamp(constVal.xy, -100, 100) == expectedA.xy && 20 clamp(constVal.xyz, -100, 100) == expectedA.xyz && 21 clamp(constVal.xyzw, -100, 100) == expectedA.xyzw && 22 clamp(intValues.x, clampLow.x, clampHigh.x ) == expectedB.x && 23 clamp(intValues.xy, clampLow.xy, clampHigh.xy ) == expectedB.xy && 24 clamp(intValues.xyz, clampLow.xyz, clampHigh.xyz ) == expectedB.xyz && 25 clamp(intValues.xyzw, clampLow.xyzw, clampHigh.xyzw) == expectedB.xyzw && 26 clamp(constVal.x, clampLow.x, clampHigh.x ) == expectedB.x && 27 clamp(constVal.xy, clampLow.xy, clampHigh.xy ) == expectedB.xy && 28 clamp(constVal.xyz, clampLow.xyz, clampHigh.xyz ) == expectedB.xyz && 29 clamp(constVal.xyzw, clampLow.xyzw, clampHigh.xyzw) == expectedB.xyzw) ? colorGreen 30 : colorRed; 31} 32