1 #ifndef DEFLATE_H_
2 #define DEFLATE_H_
3 /* deflate.h -- internal compression state
4  * Copyright (C) 1995-2016 Jean-loup Gailly
5  * For conditions of distribution and use, see copyright notice in zlib.h
6  */
7 
8 /* WARNING: this file should *not* be used by applications. It is
9    part of the implementation of the compression library and is
10    subject to change. Applications should only use zlib.h.
11  */
12 
13 #include "zutil.h"
14 #include "zendian.h"
15 #include "adler32_fold.h"
16 #include "crc32_fold.h"
17 
18 /* define NO_GZIP when compiling if you want to disable gzip header and
19    trailer creation by deflate().  NO_GZIP would be used to avoid linking in
20    the crc code when it is not needed.  For shared libraries, gzip encoding
21    should be left enabled. */
22 #ifndef NO_GZIP
23 #  define GZIP
24 #endif
25 
26 /* ===========================================================================
27  * Internal compression state.
28  */
29 
30 #define LENGTH_CODES 29
31 /* number of length codes, not counting the special END_BLOCK code */
32 
33 #define LITERALS  256
34 /* number of literal bytes 0..255 */
35 
36 #define L_CODES (LITERALS+1+LENGTH_CODES)
37 /* number of Literal or Length codes, including the END_BLOCK code */
38 
39 #define D_CODES   30
40 /* number of distance codes */
41 
42 #define BL_CODES  19
43 /* number of codes used to transfer the bit lengths */
44 
45 #define HEAP_SIZE (2*L_CODES+1)
46 /* maximum heap size */
47 
48 #define MAX_BITS 15
49 /* All codes must not exceed MAX_BITS bits */
50 
51 #define BIT_BUF_SIZE 64
52 /* size of bit buffer in bi_buf */
53 
54 #define END_BLOCK 256
55 /* end of block literal code */
56 
57 #define INIT_STATE    42    /* zlib header -> BUSY_STATE */
58 #ifdef GZIP
59 #  define GZIP_STATE  57    /* gzip header -> BUSY_STATE | EXTRA_STATE */
60 #endif
61 #define EXTRA_STATE   69    /* gzip extra block -> NAME_STATE */
62 #define NAME_STATE    73    /* gzip file name -> COMMENT_STATE */
63 #define COMMENT_STATE 91    /* gzip comment -> HCRC_STATE */
64 #define HCRC_STATE   103    /* gzip header CRC -> BUSY_STATE */
65 #define BUSY_STATE   113    /* deflate -> FINISH_STATE */
66 #define FINISH_STATE 666    /* stream complete */
67 /* Stream status */
68 
69 #define HASH_BITS    16u           /* log2(HASH_SIZE) */
70 #ifndef HASH_SIZE
71 #  define HASH_SIZE 65536u         /* number of elements in hash table */
72 #endif
73 #define HASH_MASK (HASH_SIZE - 1u) /* HASH_SIZE-1 */
74 
75 
76 /* Data structure describing a single value and its code string. */
77 typedef struct ct_data_s {
78     union {
79         uint16_t  freq;       /* frequency count */
80         uint16_t  code;       /* bit string */
81     } fc;
82     union {
83         uint16_t  dad;        /* father node in Huffman tree */
84         uint16_t  len;        /* length of bit string */
85     } dl;
86 } ct_data;
87 
88 #define Freq fc.freq
89 #define Code fc.code
90 #define Dad  dl.dad
91 #define Len  dl.len
92 
93 typedef struct static_tree_desc_s  static_tree_desc;
94 
95 typedef struct tree_desc_s {
96     ct_data                *dyn_tree;  /* the dynamic tree */
97     int                    max_code;   /* largest code with non zero frequency */
98     const static_tree_desc *stat_desc; /* the corresponding static tree */
99 } tree_desc;
100 
101 typedef uint16_t Pos;
102 
103 /* A Pos is an index in the character window. We use short instead of int to
104  * save space in the various tables.
105  */
106 /* Type definitions for hash callbacks */
107 typedef struct internal_state deflate_state;
108 
109 typedef uint32_t (* update_hash_cb)        (deflate_state *const s, uint32_t h, uint32_t val);
110 typedef void     (* insert_string_cb)      (deflate_state *const s, uint32_t str, uint32_t count);
111 typedef Pos      (* quick_insert_string_cb)(deflate_state *const s, uint32_t str);
112 
113 struct internal_state {
114     PREFIX3(stream)      *strm;            /* pointer back to this zlib stream */
115     unsigned char        *pending_buf;     /* output still pending */
116     unsigned char        *pending_out;     /* next pending byte to output to the stream */
117     uint32_t             pending_buf_size; /* size of pending_buf */
118     uint32_t             pending;          /* nb of bytes in the pending buffer */
119     int                  wrap;             /* bit 0 true for zlib, bit 1 true for gzip */
120     uint32_t             gzindex;          /* where in extra, name, or comment */
121     PREFIX(gz_headerp)   gzhead;           /* gzip header information to write */
122     int                  status;           /* as the name implies */
123     int                  last_flush;       /* value of flush param for previous deflate call */
124     int                  reproducible;     /* Whether reproducible compression results are required. */
125 
126     int block_open;
127     /* Whether or not a block is currently open for the QUICK deflation scheme.
128      * This is set to 1 if there is an active block, or 0 if the block was just closed.
129      */
130 
131                 /* used by deflate.c: */
132 
133     unsigned int  w_size;            /* LZ77 window size (32K by default) */
134     unsigned int  w_bits;            /* log2(w_size)  (8..16) */
135     unsigned int  w_mask;            /* w_size - 1 */
136     unsigned int  lookahead;         /* number of valid bytes ahead in window */
137 
138     unsigned int high_water;
139     /* High water mark offset in window for initialized bytes -- bytes above
140      * this are set to zero in order to avoid memory check warnings when
141      * longest match routines access bytes past the input.  This is then
142      * updated to the new high water mark.
143      */
144 
145     unsigned int window_size;
146     /* Actual size of window: 2*wSize, except when the user input buffer
147      * is directly used as sliding window.
148      */
149 
150     unsigned char *window;
151     /* Sliding window. Input bytes are read into the second half of the window,
152      * and move to the first half later to keep a dictionary of at least wSize
153      * bytes. With this organization, matches are limited to a distance of
154      * wSize-STD_MAX_MATCH bytes, but this ensures that IO is always
155      * performed with a length multiple of the block size. Also, it limits
156      * the window size to 64K, which is quite useful on MSDOS.
157      * To do: use the user input buffer as sliding window.
158      */
159 
160     Pos *prev;
161     /* Link to older string with same hash index. To limit the size of this
162      * array to 64K, this link is maintained only for the last 32K strings.
163      * An index in this array is thus a window index modulo 32K.
164      */
165 
166     Pos *head; /* Heads of the hash chains or 0. */
167 
168     uint32_t ins_h; /* hash index of string to be inserted */
169 
170     int block_start;
171     /* Window position at the beginning of the current output block. Gets
172      * negative when the window is moved backwards.
173      */
174 
175     unsigned int match_length;       /* length of best match */
176     Pos          prev_match;         /* previous match */
177     int          match_available;    /* set if previous match exists */
178     unsigned int strstart;           /* start of string to insert */
179     unsigned int match_start;        /* start of matching string */
180 
181     unsigned int prev_length;
182     /* Length of the best match at previous step. Matches not greater than this
183      * are discarded. This is used in the lazy match evaluation.
184      */
185 
186     unsigned int max_chain_length;
187     /* To speed up deflation, hash chains are never searched beyond this length.
188      * A higher limit improves compression ratio but degrades the speed.
189      */
190 
191     unsigned int max_lazy_match;
192     /* Attempt to find a better match only when the current match is strictly smaller
193      * than this value. This mechanism is used only for compression levels >= 4.
194      */
195 #   define max_insert_length  max_lazy_match
196     /* Insert new strings in the hash table only if the match length is not
197      * greater than this length. This saves time but degrades compression.
198      * max_insert_length is used only for compression levels <= 3.
199      */
200 
201     update_hash_cb          update_hash;
202     insert_string_cb        insert_string;
203     quick_insert_string_cb  quick_insert_string;
204     /* Hash function callbacks that can be configured depending on the deflate
205      * algorithm being used */
206 
207     int level;    /* compression level (1..9) */
208     int strategy; /* favor or force Huffman coding*/
209 
210     unsigned int good_match;
211     /* Use a faster search when the previous match is longer than this */
212 
213     int nice_match; /* Stop searching when current match exceeds this */
214 
215     struct crc32_fold_s ALIGNED_(16) crc_fold;
216 
217                 /* used by trees.c: */
218     /* Didn't use ct_data typedef below to suppress compiler warning */
219     struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
220     struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
221     struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
222 
223     struct tree_desc_s l_desc;               /* desc. for literal tree */
224     struct tree_desc_s d_desc;               /* desc. for distance tree */
225     struct tree_desc_s bl_desc;              /* desc. for bit length tree */
226 
227     uint16_t bl_count[MAX_BITS+1];
228     /* number of codes at each bit length for an optimal tree */
229 
230     int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
231     int heap_len;               /* number of elements in the heap */
232     int heap_max;               /* element of largest frequency */
233     /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
234      * The same heap array is used to build all trees.
235      */
236 
237     unsigned char depth[2*L_CODES+1];
238     /* Depth of each subtree used as tie breaker for trees of equal frequency
239      */
240 
241     unsigned int  lit_bufsize;
242     /* Size of match buffer for literals/lengths.  There are 4 reasons for
243      * limiting lit_bufsize to 64K:
244      *   - frequencies can be kept in 16 bit counters
245      *   - if compression is not successful for the first block, all input
246      *     data is still in the window so we can still emit a stored block even
247      *     when input comes from standard input.  (This can also be done for
248      *     all blocks if lit_bufsize is not greater than 32K.)
249      *   - if compression is not successful for a file smaller than 64K, we can
250      *     even emit a stored file instead of a stored block (saving 5 bytes).
251      *     This is applicable only for zip (not gzip or zlib).
252      *   - creating new Huffman trees less frequently may not provide fast
253      *     adaptation to changes in the input data statistics. (Take for
254      *     example a binary file with poorly compressible code followed by
255      *     a highly compressible string table.) Smaller buffer sizes give
256      *     fast adaptation but have of course the overhead of transmitting
257      *     trees more frequently.
258      *   - I can't count above 4
259      */
260 
261     unsigned char *sym_buf;       /* buffer for distances and literals/lengths */
262     unsigned int sym_next;        /* running index in sym_buf */
263     unsigned int sym_end;         /* symbol table full when sym_next reaches this */
264 
265     unsigned long opt_len;        /* bit length of current block with optimal trees */
266     unsigned long static_len;     /* bit length of current block with static trees */
267     unsigned int matches;         /* number of string matches in current block */
268     unsigned int insert;          /* bytes at end of window left to insert */
269 
270     /* compressed_len and bits_sent are only used if ZLIB_DEBUG is defined */
271     unsigned long compressed_len; /* total bit length of compressed file mod 2^32 */
272     unsigned long bits_sent;      /* bit length of compressed data sent mod 2^32 */
273 
274     /* Reserved for future use and alignment purposes */
275     char *reserved_p;
276 
277     uint64_t bi_buf;
278     /* Output buffer. bits are inserted starting at the bottom (least significant bits). */
279 
280     int32_t bi_valid;
281     /* Number of valid bits in bi_buf.  All bits above the last valid bit are always zero. */
282 
283     /* Reserved for future use and alignment purposes */
284     int32_t reserved[11];
285 } ALIGNED_(8);
286 
287 typedef enum {
288     need_more,      /* block not completed, need more input or more output */
289     block_done,     /* block flush performed */
290     finish_started, /* finish started, need only more output at next deflate */
291     finish_done     /* finish done, accept no more input or output */
292 } block_state;
293 
294 /* Output a byte on the stream.
295  * IN assertion: there is enough room in pending_buf.
296  */
297 #define put_byte(s, c) { \
298     s->pending_buf[s->pending++] = (unsigned char)(c); \
299 }
300 
301 /* ===========================================================================
302  * Output a short LSB first on the stream.
303  * IN assertion: there is enough room in pending_buf.
304  */
put_short(deflate_state * s,uint16_t w)305 static inline void put_short(deflate_state *s, uint16_t w) {
306 #if BYTE_ORDER == BIG_ENDIAN
307     w = ZSWAP16(w);
308 #endif
309     zmemcpy_2(&s->pending_buf[s->pending], &w);
310     s->pending += 2;
311 }
312 
313 /* ===========================================================================
314  * Output a short MSB first on the stream.
315  * IN assertion: there is enough room in pending_buf.
316  */
put_short_msb(deflate_state * s,uint16_t w)317 static inline void put_short_msb(deflate_state *s, uint16_t w) {
318 #if BYTE_ORDER == LITTLE_ENDIAN
319     w = ZSWAP16(w);
320 #endif
321     zmemcpy_2(&s->pending_buf[s->pending], &w);
322     s->pending += 2;
323 }
324 
325 /* ===========================================================================
326  * Output a 32-bit unsigned int LSB first on the stream.
327  * IN assertion: there is enough room in pending_buf.
328  */
put_uint32(deflate_state * s,uint32_t dw)329 static inline void put_uint32(deflate_state *s, uint32_t dw) {
330 #if BYTE_ORDER == BIG_ENDIAN
331     dw = ZSWAP32(dw);
332 #endif
333     zmemcpy_4(&s->pending_buf[s->pending], &dw);
334     s->pending += 4;
335 }
336 
337 /* ===========================================================================
338  * Output a 32-bit unsigned int MSB first on the stream.
339  * IN assertion: there is enough room in pending_buf.
340  */
put_uint32_msb(deflate_state * s,uint32_t dw)341 static inline void put_uint32_msb(deflate_state *s, uint32_t dw) {
342 #if BYTE_ORDER == LITTLE_ENDIAN
343     dw = ZSWAP32(dw);
344 #endif
345     zmemcpy_4(&s->pending_buf[s->pending], &dw);
346     s->pending += 4;
347 }
348 
349 /* ===========================================================================
350  * Output a 64-bit unsigned int LSB first on the stream.
351  * IN assertion: there is enough room in pending_buf.
352  */
put_uint64(deflate_state * s,uint64_t lld)353 static inline void put_uint64(deflate_state *s, uint64_t lld) {
354 #if BYTE_ORDER == BIG_ENDIAN
355     lld = ZSWAP64(lld);
356 #endif
357     zmemcpy_8(&s->pending_buf[s->pending], &lld);
358     s->pending += 8;
359 }
360 
361 #define MIN_LOOKAHEAD (STD_MAX_MATCH + STD_MIN_MATCH + 1)
362 /* Minimum amount of lookahead, except at the end of the input file.
363  * See deflate.c for comments about the STD_MIN_MATCH+1.
364  */
365 
366 #define MAX_DIST(s)  ((s)->w_size - MIN_LOOKAHEAD)
367 /* In order to simplify the code, particularly on 16 bit machines, match
368  * distances are limited to MAX_DIST instead of WSIZE.
369  */
370 
371 #define WIN_INIT STD_MAX_MATCH
372 /* Number of bytes after end of data in window to initialize in order to avoid
373    memory checker errors from longest match routines */
374 
375 
376 void Z_INTERNAL fill_window(deflate_state *s);
377 void Z_INTERNAL slide_hash_c(deflate_state *s);
378 
379         /* in trees.c */
380 void Z_INTERNAL zng_tr_init(deflate_state *s);
381 void Z_INTERNAL zng_tr_flush_block(deflate_state *s, char *buf, uint32_t stored_len, int last);
382 void Z_INTERNAL zng_tr_flush_bits(deflate_state *s);
383 void Z_INTERNAL zng_tr_align(deflate_state *s);
384 void Z_INTERNAL zng_tr_stored_block(deflate_state *s, char *buf, uint32_t stored_len, int last);
385 uint16_t Z_INTERNAL PREFIX(bi_reverse)(unsigned code, int len);
386 void Z_INTERNAL PREFIX(flush_pending)(PREFIX3(streamp) strm);
387 #define d_code(dist) ((dist) < 256 ? zng_dist_code[dist] : zng_dist_code[256+((dist)>>7)])
388 /* Mapping from a distance to a distance code. dist is the distance - 1 and
389  * must not have side effects. zng_dist_code[256] and zng_dist_code[257] are never
390  * used.
391  */
392 
393 /* Bit buffer and compress bits calculation debugging */
394 #ifdef ZLIB_DEBUG
395 #  define cmpr_bits_add(s, len)     s->compressed_len += (len)
396 #  define cmpr_bits_align(s)        s->compressed_len = (s->compressed_len + 7) & ~7L
397 #  define sent_bits_add(s, bits)    s->bits_sent += (bits)
398 #  define sent_bits_align(s)        s->bits_sent = (s->bits_sent + 7) & ~7L
399 #else
400 #  define cmpr_bits_add(s, len)     Z_UNUSED(len)
401 #  define cmpr_bits_align(s)
402 #  define sent_bits_add(s, bits)    Z_UNUSED(bits)
403 #  define sent_bits_align(s)
404 #endif
405 
406 #endif /* DEFLATE_H_ */
407