1 //! Internal details.
2 //!
3 //! While the other parts of documentation are useful to users of the crate, this part is probably
4 //! helpful only if you want to look into the code or are curious about how it works internally.
5 //!
6 //! Also note that any of these details may change in future versions and are not part of the
7 //! stability guarantees. Don't rely on anything here.
8 //!
9 //! # Storing the [`Arc`].
10 //!
11 //! The [`Arc`] can be turned into a raw pointer and back. This is abstracted by the [`RefCnt`]
12 //! trait and it is technically possible to implement it for custom types (this crate also
13 //! implements it for [`Rc`] and [`Weak`], though the actual usefulness of these is a bit
14 //! questionable).
15 //!
16 //! The raw pointer is stored inside an [`AtomicPtr`].
17 //!
18 //! # Protection of reference counts
19 //!
20 //! The first idea would be to just use [`AtomicPtr`] with whatever the [`Arc::into_raw`] returns.
21 //! Then replacing it would be fine (there's no need to update ref counts). The load needs to
22 //! increment the reference count ‒ one still stays inside and another is returned to the caller.
23 //! This is done by re-creating the Arc from the raw pointer and then cloning it, throwing one
24 //! instance away (without destroying it).
25 //!
26 //! This approach has a problem. There's a short time between we read the raw pointer and increment
27 //! the count. If some other thread replaces the stored Arc and throws it away, the ref count could
28 //! drop to 0, get destroyed and we would be trying to bump ref counts in a ghost, which would be
29 //! totally broken.
30 //!
31 //! To prevent this, we actually use two approaches in a hybrid manner.
32 //!
33 //! The first one is based on hazard pointers idea, but slightly modified. There's a global
34 //! repository of pointers that owe a reference. When someone swaps a pointer, it walks this list
35 //! and pays all the debts (and takes them out of the repository).
36 //!
37 //! For simplicity and performance, storing into the repository is fallible. If storing into the
38 //! repository fails (because the thread used up all its own slots, or because the pointer got
39 //! replaced in just the wrong moment and it can't confirm the reservation), unlike the full
40 //! hazard-pointers approach, we don't retry, but fall back onto secondary strategy.
41 //!
42 //! The secondary strategy is similar, but a bit more complex (and therefore slower, that's why it
43 //! is only a fallback). We first publish an intent to read a pointer (and where we are reading it
44 //! from). Then we actually do so and publish the debt, like previously.
45 //!
46 //! The writer pays the debts as usual. But also, if it sees the intent to read the value, it helps
47 //! along, reads it, bumps the reference and passes it to the reader. Therefore, if the reader
48 //! fails to do the protection itself, because it got interrupted by a writer, it finds a
49 //! ready-made replacement value it can just use and doesn't have to retry. Also, the writer
50 //! doesn't have to wait for the reader in any way, because it can just solve its problem and move
51 //! on.
52 //!
53 //! # Unsafety
54 //!
55 //! All the uses of the unsafe keyword is just to turn the raw pointer back to Arc. It originated
56 //! from an Arc in the first place, so the only thing to ensure is it is still valid. That means its
57 //! ref count never dropped to 0.
58 //!
59 //! At the beginning, there's ref count of 1 stored in the raw pointer (and maybe some others
60 //! elsewhere, but we can't rely on these). This 1 stays there for the whole time the pointer is
61 //! stored there. When the arc is replaced, this 1 is returned to the caller, so we just have to
62 //! make sure no more readers access it by that time.
63 //!
64 //! # Leases and debts
65 //!
66 //! Instead of incrementing the reference count, the pointer reference can be owed. In such case, it
67 //! is recorded into a global storage. As each thread has its own storage (the global storage is
68 //! composed of multiple thread storages), the readers don't contend. When the pointer is no longer
69 //! in use, the debt is erased.
70 //!
71 //! The writer pays all the existing debts, therefore the reader have the full Arc with ref count at
72 //! that time. The reader is made aware the debt was paid and decrements the reference count.
73 //!
74 //! # Memory orders
75 //!
76 //! ## Synchronizing the data pointed to by the pointer.
77 //!
78 //! We have AcqRel (well, SeqCst, but that's included) on the swap and Acquire on the loads. In case
79 //! of the double read around the debt allocation, we do that on the *second*, because of ABA.
80 //! That's also why that SeqCst on the allocation of debt itself is not enough.
81 //! the *latest* decrement. By making both the increment and decrement AcqRel, we effectively chain
82 //! the edges together.
83 //!
84 //! # Memory orders around debts
85 //!
86 //! The linked list of debt nodes only grows. The shape of the list (existence of nodes) is
87 //! synchronized through Release on creation and Acquire on load on the head pointer.
88 //!
89 //! The debts work similar to locks ‒ Acquire and Release make all the pointer manipulation at the
90 //! interval where it is written down. However, we use the SeqCst on the allocation of the debt
91 //! because when we see an empty slot, we need to make sure that it happened after we have
92 //! overwritten the pointer.
93 //!
94 //! In case the writer pays the debt, it sees the new enough data (for the same reasons the stale
95 //! empties are not seen). The reference count on the Arc is AcqRel and makes sure it is not
96 //! destroyed too soon. The writer traverses all the slots, therefore they don't need to synchronize
97 //! with each other.
98 //!
99 //! Further details are inside the internal `debt` module.
100 //!
101 //! [`RefCnt`]: crate::RefCnt
102 //! [`Arc`]: std::sync::Arc
103 //! [`Arc::into_raw`]: std::sync::Arc::into_raw
104 //! [`Rc`]: std::rc::Rc
105 //! [`Weak`]: std::sync::Weak
106 //! [`AtomicPtr`]: std::sync::atomic::AtomicPtr
107