xref: /aosp_15_r20/external/regex-re2/re2/testing/backtrack.cc (revision ccdc9c3e24c519bfa4832a66aa2e83a52c19f295)
1 // Copyright 2008 The RE2 Authors.  All Rights Reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
4 
5 // Tested by search_test.cc, exhaustive_test.cc, tester.cc
6 //
7 // Prog::UnsafeSearchBacktrack is a backtracking regular expression search,
8 // except that it remembers where it has been, trading a lot of
9 // memory for a lot of time. It exists only for testing purposes.
10 //
11 // Let me repeat that.
12 //
13 // THIS CODE SHOULD NEVER BE USED IN PRODUCTION:
14 //   - It uses a ton of memory.
15 //   - It uses a ton of stack.
16 //   - It uses CHECK and LOG(FATAL).
17 //   - It implements unanchored search by repeated anchored search.
18 //
19 // On the other hand, it is very simple and a good reference
20 // implementation for the more complicated regexp packages.
21 //
22 // In BUILD, this file is linked into the ":testing" library,
23 // not the main library, in order to make it harder to pick up
24 // accidentally.
25 
26 #include <stddef.h>
27 #include <stdint.h>
28 #include <string.h>
29 
30 #include "util/util.h"
31 #include "util/logging.h"
32 #include "re2/prog.h"
33 #include "re2/regexp.h"
34 
35 namespace re2 {
36 
37 // Backtracker holds the state for a backtracking search.
38 //
39 // Excluding the search parameters, the main search state
40 // is just the "capture registers", which record, for the
41 // current execution, the string position at which each
42 // parenthesis was passed.  cap_[0] and cap_[1] are the
43 // left and right parenthesis in $0, cap_[2] and cap_[3] in $1, etc.
44 //
45 // To avoid infinite loops during backtracking on expressions
46 // like (a*)*, the visited_[] bitmap marks the (state, string-position)
47 // pairs that have already been explored and are thus not worth
48 // re-exploring if we get there via another path.  Modern backtracking
49 // libraries engineer their program representation differently, to make
50 // such infinite loops possible to avoid without keeping a giant visited_
51 // bitmap, but visited_ works fine for a reference implementation
52 // and it has the nice benefit of making the search run in linear time.
53 class Backtracker {
54  public:
55   explicit Backtracker(Prog* prog);
56   ~Backtracker();
57 
58   bool Search(const StringPiece& text, const StringPiece& context,
59               bool anchored, bool longest,
60               StringPiece* submatch, int nsubmatch);
61 
62  private:
63   // Explores from instruction id at string position p looking for a match.
64   // Returns true if found (so that caller can stop trying other possibilities).
65   bool Visit(int id, const char* p);
66 
67   // Tries instruction id at string position p.
68   // Returns true if a match is found.
69   bool Try(int id, const char* p);
70 
71   // Search parameters
72   Prog* prog_;              // program being run
73   StringPiece text_;        // text being searched
74   StringPiece context_;     // greater context of text being searched
75   bool anchored_;           // whether search is anchored at text.begin()
76   bool longest_;            // whether search wants leftmost-longest match
77   bool endmatch_;           // whether search must end at text.end()
78   StringPiece *submatch_;   // submatches to fill in
79   int nsubmatch_;           //   # of submatches to fill in
80 
81   // Search state
82   const char* cap_[64];     // capture registers
83   uint32_t *visited_;       // bitmap: (Inst*, char*) pairs already backtracked
84   size_t nvisited_;         //   # of words in bitmap
85 };
86 
Backtracker(Prog * prog)87 Backtracker::Backtracker(Prog* prog)
88   : prog_(prog),
89     anchored_(false),
90     longest_(false),
91     endmatch_(false),
92     submatch_(NULL),
93     nsubmatch_(0),
94     visited_(NULL),
95     nvisited_(0) {
96 }
97 
~Backtracker()98 Backtracker::~Backtracker() {
99   delete[] visited_;
100 }
101 
102 // Runs a backtracking search.
Search(const StringPiece & text,const StringPiece & context,bool anchored,bool longest,StringPiece * submatch,int nsubmatch)103 bool Backtracker::Search(const StringPiece& text, const StringPiece& context,
104                          bool anchored, bool longest,
105                          StringPiece* submatch, int nsubmatch) {
106   text_ = text;
107   context_ = context;
108   if (context_.begin() == NULL)
109     context_ = text;
110   if (prog_->anchor_start() && text.begin() > context_.begin())
111     return false;
112   if (prog_->anchor_end() && text.end() < context_.end())
113     return false;
114   anchored_ = anchored | prog_->anchor_start();
115   longest_ = longest | prog_->anchor_end();
116   endmatch_ = prog_->anchor_end();
117   submatch_ = submatch;
118   nsubmatch_ = nsubmatch;
119   CHECK(2*nsubmatch_ < arraysize(cap_));
120   memset(cap_, 0, sizeof cap_);
121 
122   // We use submatch_[0] for our own bookkeeping,
123   // so it had better exist.
124   StringPiece sp0;
125   if (nsubmatch < 1) {
126     submatch_ = &sp0;
127     nsubmatch_ = 1;
128   }
129   submatch_[0] = StringPiece();
130 
131   // Allocate new visited_ bitmap -- size is proportional
132   // to text, so have to reallocate on each call to Search.
133   delete[] visited_;
134   nvisited_ = (prog_->size()*(text.size()+1) + 31)/32;
135   visited_ = new uint32_t[nvisited_];
136   memset(visited_, 0, nvisited_*sizeof visited_[0]);
137 
138   // Anchored search must start at text.begin().
139   if (anchored_) {
140     cap_[0] = text.begin();
141     return Visit(prog_->start(), text.begin());
142   }
143 
144   // Unanchored search, starting from each possible text position.
145   // Notice that we have to try the empty string at the end of
146   // the text, so the loop condition is p <= text.end(), not p < text.end().
147   for (const char* p = text.begin(); p <= text.end(); p++) {
148     cap_[0] = p;
149     if (Visit(prog_->start(), p))  // Match must be leftmost; done.
150       return true;
151   }
152   return false;
153 }
154 
155 // Explores from instruction id at string position p looking for a match.
156 // Return true if found (so that caller can stop trying other possibilities).
Visit(int id,const char * p)157 bool Backtracker::Visit(int id, const char* p) {
158   // Check bitmap.  If we've already explored from here,
159   // either it didn't match or it did but we're hoping for a better match.
160   // Either way, don't go down that road again.
161   CHECK(p <= text_.end());
162   size_t n = id*(text_.size()+1) + (p - text_.begin());
163   CHECK_LT(n/32, nvisited_);
164   if (visited_[n/32] & (1 << (n&31)))
165     return false;
166   visited_[n/32] |= 1 << (n&31);
167 
168   Prog::Inst* ip = prog_->inst(id);
169   if (Try(id, p)) {
170     if (longest_ && !ip->last())
171       Visit(id+1, p);
172     return true;
173   }
174   if (!ip->last())
175     return Visit(id+1, p);
176   return false;
177 }
178 
179 // Tries instruction id at string position p.
180 // Returns true if a match is found.
Try(int id,const char * p)181 bool Backtracker::Try(int id, const char* p) {
182   // Pick out byte at current position.  If at end of string,
183   // have to explore in hope of finishing a match.  Use impossible byte -1.
184   int c = -1;
185   if (p < text_.end())
186     c = *p & 0xFF;
187 
188   Prog::Inst* ip = prog_->inst(id);
189   switch (ip->opcode()) {
190     default:
191       LOG(FATAL) << "Unexpected opcode: " << (int)ip->opcode();
192       return false;  // not reached
193 
194     case kInstAltMatch:
195       // Ignored.
196       return false;
197 
198     case kInstByteRange:
199       if (ip->Matches(c))
200         return Visit(ip->out(), p+1);
201       return false;
202 
203     case kInstCapture:
204       if (0 <= ip->cap() && ip->cap() < arraysize(cap_)) {
205         // Capture p to register, but save old value.
206         const char* q = cap_[ip->cap()];
207         cap_[ip->cap()] = p;
208         bool ret = Visit(ip->out(), p);
209         // Restore old value as we backtrack.
210         cap_[ip->cap()] = q;
211         return ret;
212       }
213       return Visit(ip->out(), p);
214 
215     case kInstEmptyWidth:
216       if (ip->empty() & ~Prog::EmptyFlags(context_, p))
217         return false;
218       return Visit(ip->out(), p);
219 
220     case kInstNop:
221       return Visit(ip->out(), p);
222 
223     case kInstMatch:
224       // We found a match.  If it's the best so far, record the
225       // parameters in the caller's submatch_ array.
226       if (endmatch_ && p != context_.end())
227         return false;
228       cap_[1] = p;
229       if (submatch_[0].data() == NULL ||           // First match so far ...
230           (longest_ && p > submatch_[0].end())) {  // ... or better match
231         for (int i = 0; i < nsubmatch_; i++)
232           submatch_[i] = StringPiece(
233               cap_[2 * i], static_cast<size_t>(cap_[2 * i + 1] - cap_[2 * i]));
234       }
235       return true;
236 
237     case kInstFail:
238       return false;
239   }
240 }
241 
242 // Runs a backtracking search.
UnsafeSearchBacktrack(const StringPiece & text,const StringPiece & context,Anchor anchor,MatchKind kind,StringPiece * match,int nmatch)243 bool Prog::UnsafeSearchBacktrack(const StringPiece& text,
244                                  const StringPiece& context,
245                                  Anchor anchor,
246                                  MatchKind kind,
247                                  StringPiece* match,
248                                  int nmatch) {
249   // If full match, we ask for an anchored longest match
250   // and then check that match[0] == text.
251   // So make sure match[0] exists.
252   StringPiece sp0;
253   if (kind == kFullMatch) {
254     anchor = kAnchored;
255     if (nmatch < 1) {
256       match = &sp0;
257       nmatch = 1;
258     }
259   }
260 
261   // Run the search.
262   Backtracker b(this);
263   bool anchored = anchor == kAnchored;
264   bool longest = kind != kFirstMatch;
265   if (!b.Search(text, context, anchored, longest, match, nmatch))
266     return false;
267   if (kind == kFullMatch && match[0].end() != text.end())
268     return false;
269   return true;
270 }
271 
272 }  // namespace re2
273