1:mod:`asyncore` --- Asynchronous socket handler
2===============================================
3
4.. module:: asyncore
5   :synopsis: A base class for developing asynchronous socket handling
6              services.
7   :deprecated:
8
9.. moduleauthor:: Sam Rushing <[email protected]>
10.. sectionauthor:: Christopher Petrilli <[email protected]>
11.. sectionauthor:: Steve Holden <[email protected]>
12.. heavily adapted from original documentation by Sam Rushing
13
14**Source code:** :source:`Lib/asyncore.py`
15
16.. deprecated-removed:: 3.6 3.12
17   The :mod:`asyncore` module is deprecated
18   (see :pep:`PEP 594 <594#asyncore>` for details).
19   Please use :mod:`asyncio` instead.
20
21--------------
22
23.. note::
24
25   This module exists for backwards compatibility only.  For new code we
26   recommend using :mod:`asyncio`.
27
28This module provides the basic infrastructure for writing asynchronous  socket
29service clients and servers.
30
31.. include:: ../includes/wasm-notavail.rst
32
33There are only two ways to have a program on a single processor do  "more than
34one thing at a time." Multi-threaded programming is the  simplest and most
35popular way to do it, but there is another very different technique, that lets
36you have nearly all the advantages of  multi-threading, without actually using
37multiple threads.  It's really  only practical if your program is largely I/O
38bound.  If your program is processor bound, then pre-emptive scheduled threads
39are probably what you really need.  Network servers are rarely processor
40bound, however.
41
42If your operating system supports the :c:func:`select` system call in its I/O
43library (and nearly all do), then you can use it to juggle multiple
44communication channels at once; doing other work while your I/O is taking
45place in the "background."  Although this strategy can seem strange and
46complex, especially at first, it is in many ways easier to understand and
47control than multi-threaded programming.  The :mod:`asyncore` module solves
48many of the difficult problems for you, making the task of building
49sophisticated high-performance network servers and clients a snap.  For
50"conversational" applications and protocols the companion :mod:`asynchat`
51module is invaluable.
52
53The basic idea behind both modules is to create one or more network
54*channels*, instances of class :class:`asyncore.dispatcher` and
55:class:`asynchat.async_chat`.  Creating the channels adds them to a global
56map, used by the :func:`loop` function if you do not provide it with your own
57*map*.
58
59Once the initial channel(s) is(are) created, calling the :func:`loop` function
60activates channel service, which continues until the last channel (including
61any that have been added to the map during asynchronous service) is closed.
62
63
64.. function:: loop([timeout[, use_poll[, map[,count]]]])
65
66   Enter a polling loop that terminates after count passes or all open
67   channels have been closed.  All arguments are optional.  The *count*
68   parameter defaults to ``None``, resulting in the loop terminating only when all
69   channels have been closed.  The *timeout* argument sets the timeout
70   parameter for the appropriate :func:`~select.select` or :func:`~select.poll`
71   call, measured in seconds; the default is 30 seconds.  The *use_poll*
72   parameter, if true, indicates that :func:`~select.poll` should be used in
73   preference to :func:`~select.select` (the default is ``False``).
74
75   The *map* parameter is a dictionary whose items are the channels to watch.
76   As channels are closed they are deleted from their map.  If *map* is
77   omitted, a global map is used. Channels (instances of
78   :class:`asyncore.dispatcher`, :class:`asynchat.async_chat` and subclasses
79   thereof) can freely be mixed in the map.
80
81
82.. class:: dispatcher()
83
84   The :class:`dispatcher` class is a thin wrapper around a low-level socket
85   object. To make it more useful, it has a few methods for event-handling
86   which are called from the asynchronous loop.   Otherwise, it can be treated
87   as a normal non-blocking socket object.
88
89   The firing of low-level events at certain times or in certain connection
90   states tells the asynchronous loop that certain higher-level events have
91   taken place.  For example, if we have asked for a socket to connect to
92   another host, we know that the connection has been made when the socket
93   becomes writable for the first time (at this point you know that you may
94   write to it with the expectation of success).  The implied higher-level
95   events are:
96
97   +----------------------+----------------------------------------+
98   | Event                | Description                            |
99   +======================+========================================+
100   | ``handle_connect()`` | Implied by the first read or write     |
101   |                      | event                                  |
102   +----------------------+----------------------------------------+
103   | ``handle_close()``   | Implied by a read event with no data   |
104   |                      | available                              |
105   +----------------------+----------------------------------------+
106   | ``handle_accepted()``| Implied by a read event on a listening |
107   |                      | socket                                 |
108   +----------------------+----------------------------------------+
109
110   During asynchronous processing, each mapped channel's :meth:`readable` and
111   :meth:`writable` methods are used to determine whether the channel's socket
112   should be added to the list of channels :c:func:`select`\ ed or
113   :c:func:`poll`\ ed for read and write events.
114
115   Thus, the set of channel events is larger than the basic socket events.  The
116   full set of methods that can be overridden in your subclass follows:
117
118
119   .. method:: handle_read()
120
121      Called when the asynchronous loop detects that a :meth:`read` call on the
122      channel's socket will succeed.
123
124
125   .. method:: handle_write()
126
127      Called when the asynchronous loop detects that a writable socket can be
128      written.  Often this method will implement the necessary buffering for
129      performance.  For example::
130
131         def handle_write(self):
132             sent = self.send(self.buffer)
133             self.buffer = self.buffer[sent:]
134
135
136   .. method:: handle_expt()
137
138      Called when there is out of band (OOB) data for a socket connection.  This
139      will almost never happen, as OOB is tenuously supported and rarely used.
140
141
142   .. method:: handle_connect()
143
144      Called when the active opener's socket actually makes a connection.  Might
145      send a "welcome" banner, or initiate a protocol negotiation with the
146      remote endpoint, for example.
147
148
149   .. method:: handle_close()
150
151      Called when the socket is closed.
152
153
154   .. method:: handle_error()
155
156      Called when an exception is raised and not otherwise handled.  The default
157      version prints a condensed traceback.
158
159
160   .. method:: handle_accept()
161
162      Called on listening channels (passive openers) when a connection can be
163      established with a new remote endpoint that has issued a :meth:`connect`
164      call for the local endpoint. Deprecated in version 3.2; use
165      :meth:`handle_accepted` instead.
166
167      .. deprecated:: 3.2
168
169
170   .. method:: handle_accepted(sock, addr)
171
172      Called on listening channels (passive openers) when a connection has been
173      established with a new remote endpoint that has issued a :meth:`connect`
174      call for the local endpoint.  *sock* is a *new* socket object usable to
175      send and receive data on the connection, and *addr* is the address
176      bound to the socket on the other end of the connection.
177
178      .. versionadded:: 3.2
179
180
181   .. method:: readable()
182
183      Called each time around the asynchronous loop to determine whether a
184      channel's socket should be added to the list on which read events can
185      occur.  The default method simply returns ``True``, indicating that by
186      default, all channels will be interested in read events.
187
188
189   .. method:: writable()
190
191      Called each time around the asynchronous loop to determine whether a
192      channel's socket should be added to the list on which write events can
193      occur.  The default method simply returns ``True``, indicating that by
194      default, all channels will be interested in write events.
195
196
197   In addition, each channel delegates or extends many of the socket methods.
198   Most of these are nearly identical to their socket partners.
199
200
201   .. method:: create_socket(family=socket.AF_INET, type=socket.SOCK_STREAM)
202
203      This is identical to the creation of a normal socket, and will use the
204      same options for creation.  Refer to the :mod:`socket` documentation for
205      information on creating sockets.
206
207      .. versionchanged:: 3.3
208         *family* and *type* arguments can be omitted.
209
210
211   .. method:: connect(address)
212
213      As with the normal socket object, *address* is a tuple with the first
214      element the host to connect to, and the second the port number.
215
216
217   .. method:: send(data)
218
219      Send *data* to the remote end-point of the socket.
220
221
222   .. method:: recv(buffer_size)
223
224      Read at most *buffer_size* bytes from the socket's remote end-point.  An
225      empty bytes object implies that the channel has been closed from the
226      other end.
227
228      Note that :meth:`recv` may raise :exc:`BlockingIOError` , even though
229      :func:`select.select` or :func:`select.poll` has reported the socket
230      ready for reading.
231
232
233   .. method:: listen(backlog)
234
235      Listen for connections made to the socket.  The *backlog* argument
236      specifies the maximum number of queued connections and should be at least
237      1; the maximum value is system-dependent (usually 5).
238
239
240   .. method:: bind(address)
241
242      Bind the socket to *address*.  The socket must not already be bound.  (The
243      format of *address* depends on the address family --- refer to the
244      :mod:`socket` documentation for more information.)  To mark
245      the socket as re-usable (setting the :const:`SO_REUSEADDR` option), call
246      the :class:`dispatcher` object's :meth:`set_reuse_addr` method.
247
248
249   .. method:: accept()
250
251      Accept a connection.  The socket must be bound to an address and listening
252      for connections.  The return value can be either ``None`` or a pair
253      ``(conn, address)`` where *conn* is a *new* socket object usable to send
254      and receive data on the connection, and *address* is the address bound to
255      the socket on the other end of the connection.
256      When ``None`` is returned it means the connection didn't take place, in
257      which case the server should just ignore this event and keep listening
258      for further incoming connections.
259
260
261   .. method:: close()
262
263      Close the socket.  All future operations on the socket object will fail.
264      The remote end-point will receive no more data (after queued data is
265      flushed).  Sockets are automatically closed when they are
266      garbage-collected.
267
268
269.. class:: dispatcher_with_send()
270
271   A :class:`dispatcher` subclass which adds simple buffered output capability,
272   useful for simple clients. For more sophisticated usage use
273   :class:`asynchat.async_chat`.
274
275.. class:: file_dispatcher()
276
277   A file_dispatcher takes a file descriptor or :term:`file object` along
278   with an optional map argument and wraps it for use with the :c:func:`poll`
279   or :c:func:`loop` functions.  If provided a file object or anything with a
280   :c:func:`fileno` method, that method will be called and passed to the
281   :class:`file_wrapper` constructor.
282
283   .. availability:: Unix.
284
285.. class:: file_wrapper()
286
287   A file_wrapper takes an integer file descriptor and calls :func:`os.dup` to
288   duplicate the handle so that the original handle may be closed independently
289   of the file_wrapper.  This class implements sufficient methods to emulate a
290   socket for use by the :class:`file_dispatcher` class.
291
292   .. availability:: Unix.
293
294
295.. _asyncore-example-1:
296
297asyncore Example basic HTTP client
298----------------------------------
299
300Here is a very basic HTTP client that uses the :class:`dispatcher` class to
301implement its socket handling::
302
303   import asyncore
304
305   class HTTPClient(asyncore.dispatcher):
306
307       def __init__(self, host, path):
308           asyncore.dispatcher.__init__(self)
309           self.create_socket()
310           self.connect( (host, 80) )
311           self.buffer = bytes('GET %s HTTP/1.0\r\nHost: %s\r\n\r\n' %
312                               (path, host), 'ascii')
313
314       def handle_connect(self):
315           pass
316
317       def handle_close(self):
318           self.close()
319
320       def handle_read(self):
321           print(self.recv(8192))
322
323       def writable(self):
324           return (len(self.buffer) > 0)
325
326       def handle_write(self):
327           sent = self.send(self.buffer)
328           self.buffer = self.buffer[sent:]
329
330
331   client = HTTPClient('www.python.org', '/')
332   asyncore.loop()
333
334.. _asyncore-example-2:
335
336asyncore Example basic echo server
337----------------------------------
338
339Here is a basic echo server that uses the :class:`dispatcher` class to accept
340connections and dispatches the incoming connections to a handler::
341
342    import asyncore
343
344    class EchoHandler(asyncore.dispatcher_with_send):
345
346        def handle_read(self):
347            data = self.recv(8192)
348            if data:
349                self.send(data)
350
351    class EchoServer(asyncore.dispatcher):
352
353        def __init__(self, host, port):
354            asyncore.dispatcher.__init__(self)
355            self.create_socket()
356            self.set_reuse_addr()
357            self.bind((host, port))
358            self.listen(5)
359
360        def handle_accepted(self, sock, addr):
361            print('Incoming connection from %s' % repr(addr))
362            handler = EchoHandler(sock)
363
364    server = EchoServer('localhost', 8080)
365    asyncore.loop()
366