xref: /aosp_15_r20/external/protobuf/src/google/protobuf/util/internal/object_writer.h (revision 1b3f573f81763fcece89efc2b6a5209149e44ab8)
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30 
31 #ifndef GOOGLE_PROTOBUF_UTIL_INTERNAL_OBJECT_WRITER_H__
32 #define GOOGLE_PROTOBUF_UTIL_INTERNAL_OBJECT_WRITER_H__
33 
34 #include <cstdint>
35 
36 #include <google/protobuf/stubs/common.h>
37 #include <google/protobuf/stubs/strutil.h>
38 
39 // Must be included last.
40 #include <google/protobuf/port_def.inc>
41 
42 namespace google {
43 namespace protobuf {
44 namespace util {
45 namespace converter {
46 
47 
48 class DataPiece;
49 
50 // An ObjectWriter is an interface for writing a stream of events
51 // representing objects and collections. Implementation of this
52 // interface can be used to write an object stream to an in-memory
53 // structure, protobufs, JSON, XML, or any other output format
54 // desired. The ObjectSource interface is typically used as the
55 // source of an object stream.
56 //
57 // See JsonObjectWriter for a sample implementation of ObjectWriter
58 // and its use.
59 //
60 // Derived classes could be thread-unsafe.
61 //
62 // TODO(xinb): seems like a prime candidate to apply the RAII paradigm
63 // and get rid the need to call EndXXX().
64 class PROTOBUF_EXPORT ObjectWriter {
65  public:
~ObjectWriter()66   virtual ~ObjectWriter() {}
67 
68   // Starts an object. If the name is empty, the object will not be named.
69   virtual ObjectWriter* StartObject(StringPiece name) = 0;
70 
71   // Ends an object.
72   virtual ObjectWriter* EndObject() = 0;
73 
74   // Starts a list. If the name is empty, the list will not be named.
75   virtual ObjectWriter* StartList(StringPiece name) = 0;
76 
77   // Ends a list.
78   virtual ObjectWriter* EndList() = 0;
79 
80   // Renders a boolean value.
81   virtual ObjectWriter* RenderBool(StringPiece name, bool value) = 0;
82 
83   // Renders an 32-bit integer value.
84   virtual ObjectWriter* RenderInt32(StringPiece name, int32_t value) = 0;
85 
86   // Renders an 32-bit unsigned integer value.
87   virtual ObjectWriter* RenderUint32(StringPiece name,
88                                      uint32_t value) = 0;
89 
90   // Renders a 64-bit integer value.
91   virtual ObjectWriter* RenderInt64(StringPiece name, int64_t value) = 0;
92 
93   // Renders an 64-bit unsigned integer value.
94   virtual ObjectWriter* RenderUint64(StringPiece name,
95                                      uint64_t value) = 0;
96 
97 
98   // Renders a double value.
99   virtual ObjectWriter* RenderDouble(StringPiece name, double value) = 0;
100   // Renders a float value.
101   virtual ObjectWriter* RenderFloat(StringPiece name, float value) = 0;
102 
103   // Renders a StringPiece value. This is for rendering strings.
104   virtual ObjectWriter* RenderString(StringPiece name,
105                                      StringPiece value) = 0;
106 
107   // Renders a bytes value.
108   virtual ObjectWriter* RenderBytes(StringPiece name, StringPiece value) = 0;
109 
110   // Renders a Null value.
111   virtual ObjectWriter* RenderNull(StringPiece name) = 0;
112 
113 
114   // Renders a DataPiece object to a ObjectWriter.
115   static void RenderDataPieceTo(const DataPiece& data, StringPiece name,
116                                 ObjectWriter* ow);
117 
118 
119   // Indicates whether this ObjectWriter has completed writing the root message,
120   // usually this means writing of one complete object. Subclasses must override
121   // this behavior appropriately.
done()122   virtual bool done() { return false; }
123 
set_use_strict_base64_decoding(bool value)124   void set_use_strict_base64_decoding(bool value) {
125     use_strict_base64_decoding_ = value;
126   }
127 
use_strict_base64_decoding()128   bool use_strict_base64_decoding() const {
129     return use_strict_base64_decoding_;
130   }
131 
132  protected:
ObjectWriter()133   ObjectWriter() : use_strict_base64_decoding_(true) {}
134 
135  private:
136   // If set to true, we use the stricter version of base64 decoding for byte
137   // fields by making sure decoded version encodes back to the original string.
138   bool use_strict_base64_decoding_;
139 
140   // Do not add any data members to this class.
141   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ObjectWriter);
142 };
143 
144 }  // namespace converter
145 }  // namespace util
146 }  // namespace protobuf
147 }  // namespace google
148 
149 #include <google/protobuf/port_undef.inc>
150 
151 #endif  // GOOGLE_PROTOBUF_UTIL_INTERNAL_OBJECT_WRITER_H__
152