xref: /aosp_15_r20/external/pigweed/pw_async2/allocate_task_test.cc (revision 61c4878ac05f98d0ceed94b57d316916de578985)
1 // Copyright 2024 The Pigweed Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License"); you may not
4 // use this file except in compliance with the License. You may obtain a copy of
5 // the License at
6 //
7 //     https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
11 // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
12 // License for the specific language governing permissions and limitations under
13 // the License.
14 
15 #include "pw_async2/allocate_task.h"
16 
17 #include "pw_allocator/testing.h"
18 
19 namespace {
20 
21 using ::pw::allocator::test::AllocatorForTest;
22 using ::pw::async2::AllocateTask;
23 using ::pw::async2::Context;
24 using ::pw::async2::Dispatcher;
25 using ::pw::async2::Pending;
26 using ::pw::async2::Poll;
27 using ::pw::async2::Ready;
28 using ::pw::async2::Task;
29 using ::pw::async2::Waker;
30 
31 struct PendableStatus {
32   Waker last_waker = {};
33   bool should_finish = false;
34   int created = 0;
35   int polled = 0;
36   int destroyed = 0;
37 };
38 
39 class Pendable {
40  public:
Pendable(PendableStatus & status)41   Pendable(PendableStatus& status) : status_(&status) { ++status_->created; }
42   Pendable() = delete;
Pendable(Pendable && other)43   Pendable(Pendable&& other) : status_(other.status_) {
44     other.status_ = nullptr;
45   }
operator =(Pendable && other)46   Pendable& operator=(Pendable&& other) {
47     Reset();
48     status_ = other.status_;
49     other.status_ = nullptr;
50     return *this;
51   }
~Pendable()52   ~Pendable() { Reset(); }
Pend(Context & cx)53   Poll<> Pend(Context& cx) {
54     if (status_ == nullptr) {
55       return Pending();
56     }
57     PW_ASYNC_STORE_WAKER(
58         cx, status_->last_waker, "Pendable is waiting for last_waker");
59     ++status_->polled;
60     if (status_->should_finish) {
61       return Ready();
62     }
63     return Pending();
64   }
65 
66  private:
Reset()67   void Reset() {
68     if (status_ != nullptr) {
69       ++status_->destroyed;
70     }
71   }
72   PendableStatus* status_;
73 };
74 
TEST(AllocateTask,AllocatesWithRvalue)75 TEST(AllocateTask, AllocatesWithRvalue) {
76   AllocatorForTest<256> alloc;
77   Dispatcher dispatcher;
78   PendableStatus status = {};
79   Pendable pendable(status);
80   Task* task = AllocateTask(alloc, std::move(pendable));
81   ASSERT_NE(task, nullptr);
82   EXPECT_NE(alloc.allocate_size(), alloc.deallocate_size());
83   task->Destroy();
84   EXPECT_EQ(alloc.allocate_size(), alloc.deallocate_size());
85 }
86 
TEST(AllocateTask,AllocatesWithArgs)87 TEST(AllocateTask, AllocatesWithArgs) {
88   AllocatorForTest<256> alloc;
89   Dispatcher dispatcher;
90   PendableStatus status = {};
91   Task* task = AllocateTask<Pendable>(alloc, status);
92   ASSERT_NE(task, nullptr);
93   EXPECT_NE(alloc.allocate_size(), alloc.deallocate_size());
94   task->Destroy();
95   EXPECT_EQ(alloc.allocate_size(), alloc.deallocate_size());
96 }
97 
TEST(AllocateTask,DestroysOnceAfterPendReturnsReady)98 TEST(AllocateTask, DestroysOnceAfterPendReturnsReady) {
99   AllocatorForTest<256> alloc;
100   Dispatcher dispatcher;
101   PendableStatus status = {};
102   Task* task = AllocateTask<Pendable>(alloc, status);
103   ASSERT_NE(task, nullptr);
104   dispatcher.Post(*task);
105 
106   EXPECT_EQ(dispatcher.RunUntilStalled(), Pending());
107   EXPECT_EQ(status.polled, 1);
108   EXPECT_EQ(status.destroyed, 0);
109 
110   std::move(status.last_waker).Wake();
111   status.should_finish = true;
112 
113   EXPECT_EQ(dispatcher.RunUntilStalled(), Ready());
114   EXPECT_EQ(status.polled, 2);
115   EXPECT_EQ(status.destroyed, 1);
116 
117   // Ensure that the allocated task is not polled or destroyed again after being
118   // deallocated.
119   std::move(status.last_waker).Wake();
120   EXPECT_EQ(dispatcher.RunUntilStalled(), Ready());
121   EXPECT_EQ(status.polled, 2);
122   EXPECT_EQ(status.destroyed, 1);
123 }
124 
125 }  // namespace
126