1*61046927SAndroid Build Coastguard Worker<panxml arch="4"> 2*61046927SAndroid Build Coastguard Worker <enum name="Attribute Type"> 3*61046927SAndroid Build Coastguard Worker <value name="1D" value="1"/> 4*61046927SAndroid Build Coastguard Worker <value name="1D POT Divisor" value="2"/> 5*61046927SAndroid Build Coastguard Worker <value name="1D Modulus" value="3"/> 6*61046927SAndroid Build Coastguard Worker <value name="1D NPOT Divisor" value="4"/> 7*61046927SAndroid Build Coastguard Worker <value name="3D Linear" value="5"/> 8*61046927SAndroid Build Coastguard Worker <value name="3D Interleaved" value="6"/> 9*61046927SAndroid Build Coastguard Worker <value name="1D Primitive Index Buffer" value="7"/> 10*61046927SAndroid Build Coastguard Worker <value name="1D POT Divisor Write Reduction" value="10"/> 11*61046927SAndroid Build Coastguard Worker <value name="1D Modulus Write Reduction" value="11"/> 12*61046927SAndroid Build Coastguard Worker <value name="1D NPOT Divisor Write Reduction" value="12"/> 13*61046927SAndroid Build Coastguard Worker <value name="Continuation" value="32"/> 14*61046927SAndroid Build Coastguard Worker </enum> 15*61046927SAndroid Build Coastguard Worker 16*61046927SAndroid Build Coastguard Worker <enum name="Attribute Special"> 17*61046927SAndroid Build Coastguard Worker <value name="Point Coord Min Y" value="33"/> 18*61046927SAndroid Build Coastguard Worker <value name="Vertex ID" value="34"/> 19*61046927SAndroid Build Coastguard Worker <value name="Instance ID" value="36"/> 20*61046927SAndroid Build Coastguard Worker <value name="Frag Coord" value="37"/> 21*61046927SAndroid Build Coastguard Worker <value name="Front Facing" value="38"/> 22*61046927SAndroid Build Coastguard Worker <value name="Point Coord Max Y" value="97"/> 23*61046927SAndroid Build Coastguard Worker </enum> 24*61046927SAndroid Build Coastguard Worker 25*61046927SAndroid Build Coastguard Worker <enum name="Channel"> 26*61046927SAndroid Build Coastguard Worker <value name="R" value="0"/> 27*61046927SAndroid Build Coastguard Worker <value name="G" value="1"/> 28*61046927SAndroid Build Coastguard Worker <value name="B" value="2"/> 29*61046927SAndroid Build Coastguard Worker <value name="A" value="3"/> 30*61046927SAndroid Build Coastguard Worker <value name="0" value="4"/> 31*61046927SAndroid Build Coastguard Worker <value name="1" value="5"/> 32*61046927SAndroid Build Coastguard Worker </enum> 33*61046927SAndroid Build Coastguard Worker 34*61046927SAndroid Build Coastguard Worker <enum name="Depth Source"> 35*61046927SAndroid Build Coastguard Worker <value name="Minimum" value="0"/> 36*61046927SAndroid Build Coastguard Worker <value name="Maximum" value="1"/> 37*61046927SAndroid Build Coastguard Worker <value name="Fixed function" value="2"/> 38*61046927SAndroid Build Coastguard Worker <value name="Shader" value="3"/> 39*61046927SAndroid Build Coastguard Worker </enum> 40*61046927SAndroid Build Coastguard Worker 41*61046927SAndroid Build Coastguard Worker <enum name="Job Type"> 42*61046927SAndroid Build Coastguard Worker <value name="Not started" value="0"/> 43*61046927SAndroid Build Coastguard Worker <value name="Null" value="1"/> 44*61046927SAndroid Build Coastguard Worker <value name="Write value" value="2"/> 45*61046927SAndroid Build Coastguard Worker <value name="Cache flush" value="3"/> 46*61046927SAndroid Build Coastguard Worker <value name="Compute" value="4"/> 47*61046927SAndroid Build Coastguard Worker <value name="Vertex" value="5"/> 48*61046927SAndroid Build Coastguard Worker <value name="Geometry" value="6"/> 49*61046927SAndroid Build Coastguard Worker <value name="Tiler" value="7"/> 50*61046927SAndroid Build Coastguard Worker <value name="Fused" value="8"/> 51*61046927SAndroid Build Coastguard Worker <value name="Fragment" value="9"/> 52*61046927SAndroid Build Coastguard Worker </enum> 53*61046927SAndroid Build Coastguard Worker 54*61046927SAndroid Build Coastguard Worker <enum name="Draw Mode"> 55*61046927SAndroid Build Coastguard Worker <value name="Points" value="1"/> 56*61046927SAndroid Build Coastguard Worker <value name="Lines" value="2"/> 57*61046927SAndroid Build Coastguard Worker <value name="Lines with adjacency" value="3"/> 58*61046927SAndroid Build Coastguard Worker <value name="Line strip" value="4"/> 59*61046927SAndroid Build Coastguard Worker <value name="Line strip with adjacency" value="5"/> 60*61046927SAndroid Build Coastguard Worker <value name="Line loop" value="6"/> 61*61046927SAndroid Build Coastguard Worker <value name="Triangles" value="8"/> 62*61046927SAndroid Build Coastguard Worker <value name="Triangles with adjacency" value="9"/> 63*61046927SAndroid Build Coastguard Worker <value name="Triangle strip" value="10"/> 64*61046927SAndroid Build Coastguard Worker <value name="Triangle strip with adjacency" value="11"/> 65*61046927SAndroid Build Coastguard Worker <value name="Triangle fan" value="12"/> 66*61046927SAndroid Build Coastguard Worker <value name="Polygon" value="13"/> 67*61046927SAndroid Build Coastguard Worker <value name="Quads" value="14"/> 68*61046927SAndroid Build Coastguard Worker <value name="Quad strip" value="15"/> 69*61046927SAndroid Build Coastguard Worker <value name="Parallelogram" value="16"/> 70*61046927SAndroid Build Coastguard Worker </enum> 71*61046927SAndroid Build Coastguard Worker 72*61046927SAndroid Build Coastguard Worker <enum name="Exception Access"> 73*61046927SAndroid Build Coastguard Worker <value name="None" value="0"/> 74*61046927SAndroid Build Coastguard Worker <value name="Execute" value="2"/> 75*61046927SAndroid Build Coastguard Worker <value name="Read" value="1"/> 76*61046927SAndroid Build Coastguard Worker <value name="Write" value="3"/> 77*61046927SAndroid Build Coastguard Worker </enum> 78*61046927SAndroid Build Coastguard Worker 79*61046927SAndroid Build Coastguard Worker <enum name="Func"> 80*61046927SAndroid Build Coastguard Worker <value name="Never" value="0"/> 81*61046927SAndroid Build Coastguard Worker <value name="Less" value="1"/> 82*61046927SAndroid Build Coastguard Worker <value name="Equal" value="2"/> 83*61046927SAndroid Build Coastguard Worker <value name="Lequal" value="3"/> 84*61046927SAndroid Build Coastguard Worker <value name="Greater" value="4"/> 85*61046927SAndroid Build Coastguard Worker <value name="Not Equal" value="5"/> 86*61046927SAndroid Build Coastguard Worker <value name="Gequal" value="6"/> 87*61046927SAndroid Build Coastguard Worker <value name="Always" value="7"/> 88*61046927SAndroid Build Coastguard Worker </enum> 89*61046927SAndroid Build Coastguard Worker 90*61046927SAndroid Build Coastguard Worker <enum name="Format"> 91*61046927SAndroid Build Coastguard Worker <value name="ETC2 RGB8" value="1"/> 92*61046927SAndroid Build Coastguard Worker <value name="ETC2 R11 UNORM" value="2"/> 93*61046927SAndroid Build Coastguard Worker <value name="ETC2 RGBA8" value="3"/> 94*61046927SAndroid Build Coastguard Worker <value name="ETC2 RG11 UNORM" value="4"/> 95*61046927SAndroid Build Coastguard Worker <!--- 5 reserved *--> 96*61046927SAndroid Build Coastguard Worker <value name="NXR" value="6"/> 97*61046927SAndroid Build Coastguard Worker <value name="BC1 UNORM" value="7"/> 98*61046927SAndroid Build Coastguard Worker <value name="BC2 UNORM" value="8"/> 99*61046927SAndroid Build Coastguard Worker <value name="BC3 UNORM" value="9"/> 100*61046927SAndroid Build Coastguard Worker <value name="BC4 UNORM" value="10"/> 101*61046927SAndroid Build Coastguard Worker <value name="BC4 SNORM" value="11"/> 102*61046927SAndroid Build Coastguard Worker <value name="BC5 UNORM" value="12"/> 103*61046927SAndroid Build Coastguard Worker <value name="BC5 SNORM" value="13"/> 104*61046927SAndroid Build Coastguard Worker <value name="BC6H UF16" value="14"/> 105*61046927SAndroid Build Coastguard Worker <value name="BC6H SF16" value="15"/> 106*61046927SAndroid Build Coastguard Worker <value name="BC7 UNORM" value="16"/> 107*61046927SAndroid Build Coastguard Worker <value name="ETC2 R11 SNORM" value="17"/> 108*61046927SAndroid Build Coastguard Worker <value name="ETC2 RG11 SNORM" value="18"/> 109*61046927SAndroid Build Coastguard Worker <value name="ETC2 RGB8A1" value="19"/> 110*61046927SAndroid Build Coastguard Worker <!--- 20-31 reserved *--> 111*61046927SAndroid Build Coastguard Worker <value name="RGB565" value="64"/> 112*61046927SAndroid Build Coastguard Worker <value name="RGB5 A1 UNORM" value="65"/> 113*61046927SAndroid Build Coastguard Worker <value name="A1 BGR5 UNORM" value="66"/> 114*61046927SAndroid Build Coastguard Worker <value name="RGB10 A2 UNORM" value="67"/> 115*61046927SAndroid Build Coastguard Worker <value name="A2 BGR10 UNORM" value="68"/> 116*61046927SAndroid Build Coastguard Worker <value name="RGB10 A2 SNORM" value="69"/> 117*61046927SAndroid Build Coastguard Worker <value name="A2 BGR10 SNORM" value="70"/> 118*61046927SAndroid Build Coastguard Worker <value name="RGB10 A2UI" value="71"/> 119*61046927SAndroid Build Coastguard Worker <value name="A2 BGR10UI" value="72"/> 120*61046927SAndroid Build Coastguard Worker <value name="RGB10 A2I" value="73"/> 121*61046927SAndroid Build Coastguard Worker <value name="A2 BGR10I" value="74"/> 122*61046927SAndroid Build Coastguard Worker <value name="RGB332 UNORM" value="75"/> 123*61046927SAndroid Build Coastguard Worker <value name="BGR233 UNORM" value="76"/> 124*61046927SAndroid Build Coastguard Worker <value name="Z24X8 UNORM" value="77"/> 125*61046927SAndroid Build Coastguard Worker <value name="X8Z24" value="78"/> 126*61046927SAndroid Build Coastguard Worker <value name="X32 S8X24" value="79"/> 127*61046927SAndroid Build Coastguard Worker <value name="X24S8 X32" value="80"/> 128*61046927SAndroid Build Coastguard Worker <value name="R32 FIXED" value="81"/> 129*61046927SAndroid Build Coastguard Worker <value name="RG32 FIXED" value="82"/> 130*61046927SAndroid Build Coastguard Worker <value name="RGB32 FIXED" value="83"/> 131*61046927SAndroid Build Coastguard Worker <value name="RGBA32 FIXED" value="84"/> 132*61046927SAndroid Build Coastguard Worker <value name="Tilebuffer Native" value="85"/> 133*61046927SAndroid Build Coastguard Worker <!--- 86-88 reserved *--> 134*61046927SAndroid Build Coastguard Worker <value name="R11F G11F B10F" value="89"/> 135*61046927SAndroid Build Coastguard Worker <value name="B10F G11F R11F" value="90"/> 136*61046927SAndroid Build Coastguard Worker <value name="R9F G9F B9F E5F" value="91"/> 137*61046927SAndroid Build Coastguard Worker <value name="E5F B9F G9F R9F" value="92"/> 138*61046927SAndroid Build Coastguard Worker <value name="Snap 2" value="93"/> 139*61046927SAndroid Build Coastguard Worker <!--- RGBA32F + snap to 2^-8, used for vertex writes --> 140*61046927SAndroid Build Coastguard Worker <value name="Snap 4" value="94"/> 141*61046927SAndroid Build Coastguard Worker <value name="Constant" value="95"/> 142*61046927SAndroid Build Coastguard Worker <value name="R1 SNORM" value="96"/> 143*61046927SAndroid Build Coastguard Worker <value name="R2 SNORM" value="97"/> 144*61046927SAndroid Build Coastguard Worker <value name="R4 SNORM" value="98"/> 145*61046927SAndroid Build Coastguard Worker <value name="R8 SNORM" value="99"/> 146*61046927SAndroid Build Coastguard Worker <value name="R16 SNORM" value="100"/> 147*61046927SAndroid Build Coastguard Worker <value name="R32 SNORM" value="101"/> 148*61046927SAndroid Build Coastguard Worker <value name="R64 SNORM" value="102"/> 149*61046927SAndroid Build Coastguard Worker <!--- 103 reserved --> 150*61046927SAndroid Build Coastguard Worker <value name="RG1 SNORM" value="104"/> 151*61046927SAndroid Build Coastguard Worker <value name="RG2 SNORM" value="105"/> 152*61046927SAndroid Build Coastguard Worker <value name="RG4 SNORM" value="106"/> 153*61046927SAndroid Build Coastguard Worker <value name="RG8 SNORM" value="107"/> 154*61046927SAndroid Build Coastguard Worker <value name="RG16 SNORM" value="108"/> 155*61046927SAndroid Build Coastguard Worker <value name="RG32 SNORM" value="109"/> 156*61046927SAndroid Build Coastguard Worker <value name="RG64 SNORM" value="110"/> 157*61046927SAndroid Build Coastguard Worker <!-- 111 reserved --> 158*61046927SAndroid Build Coastguard Worker <value name="RGB1 SNORM" value="112"/> 159*61046927SAndroid Build Coastguard Worker <value name="RGB2 SNORM" value="113"/> 160*61046927SAndroid Build Coastguard Worker <value name="RGB4 SNORM" value="114"/> 161*61046927SAndroid Build Coastguard Worker <value name="RGB8 SNORM" value="115"/> 162*61046927SAndroid Build Coastguard Worker <value name="RGB16 SNORM" value="116"/> 163*61046927SAndroid Build Coastguard Worker <value name="RGB32 SNORM" value="117"/> 164*61046927SAndroid Build Coastguard Worker <value name="RGB64 SNORM" value="118"/> 165*61046927SAndroid Build Coastguard Worker <!-- 119 reserved --> 166*61046927SAndroid Build Coastguard Worker <value name="RGBA1 SNORM" value="120"/> 167*61046927SAndroid Build Coastguard Worker <value name="RGBA2 SNORM" value="121"/> 168*61046927SAndroid Build Coastguard Worker <value name="RGBA4 SNORM" value="122"/> 169*61046927SAndroid Build Coastguard Worker <value name="RGBA8 SNORM" value="123"/> 170*61046927SAndroid Build Coastguard Worker <value name="RGBA16 SNORM" value="124"/> 171*61046927SAndroid Build Coastguard Worker <value name="RGBA32 SNORM" value="125"/> 172*61046927SAndroid Build Coastguard Worker <value name="RGBA64 SNORM" value="126"/> 173*61046927SAndroid Build Coastguard Worker <!-- 127 reserved --> 174*61046927SAndroid Build Coastguard Worker <value name="R1UI" value="128"/> 175*61046927SAndroid Build Coastguard Worker <value name="R2UI" value="129"/> 176*61046927SAndroid Build Coastguard Worker <value name="R4UI" value="130"/> 177*61046927SAndroid Build Coastguard Worker <value name="R8UI" value="131"/> 178*61046927SAndroid Build Coastguard Worker <value name="R16UI" value="132"/> 179*61046927SAndroid Build Coastguard Worker <value name="R32UI" value="133"/> 180*61046927SAndroid Build Coastguard Worker <value name="R64UI" value="134"/> 181*61046927SAndroid Build Coastguard Worker <value name="R64F" value="135"/> 182*61046927SAndroid Build Coastguard Worker <value name="RG1UI" value="136"/> 183*61046927SAndroid Build Coastguard Worker <value name="RG2UI" value="137"/> 184*61046927SAndroid Build Coastguard Worker <value name="RG4UI" value="138"/> 185*61046927SAndroid Build Coastguard Worker <value name="RG8UI" value="139"/> 186*61046927SAndroid Build Coastguard Worker <value name="RG16UI" value="140"/> 187*61046927SAndroid Build Coastguard Worker <value name="RG32UI" value="141"/> 188*61046927SAndroid Build Coastguard Worker <value name="RG64UI" value="142"/> 189*61046927SAndroid Build Coastguard Worker <value name="RG64F" value="143"/> 190*61046927SAndroid Build Coastguard Worker <value name="RGB1UI" value="144"/> 191*61046927SAndroid Build Coastguard Worker <value name="RGB2UI" value="145"/> 192*61046927SAndroid Build Coastguard Worker <value name="RGB4UI" value="146"/> 193*61046927SAndroid Build Coastguard Worker <value name="RGB8UI" value="147"/> 194*61046927SAndroid Build Coastguard Worker <value name="RGB16UI" value="148"/> 195*61046927SAndroid Build Coastguard Worker <value name="RGB32UI" value="149"/> 196*61046927SAndroid Build Coastguard Worker <value name="RGB64UI" value="150"/> 197*61046927SAndroid Build Coastguard Worker <value name="RGB64F" value="151"/> 198*61046927SAndroid Build Coastguard Worker <value name="RGBA1UI" value="152"/> 199*61046927SAndroid Build Coastguard Worker <value name="RGBA2UI" value="153"/> 200*61046927SAndroid Build Coastguard Worker <value name="RGBA4UI" value="154"/> 201*61046927SAndroid Build Coastguard Worker <value name="RGBA8UI" value="155"/> 202*61046927SAndroid Build Coastguard Worker <value name="RGBA16UI" value="156"/> 203*61046927SAndroid Build Coastguard Worker <value name="RGBA32UI" value="157"/> 204*61046927SAndroid Build Coastguard Worker <value name="RGBA64UI" value="158"/> 205*61046927SAndroid Build Coastguard Worker <value name="RGBA64F" value="159"/> 206*61046927SAndroid Build Coastguard Worker <value name="R1 UNORM" value="160"/> 207*61046927SAndroid Build Coastguard Worker <value name="R2 UNORM" value="161"/> 208*61046927SAndroid Build Coastguard Worker <value name="R4 UNORM" value="162"/> 209*61046927SAndroid Build Coastguard Worker <value name="R8 UNORM" value="163"/> 210*61046927SAndroid Build Coastguard Worker <value name="R16 UNORM" value="164"/> 211*61046927SAndroid Build Coastguard Worker <value name="R32 UNORM" value="165"/> 212*61046927SAndroid Build Coastguard Worker <value name="R64 UNORM" value="166"/> 213*61046927SAndroid Build Coastguard Worker <value name="R32F" value="167"/> 214*61046927SAndroid Build Coastguard Worker <value name="RG1 UNORM" value="168"/> 215*61046927SAndroid Build Coastguard Worker <value name="RG2 UNORM" value="169"/> 216*61046927SAndroid Build Coastguard Worker <value name="RG4 UNORM" value="170"/> 217*61046927SAndroid Build Coastguard Worker <value name="RG8 UNORM" value="171"/> 218*61046927SAndroid Build Coastguard Worker <value name="RG16 UNORM" value="172"/> 219*61046927SAndroid Build Coastguard Worker <value name="RG32 UNORM" value="173"/> 220*61046927SAndroid Build Coastguard Worker <value name="RG64 UNORM" value="174"/> 221*61046927SAndroid Build Coastguard Worker <value name="RG32F" value="175"/> 222*61046927SAndroid Build Coastguard Worker <value name="RGB1 UNORM" value="176"/> 223*61046927SAndroid Build Coastguard Worker <value name="RGB2 UNORM" value="177"/> 224*61046927SAndroid Build Coastguard Worker <value name="RGB4 UNORM" value="178"/> 225*61046927SAndroid Build Coastguard Worker <value name="RGB8 UNORM" value="179"/> 226*61046927SAndroid Build Coastguard Worker <value name="RGB16 UNORM" value="180"/> 227*61046927SAndroid Build Coastguard Worker <value name="RGB32 UNORM" value="181"/> 228*61046927SAndroid Build Coastguard Worker <value name="RGB64 UNORM" value="182"/> 229*61046927SAndroid Build Coastguard Worker <value name="RGB32F" value="183"/> 230*61046927SAndroid Build Coastguard Worker <value name="RGBA1 UNORM" value="184"/> 231*61046927SAndroid Build Coastguard Worker <value name="RGBA2 UNORM" value="185"/> 232*61046927SAndroid Build Coastguard Worker <value name="RGBA4 UNORM" value="186"/> 233*61046927SAndroid Build Coastguard Worker <value name="RGBA8 UNORM" value="187"/> 234*61046927SAndroid Build Coastguard Worker <value name="RGBA16 UNORM" value="188"/> 235*61046927SAndroid Build Coastguard Worker <value name="RGBA32 UNORM" value="189"/> 236*61046927SAndroid Build Coastguard Worker <value name="RGBA64 UNORM" value="190"/> 237*61046927SAndroid Build Coastguard Worker <value name="RGBA32F" value="191"/> 238*61046927SAndroid Build Coastguard Worker <value name="R1I" value="192"/> 239*61046927SAndroid Build Coastguard Worker <value name="R2I" value="193"/> 240*61046927SAndroid Build Coastguard Worker <value name="R4I" value="194"/> 241*61046927SAndroid Build Coastguard Worker <value name="R8I" value="195"/> 242*61046927SAndroid Build Coastguard Worker <value name="R16I" value="196"/> 243*61046927SAndroid Build Coastguard Worker <value name="R32I" value="197"/> 244*61046927SAndroid Build Coastguard Worker <value name="R64I" value="198"/> 245*61046927SAndroid Build Coastguard Worker <value name="R16F" value="199"/> 246*61046927SAndroid Build Coastguard Worker <value name="RG1I" value="200"/> 247*61046927SAndroid Build Coastguard Worker <value name="RG2I" value="201"/> 248*61046927SAndroid Build Coastguard Worker <value name="RG4I" value="202"/> 249*61046927SAndroid Build Coastguard Worker <value name="RG8I" value="203"/> 250*61046927SAndroid Build Coastguard Worker <value name="RG16I" value="204"/> 251*61046927SAndroid Build Coastguard Worker <value name="RG32I" value="205"/> 252*61046927SAndroid Build Coastguard Worker <value name="RG64I" value="206"/> 253*61046927SAndroid Build Coastguard Worker <value name="RG16F" value="207"/> 254*61046927SAndroid Build Coastguard Worker <value name="RGB1I" value="208"/> 255*61046927SAndroid Build Coastguard Worker <value name="RGB2I" value="209"/> 256*61046927SAndroid Build Coastguard Worker <value name="RGB4I" value="210"/> 257*61046927SAndroid Build Coastguard Worker <value name="RGB8I" value="211"/> 258*61046927SAndroid Build Coastguard Worker <value name="RGB16I" value="212"/> 259*61046927SAndroid Build Coastguard Worker <value name="RGB32I" value="213"/> 260*61046927SAndroid Build Coastguard Worker <value name="RGB64I" value="214"/> 261*61046927SAndroid Build Coastguard Worker <value name="RGB16F" value="215"/> 262*61046927SAndroid Build Coastguard Worker <value name="RGBA1I" value="216"/> 263*61046927SAndroid Build Coastguard Worker <value name="RGBA2I" value="217"/> 264*61046927SAndroid Build Coastguard Worker <value name="RGBA4I" value="218"/> 265*61046927SAndroid Build Coastguard Worker <value name="RGBA8I" value="219"/> 266*61046927SAndroid Build Coastguard Worker <value name="RGBA16I" value="220"/> 267*61046927SAndroid Build Coastguard Worker <value name="RGBA32I" value="221"/> 268*61046927SAndroid Build Coastguard Worker <value name="RGBA64I" value="222"/> 269*61046927SAndroid Build Coastguard Worker <value name="RGBA16F" value="223"/> 270*61046927SAndroid Build Coastguard Worker </enum> 271*61046927SAndroid Build Coastguard Worker 272*61046927SAndroid Build Coastguard Worker <enum name="YUV Swizzle"> 273*61046927SAndroid Build Coastguard Worker <value name="YUVA" value="0"/> 274*61046927SAndroid Build Coastguard Worker <value name="YVUA" value="1"/> 275*61046927SAndroid Build Coastguard Worker <value name="UYVA" value="2"/> 276*61046927SAndroid Build Coastguard Worker <value name="UVYA" value="3"/> 277*61046927SAndroid Build Coastguard Worker <value name="VUYA" value="4"/> 278*61046927SAndroid Build Coastguard Worker <value name="VYUA" value="5"/> 279*61046927SAndroid Build Coastguard Worker <value name="Y00A" value="6"/> 280*61046927SAndroid Build Coastguard Worker <value name="YXXA" value="7"/> 281*61046927SAndroid Build Coastguard Worker </enum> 282*61046927SAndroid Build Coastguard Worker 283*61046927SAndroid Build Coastguard Worker <enum name="YUV Conversion Mode"> 284*61046927SAndroid Build Coastguard Worker <value name="No Conversion" value="0"/> 285*61046927SAndroid Build Coastguard Worker <value name="BT 601" value="3"/> 286*61046927SAndroid Build Coastguard Worker <value name="BT 709" value="4"/> 287*61046927SAndroid Build Coastguard Worker <value name="BT 2020" value="6"/> 288*61046927SAndroid Build Coastguard Worker </enum> 289*61046927SAndroid Build Coastguard Worker 290*61046927SAndroid Build Coastguard Worker <enum name="YUV Cr Siting"> 291*61046927SAndroid Build Coastguard Worker <value name="Co-Sited" value="0"/> 292*61046927SAndroid Build Coastguard Worker <value name="Center Y" value="1"/> 293*61046927SAndroid Build Coastguard Worker <value name="Center X" value="2"/> 294*61046927SAndroid Build Coastguard Worker <value name="Center" value="3"/> 295*61046927SAndroid Build Coastguard Worker <value name="One Quarter" value="4"/> 296*61046927SAndroid Build Coastguard Worker <value name="Three Quarters" value="5"/> 297*61046927SAndroid Build Coastguard Worker <value name="Replicated" value="7"/> 298*61046927SAndroid Build Coastguard Worker </enum> 299*61046927SAndroid Build Coastguard Worker 300*61046927SAndroid Build Coastguard Worker <enum name="Block Format"> 301*61046927SAndroid Build Coastguard Worker <!--- 16x16 block u-interleaved --> 302*61046927SAndroid Build Coastguard Worker <value name="Tiled U-Interleaved" value="0"/> 303*61046927SAndroid Build Coastguard Worker <value name="Tiled Linear" value="1"/> 304*61046927SAndroid Build Coastguard Worker <value name="Linear" value="2"/> 305*61046927SAndroid Build Coastguard Worker </enum> 306*61046927SAndroid Build Coastguard Worker 307*61046927SAndroid Build Coastguard Worker <enum name="Mipmap Mode"> 308*61046927SAndroid Build Coastguard Worker <value name="Nearest" value="0"/> 309*61046927SAndroid Build Coastguard Worker <value name="Performance Trilinear" value="2"/> 310*61046927SAndroid Build Coastguard Worker <value name="Trilinear" value="3"/> 311*61046927SAndroid Build Coastguard Worker </enum> 312*61046927SAndroid Build Coastguard Worker 313*61046927SAndroid Build Coastguard Worker <enum name="MSAA"> 314*61046927SAndroid Build Coastguard Worker <value name="Single" value="0"/> 315*61046927SAndroid Build Coastguard Worker <!-- N samples, 1 surface, resolved --> 316*61046927SAndroid Build Coastguard Worker <value name="Average" value="1"/> 317*61046927SAndroid Build Coastguard Worker <!-- N samples, 1 surface, unresolved --> 318*61046927SAndroid Build Coastguard Worker <value name="Multiple" value="2"/> 319*61046927SAndroid Build Coastguard Worker <!-- N samples, N surfaces --> 320*61046927SAndroid Build Coastguard Worker <value name="Layered" value="3"/> 321*61046927SAndroid Build Coastguard Worker </enum> 322*61046927SAndroid Build Coastguard Worker 323*61046927SAndroid Build Coastguard Worker <enum name="Index Type"> 324*61046927SAndroid Build Coastguard Worker <value name="None" value="0"/> 325*61046927SAndroid Build Coastguard Worker <value name="UINT8" value="1"/> 326*61046927SAndroid Build Coastguard Worker <value name="UINT16" value="2"/> 327*61046927SAndroid Build Coastguard Worker <value name="UINT32" value="3"/> 328*61046927SAndroid Build Coastguard Worker </enum> 329*61046927SAndroid Build Coastguard Worker 330*61046927SAndroid Build Coastguard Worker <enum name="Occlusion Mode"> 331*61046927SAndroid Build Coastguard Worker <value name="Disabled" value="0"/> 332*61046927SAndroid Build Coastguard Worker <value name="Predicate" value="1"/> 333*61046927SAndroid Build Coastguard Worker <value name="Counter" value="3"/> 334*61046927SAndroid Build Coastguard Worker </enum> 335*61046927SAndroid Build Coastguard Worker 336*61046927SAndroid Build Coastguard Worker <enum name="Stencil Op"> 337*61046927SAndroid Build Coastguard Worker <value name="Keep" value="0"/> 338*61046927SAndroid Build Coastguard Worker <value name="Replace" value="1"/> 339*61046927SAndroid Build Coastguard Worker <value name="Zero" value="2"/> 340*61046927SAndroid Build Coastguard Worker <value name="Invert" value="3"/> 341*61046927SAndroid Build Coastguard Worker <value name="Incr Wrap" value="4"/> 342*61046927SAndroid Build Coastguard Worker <value name="Decr Wrap" value="5"/> 343*61046927SAndroid Build Coastguard Worker <value name="Incr Sat" value="6"/> 344*61046927SAndroid Build Coastguard Worker <value name="Decr Sat" value="7"/> 345*61046927SAndroid Build Coastguard Worker </enum> 346*61046927SAndroid Build Coastguard Worker 347*61046927SAndroid Build Coastguard Worker <enum name="Texture Dimension"> 348*61046927SAndroid Build Coastguard Worker <value name="Cube" value="0"/> 349*61046927SAndroid Build Coastguard Worker <value name="1D" value="1"/> 350*61046927SAndroid Build Coastguard Worker <value name="2D" value="2"/> 351*61046927SAndroid Build Coastguard Worker <value name="3D" value="3"/> 352*61046927SAndroid Build Coastguard Worker </enum> 353*61046927SAndroid Build Coastguard Worker 354*61046927SAndroid Build Coastguard Worker <enum name="Texture Layout"> 355*61046927SAndroid Build Coastguard Worker <!--- 16x16 block u-interleaved --> 356*61046927SAndroid Build Coastguard Worker <value name="Tiled" value="1"/> 357*61046927SAndroid Build Coastguard Worker <value name="Linear" value="2"/> 358*61046927SAndroid Build Coastguard Worker <value name="AFBC" value="12"/> 359*61046927SAndroid Build Coastguard Worker </enum> 360*61046927SAndroid Build Coastguard Worker 361*61046927SAndroid Build Coastguard Worker <enum name="AFBC Surface Flag"> 362*61046927SAndroid Build Coastguard Worker <value name="YTR" value="1"/> 363*61046927SAndroid Build Coastguard Worker </enum> 364*61046927SAndroid Build Coastguard Worker 365*61046927SAndroid Build Coastguard Worker <enum name="Wrap Mode"> 366*61046927SAndroid Build Coastguard Worker <value name="Repeat" value="8"/> 367*61046927SAndroid Build Coastguard Worker <value name="Clamp to Edge" value="9"/> 368*61046927SAndroid Build Coastguard Worker <value name="Clamp" value="10"/> 369*61046927SAndroid Build Coastguard Worker <value name="Clamp to Border" value="11"/> 370*61046927SAndroid Build Coastguard Worker <value name="Mirrored Repeat" value="12"/> 371*61046927SAndroid Build Coastguard Worker <value name="Mirrored Clamp to Edge" value="13"/> 372*61046927SAndroid Build Coastguard Worker <value name="Mirrored Clamp" value="14"/> 373*61046927SAndroid Build Coastguard Worker <value name="Mirrored Clamp to Border" value="15"/> 374*61046927SAndroid Build Coastguard Worker </enum> 375*61046927SAndroid Build Coastguard Worker 376*61046927SAndroid Build Coastguard Worker <struct name="Attribute" align="8"> 377*61046927SAndroid Build Coastguard Worker <field name="Buffer index" size="9" start="0" type="uint"/> 378*61046927SAndroid Build Coastguard Worker <field name="Offset enable" size="1" start="9" type="bool" default="true"/> 379*61046927SAndroid Build Coastguard Worker <field name="Format" size="22" start="10" type="Pixel Format"/> 380*61046927SAndroid Build Coastguard Worker <field name="Offset" size="32" start="32" type="int"/> 381*61046927SAndroid Build Coastguard Worker </struct> 382*61046927SAndroid Build Coastguard Worker 383*61046927SAndroid Build Coastguard Worker <struct name="Attribute Vertex ID" align="32"> 384*61046927SAndroid Build Coastguard Worker <field name="Type" size="8" start="0" type="Attribute Special" default="Vertex ID"/> 385*61046927SAndroid Build Coastguard Worker <field name="Divisor R" size="5" start="56" type="uint"/> 386*61046927SAndroid Build Coastguard Worker <field name="Divisor P" size="3" start="61" type="uint"/> 387*61046927SAndroid Build Coastguard Worker <field name="Offset" size="32" start="96" type="int"/> 388*61046927SAndroid Build Coastguard Worker </struct> 389*61046927SAndroid Build Coastguard Worker 390*61046927SAndroid Build Coastguard Worker <struct name="Attribute Instance ID" align="32"> 391*61046927SAndroid Build Coastguard Worker <field name="Type" size="8" start="0" type="Attribute Special" default="Instance ID"/> 392*61046927SAndroid Build Coastguard Worker <field name="Divisor R" size="5" start="56" type="uint"/> 393*61046927SAndroid Build Coastguard Worker <field name="Divisor E" size="1" start="61" type="uint"/> 394*61046927SAndroid Build Coastguard Worker <field name="Divisor P" size="32" start="64" type="uint"/> 395*61046927SAndroid Build Coastguard Worker <field name="Offset" size="32" start="96" type="int"/> 396*61046927SAndroid Build Coastguard Worker </struct> 397*61046927SAndroid Build Coastguard Worker 398*61046927SAndroid Build Coastguard Worker <struct name="Attribute Buffer" align="32"> 399*61046927SAndroid Build Coastguard Worker <field name="Special" size="8" start="0" type="Attribute Special"/> 400*61046927SAndroid Build Coastguard Worker <field name="Type" size="6" start="0" type="Attribute Type" default="1D"/> 401*61046927SAndroid Build Coastguard Worker <field name="Pointer" size="50" start="6" type="address" modifier="shr(6)"/> 402*61046927SAndroid Build Coastguard Worker <field name="Stride" size="32" start="64" type="uint"/> 403*61046927SAndroid Build Coastguard Worker <field name="Size" size="32" start="96" type="uint"/> 404*61046927SAndroid Build Coastguard Worker 405*61046927SAndroid Build Coastguard Worker <field name="Divisor" size="8" start="56" type="padded" default="1"/> 406*61046927SAndroid Build Coastguard Worker <field name="Divisor R" size="5" start="56" type="uint"/> 407*61046927SAndroid Build Coastguard Worker <field name="Divisor P" size="3" start="61" type="uint"/> 408*61046927SAndroid Build Coastguard Worker <field name="Divisor E" size="1" start="61" type="uint"/> 409*61046927SAndroid Build Coastguard Worker </struct> 410*61046927SAndroid Build Coastguard Worker 411*61046927SAndroid Build Coastguard Worker <struct name="Attribute Buffer Continuation NPOT"> 412*61046927SAndroid Build Coastguard Worker <field name="Type" size="6" start="0:0" type="Attribute Type" default="Continuation"/> 413*61046927SAndroid Build Coastguard Worker <field name="Divisor Numerator" size="32" start="1:0" type="uint"/> 414*61046927SAndroid Build Coastguard Worker <field name="Divisor" size="32" start="3:0" type="uint"/> 415*61046927SAndroid Build Coastguard Worker </struct> 416*61046927SAndroid Build Coastguard Worker 417*61046927SAndroid Build Coastguard Worker <struct name="Attribute Buffer Continuation 3D" size="4"> 418*61046927SAndroid Build Coastguard Worker <field name="Type" size="6" start="0:0" type="Attribute Type" default="Continuation"/> 419*61046927SAndroid Build Coastguard Worker <field name="S dimension" size="16" start="0:16" type="uint" modifier="minus(1)"/> 420*61046927SAndroid Build Coastguard Worker <field name="T dimension" size="16" start="1:0" type="uint" modifier="minus(1)"/> 421*61046927SAndroid Build Coastguard Worker <field name="R dimension" size="16" start="1:16" type="uint" modifier="minus(1)"/> 422*61046927SAndroid Build Coastguard Worker <field name="Row Stride" size="32" start="2:0" type="uint"/> 423*61046927SAndroid Build Coastguard Worker <field name="Slice Stride" size="32" start="3:0" type="uint"/> 424*61046927SAndroid Build Coastguard Worker </struct> 425*61046927SAndroid Build Coastguard Worker 426*61046927SAndroid Build Coastguard Worker <enum name="Blend Operand A"> 427*61046927SAndroid Build Coastguard Worker <value name="Zero" value="1"/> 428*61046927SAndroid Build Coastguard Worker <value name="Src" value="2"/> 429*61046927SAndroid Build Coastguard Worker <value name="Dest" value="3"/> 430*61046927SAndroid Build Coastguard Worker </enum> 431*61046927SAndroid Build Coastguard Worker 432*61046927SAndroid Build Coastguard Worker <enum name="Blend Operand B"> 433*61046927SAndroid Build Coastguard Worker <value name="Src Minus Dest" value="0"/> 434*61046927SAndroid Build Coastguard Worker <value name="Src Plus Dest" value="1"/> 435*61046927SAndroid Build Coastguard Worker <value name="Src" value="2"/> 436*61046927SAndroid Build Coastguard Worker <value name="Dest" value="3"/> 437*61046927SAndroid Build Coastguard Worker </enum> 438*61046927SAndroid Build Coastguard Worker 439*61046927SAndroid Build Coastguard Worker <enum name="Blend Operand C"> 440*61046927SAndroid Build Coastguard Worker <value name="Zero" value="1"/> 441*61046927SAndroid Build Coastguard Worker <value name="Src" value="2"/> 442*61046927SAndroid Build Coastguard Worker <value name="Dest" value="3"/> 443*61046927SAndroid Build Coastguard Worker <value name="Src x 2" value="4"/> 444*61046927SAndroid Build Coastguard Worker <value name="Src Alpha" value="5"/> 445*61046927SAndroid Build Coastguard Worker <value name="Dest Alpha" value="6"/> 446*61046927SAndroid Build Coastguard Worker <value name="Constant" value="7"/> 447*61046927SAndroid Build Coastguard Worker </enum> 448*61046927SAndroid Build Coastguard Worker 449*61046927SAndroid Build Coastguard Worker <struct name="Blend Function" no-direct-packing="true"> 450*61046927SAndroid Build Coastguard Worker <!-- Blend equation: A + (B * C) --> 451*61046927SAndroid Build Coastguard Worker <field name="A" size="2" start="0" type="Blend Operand A"/> 452*61046927SAndroid Build Coastguard Worker <field name="Negate A" size="1" start="3" type="bool"/> 453*61046927SAndroid Build Coastguard Worker <field name="B" size="2" start="4" type="Blend Operand B"/> 454*61046927SAndroid Build Coastguard Worker <field name="Negate B" size="1" start="7" type="bool"/> 455*61046927SAndroid Build Coastguard Worker <field name="C" size="3" start="8" type="Blend Operand C"/> 456*61046927SAndroid Build Coastguard Worker <field name="Invert C" size="1" start="11" type="bool"/> 457*61046927SAndroid Build Coastguard Worker </struct> 458*61046927SAndroid Build Coastguard Worker 459*61046927SAndroid Build Coastguard Worker <struct name="Blend Equation" size="1"> 460*61046927SAndroid Build Coastguard Worker <field name="RGB" size="12" start="0:0" type="Blend Function"/> 461*61046927SAndroid Build Coastguard Worker <field name="Alpha" size="12" start="0:12" type="Blend Function"/> 462*61046927SAndroid Build Coastguard Worker <field name="Color Mask" size="4" start="0:28" type="uint"/> 463*61046927SAndroid Build Coastguard Worker </struct> 464*61046927SAndroid Build Coastguard Worker 465*61046927SAndroid Build Coastguard Worker <struct name="Invocation"> 466*61046927SAndroid Build Coastguard Worker <!-- Dynamic bitfield containing WorkGroupSize.xyz, NumWorkGroups.xyz 467*61046927SAndroid Build Coastguard Worker The number of bits allocated for each number is based on the *_shift 468*61046927SAndroid Build Coastguard Worker fields. For example, workgroups_y_shift gives the bit that 469*61046927SAndroid Build Coastguard Worker gl_NumWorkGroups.y starts at, and workgroups_z_shift gives the bit 470*61046927SAndroid Build Coastguard Worker that gl_NumWorkGroups.z starts at (and therefore one after the bit 471*61046927SAndroid Build Coastguard Worker that gl_NumWorkGroups.y ends at). The actual value for each 472*61046927SAndroid Build Coastguard Worker is one more than the stored value, since if any of the values 473*61046927SAndroid Build Coastguard Worker are zero, then there would be no invocations (and hence no job). --> 474*61046927SAndroid Build Coastguard Worker <field name="Invocations" size="32" start="0:0" type="uint"/> 475*61046927SAndroid Build Coastguard Worker <field name="Size Y shift" size="5" start="1:0" type="uint"/> 476*61046927SAndroid Build Coastguard Worker <field name="Size Z shift" size="5" start="1:5" type="uint"/> 477*61046927SAndroid Build Coastguard Worker <field name="Workgroups X shift" size="6" start="1:10" type="uint"/> 478*61046927SAndroid Build Coastguard Worker <field name="Workgroups Y shift" size="6" start="1:16" type="uint"/> 479*61046927SAndroid Build Coastguard Worker <field name="Workgroups Z shift" size="6" start="1:22" type="uint"/> 480*61046927SAndroid Build Coastguard Worker <field name="Thread group split" size="4" start="1:28" type="uint" prefix="MALI_SPLIT"> 481*61046927SAndroid Build Coastguard Worker <value name="Min efficient" value="2"/> 482*61046927SAndroid Build Coastguard Worker </field> 483*61046927SAndroid Build Coastguard Worker </struct> 484*61046927SAndroid Build Coastguard Worker 485*61046927SAndroid Build Coastguard Worker <enum name="Point Size Array Format"> 486*61046927SAndroid Build Coastguard Worker <value name="None" value="0"/> 487*61046927SAndroid Build Coastguard Worker <value name="FP16" value="2"/> 488*61046927SAndroid Build Coastguard Worker <value name="FP32" value="3"/> 489*61046927SAndroid Build Coastguard Worker </enum> 490*61046927SAndroid Build Coastguard Worker 491*61046927SAndroid Build Coastguard Worker <enum name="Primitive Restart"> 492*61046927SAndroid Build Coastguard Worker <value name="None" value="0"/> 493*61046927SAndroid Build Coastguard Worker <value name="Implicit" value="2"/> 494*61046927SAndroid Build Coastguard Worker <value name="Explicit" value="3"/> 495*61046927SAndroid Build Coastguard Worker </enum> 496*61046927SAndroid Build Coastguard Worker 497*61046927SAndroid Build Coastguard Worker <struct name="Primitive"> 498*61046927SAndroid Build Coastguard Worker <field name="Draw mode" size="8" start="0:0" type="Draw Mode"/> 499*61046927SAndroid Build Coastguard Worker <field name="Index type" size="3" start="0:8" type="Index Type" default="None"/> 500*61046927SAndroid Build Coastguard Worker <field name="Point size array format" size="2" start="0:11" type="Point Size Array Format"/> 501*61046927SAndroid Build Coastguard Worker <field name="Primitive Index Enable" size="1" start="0:13" type="bool"/> 502*61046927SAndroid Build Coastguard Worker <field name="Primitive Index Writeback" size="1" start="0:14" type="bool"/> 503*61046927SAndroid Build Coastguard Worker <field name="First provoking vertex" size="1" start="0:15" type="bool" default="true"/> 504*61046927SAndroid Build Coastguard Worker <field name="Low Depth Cull" size="1" start="0:16" type="bool" default="true"/> 505*61046927SAndroid Build Coastguard Worker <field name="High Depth Cull" size="1" start="0:17" type="bool" default="true"/> 506*61046927SAndroid Build Coastguard Worker <field name="Primitive restart" size="2" start="0:19" type="Primitive Restart"/> 507*61046927SAndroid Build Coastguard Worker <field name="Job Task Split" size="6" start="0:26" type="uint"/> 508*61046927SAndroid Build Coastguard Worker <field name="Base vertex offset" size="32" start="1:0" type="int"/> 509*61046927SAndroid Build Coastguard Worker <field name="Primitive Restart Index" size="32" start="2:0" type="uint"/> 510*61046927SAndroid Build Coastguard Worker <field name="Index count" size="32" start="3:0" type="uint" modifier="minus(1)"/> 511*61046927SAndroid Build Coastguard Worker <field name="Indices" size="64" start="4:0" type="address"/> 512*61046927SAndroid Build Coastguard Worker </struct> 513*61046927SAndroid Build Coastguard Worker 514*61046927SAndroid Build Coastguard Worker <struct name="Draw" size="30" align="64"> 515*61046927SAndroid Build Coastguard Worker <field name="Four Components Per Vertex" size="1" start="0:0" type="bool" default="true"/> 516*61046927SAndroid Build Coastguard Worker <field name="Draw Descriptor Is 64b" size="1" start="0:1" type="bool" default="true"/> 517*61046927SAndroid Build Coastguard Worker <field name="Texture Descriptor Is 64b" size="1" start="0:2" type="bool" default="true"/> 518*61046927SAndroid Build Coastguard Worker <field name="Occlusion query" size="2" start="0:3" type="Occlusion Mode" default="Disabled"/> 519*61046927SAndroid Build Coastguard Worker <field name="Front face CCW" size="1" start="0:5" type="bool"/> 520*61046927SAndroid Build Coastguard Worker <field name="Cull front face" size="1" start="0:6" type="bool"/> 521*61046927SAndroid Build Coastguard Worker <field name="Cull back face" size="1" start="0:7" type="bool"/> 522*61046927SAndroid Build Coastguard Worker <field name="Flat Shading Vertex" size="1" start="0:8" type="uint"/> 523*61046927SAndroid Build Coastguard Worker <field name="Primitive Barrier" size="1" start="0:10" type="bool"/> 524*61046927SAndroid Build Coastguard Worker <field name="Clean Fragment Write" size="1" start="0:11" type="bool"/> 525*61046927SAndroid Build Coastguard Worker <field name="Instance Size" size="8" start="0:16" type="padded" default="1"/> 526*61046927SAndroid Build Coastguard Worker <field name="Instance Primitive Size" size="8" start="0:24" type="padded" default="1"/> 527*61046927SAndroid Build Coastguard Worker <field name="Offset start" size="32" start="1:0" type="uint"/> 528*61046927SAndroid Build Coastguard Worker <field name="Primitive Index Base" size="32" start="2:0" type="uint"/> 529*61046927SAndroid Build Coastguard Worker <field name="Position" size="64" start="4:0" type="address"/> 530*61046927SAndroid Build Coastguard Worker <field name="Uniform buffers" size="64" start="6:0" type="address"/> 531*61046927SAndroid Build Coastguard Worker <field name="Textures" size="64" start="8:0" type="address"/> 532*61046927SAndroid Build Coastguard Worker <field name="Samplers" size="64" start="10:0" type="address"/> 533*61046927SAndroid Build Coastguard Worker <field name="Push uniforms" size="64" start="12:0" type="address"/> 534*61046927SAndroid Build Coastguard Worker <field name="State" size="64" start="14:0" type="address"/> 535*61046927SAndroid Build Coastguard Worker <field name="Attribute buffers" size="64" start="16:0" type="address"/> 536*61046927SAndroid Build Coastguard Worker <field name="Attributes" size="64" start="18:0" type="address"/> 537*61046927SAndroid Build Coastguard Worker <field name="Varying buffers" size="64" start="20:0" type="address"/> 538*61046927SAndroid Build Coastguard Worker <field name="Varyings" size="64" start="22:0" type="address"/> 539*61046927SAndroid Build Coastguard Worker <field name="Viewport" size="64" start="24:0" type="address"/> 540*61046927SAndroid Build Coastguard Worker <field name="Occlusion" size="64" start="26:0" type="address"/> 541*61046927SAndroid Build Coastguard Worker <field name="Thread Storage" size="64" start="28:0" type="address"/> 542*61046927SAndroid Build Coastguard Worker <field name="FBD" size="64" start="28:0" type="address"/> 543*61046927SAndroid Build Coastguard Worker </struct> 544*61046927SAndroid Build Coastguard Worker 545*61046927SAndroid Build Coastguard Worker <enum name="Surface Type"> 546*61046927SAndroid Build Coastguard Worker <value name="32" value="0"/> 547*61046927SAndroid Build Coastguard Worker <value name="64" value="1"/> 548*61046927SAndroid Build Coastguard Worker <value name="32 With Row Stride" value="2"/> 549*61046927SAndroid Build Coastguard Worker <value name="64 With Strides" value="3"/> 550*61046927SAndroid Build Coastguard Worker </enum> 551*61046927SAndroid Build Coastguard Worker 552*61046927SAndroid Build Coastguard Worker <struct name="Surface" align="8"> 553*61046927SAndroid Build Coastguard Worker <field name="Pointer" size="64" start="0:0" type="address"/> 554*61046927SAndroid Build Coastguard Worker </struct> 555*61046927SAndroid Build Coastguard Worker 556*61046927SAndroid Build Coastguard Worker <struct name="Surface 32" align="4"> 557*61046927SAndroid Build Coastguard Worker <field name="Pointer" size="32" start="0:0" type="address"/> 558*61046927SAndroid Build Coastguard Worker </struct> 559*61046927SAndroid Build Coastguard Worker 560*61046927SAndroid Build Coastguard Worker <struct name="Surface 32 With Row Stride" align="8"> 561*61046927SAndroid Build Coastguard Worker <field name="Pointer" size="32" start="0:0" type="address"/> 562*61046927SAndroid Build Coastguard Worker <field name="Row stride" size="32" start="1:0" type="int"/> 563*61046927SAndroid Build Coastguard Worker </struct> 564*61046927SAndroid Build Coastguard Worker 565*61046927SAndroid Build Coastguard Worker <struct name="Surface With Stride" align="8"> 566*61046927SAndroid Build Coastguard Worker <field name="Pointer" size="64" start="0:0" type="address"/> 567*61046927SAndroid Build Coastguard Worker <field name="Row stride" size="32" start="2:0" type="int"/> 568*61046927SAndroid Build Coastguard Worker <field name="Surface stride" size="32" start="3:0" type="int"/> 569*61046927SAndroid Build Coastguard Worker </struct> 570*61046927SAndroid Build Coastguard Worker 571*61046927SAndroid Build Coastguard Worker <struct name="Sampler" align="32"> 572*61046927SAndroid Build Coastguard Worker <field name="Magnify Nearest" size="1" start="0" type="bool" default="true"/> 573*61046927SAndroid Build Coastguard Worker <field name="Minify Nearest" size="1" start="1" type="bool" default="true"/> 574*61046927SAndroid Build Coastguard Worker <field name="Mipmap Mode" size="2" start="3" type="Mipmap Mode" default="Nearest"/> 575*61046927SAndroid Build Coastguard Worker <field name="Normalized Coordinates" size="1" start="5" type="bool" default="true"/> 576*61046927SAndroid Build Coastguard Worker <field name="Isotropic LOD" size="1" start="6" type="bool"/> 577*61046927SAndroid Build Coastguard Worker <field name="LOD Bias" size="16" start="0:16" type="slod" default="0"/> 578*61046927SAndroid Build Coastguard Worker <field name="Minimum LOD" size="16" start="1:0" type="ulod" default="0"/> 579*61046927SAndroid Build Coastguard Worker <field name="Maximum LOD" size="16" start="1:16" type="ulod" default="0"/> 580*61046927SAndroid Build Coastguard Worker <field name="Wrap Mode S" size="4" start="2:0" type="Wrap Mode" default="Clamp to Edge"/> 581*61046927SAndroid Build Coastguard Worker <field name="Wrap Mode T" size="4" start="2:4" type="Wrap Mode" default="Clamp to Edge"/> 582*61046927SAndroid Build Coastguard Worker <field name="Wrap Mode R" size="4" start="2:8" type="Wrap Mode" default="Clamp to Edge"/> 583*61046927SAndroid Build Coastguard Worker <field name="Compare Function" size="3" start="2:12" type="Func" default="Never"/> 584*61046927SAndroid Build Coastguard Worker <field name="Seamless Cube Map" size="1" start="2:15" type="bool" default="true"/> 585*61046927SAndroid Build Coastguard Worker <field name="Border Color R" size="32" start="4:0" type="uint/float" default="0.0"/> 586*61046927SAndroid Build Coastguard Worker <field name="Border Color G" size="32" start="5:0" type="uint/float" default="0.0"/> 587*61046927SAndroid Build Coastguard Worker <field name="Border Color B" size="32" start="6:0" type="uint/float" default="0.0"/> 588*61046927SAndroid Build Coastguard Worker <field name="Border Color A" size="32" start="7:0" type="uint/float" default="0.0"/> 589*61046927SAndroid Build Coastguard Worker </struct> 590*61046927SAndroid Build Coastguard Worker 591*61046927SAndroid Build Coastguard Worker <struct name="Texture" size="8" align="64"> 592*61046927SAndroid Build Coastguard Worker <field name="Width" size="16" start="0:0" type="uint" modifier="minus(1)"/> 593*61046927SAndroid Build Coastguard Worker <field name="Height" size="16" start="0:16" type="uint" modifier="minus(1)"/> 594*61046927SAndroid Build Coastguard Worker <field name="Depth" size="16" start="1:0" type="uint" modifier="minus(1)" default="1"/> 595*61046927SAndroid Build Coastguard Worker <field name="Sample count" size="16" start="1:0" type="uint" modifier="minus(1)" default="1"/> 596*61046927SAndroid Build Coastguard Worker <field name="Array size" size="16" start="1:16" type="uint" modifier="minus(1)"/> 597*61046927SAndroid Build Coastguard Worker <field name="Format" size="22" start="2:0" type="Pixel Format"/> 598*61046927SAndroid Build Coastguard Worker <field name="Dimension" size="2" start="2:22" type="Texture Dimension"/> 599*61046927SAndroid Build Coastguard Worker <field name="Texel ordering" size="4" start="2:24" type="Texture Layout"/> 600*61046927SAndroid Build Coastguard Worker <field name="Surface Type" size="2" start="2:28" type="Surface Type" default="64 With Strides"/> 601*61046927SAndroid Build Coastguard Worker <field name="Levels" size="8" start="3:24" type="uint" modifier="minus(1)" default="1"/> 602*61046927SAndroid Build Coastguard Worker <field name="Swizzle" size="12" start="4:0" type="uint"/> 603*61046927SAndroid Build Coastguard Worker </struct> 604*61046927SAndroid Build Coastguard Worker 605*61046927SAndroid Build Coastguard Worker <enum name="FP Mode"> 606*61046927SAndroid Build Coastguard Worker <value name="GL Inf/NaN Allowed" value="0"/> 607*61046927SAndroid Build Coastguard Worker <value name="GL Inf/NaN Suppressed" value="1"/> 608*61046927SAndroid Build Coastguard Worker <value name="CL" value="2"/> 609*61046927SAndroid Build Coastguard Worker <value name="D3D11" value="3"/> 610*61046927SAndroid Build Coastguard Worker </enum> 611*61046927SAndroid Build Coastguard Worker 612*61046927SAndroid Build Coastguard Worker <struct name="Renderer Properties" size="1"> 613*61046927SAndroid Build Coastguard Worker <field name="Uniform buffer count" size="8" start="0" type="uint"/> 614*61046927SAndroid Build Coastguard Worker <field name="Depth source" size="2" start="8" type="Depth Source" default="Minimum"/> 615*61046927SAndroid Build Coastguard Worker <field name="Shader contains barrier" size="1" start="11" type="bool"/> 616*61046927SAndroid Build Coastguard Worker <field name="Force early-z" size="1" start="10" type="bool"/> 617*61046927SAndroid Build Coastguard Worker <field name="Shader contains discard" size="1" start="12" type="bool"/> 618*61046927SAndroid Build Coastguard Worker <field name="Shader has side-effects" size="1" start="13" type="bool"/> 619*61046927SAndroid Build Coastguard Worker <field name="Shader reads tilebuffer" size="1" start="14" type="bool"/> 620*61046927SAndroid Build Coastguard Worker <field name="Forward pixel kill" size="1" start="15" type="bool"/> 621*61046927SAndroid Build Coastguard Worker <field name="Work register count" size="5" start="16" type="uint"/> 622*61046927SAndroid Build Coastguard Worker <field name="Uniform count" size="5" start="21" type="uint"/> 623*61046927SAndroid Build Coastguard Worker <field name="Stencil from shader" size="1" start="28" type="bool"/> 624*61046927SAndroid Build Coastguard Worker <field name="FP mode" size="3" start="29" type="FP Mode"/> 625*61046927SAndroid Build Coastguard Worker </struct> 626*61046927SAndroid Build Coastguard Worker 627*61046927SAndroid Build Coastguard Worker <struct name="Shader" size="4"> 628*61046927SAndroid Build Coastguard Worker <field name="Shader" size="64" start="0:0" type="address"/> 629*61046927SAndroid Build Coastguard Worker <field name="Sampler count" size="16" start="2:0" type="uint"/> 630*61046927SAndroid Build Coastguard Worker <field name="Texture count" size="16" start="2:16" type="uint"/> 631*61046927SAndroid Build Coastguard Worker <field name="Attribute count" size="16" start="3:0" type="uint"/> 632*61046927SAndroid Build Coastguard Worker <field name="Varying count" size="16" start="3:16" type="uint"/> 633*61046927SAndroid Build Coastguard Worker </struct> 634*61046927SAndroid Build Coastguard Worker 635*61046927SAndroid Build Coastguard Worker <struct name="Multisample, Misc" size="1"> 636*61046927SAndroid Build Coastguard Worker <field name="Sample mask" size="16" start="0" type="uint"/> 637*61046927SAndroid Build Coastguard Worker <field name="Multisample enable" size="1" start="16" type="bool"/> 638*61046927SAndroid Build Coastguard Worker <field name="Multisample late coverage" size="1" start="17" type="bool"/> 639*61046927SAndroid Build Coastguard Worker <field name="Evaluate per-sample" size="1" start="18" type="bool"/> 640*61046927SAndroid Build Coastguard Worker <field name="Fixed-function depth range fixed" size="1" start="19" type="bool"/> 641*61046927SAndroid Build Coastguard Worker <field name="Shader depth range fixed" size="1" start="20" type="bool"/> 642*61046927SAndroid Build Coastguard Worker <field name="Load destination" size="1" start="21" type="bool"/> 643*61046927SAndroid Build Coastguard Worker <field name="Blend shader" size="1" start="22" type="bool"/> 644*61046927SAndroid Build Coastguard Worker <field name="Blend shader discard" size="1" start="23" type="bool"/> 645*61046927SAndroid Build Coastguard Worker <field name="Depth function" size="3" start="24" type="Func"/> 646*61046927SAndroid Build Coastguard Worker <field name="Depth write mask" size="1" start="27" type="bool"/> 647*61046927SAndroid Build Coastguard Worker <field name="Fixed-function near discard" size="1" start="28" type="bool"/> 648*61046927SAndroid Build Coastguard Worker <field name="Fixed-function far discard" size="1" start="29" type="bool"/> 649*61046927SAndroid Build Coastguard Worker <field name="Fragment near discard" size="1" start="30" type="bool"/> 650*61046927SAndroid Build Coastguard Worker <field name="Fragment far discard" size="1" start="31" type="bool"/> 651*61046927SAndroid Build Coastguard Worker </struct> 652*61046927SAndroid Build Coastguard Worker 653*61046927SAndroid Build Coastguard Worker <struct name="Stencil Mask, Misc" size="1"> 654*61046927SAndroid Build Coastguard Worker <field name="Stencil mask front" size="8" start="0" type="uint"/> 655*61046927SAndroid Build Coastguard Worker <field name="Stencil mask back" size="8" start="8" type="uint"/> 656*61046927SAndroid Build Coastguard Worker <field name="Stencil enable" size="1" start="16" type="bool"/> 657*61046927SAndroid Build Coastguard Worker <field name="Alpha-to-coverage" size="1" start="17" type="bool"/> 658*61046927SAndroid Build Coastguard Worker <field name="Alpha-to-coverage Invert" size="1" start="18" type="bool"/> 659*61046927SAndroid Build Coastguard Worker <field name="Alpha to one" size="1" start="19" type="bool"/> 660*61046927SAndroid Build Coastguard Worker <field name="Write enable" size="1" start="20" type="bool"/> 661*61046927SAndroid Build Coastguard Worker <field name="Alpha test compare function" size="3" start="21" type="Func"/> 662*61046927SAndroid Build Coastguard Worker <field name="sRGB" size="1" start="24" type="bool"/> 663*61046927SAndroid Build Coastguard Worker <field name="Dither disable" size="1" start="25" type="bool"/> 664*61046927SAndroid Build Coastguard Worker <field name="Force seamless cubemaps" size="1" start="26" type="bool"/> 665*61046927SAndroid Build Coastguard Worker <field name="Front-facing depth bias" size="1" start="28" type="bool"/> 666*61046927SAndroid Build Coastguard Worker <field name="Back-facing depth bias" size="1" start="29" type="bool"/> 667*61046927SAndroid Build Coastguard Worker <field name="Single-sampled lines" size="1" start="30" type="bool"/> 668*61046927SAndroid Build Coastguard Worker <field name="Point snap" size="1" start="31" type="bool"/> 669*61046927SAndroid Build Coastguard Worker </struct> 670*61046927SAndroid Build Coastguard Worker 671*61046927SAndroid Build Coastguard Worker <struct name="Stencil"> 672*61046927SAndroid Build Coastguard Worker <field name="Reference Value" size="8" start="0" type="uint"/> 673*61046927SAndroid Build Coastguard Worker <field name="Mask" size="8" start="8" type="uint"/> 674*61046927SAndroid Build Coastguard Worker <field name="Compare Function" size="3" start="16" type="Func"/> 675*61046927SAndroid Build Coastguard Worker <field name="Stencil Fail" size="3" start="19" type="Stencil Op"/> 676*61046927SAndroid Build Coastguard Worker <field name="Depth Fail" size="3" start="22" type="Stencil Op"/> 677*61046927SAndroid Build Coastguard Worker <field name="Depth Pass" size="3" start="25" type="Stencil Op"/> 678*61046927SAndroid Build Coastguard Worker </struct> 679*61046927SAndroid Build Coastguard Worker 680*61046927SAndroid Build Coastguard Worker <struct name="Renderer State" align="64"> 681*61046927SAndroid Build Coastguard Worker <field name="Shader" size="128" start="0:0" type="Shader"/> 682*61046927SAndroid Build Coastguard Worker <field name="Properties" size="32" start="4:0" type="Renderer Properties"/> 683*61046927SAndroid Build Coastguard Worker <field name="Depth units" size="32" start="5:0" type="float"/> 684*61046927SAndroid Build Coastguard Worker <field name="Depth factor" size="32" start="6:0" type="float"/> 685*61046927SAndroid Build Coastguard Worker <field name="Depth bias clamp" size="32" start="7:0" type="float"/> 686*61046927SAndroid Build Coastguard Worker <field name="Multisample, Misc" size="32" start="8:0" type="Multisample, Misc"/> 687*61046927SAndroid Build Coastguard Worker <field name="Stencil Mask, Misc" size="32" start="9:0" type="Stencil Mask, Misc"/> 688*61046927SAndroid Build Coastguard Worker <field name="Stencil front" size="32" start="10:0" type="Stencil"/> 689*61046927SAndroid Build Coastguard Worker <field name="Stencil back" size="32" start="11:0" type="Stencil"/> 690*61046927SAndroid Build Coastguard Worker <field name="Alpha reference" size="32" start="12:0" type="float"/> 691*61046927SAndroid Build Coastguard Worker <field name="Thread Balancing" size="16" start="13:0" type="uint"/> 692*61046927SAndroid Build Coastguard Worker <field name="Blend Shader" size="64" start="14:0" type="address"/> 693*61046927SAndroid Build Coastguard Worker <field name="Blend Equation" size="32" start="14:0" type="Blend Equation"/> 694*61046927SAndroid Build Coastguard Worker <field name="Blend Constant" size="32" start="15:0" type="float"/> 695*61046927SAndroid Build Coastguard Worker </struct> 696*61046927SAndroid Build Coastguard Worker 697*61046927SAndroid Build Coastguard Worker <struct name="Uniform Buffer" align="8"> 698*61046927SAndroid Build Coastguard Worker <field name="Entries" size="12" start="0" type="uint" modifier="minus(1)"/> 699*61046927SAndroid Build Coastguard Worker <field name="Pointer" size="52" start="12" type="address" modifier="shr(4)" element="16" count="Entries"/> 700*61046927SAndroid Build Coastguard Worker </struct> 701*61046927SAndroid Build Coastguard Worker 702*61046927SAndroid Build Coastguard Worker <struct name="Viewport" align="32"> 703*61046927SAndroid Build Coastguard Worker <field name="Minimum X" size="32" start="0:0" default="-INFINITY" type="float"/> 704*61046927SAndroid Build Coastguard Worker <field name="Minimum Y" size="32" start="1:0" default="-INFINITY" type="float"/> 705*61046927SAndroid Build Coastguard Worker <field name="Maximum X" size="32" start="2:0" default="+INFINITY" type="float"/> 706*61046927SAndroid Build Coastguard Worker <field name="Maximum Y" size="32" start="3:0" default="+INFINITY" type="float"/> 707*61046927SAndroid Build Coastguard Worker <field name="Minimum Z" size="32" start="4:0" default="0.0" type="float"/> 708*61046927SAndroid Build Coastguard Worker <field name="Maximum Z" size="32" start="5:0" default="1.0" type="float"/> 709*61046927SAndroid Build Coastguard Worker <field name="Scissor Minimum X" size="16" start="6:0" default="0" type="uint"/> 710*61046927SAndroid Build Coastguard Worker <field name="Scissor Minimum Y" size="16" start="6:16" default="0" type="uint"/> 711*61046927SAndroid Build Coastguard Worker <field name="Scissor Maximum X" size="16" start="7:0" type="uint"/> 712*61046927SAndroid Build Coastguard Worker <field name="Scissor Maximum Y" size="16" start="7:16" type="uint"/> 713*61046927SAndroid Build Coastguard Worker </struct> 714*61046927SAndroid Build Coastguard Worker 715*61046927SAndroid Build Coastguard Worker <struct name="Local Storage" size="8" align="64"> 716*61046927SAndroid Build Coastguard Worker <field name="TLS Size" size="5" start="0:0" type="uint"/> 717*61046927SAndroid Build Coastguard Worker <field name="TLS Initial Stack Pointer Offset" size="27" start="0:5" type="uint"/> 718*61046927SAndroid Build Coastguard Worker <field name="WLS Instances" size="5" start="1:0" type="uint" modifier="log2" prefix="MALI_LOCAL_STORAGE" default="MALI_LOCAL_STORAGE_NO_WORKGROUP_MEM"> 719*61046927SAndroid Build Coastguard Worker <value name="No Workgroup Mem" value="0x80000000"/> 720*61046927SAndroid Build Coastguard Worker </field> 721*61046927SAndroid Build Coastguard Worker <field name="WLS Size Base" size="2" start="1:5" type="uint"/> 722*61046927SAndroid Build Coastguard Worker <field name="WLS Size Scale" size="5" start="1:8" type="uint"/> 723*61046927SAndroid Build Coastguard Worker <field name="TLS Base Pointer" size="64" start="2:0" type="address"/> 724*61046927SAndroid Build Coastguard Worker <field name="WLS Base Pointer" size="64" start="4:0" type="address"/> 725*61046927SAndroid Build Coastguard Worker </struct> 726*61046927SAndroid Build Coastguard Worker 727*61046927SAndroid Build Coastguard Worker <struct name="Tiler Context" size="10"> 728*61046927SAndroid Build Coastguard Worker <field name="Polygon List Size" size="32" start="0:0" type="uint" prefix="MALI_MIDGARD_TILER"> 729*61046927SAndroid Build Coastguard Worker <value name="Minimum Header Size" value="512"/> 730*61046927SAndroid Build Coastguard Worker </field> 731*61046927SAndroid Build Coastguard Worker <field name="Hierarchy Mask" size="16" start="1:0" type="uint" prefix="MALI_MIDGARD_TILER"> 732*61046927SAndroid Build Coastguard Worker <value name="Disabled" value="4096"/> 733*61046927SAndroid Build Coastguard Worker <value name="User" value="4095"/> 734*61046927SAndroid Build Coastguard Worker <value name="Hierarchy Mask" value="511"/> 735*61046927SAndroid Build Coastguard Worker </field> 736*61046927SAndroid Build Coastguard Worker <field name="Polygon List" size="64" start="2:0" type="address"/> 737*61046927SAndroid Build Coastguard Worker <field name="Polygon List Body" size="64" start="4:0" type="address"/> 738*61046927SAndroid Build Coastguard Worker <field name="Heap Start" size="64" start="6:0" type="address"/> 739*61046927SAndroid Build Coastguard Worker <field name="Heap End" size="64" start="8:0" type="address"/> 740*61046927SAndroid Build Coastguard Worker </struct> 741*61046927SAndroid Build Coastguard Worker 742*61046927SAndroid Build Coastguard Worker <struct name="Tiler Weights"> 743*61046927SAndroid Build Coastguard Worker <field name="Weight0" size="32" start="0:0" type="uint"/> 744*61046927SAndroid Build Coastguard Worker <field name="Weight1" size="32" start="1:0" type="uint"/> 745*61046927SAndroid Build Coastguard Worker <field name="Weight2" size="32" start="2:0" type="uint"/> 746*61046927SAndroid Build Coastguard Worker <field name="Weight3" size="32" start="3:0" type="uint"/> 747*61046927SAndroid Build Coastguard Worker <field name="Weight4" size="32" start="4:0" type="uint"/> 748*61046927SAndroid Build Coastguard Worker <field name="Weight5" size="32" start="5:0" type="uint"/> 749*61046927SAndroid Build Coastguard Worker <field name="Weight6" size="32" start="6:0" type="uint"/> 750*61046927SAndroid Build Coastguard Worker <field name="Weight7" size="32" start="7:0" type="uint"/> 751*61046927SAndroid Build Coastguard Worker </struct> 752*61046927SAndroid Build Coastguard Worker 753*61046927SAndroid Build Coastguard Worker <enum name="Color Buffer Internal Format"> 754*61046927SAndroid Build Coastguard Worker <value name="Raw Value" value="0"/> 755*61046927SAndroid Build Coastguard Worker <value name="R8G8B8A8" value="1"/> 756*61046927SAndroid Build Coastguard Worker <value name="R10G10B10A2" value="2"/> 757*61046927SAndroid Build Coastguard Worker <value name="R8G8B8A2" value="3"/> 758*61046927SAndroid Build Coastguard Worker <value name="R4G4B4A4" value="4"/> 759*61046927SAndroid Build Coastguard Worker <value name="R5G6B5A0" value="5"/> 760*61046927SAndroid Build Coastguard Worker <value name="R5G5B5A1" value="6"/> 761*61046927SAndroid Build Coastguard Worker <value name="RAW8" value="32"/> 762*61046927SAndroid Build Coastguard Worker <value name="RAW16" value="33"/> 763*61046927SAndroid Build Coastguard Worker <value name="RAW32" value="34"/> 764*61046927SAndroid Build Coastguard Worker <value name="RAW64" value="35"/> 765*61046927SAndroid Build Coastguard Worker <value name="RAW128" value="36"/> 766*61046927SAndroid Build Coastguard Worker </enum> 767*61046927SAndroid Build Coastguard Worker 768*61046927SAndroid Build Coastguard Worker <enum name="Color Format"> 769*61046927SAndroid Build Coastguard Worker <value name="4_32B_CHANNELS" value="0"/> 770*61046927SAndroid Build Coastguard Worker <value name="3_32B_CHANNELS" value="1"/> 771*61046927SAndroid Build Coastguard Worker <value name="2_32B_CHANNELS" value="2"/> 772*61046927SAndroid Build Coastguard Worker <value name="1_32B_CHANNEL" value="3"/> 773*61046927SAndroid Build Coastguard Worker <value name="4_16B_CHANNELS" value="4"/> 774*61046927SAndroid Build Coastguard Worker <value name="3_16B_CHANNELS" value="5"/> 775*61046927SAndroid Build Coastguard Worker <value name="2_16B_CHANNELS" value="6"/> 776*61046927SAndroid Build Coastguard Worker <value name="1_16B_CHANNEL" value="7"/> 777*61046927SAndroid Build Coastguard Worker <value name="R8" value="16"/> 778*61046927SAndroid Build Coastguard Worker <value name="R8G8" value="17"/> 779*61046927SAndroid Build Coastguard Worker <value name="R8G8B8" value="18"/> 780*61046927SAndroid Build Coastguard Worker <value name="R8G8B8A8" value="19"/> 781*61046927SAndroid Build Coastguard Worker <value name="R4G4B4A4" value="20"/> 782*61046927SAndroid Build Coastguard Worker <value name="R5G6B5" value="21"/> 783*61046927SAndroid Build Coastguard Worker <value name="R8G8B8_FROM_R8G8B8A2" value="22"/> 784*61046927SAndroid Build Coastguard Worker <value name="R10G10B10A2" value="24"/> 785*61046927SAndroid Build Coastguard Worker <value name="A2B10G10R10" value="25"/> 786*61046927SAndroid Build Coastguard Worker <value name="R5G5B5A1" value="28"/> 787*61046927SAndroid Build Coastguard Worker <value name="A1B5G5R5" value="29"/> 788*61046927SAndroid Build Coastguard Worker </enum> 789*61046927SAndroid Build Coastguard Worker 790*61046927SAndroid Build Coastguard Worker <enum name="Downsampling Accumulation Mode"> 791*61046927SAndroid Build Coastguard Worker <value name="Unsigned normalized integer" value="0"/> 792*61046927SAndroid Build Coastguard Worker <value name="Signed normalized integer" value="1"/> 793*61046927SAndroid Build Coastguard Worker </enum> 794*61046927SAndroid Build Coastguard Worker 795*61046927SAndroid Build Coastguard Worker <enum name="Sample Layout"> 796*61046927SAndroid Build Coastguard Worker <value name="Ordered 4x Grid" value="0"/> 797*61046927SAndroid Build Coastguard Worker <value name="Rotated 4x Grid" value="1"/> 798*61046927SAndroid Build Coastguard Worker <value name="D3D 8x Grid" value="2"/> 799*61046927SAndroid Build Coastguard Worker <value name="D3D 16x Grid" value="3"/> 800*61046927SAndroid Build Coastguard Worker </enum> 801*61046927SAndroid Build Coastguard Worker 802*61046927SAndroid Build Coastguard Worker <enum name="ZS Format"> 803*61046927SAndroid Build Coastguard Worker <value name="D16" value="1"/> 804*61046927SAndroid Build Coastguard Worker <value name="D24" value="2"/> 805*61046927SAndroid Build Coastguard Worker <value name="D24X8" value="4"/> 806*61046927SAndroid Build Coastguard Worker <value name="D24S8" value="5"/> 807*61046927SAndroid Build Coastguard Worker <value name="X8D24" value="6"/> 808*61046927SAndroid Build Coastguard Worker <value name="S8D24" value="7"/> 809*61046927SAndroid Build Coastguard Worker <value name="D32" value="14"/> 810*61046927SAndroid Build Coastguard Worker <value name="D32_S8X24" value="15"/> 811*61046927SAndroid Build Coastguard Worker </enum> 812*61046927SAndroid Build Coastguard Worker 813*61046927SAndroid Build Coastguard Worker <enum name="ZS Preload Format"> 814*61046927SAndroid Build Coastguard Worker <value name="D32_S8X24" value="4"/> 815*61046927SAndroid Build Coastguard Worker </enum> 816*61046927SAndroid Build Coastguard Worker 817*61046927SAndroid Build Coastguard Worker <enum name="S Format"> 818*61046927SAndroid Build Coastguard Worker <value name="S8" value="1"/> 819*61046927SAndroid Build Coastguard Worker <value name="S8X8" value="2"/> 820*61046927SAndroid Build Coastguard Worker <value name="S8X24" value="3"/> 821*61046927SAndroid Build Coastguard Worker <value name="X24S8" value="4"/> 822*61046927SAndroid Build Coastguard Worker </enum> 823*61046927SAndroid Build Coastguard Worker 824*61046927SAndroid Build Coastguard Worker <enum name="Tie-Break Rule"> 825*61046927SAndroid Build Coastguard Worker <value name="0_IN_180_OUT" value="0"/> 826*61046927SAndroid Build Coastguard Worker <value name="0_OUT_180_IN" value="1"/> 827*61046927SAndroid Build Coastguard Worker <value name="MINUS_180_IN_0_OUT" value="2"/> 828*61046927SAndroid Build Coastguard Worker <value name="MINUS_180_OUT_0_IN" value="3"/> 829*61046927SAndroid Build Coastguard Worker <value name="90_IN_270_OUT" value="4"/> 830*61046927SAndroid Build Coastguard Worker <value name="90_OUT_270_IN" value="5"/> 831*61046927SAndroid Build Coastguard Worker <value name="MINUS_90_IN_90_OUT" value="6"/> 832*61046927SAndroid Build Coastguard Worker <value name="MINUS_90_OUT_90_IN" value="7"/> 833*61046927SAndroid Build Coastguard Worker </enum> 834*61046927SAndroid Build Coastguard Worker 835*61046927SAndroid Build Coastguard Worker <struct name="RT Buffer"> 836*61046927SAndroid Build Coastguard Worker <field name="Base" size="64" start="0:0" type="address"/> 837*61046927SAndroid Build Coastguard Worker <field name="Row Stride" size="32" start="2:0" type="uint"/> 838*61046927SAndroid Build Coastguard Worker <field name="Surface Stride" size="32" start="3:0" type="uint"/> 839*61046927SAndroid Build Coastguard Worker </struct> 840*61046927SAndroid Build Coastguard Worker 841*61046927SAndroid Build Coastguard Worker <struct name="Framebuffer Parameters" size="40"> 842*61046927SAndroid Build Coastguard Worker <field name="Internal Format" size="3" start="0:0" default="Raw Value" type="Color Buffer Internal Format"/> 843*61046927SAndroid Build Coastguard Worker <field name="Sample Count" size="3" start="0:3" type="uint" default="1" modifier="log2"/> 844*61046927SAndroid Build Coastguard Worker <field name="Swizzle" size="12" start="0:6" type="uint"/> 845*61046927SAndroid Build Coastguard Worker <field name="Color Writeback Format" size="5" start="0:18" default="4_32B_CHANNELS" type="Color Format"/> 846*61046927SAndroid Build Coastguard Worker <field name="MSAA" size="2" start="0:23" default="Single" type="MSAA"/> 847*61046927SAndroid Build Coastguard Worker <field name="sRGB" size="1" start="0:25" type="bool"/> 848*61046927SAndroid Build Coastguard Worker <field name="Color Block Format" size="2" start="0:26" type="Block Format"/> 849*61046927SAndroid Build Coastguard Worker <field name="Dithering Enable" size="1" start="0:28" type="bool"/> 850*61046927SAndroid Build Coastguard Worker <field name="Clean Pixel Write Enable" size="1" start="0:29" type="bool"/> 851*61046927SAndroid Build Coastguard Worker <field name="Color Preload Enable" size="1" start="0:30" type="bool"/> 852*61046927SAndroid Build Coastguard Worker <field name="Color Write Enable" size="1" start="0:31" type="bool"/> 853*61046927SAndroid Build Coastguard Worker <field name="X Downsampling Scale" size="3" start="1:0" type="uint"/> 854*61046927SAndroid Build Coastguard Worker <field name="Y Downsampling Scale" size="3" start="1:3" type="uint"/> 855*61046927SAndroid Build Coastguard Worker <field name="Downsampling Accumulation Mode" size="2" start="1:6" type="Downsampling Accumulation Mode"/> 856*61046927SAndroid Build Coastguard Worker <field name="Sample Layout" size="2" start="1:8" type="Sample Layout"/> 857*61046927SAndroid Build Coastguard Worker <field name="Big Endian" size="1" start="1:10" type="bool"/> 858*61046927SAndroid Build Coastguard Worker <field name="Tie-Break Rule" size="3" start="1:11" type="Tie-Break Rule"/> 859*61046927SAndroid Build Coastguard Worker <field name="CRC Read Enable" size="1" start="1:14" type="bool"/> 860*61046927SAndroid Build Coastguard Worker <field name="CRC Write Enable" size="1" start="1:15" type="bool"/> 861*61046927SAndroid Build Coastguard Worker <field name="ZS Block Format" size="2" start="1:16" type="Block Format"/> 862*61046927SAndroid Build Coastguard Worker <field name="ZS Format" size="4" start="1:18" type="ZS Format" default="D24S8"/> 863*61046927SAndroid Build Coastguard Worker <field name="ZS Preload Enable" size="1" start="1:22" type="bool"/> 864*61046927SAndroid Build Coastguard Worker <field name="ZS Write Enable" size="1" start="1:23" type="bool"/> 865*61046927SAndroid Build Coastguard Worker <field name="S Block Format" size="2" start="1:24" type="Block Format"/> 866*61046927SAndroid Build Coastguard Worker <field name="S Format" size="4" start="1:26" type="S Format"/> 867*61046927SAndroid Build Coastguard Worker <field name="S Write Enable" size="1" start="1:31" type="bool"/> 868*61046927SAndroid Build Coastguard Worker <field name="Bound Min X" size="16" start="2:0" type="uint"/> 869*61046927SAndroid Build Coastguard Worker <field name="Bound Min Y" size="16" start="2:16" type="uint"/> 870*61046927SAndroid Build Coastguard Worker <field name="Bound Max X" size="16" start="3:0" type="uint"/> 871*61046927SAndroid Build Coastguard Worker <field name="Bound Max Y" size="16" start="3:16" type="uint"/> 872*61046927SAndroid Build Coastguard Worker <field name="DCD Offset" size="32" start="4:0" type="uint"/> 873*61046927SAndroid Build Coastguard Worker <field name="CRC Buffer" size="128" start="8:0" type="RT Buffer"/> 874*61046927SAndroid Build Coastguard Worker <field name="Color Writeback" size="128" start="12:0" type="RT Buffer"/> 875*61046927SAndroid Build Coastguard Worker <field name="ZS Writeback" size="128" start="16:0" type="RT Buffer"/> 876*61046927SAndroid Build Coastguard Worker <field name="S Writeback" size="128" start="20:0" type="RT Buffer"/> 877*61046927SAndroid Build Coastguard Worker <field name="Color Load Address" size="64" start="24:0" type="address"/> 878*61046927SAndroid Build Coastguard Worker <field name="Color Load Row Stride" size="32" start="26:0" type="uint"/> 879*61046927SAndroid Build Coastguard Worker <field name="Color Load Surface Stride" size="32" start="27:0" type="uint"/> 880*61046927SAndroid Build Coastguard Worker <field name="Clear Color 0" size="32" start="24:0" type="uint"/> 881*61046927SAndroid Build Coastguard Worker <field name="Clear Color 1" size="32" start="25:0" type="uint"/> 882*61046927SAndroid Build Coastguard Worker <field name="Clear Color 2" size="32" start="26:0" type="uint"/> 883*61046927SAndroid Build Coastguard Worker <field name="Clear Color 3" size="32" start="27:0" type="uint"/> 884*61046927SAndroid Build Coastguard Worker <field name="ZS Load Address" size="64" start="28:0" type="address"/> 885*61046927SAndroid Build Coastguard Worker <field name="ZS Load Row Stride" size="32" start="30:0" type="uint"/> 886*61046927SAndroid Build Coastguard Worker <field name="ZS Load Surface Stride" size="32" start="31:0" type="uint"/> 887*61046927SAndroid Build Coastguard Worker <field name="Z Clear" size="32" start="28:0" type="float"/> 888*61046927SAndroid Build Coastguard Worker <field name="S Clear" size="8" start="32:0" type="uint"/> 889*61046927SAndroid Build Coastguard Worker </struct> 890*61046927SAndroid Build Coastguard Worker 891*61046927SAndroid Build Coastguard Worker <struct name="Framebuffer Padding 1" size="6"> 892*61046927SAndroid Build Coastguard Worker </struct> 893*61046927SAndroid Build Coastguard Worker 894*61046927SAndroid Build Coastguard Worker <struct name="Framebuffer Padding 2" size="8"> 895*61046927SAndroid Build Coastguard Worker </struct> 896*61046927SAndroid Build Coastguard Worker 897*61046927SAndroid Build Coastguard Worker <aggregate name="Framebuffer" size="320" align="64"> 898*61046927SAndroid Build Coastguard Worker <section name="Local Storage" offset="0" type="Local Storage"/> 899*61046927SAndroid Build Coastguard Worker <section name="Parameters" offset="32" type="Framebuffer Parameters"/> 900*61046927SAndroid Build Coastguard Worker <section name="Tiler" offset="192" type="Tiler Context"/> 901*61046927SAndroid Build Coastguard Worker <section name="Padding 1" offset="232" type="Framebuffer Padding 1"/> 902*61046927SAndroid Build Coastguard Worker <section name="Tiler Weights" offset="256" type="Tiler Weights"/> 903*61046927SAndroid Build Coastguard Worker <section name="Padding 2" offset="288" type="Framebuffer Padding 2"/> 904*61046927SAndroid Build Coastguard Worker </aggregate> 905*61046927SAndroid Build Coastguard Worker 906*61046927SAndroid Build Coastguard Worker <enum name="Sample Pattern"> 907*61046927SAndroid Build Coastguard Worker <value name="Single-sampled" value="0"/> 908*61046927SAndroid Build Coastguard Worker <value name="Ordered 4x Grid" value="1"/> 909*61046927SAndroid Build Coastguard Worker <value name="Rotated 4x Grid" value="2"/> 910*61046927SAndroid Build Coastguard Worker <value name="D3D 8x Grid" value="3"/> 911*61046927SAndroid Build Coastguard Worker <value name="D3D 16x Grid" value="4"/> 912*61046927SAndroid Build Coastguard Worker </enum> 913*61046927SAndroid Build Coastguard Worker 914*61046927SAndroid Build Coastguard Worker <struct name="Job Header" align="64"> 915*61046927SAndroid Build Coastguard Worker <field name="Exception Status" size="32" start="0:0" type="uint"/> 916*61046927SAndroid Build Coastguard Worker <field name="First Incomplete Task" size="32" start="1:0" type="uint"/> 917*61046927SAndroid Build Coastguard Worker <field name="Fault Pointer" size="64" start="2:0" type="address"/> 918*61046927SAndroid Build Coastguard Worker <field name="Is 64b" size="1" start="4:0" type="bool" default="true"/> 919*61046927SAndroid Build Coastguard Worker <field name="Type" size="7" start="4:1" type="Job Type"/> 920*61046927SAndroid Build Coastguard Worker <field name="Barrier" size="1" start="4:8" type="bool"/> 921*61046927SAndroid Build Coastguard Worker <field name="Invalidate Cache" size="1" start="4:9" type="bool"/> 922*61046927SAndroid Build Coastguard Worker <field name="Suppress Prefetch" size="1" start="4:11" type="bool"/> 923*61046927SAndroid Build Coastguard Worker <field name="Enable Texture Mapper" size="1" start="4:12" type="bool"/> 924*61046927SAndroid Build Coastguard Worker <field name="Relax Dependency 1" size="1" start="4:14" type="bool"/> 925*61046927SAndroid Build Coastguard Worker <field name="Relax Dependency 2" size="1" start="4:15" type="bool"/> 926*61046927SAndroid Build Coastguard Worker <field name="Index" size="16" start="4:16" type="uint"/> 927*61046927SAndroid Build Coastguard Worker <field name="Dependency 1" size="16" start="5:0" type="uint"/> 928*61046927SAndroid Build Coastguard Worker <field name="Dependency 2" size="16" start="5:16" type="uint"/> 929*61046927SAndroid Build Coastguard Worker <field name="Next" size="64" start="6:0" type="address"/> 930*61046927SAndroid Build Coastguard Worker </struct> 931*61046927SAndroid Build Coastguard Worker 932*61046927SAndroid Build Coastguard Worker <struct name="Fragment Job Payload" size="4"> 933*61046927SAndroid Build Coastguard Worker <field name="Bound Min X" size="12" start="0:0" type="uint"/> 934*61046927SAndroid Build Coastguard Worker <field name="Bound Min Y" size="12" start="0:16" type="uint"/> 935*61046927SAndroid Build Coastguard Worker <field name="Bound Max X" size="12" start="1:0" type="uint"/> 936*61046927SAndroid Build Coastguard Worker <field name="Bound Max Y" size="12" start="1:16" type="uint"/> 937*61046927SAndroid Build Coastguard Worker <field name="Framebuffer" size="64" start="2:0" type="address"/> 938*61046927SAndroid Build Coastguard Worker </struct> 939*61046927SAndroid Build Coastguard Worker 940*61046927SAndroid Build Coastguard Worker <aggregate name="Fragment Job" align="64"> 941*61046927SAndroid Build Coastguard Worker <section name="Header" offset="0" type="Job Header"/> 942*61046927SAndroid Build Coastguard Worker <section name="Payload" offset="32" type="Fragment Job Payload"/> 943*61046927SAndroid Build Coastguard Worker </aggregate> 944*61046927SAndroid Build Coastguard Worker 945*61046927SAndroid Build Coastguard Worker <enum name="Write Value Type"> 946*61046927SAndroid Build Coastguard Worker <value name="Cycle Counter" value="1"/> 947*61046927SAndroid Build Coastguard Worker <value name="System Timestamp" value="2"/> 948*61046927SAndroid Build Coastguard Worker <value name="Zero" value="3"/> 949*61046927SAndroid Build Coastguard Worker </enum> 950*61046927SAndroid Build Coastguard Worker 951*61046927SAndroid Build Coastguard Worker <struct name="Write Value Job Payload"> 952*61046927SAndroid Build Coastguard Worker <field name="Address" size="64" start="0:0" type="address"/> 953*61046927SAndroid Build Coastguard Worker <field name="Type" size="32" start="2:0" type="Write Value Type"/> 954*61046927SAndroid Build Coastguard Worker </struct> 955*61046927SAndroid Build Coastguard Worker 956*61046927SAndroid Build Coastguard Worker <struct name="Cache Flush Job Payload" size="2"> 957*61046927SAndroid Build Coastguard Worker <field name="Clean Shader Core LS" size="1" start="0:0" type="bool"/> 958*61046927SAndroid Build Coastguard Worker <field name="Invalidate Shader Core LS" size="1" start="0:1" type="bool"/> 959*61046927SAndroid Build Coastguard Worker <field name="Invalidate Shader Core Other" size="1" start="0:2" type="bool"/> 960*61046927SAndroid Build Coastguard Worker <field name="Job Manager Clean" size="1" start="0:16" type="bool"/> 961*61046927SAndroid Build Coastguard Worker <field name="Job Manager Invalidate" size="1" start="0:17" type="bool"/> 962*61046927SAndroid Build Coastguard Worker <field name="Tiler Clean" size="1" start="0:24" type="bool"/> 963*61046927SAndroid Build Coastguard Worker <field name="Tiler Invalidate" size="1" start="0:25" type="bool"/> 964*61046927SAndroid Build Coastguard Worker <field name="L2 Clean" size="1" start="1:0" type="bool"/> 965*61046927SAndroid Build Coastguard Worker <field name="L2 Invalidate" size="1" start="1:1" type="bool"/> 966*61046927SAndroid Build Coastguard Worker </struct> 967*61046927SAndroid Build Coastguard Worker 968*61046927SAndroid Build Coastguard Worker <aggregate name="Write Value Job" align="64"> 969*61046927SAndroid Build Coastguard Worker <section name="Header" offset="0" type="Job Header"/> 970*61046927SAndroid Build Coastguard Worker <section name="Payload" offset="32" type="Write Value Job Payload"/> 971*61046927SAndroid Build Coastguard Worker </aggregate> 972*61046927SAndroid Build Coastguard Worker 973*61046927SAndroid Build Coastguard Worker <aggregate name="Cache Flush Job" align="64"> 974*61046927SAndroid Build Coastguard Worker <section name="Header" offset="0" type="Job Header"/> 975*61046927SAndroid Build Coastguard Worker <section name="Payload" offset="32" type="Cache Flush Job Payload"/> 976*61046927SAndroid Build Coastguard Worker </aggregate> 977*61046927SAndroid Build Coastguard Worker 978*61046927SAndroid Build Coastguard Worker <struct name="Compute Job Parameters" size="6"> 979*61046927SAndroid Build Coastguard Worker <field name="Job Task Split" size="4" start="0:26" type="uint"/> 980*61046927SAndroid Build Coastguard Worker </struct> 981*61046927SAndroid Build Coastguard Worker 982*61046927SAndroid Build Coastguard Worker <struct name="Compute Padding" size="2"> 983*61046927SAndroid Build Coastguard Worker </struct> 984*61046927SAndroid Build Coastguard Worker 985*61046927SAndroid Build Coastguard Worker <!-- Compute job also covers vertex and geometry operations --> 986*61046927SAndroid Build Coastguard Worker <aggregate name="Compute Job" align="64"> 987*61046927SAndroid Build Coastguard Worker <section name="Header" offset="0" type="Job Header"/> 988*61046927SAndroid Build Coastguard Worker <section name="Invocation" offset="32" type="Invocation"/> 989*61046927SAndroid Build Coastguard Worker <section name="Parameters" offset="40" type="Compute Job Parameters"/> 990*61046927SAndroid Build Coastguard Worker <section name="Draw" offset="64" type="Draw"/> 991*61046927SAndroid Build Coastguard Worker <section name="Compute padding" offset="184" type="Compute Padding"/> 992*61046927SAndroid Build Coastguard Worker </aggregate> 993*61046927SAndroid Build Coastguard Worker 994*61046927SAndroid Build Coastguard Worker <struct name="Primitive Size"> 995*61046927SAndroid Build Coastguard Worker <field name="Constant" size="32" start="0:0" type="float"/> 996*61046927SAndroid Build Coastguard Worker <field name="Size Array" size="64" start="0:0" type="uint"/> 997*61046927SAndroid Build Coastguard Worker </struct> 998*61046927SAndroid Build Coastguard Worker 999*61046927SAndroid Build Coastguard Worker <aggregate name="Tiler Job" size="192" align="64"> 1000*61046927SAndroid Build Coastguard Worker <section name="Header" offset="0" type="Job Header"/> 1001*61046927SAndroid Build Coastguard Worker <section name="Invocation" offset="32" type="Invocation"/> 1002*61046927SAndroid Build Coastguard Worker <section name="Primitive" offset="40" type="Primitive"/> 1003*61046927SAndroid Build Coastguard Worker <section name="Draw" offset="64" type="Draw"/> 1004*61046927SAndroid Build Coastguard Worker <section name="Primitive Size" offset="184" type="Primitive Size"/> 1005*61046927SAndroid Build Coastguard Worker </aggregate> 1006*61046927SAndroid Build Coastguard Worker</panxml> 1007