xref: /aosp_15_r20/external/mesa3d/src/microsoft/vulkan/dzn_sync.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © Microsoft Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "dzn_private.h"
25 
26 #include "vk_alloc.h"
27 #include "vk_debug_report.h"
28 #include "vk_util.h"
29 
30 #include "util/macros.h"
31 #include "util/os_time.h"
32 
33 #ifndef _WIN32
34 #include <sys/eventfd.h>
35 #include <libsync.h>
36 #endif
37 
38 static VkResult
dzn_sync_init(struct vk_device * device,struct vk_sync * sync,uint64_t initial_value)39 dzn_sync_init(struct vk_device *device,
40               struct vk_sync *sync,
41               uint64_t initial_value)
42 {
43    struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
44    struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
45 
46    D3D12_FENCE_FLAGS flags = (sync->flags & VK_SYNC_IS_SHAREABLE) ?
47       D3D12_FENCE_FLAG_SHARED : D3D12_FENCE_FLAG_NONE;
48 
49    if (FAILED(ID3D12Device1_CreateFence(ddev->dev, initial_value,
50                                         flags,
51                                         &IID_ID3D12Fence,
52                                         (void **)&dsync->fence)))
53       return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
54 
55    return VK_SUCCESS;
56 }
57 
58 static void
dzn_sync_finish(struct vk_device * device,struct vk_sync * sync)59 dzn_sync_finish(struct vk_device *device,
60                 struct vk_sync *sync)
61 {
62    struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
63 
64    ID3D12Fence_Release(dsync->fence);
65 
66 #ifdef _WIN32
67    if (dsync->export_handle)
68       CloseHandle(dsync->export_handle);
69 #endif
70 }
71 
72 static VkResult
dzn_sync_signal(struct vk_device * device,struct vk_sync * sync,uint64_t value)73 dzn_sync_signal(struct vk_device *device,
74                 struct vk_sync *sync,
75                 uint64_t value)
76 {
77    struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
78 
79    if (!(sync->flags & VK_SYNC_IS_TIMELINE))
80       value = 1;
81 
82    if (FAILED(ID3D12Fence_Signal(dsync->fence, value)))
83       return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
84 
85    return VK_SUCCESS;
86 }
87 
88 static VkResult
dzn_sync_get_value(struct vk_device * device,struct vk_sync * sync,uint64_t * value)89 dzn_sync_get_value(struct vk_device *device,
90                    struct vk_sync *sync,
91                    uint64_t *value)
92 {
93    struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
94 
95    *value = ID3D12Fence_GetCompletedValue(dsync->fence);
96    return VK_SUCCESS;
97 }
98 
99 static VkResult
dzn_sync_reset(struct vk_device * device,struct vk_sync * sync)100 dzn_sync_reset(struct vk_device *device,
101                struct vk_sync *sync)
102 {
103    struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
104 
105    if (FAILED(ID3D12Fence_Signal(dsync->fence, 0)))
106       return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
107 
108    return VK_SUCCESS;
109 }
110 
111 static VkResult
dzn_sync_move(struct vk_device * device,struct vk_sync * dst,struct vk_sync * src)112 dzn_sync_move(struct vk_device *device,
113               struct vk_sync *dst,
114               struct vk_sync *src)
115 {
116    struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
117    struct dzn_sync *ddst = container_of(dst, struct dzn_sync, vk);
118    struct dzn_sync *dsrc = container_of(src, struct dzn_sync, vk);
119    ID3D12Fence *new_fence;
120 
121    if (FAILED(ID3D12Device1_CreateFence(ddev->dev, 0,
122                                         D3D12_FENCE_FLAG_NONE,
123                                         &IID_ID3D12Fence,
124                                         (void **)&new_fence)))
125       return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
126 
127    ID3D12Fence_Release(ddst->fence);
128    ddst->fence = dsrc->fence;
129    dsrc->fence = new_fence;
130    return VK_SUCCESS;
131 }
132 
133 static VkResult
dzn_sync_wait(struct vk_device * device,uint32_t wait_count,const struct vk_sync_wait * waits,enum vk_sync_wait_flags wait_flags,uint64_t abs_timeout_ns)134 dzn_sync_wait(struct vk_device *device,
135               uint32_t wait_count,
136               const struct vk_sync_wait *waits,
137               enum vk_sync_wait_flags wait_flags,
138               uint64_t abs_timeout_ns)
139 {
140    struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
141 
142 #ifdef _WIN32
143    HANDLE event = CreateEventA(NULL, false, false, NULL);
144    if (event == NULL)
145       return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
146 #else
147    int event_fd = eventfd(0, EFD_CLOEXEC);
148    if (event_fd == -1)
149       return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
150    /* The D3D12 event-based APIs in WSL expect an eventfd file descriptor cast to HANDLE */
151    HANDLE event = (HANDLE)(intptr_t)event_fd;
152 #endif
153 
154    STACK_ARRAY(ID3D12Fence *, fences, wait_count);
155    STACK_ARRAY(uint64_t, values, wait_count);
156 
157    for (uint32_t i = 0; i < wait_count; i++) {
158       struct dzn_sync *sync = container_of(waits[i].sync, struct dzn_sync, vk);
159 
160       fences[i] = sync->fence;
161       values[i] = (sync->vk.flags & VK_SYNC_IS_TIMELINE) ? waits[i].wait_value : 1;
162    }
163 
164    D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags =
165       (wait_flags & VK_SYNC_WAIT_ANY) ?
166       D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY :
167       D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL;
168 
169    if (FAILED(ID3D12Device1_SetEventOnMultipleFenceCompletion(ddev->dev,
170                                                               fences,
171                                                               values,
172                                                               wait_count,
173                                                               flags,
174                                                               event))) {
175       STACK_ARRAY_FINISH(fences);
176       STACK_ARRAY_FINISH(values);
177 #ifdef _WIN32
178       CloseHandle(event);
179 #else
180       close(event_fd);
181 #endif
182       return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
183    }
184 
185 #ifdef _WIN32
186    DWORD timeout_ms;
187    static const DWORD timeout_infinite = INFINITE;
188 #else
189    int timeout_ms;
190    static const int timeout_infinite = -1;
191 #endif
192 
193    if (abs_timeout_ns == OS_TIMEOUT_INFINITE) {
194       timeout_ms = timeout_infinite;
195    } else {
196       uint64_t cur_time = os_time_get_nano();
197       uint64_t rel_timeout_ns =
198          abs_timeout_ns > cur_time ? abs_timeout_ns - cur_time : 0;
199 
200       timeout_ms = (rel_timeout_ns / 1000000) + (rel_timeout_ns % 1000000 ? 1 : 0);
201    }
202 
203 #ifdef _WIN32
204    DWORD res =
205       WaitForSingleObject(event, timeout_ms);
206 
207    CloseHandle(event);
208    VkResult ret = VK_SUCCESS;
209    if (res == WAIT_TIMEOUT)
210       ret = VK_TIMEOUT;
211    else if (res != WAIT_OBJECT_0)
212       ret = vk_error(device, VK_ERROR_UNKNOWN);
213 #else
214    VkResult ret = sync_wait(event_fd, timeout_ms) != 0 ? VK_TIMEOUT : VK_SUCCESS;
215    close(event_fd);
216 #endif
217 
218    STACK_ARRAY_FINISH(fences);
219    STACK_ARRAY_FINISH(values);
220 
221    return ret;
222 }
223 
224 #ifdef _WIN32
225 static VkResult
dzn_sync_import_win32_handle(struct vk_device * device,struct vk_sync * sync,HANDLE handle,LPCWSTR name)226 dzn_sync_import_win32_handle(struct vk_device *device, struct vk_sync *sync,
227                              HANDLE handle, LPCWSTR name)
228 {
229    struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
230    struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
231 
232    dzn_sync_finish(device, sync);
233 
234    HANDLE handle_to_close = NULL;
235    if (name) {
236       if (FAILED(ID3D12Device_OpenSharedHandleByName(ddev->dev, name, GENERIC_ALL, &handle_to_close)))
237          return vk_error(device, VK_ERROR_INVALID_EXTERNAL_HANDLE);
238       handle = handle_to_close;
239    }
240 
241    HRESULT hr = ID3D12Device_OpenSharedHandle(ddev->dev, handle, &IID_ID3D12Fence, (void **)&dsync->fence);
242    if (handle_to_close)
243       CloseHandle(handle_to_close);
244    if (FAILED(hr))
245       return vk_error(device, VK_ERROR_INVALID_EXTERNAL_HANDLE);
246    return VK_SUCCESS;
247 }
248 
249 static VkResult
dzn_sync_export_win32_handle(struct vk_device * device,struct vk_sync * sync,HANDLE * handle)250 dzn_sync_export_win32_handle(struct vk_device *device, struct vk_sync *sync, HANDLE *handle)
251 {
252    struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
253    if (dsync->export_handle) {
254       if (!DuplicateHandle(GetCurrentProcess(), dsync->export_handle,
255                            GetCurrentProcess(), handle,
256                            0, false, DUPLICATE_SAME_ACCESS))
257          return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
258       return VK_SUCCESS;
259    }
260 
261    struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
262    if (FAILED(ID3D12Device_CreateSharedHandle(ddev->dev, (ID3D12DeviceChild *)dsync->fence,
263                                               NULL, GENERIC_ALL, NULL, handle)))
264       return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
265    return VK_SUCCESS;
266 }
267 
268 static VkResult
dzn_sync_prep_win32_export(struct vk_device * device,struct vk_sync * sync,const void * security_attributes,uint32_t access,const wchar_t * name)269 dzn_sync_prep_win32_export(struct vk_device *device, struct vk_sync *sync,
270                            const void *security_attributes, uint32_t access,
271                            const wchar_t *name)
272 {
273    struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
274    struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
275    if (FAILED(ID3D12Device_CreateSharedHandle(ddev->dev, (ID3D12DeviceChild *)dsync->fence,
276                                               (const LPSECURITY_ATTRIBUTES)security_attributes,
277                                               GENERIC_ALL, name, &dsync->export_handle)))
278       return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
279    return VK_SUCCESS;
280 }
281 #else
282 static VkResult
dzn_sync_import_opaque_fd(struct vk_device * device,struct vk_sync * sync,int fd)283 dzn_sync_import_opaque_fd(struct vk_device *device, struct vk_sync *sync,
284                           int fd)
285 {
286    struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
287    struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
288 
289    dzn_sync_finish(device, sync);
290 
291    HANDLE handle = (HANDLE)(intptr_t)fd;
292    if (FAILED(ID3D12Device_OpenSharedHandle(ddev->dev, handle, &IID_ID3D12Fence, (void **)&dsync->fence)))
293       return vk_error(device, VK_ERROR_INVALID_EXTERNAL_HANDLE);
294    return VK_SUCCESS;
295 }
296 
297 static VkResult
dzn_sync_export_opaque_fd(struct vk_device * device,struct vk_sync * sync,int * fd)298 dzn_sync_export_opaque_fd(struct vk_device *device, struct vk_sync *sync, int *fd)
299 {
300    struct dzn_sync *dsync = container_of(sync, struct dzn_sync, vk);
301    struct dzn_device *ddev = container_of(device, struct dzn_device, vk);
302    HANDLE handle;
303    if (FAILED(ID3D12Device_CreateSharedHandle(ddev->dev, (ID3D12DeviceChild *)dsync->fence,
304                                               NULL, GENERIC_ALL, NULL, &handle)))
305       return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
306    *fd = (int)(intptr_t)handle;
307    return VK_SUCCESS;
308 }
309 #endif
310 
311 const struct vk_sync_type dzn_sync_type = {
312    .size = sizeof(struct dzn_sync),
313    .features = (enum vk_sync_features)
314       (VK_SYNC_FEATURE_TIMELINE |
315        VK_SYNC_FEATURE_GPU_WAIT |
316        VK_SYNC_FEATURE_CPU_WAIT |
317        VK_SYNC_FEATURE_CPU_SIGNAL |
318        VK_SYNC_FEATURE_WAIT_ANY |
319        VK_SYNC_FEATURE_WAIT_BEFORE_SIGNAL),
320 
321    .init = dzn_sync_init,
322    .finish = dzn_sync_finish,
323    .signal = dzn_sync_signal,
324    .get_value = dzn_sync_get_value,
325    .reset = dzn_sync_reset,
326    .move = dzn_sync_move,
327    .wait_many = dzn_sync_wait,
328 #ifdef _WIN32
329    .import_win32_handle = dzn_sync_import_win32_handle,
330    .export_win32_handle = dzn_sync_export_win32_handle,
331    .set_win32_export_params = dzn_sync_prep_win32_export,
332 #else
333    .import_opaque_fd = dzn_sync_import_opaque_fd,
334    .export_opaque_fd = dzn_sync_export_opaque_fd,
335 #endif
336 };
337