xref: /aosp_15_r20/external/mesa3d/src/mapi/glapi/gen/EXT_gpu_shader4.xml (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1<?xml version="1.0"?>
2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4<OpenGLAPI>
5
6<category name="GL_EXT_gpu_shader4" number="326">
7
8    <enum name="VERTEX_ATTRIB_ARRAY_INTEGER_EXT"        value="0x88FD"/>
9    <enum name="SAMPLER_1D_ARRAY_EXT"                   value="0x8DC0"/>
10    <enum name="SAMPLER_2D_ARRAY_EXT"                   value="0x8DC1"/>
11    <enum name="SAMPLER_BUFFER_EXT"                     value="0x8DC2"/>
12    <enum name="SAMPLER_1D_ARRAY_SHADOW_EXT"            value="0x8DC3"/>
13    <enum name="SAMPLER_2D_ARRAY_SHADOW_EXT"            value="0x8DC4"/>
14    <enum name="SAMPLER_CUBE_SHADOW_EXT"                value="0x8DC5"/>
15    <enum name="UNSIGNED_INT_VEC2_EXT"                  value="0x8DC6"/>
16    <enum name="UNSIGNED_INT_VEC3_EXT"                  value="0x8DC7"/>
17    <enum name="UNSIGNED_INT_VEC4_EXT"                  value="0x8DC8"/>
18    <enum name="INT_SAMPLER_1D_EXT"                     value="0x8DC9"/>
19    <enum name="INT_SAMPLER_2D_EXT"                     value="0x8DCA"/>
20    <enum name="INT_SAMPLER_3D_EXT"                     value="0x8DCB"/>
21    <enum name="INT_SAMPLER_CUBE_EXT"                   value="0x8DCC"/>
22    <enum name="INT_SAMPLER_2D_RECT_EXT"                value="0x8DCD"/>
23    <enum name="INT_SAMPLER_1D_ARRAY_EXT"               value="0x8DCE"/>
24    <enum name="INT_SAMPLER_2D_ARRAY_EXT"               value="0x8DCF"/>
25    <enum name="INT_SAMPLER_BUFFER_EXT"                 value="0x8DD0"/>
26    <enum name="UNSIGNED_INT_SAMPLER_1D_EXT"            value="0x8DD1"/>
27    <enum name="UNSIGNED_INT_SAMPLER_2D_EXT"            value="0x8DD2"/>
28    <enum name="UNSIGNED_INT_SAMPLER_3D_EXT"            value="0x8DD3"/>
29    <enum name="UNSIGNED_INT_SAMPLER_CUBE_EXT"          value="0x8DD4"/>
30    <enum name="UNSIGNED_INT_SAMPLER_2D_RECT_EXT"       value="0x8DD5"/>
31    <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"      value="0x8DD6"/>
32    <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"      value="0x8DD7"/>
33    <enum name="UNSIGNED_INT_SAMPLER_BUFFER_EXT"        value="0x8DD8"/>
34
35    <enum name="MIN_PROGRAM_TEXEL_OFFSET"               value="0x8904">
36        <size name="Get" mode="get"/>
37    </enum>
38    <enum name="MAX_PROGRAM_TEXEL_OFFSET"               value="0x8905">
39        <size name="Get" mode="get"/>
40    </enum>
41
42
43    <function name="VertexAttribI1iEXT" exec="beginend">
44        <param name="index" type="GLuint"/>
45        <param name="x" type="GLint"/>
46    </function>
47
48    <function name="VertexAttribI2iEXT" exec="beginend">
49        <param name="index" type="GLuint"/>
50        <param name="x" type="GLint"/>
51        <param name="y" type="GLint"/>
52    </function>
53
54    <function name="VertexAttribI3iEXT" exec="beginend">
55        <param name="index" type="GLuint"/>
56        <param name="x" type="GLint"/>
57        <param name="y" type="GLint"/>
58        <param name="z" type="GLint"/>
59    </function>
60
61    <function name="VertexAttribI4iEXT" exec="beginend">
62        <param name="index" type="GLuint"/>
63        <param name="x" type="GLint"/>
64        <param name="y" type="GLint"/>
65        <param name="z" type="GLint"/>
66        <param name="w" type="GLint"/>
67    </function>
68
69    <function name="VertexAttribI1uiEXT" exec="beginend">
70        <param name="index" type="GLuint"/>
71        <param name="x" type="GLuint"/>
72    </function>
73
74    <function name="VertexAttribI2uiEXT" exec="beginend">
75        <param name="index" type="GLuint"/>
76        <param name="x" type="GLuint"/>
77        <param name="y" type="GLuint"/>
78    </function>
79
80    <function name="VertexAttribI3uiEXT" exec="beginend">
81        <param name="index" type="GLuint"/>
82        <param name="x" type="GLuint"/>
83        <param name="y" type="GLuint"/>
84        <param name="z" type="GLuint"/>
85    </function>
86
87    <function name="VertexAttribI4uiEXT" exec="beginend">
88        <param name="index" type="GLuint"/>
89        <param name="x" type="GLuint"/>
90        <param name="y" type="GLuint"/>
91        <param name="z" type="GLuint"/>
92        <param name="w" type="GLuint"/>
93    </function>
94
95    <function name="VertexAttribI1ivEXT" alias="VertexAttribI1iv">
96        <param name="index" type="GLuint"/>
97        <param name="v" type="const GLint *"/>
98    </function>
99
100    <function name="VertexAttribI2ivEXT" exec="beginend">
101        <param name="index" type="GLuint"/>
102        <param name="v" type="const GLint *" count="2"/>
103    </function>
104
105    <function name="VertexAttribI3ivEXT" exec="beginend">
106        <param name="index" type="GLuint"/>
107        <param name="v" type="const GLint *" count="3"/>
108    </function>
109
110    <function name="VertexAttribI4ivEXT" exec="beginend">
111        <param name="index" type="GLuint"/>
112        <param name="v" type="const GLint *" count="4"/>
113    </function>
114
115    <function name="VertexAttribI1uivEXT" alias="VertexAttribI1uiv">
116        <param name="index" type="GLuint"/>
117        <param name="v" type="const GLuint *"/>
118    </function>
119
120    <function name="VertexAttribI2uivEXT" exec="beginend">
121        <param name="index" type="GLuint"/>
122        <param name="v" type="const GLuint *" count="2"/>
123    </function>
124
125    <function name="VertexAttribI3uivEXT" exec="beginend">
126        <param name="index" type="GLuint"/>
127        <param name="v" type="const GLuint *" count="3"/>
128    </function>
129
130    <function name="VertexAttribI4uivEXT" exec="beginend">
131        <param name="index" type="GLuint"/>
132        <param name="v" type="const GLuint *" count="4"/>
133    </function>
134
135    <function name="VertexAttribI4bvEXT" alias="VertexAttribI4bv">
136        <param name="index" type="GLuint"/>
137        <param name="v" type="const GLbyte *"/>
138    </function>
139
140    <function name="VertexAttribI4svEXT" alias="VertexAttribI4sv">
141        <param name="index" type="GLuint"/>
142        <param name="v" type="const GLshort *"/>
143    </function>
144
145    <function name="VertexAttribI4ubvEXT" alias="VertexAttribI4ubv">
146        <param name="index" type="GLuint"/>
147        <param name="v" type="const GLubyte *"/>
148    </function>
149
150    <function name="VertexAttribI4usvEXT" alias="VertexAttribI4usv">
151        <param name="index" type="GLuint"/>
152        <param name="v" type="const GLushort *"/>
153    </function>
154
155    <function name="VertexAttribIPointerEXT" alias="VertexAttribIPointer">
156        <param name="index" type="GLuint"/>
157        <param name="size" type="GLint"/>
158        <param name="type" type="GLenum"/>
159        <param name="stride" type="GLsizei"/>
160        <param name="pointer" type="const GLvoid *"/>
161    </function>
162
163    <function name="GetVertexAttribIivEXT" alias="GetVertexAttribIiv">
164        <param name="index" type="GLuint"/>
165        <param name="pname" type="GLenum"/>
166        <param name="params" type="GLint *"/>
167    </function>
168
169    <function name="GetVertexAttribIuivEXT" alias="GetVertexAttribIuiv">
170        <param name="index" type="GLuint"/>
171        <param name="pname" type="GLenum"/>
172        <param name="params" type="GLuint *"/>
173    </function>
174
175    <function name="Uniform1uiEXT" alias="Uniform1ui">
176        <param name="location" type="GLint"/>
177        <param name="x" type="GLuint"/>
178    </function>
179
180    <function name="Uniform2uiEXT" alias="Uniform2ui">
181        <param name="location" type="GLint"/>
182        <param name="x" type="GLuint"/>
183        <param name="y" type="GLuint"/>
184    </function>
185
186    <function name="Uniform3uiEXT" alias="Uniform3ui">
187        <param name="location" type="GLint"/>
188        <param name="x" type="GLuint"/>
189        <param name="y" type="GLuint"/>
190        <param name="z" type="GLuint"/>
191    </function>
192
193    <function name="Uniform4uiEXT" alias="Uniform4ui">
194        <param name="location" type="GLint"/>
195        <param name="x" type="GLuint"/>
196        <param name="y" type="GLuint"/>
197        <param name="z" type="GLuint"/>
198        <param name="w" type="GLuint"/>
199    </function>
200
201    <function name="Uniform1uivEXT" alias="Uniform1uiv">
202        <param name="location" type="GLint"/>
203	<param name="count" type="GLsizei"/>
204        <param name="value" type="const GLuint *"/>
205    </function>
206
207    <function name="Uniform2uivEXT" alias="Uniform2uiv">
208        <param name="location" type="GLint"/>
209	<param name="count" type="GLsizei"/>
210        <param name="value" type="const GLuint *"/>
211    </function>
212
213    <function name="Uniform3uivEXT" alias="Uniform3uiv">
214        <param name="location" type="GLint"/>
215	<param name="count" type="GLsizei"/>
216        <param name="value" type="const GLuint *"/>
217    </function>
218
219    <function name="Uniform4uivEXT" alias="Uniform4uiv">
220        <param name="location" type="GLint"/>
221	<param name="count" type="GLsizei"/>
222        <param name="value" type="const GLuint *"/>
223    </function>
224
225    <function name="GetUniformuivEXT" alias="GetUniformuiv">
226        <param name="program" type="GLuint"/>
227        <param name="location" type="GLint"/>
228        <param name="params" type="GLuint *"/>
229    </function>
230
231    <function name="BindFragDataLocationEXT" alias="BindFragDataLocation"
232	    es2="3.0">
233        <param name="program" type="GLuint"/>
234        <param name="colorNumber" type="GLuint"/>
235        <param name="name" type="const GLchar *"/>
236    </function>
237
238    <function name="GetFragDataLocationEXT" alias="GetFragDataLocation">
239	<return type="GLint"/>
240        <param name="program" type="GLuint"/>
241        <param name="name" type="const GLchar *"/>
242    </function>
243
244</category>
245
246</OpenGLAPI>
247