xref: /aosp_15_r20/external/mesa3d/src/intel/isl/isl_gfx8.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright 2015 Intel Corporation
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  *  Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  *  copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  *  to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  *  the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  *  and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  *  Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  *  The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  *  paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  *  Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker  *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker  *  IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  */
23*61046927SAndroid Build Coastguard Worker 
24*61046927SAndroid Build Coastguard Worker #include "isl_gfx8.h"
25*61046927SAndroid Build Coastguard Worker #include "isl_priv.h"
26*61046927SAndroid Build Coastguard Worker 
27*61046927SAndroid Build Coastguard Worker bool
isl_gfx8_choose_msaa_layout(const struct isl_device * dev,const struct isl_surf_init_info * info,enum isl_tiling tiling,enum isl_msaa_layout * msaa_layout)28*61046927SAndroid Build Coastguard Worker isl_gfx8_choose_msaa_layout(const struct isl_device *dev,
29*61046927SAndroid Build Coastguard Worker                             const struct isl_surf_init_info *info,
30*61046927SAndroid Build Coastguard Worker                             enum isl_tiling tiling,
31*61046927SAndroid Build Coastguard Worker                             enum isl_msaa_layout *msaa_layout)
32*61046927SAndroid Build Coastguard Worker {
33*61046927SAndroid Build Coastguard Worker    bool require_array = false;
34*61046927SAndroid Build Coastguard Worker    bool require_interleaved = false;
35*61046927SAndroid Build Coastguard Worker 
36*61046927SAndroid Build Coastguard Worker    assert(info->samples >= 1);
37*61046927SAndroid Build Coastguard Worker 
38*61046927SAndroid Build Coastguard Worker    if (info->samples == 1) {
39*61046927SAndroid Build Coastguard Worker       *msaa_layout = ISL_MSAA_LAYOUT_NONE;
40*61046927SAndroid Build Coastguard Worker       return true;
41*61046927SAndroid Build Coastguard Worker    }
42*61046927SAndroid Build Coastguard Worker 
43*61046927SAndroid Build Coastguard Worker    /* From the Broadwell PRM >> Volume2d: Command Structures >>
44*61046927SAndroid Build Coastguard Worker     * RENDER_SURFACE_STATE Multisampled Surface Storage Format:
45*61046927SAndroid Build Coastguard Worker     *
46*61046927SAndroid Build Coastguard Worker     *    All multisampled render target surfaces must have this field set to
47*61046927SAndroid Build Coastguard Worker     *    MSFMT_MSS
48*61046927SAndroid Build Coastguard Worker     */
49*61046927SAndroid Build Coastguard Worker    if (info->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT)
50*61046927SAndroid Build Coastguard Worker       require_array = true;
51*61046927SAndroid Build Coastguard Worker 
52*61046927SAndroid Build Coastguard Worker    /* From the Broadwell PRM >> Volume2d: Command Structures >>
53*61046927SAndroid Build Coastguard Worker     * RENDER_SURFACE_STATE Number of Multisamples:
54*61046927SAndroid Build Coastguard Worker     *
55*61046927SAndroid Build Coastguard Worker     *    - If this field is any value other than MULTISAMPLECOUNT_1, the
56*61046927SAndroid Build Coastguard Worker     *      Surface Type must be SURFTYPE_2D This field must be set to
57*61046927SAndroid Build Coastguard Worker     *      MULTISAMPLECOUNT_1 unless the surface is a Sampling Engine surface
58*61046927SAndroid Build Coastguard Worker     *      or Render Target surface.
59*61046927SAndroid Build Coastguard Worker     *
60*61046927SAndroid Build Coastguard Worker     *    - If this field is any value other than MULTISAMPLECOUNT_1, Surface
61*61046927SAndroid Build Coastguard Worker     *      Min LOD, Mip Count / LOD, and Resource Min LOD must be set to zero.
62*61046927SAndroid Build Coastguard Worker     */
63*61046927SAndroid Build Coastguard Worker    if (info->dim != ISL_SURF_DIM_2D)
64*61046927SAndroid Build Coastguard Worker       return notify_failure(info, "msaa only supported on 2D surfaces");
65*61046927SAndroid Build Coastguard Worker    if (info->levels > 1)
66*61046927SAndroid Build Coastguard Worker       return notify_failure(info, "msaa not supported with LOD > 1");
67*61046927SAndroid Build Coastguard Worker 
68*61046927SAndroid Build Coastguard Worker    /* More obvious restrictions */
69*61046927SAndroid Build Coastguard Worker    assert(!isl_surf_usage_is_display(info->usage));
70*61046927SAndroid Build Coastguard Worker    assert(tiling != ISL_TILING_LINEAR);
71*61046927SAndroid Build Coastguard Worker 
72*61046927SAndroid Build Coastguard Worker    if (!isl_format_supports_multisampling(dev->info, info->format))
73*61046927SAndroid Build Coastguard Worker       return notify_failure(info, "format does not support msaa");
74*61046927SAndroid Build Coastguard Worker 
75*61046927SAndroid Build Coastguard Worker    if (isl_surf_usage_is_depth_or_stencil(info->usage) ||
76*61046927SAndroid Build Coastguard Worker        (info->usage & ISL_SURF_USAGE_HIZ_BIT))
77*61046927SAndroid Build Coastguard Worker       require_interleaved = true;
78*61046927SAndroid Build Coastguard Worker 
79*61046927SAndroid Build Coastguard Worker    if (require_array && require_interleaved)
80*61046927SAndroid Build Coastguard Worker       return notify_failure(info, "cannot require array & interleaved msaa layouts");
81*61046927SAndroid Build Coastguard Worker 
82*61046927SAndroid Build Coastguard Worker    if (require_interleaved) {
83*61046927SAndroid Build Coastguard Worker       *msaa_layout = ISL_MSAA_LAYOUT_INTERLEAVED;
84*61046927SAndroid Build Coastguard Worker       return true;
85*61046927SAndroid Build Coastguard Worker    }
86*61046927SAndroid Build Coastguard Worker 
87*61046927SAndroid Build Coastguard Worker    *msaa_layout = ISL_MSAA_LAYOUT_ARRAY;
88*61046927SAndroid Build Coastguard Worker    return true;
89*61046927SAndroid Build Coastguard Worker }
90*61046927SAndroid Build Coastguard Worker 
91*61046927SAndroid Build Coastguard Worker void
isl_gfx8_choose_image_alignment_el(const struct isl_device * dev,const struct isl_surf_init_info * restrict info,enum isl_tiling tiling,enum isl_dim_layout dim_layout,enum isl_msaa_layout msaa_layout,struct isl_extent3d * image_align_el)92*61046927SAndroid Build Coastguard Worker isl_gfx8_choose_image_alignment_el(const struct isl_device *dev,
93*61046927SAndroid Build Coastguard Worker                                    const struct isl_surf_init_info *restrict info,
94*61046927SAndroid Build Coastguard Worker                                    enum isl_tiling tiling,
95*61046927SAndroid Build Coastguard Worker                                    enum isl_dim_layout dim_layout,
96*61046927SAndroid Build Coastguard Worker                                    enum isl_msaa_layout msaa_layout,
97*61046927SAndroid Build Coastguard Worker                                    struct isl_extent3d *image_align_el)
98*61046927SAndroid Build Coastguard Worker {
99*61046927SAndroid Build Coastguard Worker    /* Handled by isl_choose_image_alignment_el */
100*61046927SAndroid Build Coastguard Worker    assert(info->format != ISL_FORMAT_HIZ);
101*61046927SAndroid Build Coastguard Worker 
102*61046927SAndroid Build Coastguard Worker    assert(!isl_tiling_is_std_y(tiling));
103*61046927SAndroid Build Coastguard Worker 
104*61046927SAndroid Build Coastguard Worker    const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
105*61046927SAndroid Build Coastguard Worker    if (fmtl->txc == ISL_TXC_CCS) {
106*61046927SAndroid Build Coastguard Worker       /*
107*61046927SAndroid Build Coastguard Worker        * Broadwell PRM Vol 7, "MCS Buffer for Render Target(s)" (p. 676):
108*61046927SAndroid Build Coastguard Worker        *
109*61046927SAndroid Build Coastguard Worker        *    "Mip-mapped and arrayed surfaces are supported with MCS buffer
110*61046927SAndroid Build Coastguard Worker        *    layout with these alignments in the RT space: Horizontal
111*61046927SAndroid Build Coastguard Worker        *    Alignment = 256 and Vertical Alignment = 128.
112*61046927SAndroid Build Coastguard Worker        */
113*61046927SAndroid Build Coastguard Worker       *image_align_el = isl_extent3d(256 / fmtl->bw, 128 / fmtl->bh, 1);
114*61046927SAndroid Build Coastguard Worker       return;
115*61046927SAndroid Build Coastguard Worker    }
116*61046927SAndroid Build Coastguard Worker 
117*61046927SAndroid Build Coastguard Worker    /* From the Broadwell PRM, Volume 4, "Memory Views" p. 186, the alignment
118*61046927SAndroid Build Coastguard Worker     * parameters are summarized in the following table:
119*61046927SAndroid Build Coastguard Worker     *
120*61046927SAndroid Build Coastguard Worker     *     Surface Defined By | Surface Format  | Align Width | Align Height
121*61046927SAndroid Build Coastguard Worker     *    --------------------+-----------------+-------------+--------------
122*61046927SAndroid Build Coastguard Worker     *       DEPTH_BUFFER     |   D16_UNORM     |      8      |      4
123*61046927SAndroid Build Coastguard Worker     *                        |     other       |      4      |      4
124*61046927SAndroid Build Coastguard Worker     *    --------------------+-----------------+-------------+--------------
125*61046927SAndroid Build Coastguard Worker     *       STENCIL_BUFFER   |      N/A        |      8      |      8
126*61046927SAndroid Build Coastguard Worker     *    --------------------+-----------------+-------------+--------------
127*61046927SAndroid Build Coastguard Worker     *       SURFACE_STATE    | BC*, ETC*, EAC* |      4      |      4
128*61046927SAndroid Build Coastguard Worker     *                        |      FXT1       |      8      |      4
129*61046927SAndroid Build Coastguard Worker     *                        |   all others    |   HALIGN    |   VALIGN
130*61046927SAndroid Build Coastguard Worker     *    -------------------------------------------------------------------
131*61046927SAndroid Build Coastguard Worker     */
132*61046927SAndroid Build Coastguard Worker    if (isl_surf_usage_is_depth(info->usage)) {
133*61046927SAndroid Build Coastguard Worker       *image_align_el = info->format == ISL_FORMAT_R16_UNORM ?
134*61046927SAndroid Build Coastguard Worker                         isl_extent3d(8, 4, 1) : isl_extent3d(4, 4, 1);
135*61046927SAndroid Build Coastguard Worker       return;
136*61046927SAndroid Build Coastguard Worker    } else if (isl_surf_usage_is_stencil(info->usage)) {
137*61046927SAndroid Build Coastguard Worker       *image_align_el = isl_extent3d(8, 8, 1);
138*61046927SAndroid Build Coastguard Worker       return;
139*61046927SAndroid Build Coastguard Worker    } else if (isl_format_is_compressed(info->format)) {
140*61046927SAndroid Build Coastguard Worker       /* Compressed formats all have alignment equal to block size. */
141*61046927SAndroid Build Coastguard Worker       *image_align_el = isl_extent3d(1, 1, 1);
142*61046927SAndroid Build Coastguard Worker       return;
143*61046927SAndroid Build Coastguard Worker    }
144*61046927SAndroid Build Coastguard Worker 
145*61046927SAndroid Build Coastguard Worker    /* For all other formats, the alignment is determined by the horizontal and
146*61046927SAndroid Build Coastguard Worker     * vertical alignment fields of RENDER_SURFACE_STATE.  There are a few
147*61046927SAndroid Build Coastguard Worker     * restrictions, but we generally have a choice.
148*61046927SAndroid Build Coastguard Worker     */
149*61046927SAndroid Build Coastguard Worker 
150*61046927SAndroid Build Coastguard Worker    /* Vertical alignment is unrestricted so we choose the smallest allowed
151*61046927SAndroid Build Coastguard Worker     * alignment because that will use the least memory
152*61046927SAndroid Build Coastguard Worker     */
153*61046927SAndroid Build Coastguard Worker    const uint32_t valign = 4;
154*61046927SAndroid Build Coastguard Worker 
155*61046927SAndroid Build Coastguard Worker    /* XXX(chadv): I believe the hardware requires each image to be
156*61046927SAndroid Build Coastguard Worker     * cache-aligned. If that's true, then defaulting to halign=4 is wrong for
157*61046927SAndroid Build Coastguard Worker     * many formats. Depending on the format's block size, we may need to
158*61046927SAndroid Build Coastguard Worker     * increase halign to 8.
159*61046927SAndroid Build Coastguard Worker     */
160*61046927SAndroid Build Coastguard Worker    uint32_t halign = 4;
161*61046927SAndroid Build Coastguard Worker 
162*61046927SAndroid Build Coastguard Worker    if (!(info->usage & ISL_SURF_USAGE_DISABLE_AUX_BIT)) {
163*61046927SAndroid Build Coastguard Worker       /* From the Broadwell PRM, Volume 2d "Command Reference: Structures",
164*61046927SAndroid Build Coastguard Worker        * RENDER_SURFACE_STATE Surface Horizontal Alignment, p326:
165*61046927SAndroid Build Coastguard Worker        *
166*61046927SAndroid Build Coastguard Worker        *    - When Auxiliary Surface Mode is set to AUX_CCS_D or AUX_CCS_E,
167*61046927SAndroid Build Coastguard Worker        *      HALIGN 16 must be used.
168*61046927SAndroid Build Coastguard Worker        *
169*61046927SAndroid Build Coastguard Worker        * This case handles color surfaces that may own an auxiliary MCS, CCS_D,
170*61046927SAndroid Build Coastguard Worker        * or CCS_E. Depth buffers, including those that own an auxiliary HiZ
171*61046927SAndroid Build Coastguard Worker        * surface, are handled above and do not require HALIGN_16.
172*61046927SAndroid Build Coastguard Worker        */
173*61046927SAndroid Build Coastguard Worker       assert(halign <= 16);
174*61046927SAndroid Build Coastguard Worker       halign = 16;
175*61046927SAndroid Build Coastguard Worker    }
176*61046927SAndroid Build Coastguard Worker 
177*61046927SAndroid Build Coastguard Worker    if (ISL_GFX_VER(dev) >= 11 && isl_tiling_is_any_y(tiling) &&
178*61046927SAndroid Build Coastguard Worker        fmtl->bpb == 32 && info->samples == 1) {
179*61046927SAndroid Build Coastguard Worker       /* GEN_BUG_1406667188: Pixel Corruption in subspan combining (8x4
180*61046927SAndroid Build Coastguard Worker        * combining) scenarios if halign=4.
181*61046927SAndroid Build Coastguard Worker        *
182*61046927SAndroid Build Coastguard Worker        * See RENDER_SURFACE_STATE in Ice Lake h/w spec:
183*61046927SAndroid Build Coastguard Worker        *
184*61046927SAndroid Build Coastguard Worker        *    "For surface format = 32 bpp, num_multisamples = 1 , MIpcount > 0
185*61046927SAndroid Build Coastguard Worker        *     and surface walk = TiledY, HALIGN must be programmed to 8"
186*61046927SAndroid Build Coastguard Worker        */
187*61046927SAndroid Build Coastguard Worker       halign = MAX(halign, 8);
188*61046927SAndroid Build Coastguard Worker    }
189*61046927SAndroid Build Coastguard Worker 
190*61046927SAndroid Build Coastguard Worker    *image_align_el = isl_extent3d(halign, valign, 1);
191*61046927SAndroid Build Coastguard Worker }
192