1<?xml version='1.0' encoding='utf-8'?> 2<genxml name="ILK" gen="5"> 3 <import name="gen45.xml" /> 4 <struct name="CLIP_STATE" length="11"> 5 <field name="GRF Register Count" start="1" end="3" type="uint" /> 6 <field name="Kernel Start Pointer" start="6" end="31" type="offset" /> 7 <field name="Software Exception Enable" start="39" end="39" type="bool" /> 8 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" /> 9 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" /> 10 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 11 <value name="IEEE-754" value="0" /> 12 <value name="Alternate" value="1" /> 13 </field> 14 <field name="Thread Priority" start="49" end="49" type="uint"> 15 <value name="Normal Priority" value="0" /> 16 <value name="High Priority" value="1" /> 17 </field> 18 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 19 <field name="Single Program Flow" start="63" end="63" type="bool" /> 20 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" /> 21 <field name="Scratch Space Base Pointer" start="74" end="95" type="address" /> 22 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" /> 23 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" /> 24 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" /> 25 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" /> 26 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" /> 27 <field name="Number of URB Entries" start="139" end="146" type="uint" /> 28 <field name="URB Entry Allocation Size" start="147" end="151" type="uint" /> 29 <field name="Maximum Number of Threads" start="153" end="158" type="uint" /> 30 <field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE"> 31 <value name="NORMAL" value="0" /> 32 <value name="ALL" value="1" /> 33 <value name="CLIP_NON_REJECTED" value="2" /> 34 <value name="REJECT_ALL" value="3" /> 35 <value name="ACCEPT_ALL" value="4" /> 36 </field> 37 <field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint" /> 38 <field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool" /> 39 <field name="Negative W ClipTest Enable" start="185" end="185" type="bool" /> 40 <field name="Guardband ClipTest Enable" start="186" end="186" type="bool" /> 41 <field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool" /> 42 <field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool" /> 43 <field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS"> 44 <value name="NDCSPACE" value="0" /> 45 <value name="SCREENSPACE" value="1" /> 46 </field> 47 <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE"> 48 <value name="OGL" value="0" /> 49 <value name="D3D" value="1" /> 50 </field> 51 <field name="Clipper Viewport State Pointer" start="197" end="223" type="address" /> 52 <field name="Screen Space Viewport X Min" start="224" end="255" type="float" /> 53 <field name="Screen Space Viewport X Max" start="256" end="287" type="float" /> 54 <field name="Screen Space Viewport Y Min" start="288" end="319" type="float" /> 55 <field name="Screen Space Viewport Y Max" start="320" end="351" type="float" /> 56 </struct> 57 <struct name="GS_STATE" length="7"> 58 <field name="GRF Register Count" start="1" end="3" type="uint" /> 59 <field name="Kernel Start Pointer" start="6" end="31" type="offset" /> 60 <field name="Software Exception Enable" start="39" end="39" type="bool" /> 61 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" /> 62 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" /> 63 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 64 <value name="IEEE-754" value="0" /> 65 <value name="Alternate" value="1" /> 66 </field> 67 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 68 <field name="Single Program Flow" start="63" end="63" type="bool" /> 69 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" /> 70 <field name="Scratch Space Base Pointer" start="74" end="95" type="address" /> 71 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" /> 72 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" /> 73 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" /> 74 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" /> 75 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" /> 76 <field name="Rendering Enabled" start="136" end="136" type="bool" /> 77 <field name="SO Statistics Enable" start="137" end="137" type="bool" /> 78 <field name="GS Statistics Enable" start="138" end="138" type="bool" /> 79 <field name="Number of URB Entries" start="139" end="146" type="uint" /> 80 <field name="URB Entry Allocation Size" start="147" end="151" type="uint" /> 81 <field name="Maximum Number of Threads" start="153" end="158" type="uint" /> 82 <field name="Sampler Count" start="160" end="162" type="uint" /> 83 <field name="Sampler State Pointer" start="165" end="191" type="address" /> 84 <field name="Maximum VPIndex" start="192" end="195" type="uint" /> 85 <field name="Reorder Enable" start="222" end="222" type="bool" /> 86 </struct> 87 <struct name="MEMORY_OBJECT_CONTROL_STATE" length="1"> 88 <field name="Cacheability Control" start="0" end="1" type="uint" /> 89 <field name="Graphics Data Type (GFDT)" start="2" end="2" type="uint" /> 90 <field name="Encrypted Data" start="3" end="3" type="bool" /> 91 </struct> 92 <struct name="RENDER_SURFACE_STATE" length="6"> 93 <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool" /> 94 <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool" /> 95 <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool" /> 96 <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool" /> 97 <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool" /> 98 <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool" /> 99 <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint"> 100 <value name="NORMAL_MODE" value="0" /> 101 </field> 102 <field name="Render Cache Read Write Mode" start="8" end="8" type="uint"> 103 <value name="WRITE_ONLY" value="0" /> 104 <value name="READ_WRITE" value="1" /> 105 </field> 106 <field name="Cube Map Corner Mode" start="9" end="9" type="uint"> 107 <value name="CUBE_REPLICATE" value="0" /> 108 <value name="CUBE_AVERAGE" value="1" /> 109 </field> 110 <field name="MIP Map Layout Mode" start="10" end="10" type="uint"> 111 <value name="MIPLAYOUT_BELOW" value="0" /> 112 <value name="MIPLAYOUT_RIGHT" value="1" /> 113 </field> 114 <field name="Vertical Line Stride Offset" start="11" end="11" type="uint" /> 115 <field name="Vertical Line Stride" start="12" end="12" type="uint" /> 116 <field name="Color Blend Enable" start="13" end="13" type="bool" /> 117 <field name="Color Buffer Component Write Disables" start="14" end="17" type="uint"> 118 <value name="WRITEDISABLE_ALPHA" value="8" /> 119 <value name="WRITEDISABLE_RED" value="4" /> 120 <value name="WRITEDISABLE_GREEN" value="2" /> 121 <value name="WRITEDISABLE_BLUE" value="1" /> 122 </field> 123 <field name="Surface Format" start="18" end="26" type="uint" /> 124 <field name="Data Return Format" start="27" end="27" type="uint"> 125 <value name="DATA_RETURN_FLOAT32" value="0" /> 126 <value name="DATA_RETURN_S1.14" value="1" /> 127 </field> 128 <field name="Surface Type" start="29" end="31" type="uint"> 129 <value name="SURFTYPE_1D" value="0" /> 130 <value name="SURFTYPE_2D" value="1" /> 131 <value name="SURFTYPE_3D" value="2" /> 132 <value name="SURFTYPE_CUBE" value="3" /> 133 <value name="SURFTYPE_BUFFER" value="4" /> 134 <value name="SURFTYPE_NULL" value="7" /> 135 </field> 136 <field name="Surface Base Address" start="32" end="63" type="address" /> 137 <field name="Render Target Rotation" start="64" end="65" type="uint"> 138 <value name="RTROTATE_0DEG" value="0" /> 139 <value name="RTROTATE_90DEG" value="1" /> 140 <value name="RTROTATE_270DEG" value="3" /> 141 </field> 142 <field name="MIP Count / LOD" start="66" end="69" type="uint" /> 143 <field name="Width" start="70" end="82" type="uint" /> 144 <field name="Height" start="83" end="95" type="uint" /> 145 <field name="Tile Walk" start="96" end="96" type="uint"> 146 <value name="TILEWALK_XMAJOR" value="0" /> 147 <value name="TILEWALK_YMAJOR" value="1" /> 148 </field> 149 <field name="Tiled Surface" start="97" end="97" type="uint" /> 150 <field name="Surface Pitch" start="99" end="115" type="uint" /> 151 <field name="Depth" start="117" end="127" type="uint" /> 152 <field name="Render Target View Extent" start="136" end="144" type="uint" /> 153 <field name="Minimum Array Element" start="145" end="155" type="uint" /> 154 <field name="Surface Min LOD" start="156" end="159" type="uint" /> 155 <field name="Y Offset" start="180" end="183" type="uint" /> 156 <field name="X Offset" start="185" end="191" type="uint" /> 157 </struct> 158 <struct name="SAMPLER_BORDER_COLOR_STATE" length="12"> 159 <field name="Border Color Unorm Red" start="0" end="7" type="uint" /> 160 <field name="Border Color Unorm Green" start="8" end="15" type="uint" /> 161 <field name="Border Color Unorm Blue" start="16" end="23" type="uint" /> 162 <field name="Border Color Unorm Alpha" start="24" end="31" type="uint" /> 163 <field name="Border Color Float Red" start="32" end="63" type="float" /> 164 <field name="Border Color Float Green" start="64" end="95" type="float" /> 165 <field name="Border Color Float Blue" start="96" end="127" type="float" /> 166 <field name="Border Color Float Alpha" start="128" end="159" type="float" /> 167 <field name="Border Color Float16 Red" start="160" end="175" type="uint" /> 168 <field name="Border Color Float16 Green" start="176" end="191" type="uint" /> 169 <field name="Border Color Float16 Blue" start="192" end="207" type="uint" /> 170 <field name="Border Color Float16 Alpha" start="208" end="223" type="uint" /> 171 <field name="Border Color Unorm16 Red" start="224" end="239" type="uint" /> 172 <field name="Border Color Unorm16 Green" start="240" end="255" type="uint" /> 173 <field name="Border Color Unorm16 Blue" start="256" end="271" type="uint" /> 174 <field name="Border Color Unorm16 Alpha" start="272" end="287" type="uint" /> 175 <field name="Border Color Snorm16 Red" start="288" end="303" type="int" /> 176 <field name="Border Color Snorm16 Green" start="304" end="319" type="int" /> 177 <field name="Border Color Snorm16 Blue" start="320" end="335" type="int" /> 178 <field name="Border Color Snorm16 Alpha" start="336" end="351" type="int" /> 179 <field name="Border Color Snorm8 Red" start="352" end="359" type="int" /> 180 <field name="Border Color Snorm8 Green" start="360" end="367" type="int" /> 181 <field name="Border Color Snorm8 Blue" start="368" end="375" type="int" /> 182 <field name="Border Color Snorm8 Alpha" start="376" end="383" type="int" /> 183 </struct> 184 <struct name="SF_STATE" length="8"> 185 <field name="GRF Register Count" start="1" end="3" type="uint" /> 186 <field name="Kernel Start Pointer" start="6" end="31" type="offset" /> 187 <field name="Software Exception Enable" start="39" end="39" type="bool" /> 188 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" /> 189 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" /> 190 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 191 <value name="IEEE-754" value="0" /> 192 <value name="Alternate" value="1" /> 193 </field> 194 <field name="Thread Priority" start="49" end="49" type="uint"> 195 <value name="Normal Priority" value="0" /> 196 <value name="High Priority" value="1" /> 197 </field> 198 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 199 <field name="Single Program Flow" start="63" end="63" type="bool" /> 200 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" /> 201 <field name="Scratch Space Base Pointer" start="74" end="95" type="address" /> 202 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" /> 203 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" /> 204 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" /> 205 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" /> 206 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" /> 207 <field name="Number of URB Entries" start="139" end="146" type="uint" /> 208 <field name="URB Entry Allocation Size" start="147" end="151" type="uint" /> 209 <field name="Maximum Number of Threads" start="153" end="158" type="uint" /> 210 <field name="Front Winding" start="160" end="160" type="uint"> 211 <value name="FRONTWINDING_CW" value="0" /> 212 <value name="FRONTWINDING_CCW" value="1" /> 213 </field> 214 <field name="Viewport Transform Enable" start="161" end="161" type="bool" /> 215 <field name="Setup Viewport State Offset" start="165" end="191" type="address" /> 216 <field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4" /> 217 <field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4" /> 218 <field name="Scissor Rectangle Enable" start="209" end="209" type="bool" /> 219 <field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool" /> 220 <field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool" /> 221 <field name="Point Rasterization Rule" start="212" end="213" type="uint"> 222 <value name="RASTRULE_UPPER_LEFT" value="0" /> 223 <value name="RASTRULE_UPPER_RIGHT" value="1" /> 224 </field> 225 <field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint"> 226 <value name="0.5 pixels" value="0" /> 227 <value name="1.0 pixels" value="1" /> 228 <value name="2.0 pixels" value="2" /> 229 <value name="4.0 pixels" value="3" /> 230 </field> 231 <field name="Line Width" start="216" end="219" type="u3.1" /> 232 <field name="Fast Scissor Clip Disable" start="220" end="220" type="bool" /> 233 <field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE"> 234 <value name="BOTH" value="0" /> 235 <value name="NONE" value="1" /> 236 <value name="FRONT" value="2" /> 237 <value name="BACK" value="3" /> 238 </field> 239 <field name="Antialiasing Enable" start="223" end="223" type="bool" /> 240 <field name="Point Width" start="224" end="234" type="u8.3" /> 241 <field name="Point Width Source" start="235" end="235" type="uint"> 242 <value name="Vertex" value="0" /> 243 <value name="State" value="1" /> 244 </field> 245 <field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint"> 246 <value name="8 Sub-Pixel Precision Bits" value="0" /> 247 <value name="4 Sub-Pixel Precision Bits" value="1" /> 248 </field> 249 <field name="Sprite Point Enable" start="237" end="237" type="bool" /> 250 <field name="AA Line Distance Mode" start="238" end="238" type="uint" prefix="AALINEDISTANCE"> 251 <value name="MANHATTAN" value="0" /> 252 <value name="TRUE" value="1" /> 253 </field> 254 <field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint"> 255 <value name="Vertex 0" value="0" /> 256 <value name="Vertex 1" value="1" /> 257 <value name="Vertex 2" value="2" /> 258 </field> 259 <field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint"> 260 <value name="Vertex 0" value="0" /> 261 <value name="Vertex 1" value="1" /> 262 </field> 263 <field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint"> 264 <value name="Vertex 0" value="0" /> 265 <value name="Vertex 1" value="1" /> 266 <value name="Vertex 2" value="2" /> 267 </field> 268 <field name="Last Pixel Enable" start="255" end="255" type="bool" /> 269 </struct> 270 <struct name="VERTEX_BUFFER_STATE" length="4"> 271 <field name="Buffer Pitch" start="0" end="11" type="uint" /> 272 <field name="Null Vertex Buffer" start="13" end="13" type="bool" /> 273 <field name="Buffer Access Type" start="26" end="26" type="uint"> 274 <value name="VERTEXDATA" value="0" /> 275 <value name="INSTANCEDATA" value="1" /> 276 </field> 277 <field name="Vertex Buffer Index" start="27" end="31" type="uint" /> 278 <field name="Buffer Starting Address" start="32" end="63" type="address" /> 279 <field name="End Address" start="64" end="95" type="address" /> 280 <field name="Instance Data Step Rate" start="96" end="127" type="uint" /> 281 </struct> 282 <struct name="VS_STATE" length="7"> 283 <field name="GRF Register Count" start="1" end="3" type="uint" /> 284 <field name="Kernel Start Pointer" start="6" end="31" type="offset" /> 285 <field name="Software Exception Enable" start="39" end="39" type="bool" /> 286 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" /> 287 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" /> 288 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 289 <value name="IEEE-754" value="0" /> 290 <value name="Alternate" value="1" /> 291 </field> 292 <field name="Thread Priority" start="49" end="49" type="uint"> 293 <value name="Normal Priority" value="0" /> 294 <value name="High Priority" value="1" /> 295 </field> 296 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 297 <field name="Single Program Flow" start="63" end="63" type="bool" /> 298 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" /> 299 <field name="Scratch Space Base Pointer" start="74" end="95" type="address" /> 300 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" /> 301 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" /> 302 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" /> 303 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" /> 304 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" /> 305 <field name="Statistics Enable" start="138" end="138" type="bool" /> 306 <field name="Number of URB Entries" start="139" end="146" type="uint" /> 307 <field name="URB Entry Allocation Size" start="147" end="151" type="uint" /> 308 <field name="Maximum Number of Threads" start="153" end="158" type="uint" /> 309 <field name="Sampler Count" start="160" end="162" type="uint" /> 310 <field name="Sampler State Pointer" start="165" end="191" type="address" /> 311 <field name="Enable" start="192" end="192" type="bool" /> 312 <field name="Vertex Cache Disable" start="193" end="193" type="bool" /> 313 </struct> 314 <struct name="WM_STATE" length="11"> 315 <field name="GRF Register Count 0" start="1" end="3" type="uint" /> 316 <field name="Kernel Start Pointer 0" start="6" end="31" type="offset" /> 317 <field name="Software Exception Enable" start="33" end="33" type="bool" /> 318 <field name="Mask Stack Exception Enable" start="34" end="34" type="bool" /> 319 <field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool" /> 320 <field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint" /> 321 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 322 <value name="IEEE-754" value="0" /> 323 <value name="Alternate" value="1" /> 324 </field> 325 <field name="Thread Priority" start="49" end="49" type="uint"> 326 <value name="High" value="1" /> 327 </field> 328 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 329 <field name="Single Program Flow" start="63" end="63" type="bool" /> 330 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" /> 331 <field name="Scratch Space Base Pointer" start="74" end="95" type="address" /> 332 <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint" /> 333 <field name="Setup URB Entry Read Offset" start="100" end="105" type="uint" /> 334 <field name="Setup URB Entry Read Length" start="107" end="112" type="uint" /> 335 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" /> 336 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" /> 337 <field name="Statistics Enable" start="128" end="128" type="bool" /> 338 <field name="Sampler Count" start="130" end="132" type="uint" /> 339 <field name="Sampler State Pointer" start="133" end="159" type="address" /> 340 <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool" /> 341 <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool" /> 342 <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool" /> 343 <field name="Contiguous 32 Pixel Dispatch Enable" start="163" end="163" type="bool" /> 344 <field name="Contiguous 64 Pixel Dispatch Enable" start="164" end="164" type="bool" /> 345 <field name="Fast Span Coverage Enable" start="166" end="166" type="bool" /> 346 <field name="Depth Buffer Clear" start="167" end="167" type="bool" /> 347 <field name="Depth Buffer Resolve Enable" start="168" end="168" type="bool" /> 348 <field name="Hierarchical Depth Buffer Resolve Enable" start="169" end="169" type="bool" /> 349 <field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool" /> 350 <field name="Line Stipple Enable" start="171" end="171" type="bool" /> 351 <field name="Global Depth Offset Enable" start="172" end="172" type="bool" /> 352 <field name="Polygon Stipple Enable" start="173" end="173" type="bool" /> 353 <field name="Line Antialiasing Region Width" start="174" end="175" type="uint"> 354 <value name="0.5 pixels" value="0" /> 355 <value name="1.0 pixels" value="1" /> 356 <value name="2.0 pixels" value="2" /> 357 <value name="4.0 pixels" value="3" /> 358 </field> 359 <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint"> 360 <value name="0.5 pixels" value="0" /> 361 <value name="1.0 pixels" value="1" /> 362 <value name="2.0 pixels" value="2" /> 363 <value name="4.0 pixels" value="3" /> 364 </field> 365 <field name="Early Depth Test Enable" start="178" end="178" type="bool" /> 366 <field name="Thread Dispatch Enable" start="179" end="179" type="bool" /> 367 <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool" /> 368 <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool" /> 369 <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool" /> 370 <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool" /> 371 <field name="Maximum Number of Threads" start="185" end="191" type="uint" /> 372 <field name="Global Depth Offset Constant" start="192" end="223" type="float" /> 373 <field name="Global Depth Offset Scale" start="224" end="255" type="float" /> 374 <field name="GRF Register Count 1" start="257" end="259" type="uint" /> 375 <field name="Kernel Start Pointer 1" start="262" end="287" type="offset" /> 376 <field name="GRF Register Count 2" start="289" end="291" type="uint" /> 377 <field name="Kernel Start Pointer 2" start="294" end="319" type="offset" /> 378 <field name="GRF Register Count 3" start="321" end="323" type="uint" /> 379 <field name="Kernel Start Pointer 3" start="326" end="351" type="offset" /> 380 </struct> 381 <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="2" engine="render"> 382 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 383 <field name="Depth Clear Value Valid" start="15" end="15" type="bool" /> 384 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16" /> 385 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 386 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 387 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 388 <field name="Depth Clear Value" start="32" end="63" type="uint" /> 389 </instruction> 390 <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6" engine="render"> 391 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 392 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5" /> 393 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 394 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 395 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 396 <field name="Surface Pitch" start="32" end="48" type="uint" /> 397 <field name="Surface Format" start="50" end="52" type="uint"> 398 <value name="D32_FLOAT_S8X24_UINT" value="0" /> 399 <value name="D32_FLOAT" value="1" /> 400 <value name="D24_UNORM_S8_UINT" value="2" /> 401 <value name="D24_UNORM_X8_UINT" value="3" /> 402 <value name="D16_UNORM" value="5" /> 403 </field> 404 <field name="Separate Stencil Buffer Enable" start="53" end="53" type="bool" /> 405 <field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool" /> 406 <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint"> 407 <value name="NORMAL" value="0" /> 408 <value name="STR1" value="1" /> 409 <value name="STR2" value="3" /> 410 </field> 411 <field name="Tile Walk" start="58" end="58" type="uint"> 412 <value name="TILEWALK_YMAJOR" value="1" /> 413 </field> 414 <field name="Tiled Surface" start="59" end="59" type="bool" /> 415 <field name="Surface Type" start="61" end="63" type="uint"> 416 <value name="SURFTYPE_1D" value="0" /> 417 <value name="SURFTYPE_2D" value="1" /> 418 <value name="SURFTYPE_3D" value="2" /> 419 <value name="SURFTYPE_CUBE" value="3" /> 420 <value name="SURFTYPE_NULL" value="7" /> 421 </field> 422 <field name="Surface Base Address" start="64" end="95" type="address" /> 423 <field name="MIP Map Layout Mode" start="97" end="97" type="uint"> 424 <value name="MIPLAYOUT_BELOW" value="0" /> 425 <value name="MIPLAYOUT_RIGHT" value="1" /> 426 </field> 427 <field name="LOD" start="98" end="101" type="uint" /> 428 <field name="Width" start="102" end="114" type="uint" /> 429 <field name="Height" start="115" end="127" type="uint" /> 430 <field name="Render Target View Extent" start="129" end="137" type="uint" /> 431 <field name="Minimum Array Element" start="138" end="148" type="uint" /> 432 <field name="Depth" start="149" end="159" type="uint" /> 433 <field name="Depth Coordinate Offset X" start="160" end="175" type="int" /> 434 <field name="Depth Coordinate Offset Y" start="176" end="191" type="int" /> 435 </instruction> 436 <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3" engine="render"> 437 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 438 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="15" /> 439 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 440 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 441 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 442 <field name="Surface Pitch" start="32" end="48" type="uint" /> 443 <field name="Surface Base Address" start="64" end="95" type="address" /> 444 </instruction> 445 <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render"> 446 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 447 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8" /> 448 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 449 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 450 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 451 <field name="Line Stipple Pattern" start="32" end="47" type="uint" /> 452 <field name="Current Stipple Index" start="48" end="51" type="uint" /> 453 <field name="Current Repeat Counter" start="53" end="61" type="uint" /> 454 <field name="Modify Enable" start="63" end="63" type="bool" /> 455 <field name="Line Stipple Repeat Count" start="64" end="72" type="uint" /> 456 <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13" /> 457 </instruction> 458 <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3" engine="render"> 459 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 460 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="14" /> 461 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 462 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 463 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 464 <field name="Surface Pitch" start="32" end="48" type="uint" /> 465 <field name="Surface Base Address" start="64" end="95" type="address" /> 466 </instruction> 467 <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render"> 468 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 469 <field name="Valid" start="8" end="8" type="bool" /> 470 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2" /> 471 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 472 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 473 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 474 <field name="Buffer Length" start="32" end="37" type="uint" /> 475 <field name="Buffer Starting Address" start="38" end="63" type="address" /> 476 </instruction> 477 <instruction name="MI_FLUSH" bias="1" length="1" engine="render"> 478 <field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint"> 479 <value name="Don't Invalidate" value="0" /> 480 <value name="Invalidate" value="1" /> 481 </field> 482 <field name="Render Cache Flush Inhibit" start="2" end="2" type="uint"> 483 <value name="Flush" value="0" /> 484 <value name="Don't Flush" value="1" /> 485 </field> 486 <field name="Global Snapshot Count Reset" start="3" end="3" type="uint"> 487 <value name="Don't Reset" value="0" /> 488 <value name="Reset" value="1" /> 489 </field> 490 <field name="Generic Media State Clear" start="4" end="4" type="bool" /> 491 <field name="Indirect State Pointers Disable" start="5" end="5" type="bool" /> 492 <field name="Protected Memory Enable" start="6" end="6" type="bool" /> 493 <field name="MI Command Opcode" start="23" end="28" type="uint" default="4" /> 494 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 495 </instruction> 496 <instruction name="MI_STORE_DATA_IMM" bias="2" length="5"> 497 <field name="DWord Length" start="0" end="5" type="uint" default="2" /> 498 <field name="Memory Address Type" start="22" end="22" type="bool" /> 499 <field name="MI Command Opcode" start="23" end="28" type="uint" default="32" /> 500 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 501 <field name="Physical Start Address Extension" start="32" end="35" type="address" /> 502 <field name="Address" start="66" end="95" type="address" /> 503 <field name="Immediate Data" start="96" end="159" type="uint" /> 504 </instruction> 505 <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3"> 506 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 507 <field name="Use Global GTT" start="22" end="22" type="bool" /> 508 <field name="MI Command Opcode" start="23" end="28" type="uint" default="36" /> 509 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 510 <field name="Register Address" start="34" end="57" type="offset" /> 511 <field name="Memory Address" start="66" end="95" type="address" /> 512 </instruction> 513 <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render"> 514 <field name="Pipeline Selection" start="0" end="1" type="uint"> 515 <value name="3D" value="0" /> 516 <value name="Media" value="1" /> 517 <value name="GPGPU" value="2" /> 518 </field> 519 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4" /> 520 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 521 <field name="Command SubType" start="27" end="28" type="uint" default="1" /> 522 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 523 </instruction> 524 <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render"> 525 <field name="DWord Length" start="0" end="7" type="uint" default="2" /> 526 <field name="Notify Enable" start="8" end="8" type="bool" /> 527 <field name="Indirect State Pointers Disable" start="9" end="9" type="bool" /> 528 <field name="Texture Cache Flush Enable" start="10" end="10" type="bool" /> 529 <field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool" /> 530 <field name="Write Cache Flush" start="12" end="12" type="bool" /> 531 <field name="Depth Stall Enable" start="13" end="13" type="bool" /> 532 <field name="Post Sync Operation" start="14" end="15" type="uint"> 533 <value name="No Write" value="0" /> 534 <value name="Write Immediate Data" value="1" /> 535 <value name="Write PS Depth Count" value="2" /> 536 <value name="Write Timestamp" value="3" /> 537 </field> 538 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 539 <field name="3D Command Opcode" start="24" end="26" type="uint" default="2" /> 540 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 541 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 542 <field name="Depth Cache Flush Inhibit" start="32" end="32" type="uint"> 543 <value name="Flushed" value="0" /> 544 <value name="Not Flushed" value="1" /> 545 </field> 546 <field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool" /> 547 <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT"> 548 <value name="PGTT" value="0" /> 549 <value name="GGTT" value="1" /> 550 </field> 551 <field name="Address" start="35" end="63" type="address" /> 552 <field name="Immediate Data" start="64" end="127" type="uint" /> 553 </instruction> 554 <instruction name="STATE_BASE_ADDRESS" bias="2" length="8" engine="render"> 555 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 556 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" /> 557 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 558 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 559 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 560 <field name="General State Base Address Modify Enable" start="32" end="32" type="bool" /> 561 <field name="General State Base Address" start="44" end="63" type="address" /> 562 <field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool" /> 563 <field name="Surface State Base Address" start="76" end="95" type="address" /> 564 <field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool" /> 565 <field name="Indirect Object Base Address" start="108" end="127" type="address" /> 566 <field name="Instruction Base Address Modify Enable" start="128" end="128" type="bool" /> 567 <field name="Instruction Base Address" start="140" end="159" type="address" /> 568 <field name="General State Access Upper Bound Modify Enable" start="160" end="160" type="bool" /> 569 <field name="General State Access Upper Bound" start="172" end="191" type="address" /> 570 <field name="Indirect Object Access Upper Bound Modify Enable" start="192" end="192" type="bool" /> 571 <field name="Indirect Object Access Upper Bound" start="204" end="223" type="address" /> 572 <field name="Instruction Access Upper Bound Modify Enable" start="224" end="224" type="bool" /> 573 <field name="Instruction Access Upper Bound" start="236" end="255" type="address" /> 574 </instruction> 575 <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="render"> 576 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 577 <field name="Tiling Enable" start="11" end="11" type="bool" /> 578 <field name="32bpp Byte Mask" start="20" end="21" type="uint" /> 579 <field name="2D Command Opcode" start="22" end="28" type="uint" default="80" /> 580 <field name="Command Type" start="29" end="31" type="uint" default="2" /> 581 <field name="Destination Pitch" start="32" end="47" type="int" /> 582 <field name="Raster Operation" start="48" end="55" type="uint" /> 583 <field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH"> 584 <value name="8 bit" value="0" /> 585 <value name="565" value="1" /> 586 <value name="1555" value="2" /> 587 <value name="32 bit" value="3" /> 588 </field> 589 <field name="Clipping Enabled" start="62" end="62" type="bool" /> 590 <field name="Destination X1 Coordinate" start="64" end="79" type="int" /> 591 <field name="Destination Y1 Coordinate" start="80" end="95" type="int" /> 592 <field name="Destination X2 Coordinate" start="96" end="111" type="int" /> 593 <field name="Destination Y2 Coordinate" start="112" end="127" type="int" /> 594 <field name="Destination Base Address" start="128" end="159" type="address" /> 595 <field name="Solid Pattern Color" start="160" end="191" type="int" /> 596 </instruction> 597 <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="blitter"> 598 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 599 <field name="Tiling Enable" start="11" end="11" type="bool" /> 600 <field name="32bpp Byte Mask" start="20" end="21" type="uint" /> 601 <field name="2D Command Opcode" start="22" end="28" type="uint" default="1" /> 602 <field name="Command Type" start="29" end="31" type="uint" default="2" /> 603 <field name="Destination Pitch" start="32" end="47" type="int" /> 604 <field name="Raster Operation" start="48" end="55" type="uint" /> 605 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH"> 606 <value name="8 bit" value="0" /> 607 <value name="565" value="1" /> 608 <value name="1555" value="2" /> 609 <value name="32 bit" value="3" /> 610 </field> 611 <field name="Mono Source Transparency Mode" start="60" end="60" type="bool" /> 612 <field name="Clipping Enabled" start="62" end="62" type="bool" /> 613 <field name="ClipRect X1 Coordinate" start="64" end="79" type="int" /> 614 <field name="ClipRect Y1 Coordinate" start="80" end="95" type="int" /> 615 <field name="ClipRect X2 Coordinate" start="96" end="111" type="int" /> 616 <field name="ClipRect Y2 Coordinate" start="112" end="127" type="int" /> 617 <field name="Destination Base Address" start="128" end="159" type="address" /> 618 <field name="Background Color" start="160" end="191" type="uint" /> 619 <field name="Foreground Color" start="192" end="223" type="uint" /> 620 <field name="Pattern Base Address" start="224" end="255" type="uint" /> 621 </instruction> 622 <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="render"> 623 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 624 <field name="Destination Tiling Enable" start="11" end="11" type="bool" /> 625 <field name="Source Tiling Enable" start="15" end="15" type="bool" /> 626 <field name="32bpp Byte Mask" start="20" end="21" type="uint" /> 627 <field name="2D Command Opcode" start="22" end="28" type="uint" default="83" /> 628 <field name="Command Type" start="29" end="31" type="uint" default="2" /> 629 <field name="Destination Pitch" start="32" end="47" type="int" /> 630 <field name="Raster Operation" start="48" end="55" type="uint" /> 631 <field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH"> 632 <value name="8 bit" value="0" /> 633 <value name="565" value="1" /> 634 <value name="1555" value="2" /> 635 <value name="32 bit" value="3" /> 636 </field> 637 <field name="Clipping Enabled" start="62" end="62" type="bool" /> 638 <field name="Destination X1 Coordinate" start="64" end="79" type="int" /> 639 <field name="Destination Y1 Coordinate" start="80" end="95" type="int" /> 640 <field name="Destination X2 Coordinate" start="96" end="111" type="int" /> 641 <field name="Destination Y2 Coordinate" start="112" end="127" type="int" /> 642 <field name="Destination Base Address" start="128" end="159" type="address" /> 643 <field name="Source X1 Coordinate" start="160" end="175" type="int" /> 644 <field name="Source Y1 Coordinate" start="176" end="191" type="int" /> 645 <field name="Source Pitch" start="192" end="207" type="int" /> 646 <field name="Source Base Address" start="224" end="255" type="address" /> 647 </instruction> 648</genxml> 649