xref: /aosp_15_r20/external/mesa3d/src/intel/genxml/gen4.xml (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1<?xml version='1.0' encoding='utf-8'?>
2<genxml name="BRW" gen="4">
3  <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR">
4    <value name="ONE" value="1" />
5    <value name="SRC_COLOR" value="2" />
6    <value name="SRC_ALPHA" value="3" />
7    <value name="DST_ALPHA" value="4" />
8    <value name="DST_COLOR" value="5" />
9    <value name="SRC_ALPHA_SATURATE" value="6" />
10    <value name="CONST_COLOR" value="7" />
11    <value name="CONST_ALPHA" value="8" />
12    <value name="SRC1_COLOR" value="9" />
13    <value name="SRC1_ALPHA" value="10" />
14    <value name="ZERO" value="17" />
15    <value name="INV_SRC_COLOR" value="18" />
16    <value name="INV_SRC_ALPHA" value="19" />
17    <value name="INV_DST_ALPHA" value="20" />
18    <value name="INV_DST_COLOR" value="21" />
19    <value name="INV_CONST_COLOR" value="23" />
20    <value name="INV_CONST_ALPHA" value="24" />
21    <value name="INV_SRC1_COLOR" value="25" />
22    <value name="INV_SRC1_ALPHA" value="26" />
23  </enum>
24  <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION">
25    <value name="ADD" value="0" />
26    <value name="SUBTRACT" value="1" />
27    <value name="REVERSE_SUBTRACT" value="2" />
28    <value name="MIN" value="3" />
29    <value name="MAX" value="4" />
30  </enum>
31  <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION">
32    <value name="ALWAYS" value="0" />
33    <value name="NEVER" value="1" />
34    <value name="LESS" value="2" />
35    <value name="EQUAL" value="3" />
36    <value name="LEQUAL" value="4" />
37    <value name="GREATER" value="5" />
38    <value name="NOTEQUAL" value="6" />
39    <value name="GEQUAL" value="7" />
40  </enum>
41  <enum name="3D_Logic_Op_Function" prefix="LOGICOP">
42    <value name="CLEAR" value="0" />
43    <value name="NOR" value="1" />
44    <value name="AND_INVERTED" value="2" />
45    <value name="COPY_INVERTED" value="3" />
46    <value name="AND_REVERSE" value="4" />
47    <value name="INVERT" value="5" />
48    <value name="XOR" value="6" />
49    <value name="NAND" value="7" />
50    <value name="AND" value="8" />
51    <value name="EQUIV" value="9" />
52    <value name="NOOP" value="10" />
53    <value name="OR_INVERTED" value="11" />
54    <value name="COPY" value="12" />
55    <value name="OR_REVERSE" value="13" />
56    <value name="OR" value="14" />
57    <value name="SET" value="15" />
58  </enum>
59  <enum name="3D_Prim_Topo_Type" prefix="3DPRIM">
60    <value name="POINTLIST" value="1" />
61    <value name="LINELIST" value="2" />
62    <value name="LINESTRIP" value="3" />
63    <value name="TRILIST" value="4" />
64    <value name="TRISTRIP" value="5" />
65    <value name="TRIFAN" value="6" />
66    <value name="QUADLIST" value="7" />
67    <value name="QUADSTRIP" value="8" />
68    <value name="LINELIST_ADJ" value="9" />
69    <value name="LINESTRIP_ADJ" value="10" />
70    <value name="TRILIST_ADJ" value="11" />
71    <value name="TRISTRIP_ADJ" value="12" />
72    <value name="TRISTRIP_REVERSE" value="13" />
73    <value name="POLYGON" value="14" />
74    <value name="RECTLIST" value="15" />
75    <value name="LINELOOP" value="16" />
76    <value name="POINTLIST _BF" value="17" />
77    <value name="LINESTRIP_CONT" value="18" />
78    <value name="LINESTRIP_BF" value="19" />
79    <value name="LINESTRIP_CONT_BF" value="20" />
80    <value name="TRIFAN_NOSTIPPLE" value="22" />
81  </enum>
82  <enum name="3D_Stencil_Operation" prefix="STENCILOP">
83    <value name="KEEP" value="0" />
84    <value name="ZERO" value="1" />
85    <value name="REPLACE" value="2" />
86    <value name="INCRSAT" value="3" />
87    <value name="DECRSAT" value="4" />
88    <value name="INCR" value="5" />
89    <value name="DECR" value="6" />
90    <value name="INVERT" value="7" />
91  </enum>
92  <enum name="3D_Vertex_Component_Control" prefix="VFCOMP">
93    <value name="NOSTORE" value="0" />
94    <value name="STORE_SRC" value="1" />
95    <value name="STORE_0" value="2" />
96    <value name="STORE_1_FP" value="3" />
97    <value name="STORE_1_INT" value="4" />
98    <value name="STORE_VID" value="5" />
99    <value name="STORE_IID" value="6" />
100    <value name="STORE_PID" value="7" />
101  </enum>
102  <enum name="Texture Coordinate Mode" prefix="TCM">
103    <value name="WRAP" value="0" />
104    <value name="MIRROR" value="1" />
105    <value name="CLAMP" value="2" />
106    <value name="CUBE" value="3" />
107    <value name="CLAMP_BORDER" value="4" />
108    <value name="MIRROR_ONCE" value="5" />
109  </enum>
110  <struct name="CC_VIEWPORT" length="2">
111    <field name="Minimum Depth" start="0" end="31" type="float" />
112    <field name="Maximum Depth" start="32" end="63" type="float" />
113  </struct>
114  <struct name="CLIP_STATE" length="11">
115    <field name="GRF Register Count" start="1" end="3" type="uint" />
116    <field name="Kernel Start Pointer" start="6" end="31" type="address" />
117    <field name="Software Exception Enable" start="39" end="39" type="bool" />
118    <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" />
119    <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" />
120    <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
121      <value name="IEEE-754" value="0" />
122      <value name="Alternate" value="1" />
123    </field>
124    <field name="Thread Priority" start="49" end="49" type="uint">
125      <value name="Normal Priority" value="0" />
126      <value name="High Priority" value="1" />
127    </field>
128    <field name="Binding Table Entry Count" start="50" end="57" type="uint" />
129    <field name="Single Program Flow" start="63" end="63" type="bool" />
130    <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" />
131    <field name="Scratch Space Base Pointer" start="74" end="95" type="address" />
132    <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" />
133    <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" />
134    <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" />
135    <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" />
136    <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" />
137    <field name="Clipper Statistics Enable" start="138" end="138" type="bool" />
138    <field name="GS Output Object Statistics Enable" start="138" end="138" type="bool" />
139    <field name="Number of URB Entries" start="139" end="146" type="uint" />
140    <field name="URB Entry Allocation Size" start="147" end="151" type="uint" />
141    <field name="Maximum Number of Threads" start="153" end="158" type="uint" />
142    <field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE">
143      <value name="NORMAL" value="0" />
144      <value name="ALL" value="1" />
145      <value name="CLIP_NON_REJECTED" value="2" />
146      <value name="REJECT_ALL" value="3" />
147      <value name="ACCEPT_ALL" value="4" />
148    </field>
149    <field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint" />
150    <field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool" />
151    <field name="Guardband ClipTest Enable" start="186" end="186" type="bool" />
152    <field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool" />
153    <field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool" />
154    <field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS">
155      <value name="NDCSPACE" value="0" />
156      <value name="SCREENSPACE" value="1" />
157    </field>
158    <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE">
159      <value name="OGL" value="0" />
160      <value name="D3D" value="1" />
161    </field>
162    <field name="Clipper Viewport State Pointer" start="197" end="223" type="address" />
163    <field name="Screen Space Viewport X Min" start="224" end="255" type="float" />
164    <field name="Screen Space Viewport X Max" start="256" end="287" type="float" />
165    <field name="Screen Space Viewport Y Min" start="288" end="319" type="float" />
166    <field name="Screen Space Viewport Y Max" start="320" end="351" type="float" />
167  </struct>
168  <struct name="CLIP_VIEWPORT" length="4">
169    <field name="XMin Clip Guardband" start="0" end="31" type="float" />
170    <field name="XMax Clip Guardband" start="32" end="63" type="float" />
171    <field name="YMin Clip Guardband" start="64" end="95" type="float" />
172    <field name="YMax Clip Guardband" start="96" end="127" type="float" />
173  </struct>
174  <struct name="COLOR_CALC_STATE" length="8">
175    <field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation" />
176    <field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation" />
177    <field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation" />
178    <field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function" />
179    <field name="Double Sided Stencil Enable" start="15" end="15" type="bool" />
180    <field name="Stencil Buffer Write Enable" start="18" end="18" type="bool" />
181    <field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation" />
182    <field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation" />
183    <field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation" />
184    <field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function" />
185    <field name="Stencil Test Enable" start="31" end="31" type="bool" />
186    <field name="Backface Stencil Reference Value" start="32" end="39" type="uint" />
187    <field name="Stencil Write Mask" start="40" end="47" type="uint" />
188    <field name="Stencil Test Mask" start="48" end="55" type="uint" />
189    <field name="Stencil Reference Value" start="56" end="63" type="uint" />
190    <field name="Logic Op Enable" start="64" end="64" type="bool" />
191    <field name="Depth Buffer Write Enable" start="75" end="75" type="bool" />
192    <field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function" />
193    <field name="Depth Test Enable" start="79" end="79" type="bool" />
194    <field name="Backface Stencil Write Mask" start="80" end="87" type="uint" />
195    <field name="Backface Stencil Test Mask" start="88" end="95" type="uint" />
196    <field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function" />
197    <field name="Alpha Test Enable" start="107" end="107" type="bool" />
198    <field name="Color Buffer Blend Enable" start="108" end="108" type="bool" />
199    <field name="Independent Alpha Blend Enable" start="109" end="109" type="bool" />
200    <field name="Alpha Test Format" start="111" end="111" type="uint">
201      <value name="ALPHATEST_UNORM8" value="0" />
202      <value name="ALPHATEST_FLOAT32" value="1" />
203    </field>
204    <field name="CC Viewport State Pointer" start="133" end="159" type="address" />
205    <field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor" />
206    <field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor" />
207    <field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function" />
208    <field name="Statistics Enable" start="175" end="175" type="bool" />
209    <field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function" />
210    <field name="Round Disable Function Disable" start="190" end="190" type="bool" />
211    <field name="Color Dither Enable" start="191" end="191" type="bool" />
212    <field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool" />
213    <field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool" />
214    <field name="Color Clamp Range" start="194" end="195" type="uint">
215      <value name="COLORCLAMP_UNORM" value="0" />
216      <value name="COLORCLAMP_SNORM" value="1" />
217      <value name="COLORCLAMP_RTFORMAT" value="2" />
218    </field>
219    <field name="Y Dither Offset" start="207" end="208" type="uint" />
220    <field name="X Dither Offset" start="209" end="210" type="uint" />
221    <field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor" />
222    <field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor" />
223    <field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function" />
224    <field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint" />
225    <field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float" />
226  </struct>
227  <struct name="GS_STATE" length="7">
228    <field name="GRF Register Count" start="1" end="3" type="uint" />
229    <field name="Kernel Start Pointer" start="6" end="31" type="address" />
230    <field name="Software Exception Enable" start="39" end="39" type="bool" />
231    <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" />
232    <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" />
233    <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
234      <value name="IEEE-754" value="0" />
235      <value name="Alternate" value="1" />
236    </field>
237    <field name="Binding Table Entry Count" start="50" end="57" type="uint" />
238    <field name="Single Program Flow" start="63" end="63" type="bool" />
239    <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" />
240    <field name="Scratch Space Base Pointer" start="74" end="95" type="address" />
241    <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" />
242    <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" />
243    <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" />
244    <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" />
245    <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" />
246    <field name="Number of URB Entries" start="139" end="146" type="uint" />
247    <field name="URB Entry Allocation Size" start="147" end="151" type="uint" />
248    <field name="Maximum Number of Threads" start="153" end="158" type="uint" />
249    <field name="Sampler Count" start="160" end="162" type="uint" />
250    <field name="Sampler State Pointer" start="165" end="191" type="address" />
251    <field name="Maximum VPIndex" start="192" end="195" type="uint" />
252    <field name="Discard Adjacency" start="221" end="221" type="bool" />
253    <field name="Reorder Enable" start="222" end="222" type="bool" />
254  </struct>
255  <struct name="RENDER_SURFACE_STATE" length="5">
256    <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool" />
257    <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool" />
258    <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool" />
259    <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool" />
260    <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool" />
261    <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool" />
262    <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
263      <value name="NORMAL_MODE" value="0" />
264    </field>
265    <field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
266      <value name="WRITE_ONLY" value="0" />
267      <value name="READ_WRITE" value="1" />
268    </field>
269    <field name="MIP Map Layout Mode" start="10" end="10" type="uint">
270      <value name="MIPLAYOUT_BELOW" value="0" />
271      <value name="MIPLAYOUT_RIGHT" value="1" />
272    </field>
273    <field name="Vertical Line Stride Offset" start="11" end="11" type="uint" />
274    <field name="Vertical Line Stride" start="12" end="12" type="uint" />
275    <field name="Color Blend Enable" start="13" end="13" type="bool" />
276    <field name="Color Buffer Component Write Disables" start="14" end="17" type="uint">
277      <value name="WRITEDISABLE_ALPHA" value="8" />
278      <value name="WRITEDISABLE_RED" value="4" />
279      <value name="WRITEDISABLE_GREEN" value="2" />
280      <value name="WRITEDISABLE_BLUE" value="1" />
281    </field>
282    <field name="Surface Format" start="18" end="26" type="uint" />
283    <field name="Data Return Format" start="27" end="27" type="uint">
284      <value name="DATA_RETURN_FLOAT32" value="0" />
285      <value name="DATA_RETURN_S1.14" value="1" />
286    </field>
287    <field name="Surface Type" start="29" end="31" type="uint">
288      <value name="SURFTYPE_1D" value="0" />
289      <value name="SURFTYPE_2D" value="1" />
290      <value name="SURFTYPE_3D" value="2" />
291      <value name="SURFTYPE_CUBE" value="3" />
292      <value name="SURFTYPE_BUFFER" value="4" />
293      <value name="SURFTYPE_NULL" value="7" />
294    </field>
295    <field name="Surface Base Address" start="32" end="63" type="address" />
296    <field name="MIP Count / LOD" start="66" end="69" type="uint" />
297    <field name="Width" start="70" end="82" type="uint" />
298    <field name="Height" start="83" end="95" type="uint" />
299    <field name="Tile Walk" start="96" end="96" type="uint">
300      <value name="TILEWALK_XMAJOR" value="0" />
301      <value name="TILEWALK_YMAJOR" value="1" />
302    </field>
303    <field name="Tiled Surface" start="97" end="97" type="uint" />
304    <field name="Surface Pitch" start="99" end="115" type="uint" />
305    <field name="Depth" start="117" end="127" type="uint" />
306    <field name="Render Target View Extent" start="136" end="144" type="uint" />
307    <field name="Minimum Array Element" start="145" end="155" type="uint" />
308    <field name="Surface Min LOD" start="156" end="159" type="uint" />
309  </struct>
310  <struct name="SAMPLER_BORDER_COLOR_STATE" length="12">
311    <field name="Border Color Red" start="0" end="31" type="float" />
312    <field name="Border Color Green" start="32" end="63" type="float" />
313    <field name="Border Color Blue" start="64" end="95" type="float" />
314    <field name="Border Color Alpha" start="96" end="127" type="float" />
315  </struct>
316  <struct name="SAMPLER_STATE" length="4">
317    <field name="Shadow Function" start="0" end="2" type="uint" prefix="PREFILTEROP">
318      <value name="ALWAYS" value="0" />
319      <value name="NEVER" value="1" />
320      <value name="LESS" value="2" />
321      <value name="EQUAL" value="3" />
322      <value name="LEQUAL" value="4" />
323      <value name="GREATER" value="5" />
324      <value name="NOTEQUAL" value="6" />
325      <value name="GEQUAL" value="7" />
326    </field>
327    <field name="Texture LOD Bias" start="3" end="13" type="s4.6" />
328    <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER" />
329    <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER">
330      <value name="NEAREST" value="0" />
331      <value name="LINEAR" value="1" />
332      <value name="ANISOTROPIC" value="2" />
333      <value name="MONO" value="6" />
334    </field>
335    <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER">
336      <value name="NONE" value="0" />
337      <value name="NEAREST" value="1" />
338      <value name="LINEAR" value="3" />
339    </field>
340    <field name="Base Mip Level" start="22" end="26" type="u4.1" />
341    <field name="LOD PreClamp Enable" start="28" end="28" type="bool" />
342    <field name="Sampler Disable" start="31" end="31" type="bool" />
343    <field name="TCZ Address Control Mode" start="32" end="34" type="Texture Coordinate Mode" />
344    <field name="TCY Address Control Mode" start="35" end="37" type="Texture Coordinate Mode" />
345    <field name="TCX Address Control Mode" start="38" end="40" type="Texture Coordinate Mode" />
346    <field name="Cube Surface Control Mode" start="41" end="41" type="uint">
347      <value name="CUBECTRLMODE_PROGRAMMED" value="0" />
348      <value name="CUBECTRLMODE_OVERRIDE" value="1" />
349    </field>
350    <field name="Max LOD" start="44" end="53" type="u4.6" />
351    <field name="Min LOD" start="54" end="63" type="u4.6" />
352    <field name="Border Color Pointer" start="69" end="95" type="address" />
353    <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool" />
354    <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool" />
355    <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool" />
356    <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool" />
357    <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool" />
358    <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool" />
359    <field name="Maximum Anisotropy" start="115" end="117" type="uint">
360      <value name="RATIO 2:1" value="0" />
361      <value name="RATIO 4:1" value="1" />
362      <value name="RATIO 6:1" value="2" />
363      <value name="RATIO 8:1" value="3" />
364      <value name="RATIO 10:1" value="4" />
365      <value name="RATIO 12:1" value="5" />
366      <value name="RATIO 14:1" value="6" />
367      <value name="RATIO 16:1" value="7" />
368    </field>
369    <field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER">
370      <value name="KILL_ON_ANY_MATCH" value="0" />
371      <value name="REPLACE_BLACK" value="1" />
372    </field>
373    <field name="ChromaKey Index" start="119" end="120" type="uint" />
374    <field name="ChromaKey Enable" start="121" end="121" type="bool" />
375  </struct>
376  <struct name="SCISSOR_RECT" length="2">
377    <field name="Scissor Rectangle X Min" start="0" end="15" type="uint" />
378    <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint" />
379    <field name="Scissor Rectangle X Max" start="32" end="47" type="uint" />
380    <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint" />
381  </struct>
382  <struct name="SF_STATE" length="8">
383    <field name="GRF Register Count" start="1" end="3" type="uint" />
384    <field name="Kernel Start Pointer" start="6" end="31" type="address" />
385    <field name="Software Exception Enable" start="39" end="39" type="bool" />
386    <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" />
387    <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" />
388    <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
389      <value name="IEEE-754" value="0" />
390      <value name="Alternate" value="1" />
391    </field>
392    <field name="Thread Priority" start="49" end="49" type="uint">
393      <value name="Normal Priority" value="0" />
394      <value name="High Priority" value="1" />
395    </field>
396    <field name="Binding Table Entry Count" start="50" end="57" type="uint" />
397    <field name="Single Program Flow" start="63" end="63" type="bool" />
398    <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" />
399    <field name="Scratch Space Base Pointer" start="74" end="95" type="address" />
400    <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" />
401    <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" />
402    <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" />
403    <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" />
404    <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" />
405    <field name="Number of URB Entries" start="139" end="146" type="uint" />
406    <field name="URB Entry Allocation Size" start="147" end="151" type="uint" />
407    <field name="Maximum Number of Threads" start="153" end="158" type="uint" />
408    <field name="Front Winding" start="160" end="160" type="uint">
409      <value name="FRONTWINDING_CW" value="0" />
410      <value name="FRONTWINDING_CCW" value="1" />
411    </field>
412    <field name="Viewport Transform Enable" start="161" end="161" type="bool" />
413    <field name="Setup Viewport State Offset" start="165" end="191" type="address" />
414    <field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4" />
415    <field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4" />
416    <field name="Scissor Rectangle Enable" start="209" end="209" type="bool" />
417    <field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool" />
418    <field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool" />
419    <field name="Point Rasterization Rule" start="212" end="213" type="uint">
420      <value name="RASTRULE_UPPER_LEFT" value="0" />
421      <value name="RASTRULE_UPPER_RIGHT" value="1" />
422    </field>
423    <field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint">
424      <value name="0.5 pixels" value="0" />
425      <value name="1.0 pixels" value="1" />
426      <value name="2.0 pixels" value="2" />
427      <value name="4.0 pixels" value="3" />
428    </field>
429    <field name="Line Width" start="216" end="219" type="u3.1" />
430    <field name="Fast Scissor Clip Disable" start="220" end="220" type="bool" />
431    <field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE">
432      <value name="BOTH" value="0" />
433      <value name="NONE" value="1" />
434      <value name="FRONT" value="2" />
435      <value name="BACK" value="3" />
436    </field>
437    <field name="Antialiasing Enable" start="223" end="223" type="bool" />
438    <field name="Point Width" start="224" end="234" type="u8.3" />
439    <field name="Point Width Source" start="235" end="235" type="uint">
440      <value name="Vertex" value="0" />
441      <value name="State" value="1" />
442    </field>
443    <field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint">
444      <value name="8 Sub-Pixel Precision Bits" value="0" />
445      <value name="4 Sub-Pixel Precision Bits" value="1" />
446    </field>
447    <field name="Sprite Point Enable" start="237" end="237" type="bool" />
448    <field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint">
449      <value name="Vertex 0" value="0" />
450      <value name="Vertex 1" value="1" />
451      <value name="Vertex 2" value="2" />
452    </field>
453    <field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint">
454      <value name="Vertex 0" value="0" />
455      <value name="Vertex 1" value="1" />
456    </field>
457    <field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint">
458      <value name="Vertex 0" value="0" />
459      <value name="Vertex 1" value="1" />
460      <value name="Vertex 2" value="2" />
461    </field>
462    <field name="Last Pixel Enable" start="255" end="255" type="bool" />
463  </struct>
464  <struct name="SF_VIEWPORT" length="8">
465    <field name="Viewport Matrix Element m00" start="0" end="31" type="float" />
466    <field name="Viewport Matrix Element m11" start="32" end="63" type="float" />
467    <field name="Viewport Matrix Element m22" start="64" end="95" type="float" />
468    <field name="Viewport Matrix Element m30" start="96" end="127" type="float" />
469    <field name="Viewport Matrix Element m31" start="128" end="159" type="float" />
470    <field name="Viewport Matrix Element m32" start="160" end="191" type="float" />
471    <field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT" />
472  </struct>
473  <struct name="VERTEX_BUFFER_STATE" length="4">
474    <field name="Buffer Pitch" start="0" end="10" type="uint" />
475    <field name="Buffer Access Type" start="26" end="26" type="uint">
476      <value name="VERTEXDATA" value="0" />
477      <value name="INSTANCEDATA" value="1" />
478    </field>
479    <field name="Vertex Buffer Index" start="27" end="31" type="uint" />
480    <field name="Buffer Starting Address" start="32" end="63" type="address" />
481    <field name="Max Index" start="64" end="95" type="uint" />
482    <field name="Instance Data Step Rate" start="96" end="127" type="uint" />
483  </struct>
484  <struct name="VERTEX_ELEMENT_STATE" length="2">
485    <field name="Source Element Offset" start="0" end="10" type="uint" />
486    <field name="Source Element Format" start="16" end="24" type="uint" />
487    <field name="Valid" start="26" end="26" type="bool" />
488    <field name="Vertex Buffer Index" start="27" end="31" type="uint" />
489    <field name="Destination Element Offset" start="32" end="39" type="uint" />
490    <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control" />
491    <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control" />
492    <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control" />
493    <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control" />
494  </struct>
495  <struct name="VS_STATE" length="7">
496    <field name="GRF Register Count" start="1" end="3" type="uint" />
497    <field name="Kernel Start Pointer" start="6" end="31" type="address" />
498    <field name="Software Exception Enable" start="39" end="39" type="bool" />
499    <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" />
500    <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" />
501    <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
502      <value name="IEEE-754" value="0" />
503      <value name="Alternate" value="1" />
504    </field>
505    <field name="Thread Priority" start="49" end="49" type="uint">
506      <value name="Normal Priority" value="0" />
507      <value name="High Priority" value="1" />
508    </field>
509    <field name="Binding Table Entry Count" start="50" end="57" type="uint" />
510    <field name="Single Program Flow" start="63" end="63" type="bool" />
511    <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" />
512    <field name="Scratch Space Base Pointer" start="74" end="95" type="address" />
513    <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" />
514    <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" />
515    <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" />
516    <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" />
517    <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" />
518    <field name="Statistics Enable" start="138" end="138" type="bool" />
519    <field name="Number of URB Entries" start="139" end="146" type="uint" />
520    <field name="URB Entry Allocation Size" start="147" end="151" type="uint" />
521    <field name="Maximum Number of Threads" start="153" end="158" type="uint" />
522    <field name="Sampler Count" start="160" end="162" type="uint" />
523    <field name="Sampler State Pointer" start="165" end="191" type="address" />
524    <field name="Enable" start="192" end="192" type="bool" />
525    <field name="Vertex Cache Disable" start="193" end="193" type="bool" />
526  </struct>
527  <struct name="WM_STATE" length="8">
528    <field name="GRF Register Count 0" start="1" end="3" type="uint" />
529    <field name="Kernel Start Pointer 0" start="6" end="31" type="address" />
530    <field name="Software Exception Enable" start="33" end="33" type="bool" />
531    <field name="Mask Stack Exception Enable" start="34" end="34" type="bool" />
532    <field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool" />
533    <field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint" />
534    <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
535      <value name="IEEE-754" value="0" />
536      <value name="Alternate" value="1" />
537    </field>
538    <field name="Thread Priority" start="49" end="49" type="uint">
539      <value name="High" value="1" />
540    </field>
541    <field name="Binding Table Entry Count" start="50" end="57" type="uint" />
542    <field name="Single Program Flow" start="63" end="63" type="bool" />
543    <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" />
544    <field name="Scratch Space Base Pointer" start="74" end="95" type="address" />
545    <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint" />
546    <field name="Setup URB Entry Read Offset" start="100" end="105" type="uint" />
547    <field name="Setup URB Entry Read Length" start="107" end="112" type="uint" />
548    <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" />
549    <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" />
550    <field name="Statistics Enable" start="128" end="128" type="bool" />
551    <field name="Sampler Count" start="130" end="132" type="uint" />
552    <field name="Sampler State Pointer" start="133" end="159" type="address" />
553    <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool" />
554    <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool" />
555    <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool" />
556    <field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool" />
557    <field name="Line Stipple Enable" start="171" end="171" type="bool" />
558    <field name="Global Depth Offset Enable" start="172" end="172" type="bool" />
559    <field name="Polygon Stipple Enable" start="173" end="173" type="bool" />
560    <field name="Line Antialiasing Region Width" start="174" end="175" type="uint">
561      <value name="0.5 pixels" value="0" />
562      <value name="1.0 pixels" value="1" />
563      <value name="2.0 pixels" value="2" />
564      <value name="4.0 pixels" value="3" />
565    </field>
566    <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint">
567      <value name="0.5 pixels" value="0" />
568      <value name="1.0 pixels" value="1" />
569      <value name="2.0 pixels" value="2" />
570      <value name="4.0 pixels" value="3" />
571    </field>
572    <field name="Early Depth Test Enable" start="178" end="178" type="bool" />
573    <field name="Thread Dispatch Enable" start="179" end="179" type="bool" />
574    <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool" />
575    <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool" />
576    <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool" />
577    <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool" />
578    <field name="Maximum Number of Threads" start="185" end="191" type="uint" />
579    <field name="Global Depth Offset Constant" start="192" end="223" type="float" />
580    <field name="Global Depth Offset Scale" start="224" end="255" type="float" />
581  </struct>
582  <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render">
583    <field name="DWord Length" start="0" end="7" type="uint" default="4" />
584    <field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type" />
585    <field name="Vertex Access Type" start="15" end="15" type="uint">
586      <value name="SEQUENTIAL" value="0" />
587      <value name="RANDOM" value="1" />
588    </field>
589    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" />
590    <field name="3D Command Opcode" start="24" end="26" type="uint" default="3" />
591    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
592    <field name="Command Type" start="29" end="31" type="uint" default="3" />
593    <field name="Vertex Count Per Instance" start="32" end="63" type="uint" />
594    <field name="Start Vertex Location" start="64" end="95" type="uint" />
595    <field name="Instance Count" start="96" end="127" type="uint" default="1">
596      <value name="UNDEFINED" value="0" />
597      <value name="'non-instanced' operation" value="1" />
598    </field>
599    <field name="Base Vertex Location" start="160" end="191" type="int" />
600  </instruction>
601  <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render">
602    <field name="DWord Length" start="0" end="7" type="uint" default="4" />
603    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" />
604    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
605    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
606    <field name="Command Type" start="29" end="31" type="uint" default="3" />
607    <field name="Pointer to VS Binding Table" start="37" end="63" type="offset" />
608    <field name="Pointer to GS Binding Table" start="69" end="95" type="offset" />
609    <field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset" />
610    <field name="Pointer to SF Binding Table" start="133" end="159" type="offset" />
611    <field name="Pointer to PS Binding Table" start="165" end="191" type="offset" />
612  </instruction>
613  <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render">
614    <field name="DWord Length" start="0" end="7" type="uint" default="3" />
615    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" />
616    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
617    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
618    <field name="Command Type" start="29" end="31" type="uint" default="3" />
619    <field name="Blend Constant Color Red" start="32" end="63" type="float" />
620    <field name="Blend Constant Color Green" start="64" end="95" type="float" />
621    <field name="Blend Constant Color Blue" start="96" end="127" type="float" />
622    <field name="Blend Constant Color Alpha" start="128" end="159" type="float" />
623  </instruction>
624  <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="5" engine="render">
625    <field name="DWord Length" start="0" end="7" type="uint" default="3" />
626    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5" />
627    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
628    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
629    <field name="Command Type" start="29" end="31" type="uint" default="3" />
630    <field name="Surface Pitch" start="32" end="48" type="uint" />
631    <field name="Surface Format" start="50" end="52" type="uint">
632      <value name="D32_FLOAT_S8X24_UINT" value="0" />
633      <value name="D32_FLOAT" value="1" />
634      <value name="D24_UNORM_S8_UINT" value="2" />
635      <value name="D24_UNORM_X8_UINT" value="3" />
636      <value name="D16_UNORM" value="5" />
637    </field>
638    <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint">
639      <value name="NORMAL" value="0" />
640      <value name="STR1" value="1" />
641      <value name="STR2" value="3" />
642    </field>
643    <field name="Depth Buffer Coordinate Offset Disable" start="57" end="57" type="bool" />
644    <field name="Tile Walk" start="58" end="58" type="uint">
645      <value name="TILEWALK_YMAJOR" value="1" />
646    </field>
647    <field name="Tiled Surface" start="59" end="59" type="bool" />
648    <field name="Surface Type" start="61" end="63" type="uint">
649      <value name="SURFTYPE_1D" value="0" />
650      <value name="SURFTYPE_2D" value="1" />
651      <value name="SURFTYPE_3D" value="2" />
652      <value name="SURFTYPE_CUBE" value="3" />
653      <value name="SURFTYPE_NULL" value="7" />
654    </field>
655    <field name="Surface Base Address" start="64" end="95" type="address" />
656    <field name="MIP Map Layout Mode" start="97" end="97" type="uint">
657      <value name="MIPLAYOUT_BELOW" value="0" />
658      <value name="MIPLAYOUT_RIGHT" value="1" />
659    </field>
660    <field name="LOD" start="98" end="101" type="uint" />
661    <field name="Width" start="102" end="114" type="uint" />
662    <field name="Height" start="115" end="127" type="uint">
663      <value name="SURFTYPE_1D:  must be zero" value="0" />
664    </field>
665    <field name="Render Target View Extent" start="129" end="137" type="uint" />
666    <field name="Minimum Array Element" start="138" end="148" type="uint" />
667    <field name="Depth" start="149" end="159" type="uint">
668      <value name="SURFTYPE_CUBE:  must be zero" value="0" />
669    </field>
670  </instruction>
671  <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
672    <field name="DWord Length" start="0" end="7" type="uint" default="2" />
673    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" />
674    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
675    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
676    <field name="Command Type" start="29" end="31" type="uint" default="3" />
677    <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint" />
678    <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint" />
679    <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint" />
680    <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint" />
681    <field name="Drawing Rectangle Origin X" start="96" end="111" type="int" />
682    <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int" />
683  </instruction>
684  <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render">
685    <field name="DWord Length" start="0" end="7" type="uint" default="0" />
686    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9" />
687    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
688    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
689    <field name="Command Type" start="29" end="31" type="uint" default="3" />
690    <field name="Global Depth Offset Clamp" start="32" end="63" type="float" />
691  </instruction>
692  <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render">
693    <field name="DWord Length" start="0" end="7" type="uint" default="1" />
694    <field name="Index Format" start="8" end="9" type="uint" prefix="INDEX">
695      <value name="BYTE" value="0" />
696      <value name="WORD" value="1" />
697      <value name="DWORD" value="2" />
698    </field>
699    <field name="Cut Index Enable" start="10" end="10" type="bool" />
700    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10" />
701    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
702    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
703    <field name="Command Type" start="29" end="31" type="uint" default="3" />
704    <field name="Buffer Starting Address" start="32" end="63" type="address" />
705    <field name="Buffer Ending Address" start="64" end="95" type="address" />
706  </instruction>
707  <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
708    <field name="DWord Length" start="0" end="7" type="uint" default="1" />
709    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8" />
710    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
711    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
712    <field name="Command Type" start="29" end="31" type="uint" default="3" />
713    <field name="Line Stipple Pattern" start="32" end="47" type="uint" />
714    <field name="Current Stipple Index" start="48" end="51" type="uint" />
715    <field name="Current Repeat Counter" start="53" end="61" type="uint" />
716    <field name="Modify Enable" start="63" end="63" type="bool" />
717    <field name="Line Stipple Repeat Count" start="64" end="72" type="uint" />
718    <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13" />
719  </instruction>
720  <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render">
721    <field name="DWord Length" start="0" end="7" type="uint" default="5" />
722    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" />
723    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
724    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
725    <field name="Command Type" start="29" end="31" type="uint" default="3" />
726    <field name="Pointer to VS State" start="37" end="63" type="address" />
727    <field name="GS Enable" start="64" end="64" type="bool" />
728    <field name="Pointer to GS State" start="69" end="95" type="address" />
729    <field name="Clip Enable" start="96" end="96" type="bool" />
730    <field name="Pointer to CLIP State" start="101" end="127" type="address" />
731    <field name="Pointer to SF State" start="133" end="159" type="address" />
732    <field name="Pointer to WM State" start="165" end="191" type="address" />
733    <field name="Pointer to Color Calc State" start="197" end="223" type="address" />
734  </instruction>
735  <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
736    <field name="DWord Length" start="0" end="7" type="uint" default="0" />
737    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6" />
738    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
739    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
740    <field name="Command Type" start="29" end="31" type="uint" default="3" />
741    <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint" />
742    <field name="Polygon Stipple X Offset" start="40" end="44" type="uint" />
743  </instruction>
744  <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
745    <field name="DWord Length" start="0" end="7" type="uint" default="31" />
746    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7" />
747    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
748    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
749    <field name="Command Type" start="29" end="31" type="uint" default="3" />
750    <group count="32" start="32" size="32">
751      <field name="Pattern Row" start="0" end="31" type="uint" />
752    </group>
753  </instruction>
754  <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
755    <field name="DWord Length" start="0" end="7" type="uint" default="3" />
756    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8" />
757    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
758    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
759    <field name="Command Type" start="29" end="31" type="uint" default="3" />
760    <group count="0" start="32" size="128">
761      <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE" />
762    </group>
763  </instruction>
764  <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
765    <field name="DWord Length" start="0" end="7" type="uint" default="1" />
766    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9" />
767    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
768    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
769    <field name="Command Type" start="29" end="31" type="uint" default="3" />
770    <group count="0" start="32" size="64">
771      <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE" />
772    </group>
773  </instruction>
774  <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
775    <field name="Statistics Enable" start="0" end="0" type="bool" />
776    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11" />
777    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
778    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
779    <field name="Command Type" start="29" end="31" type="uint" default="3" />
780  </instruction>
781  <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render">
782    <field name="DWord Length" start="0" end="7" type="uint" default="0" />
783    <field name="Valid" start="8" end="8" type="bool" default="0" />
784    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2" />
785    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
786    <field name="Command SubType" start="27" end="28" type="uint" default="0" />
787    <field name="Command Type" start="29" end="31" type="uint" default="3" />
788    <field name="Buffer Length" start="32" end="37" type="uint" />
789    <field name="Buffer Starting Address" start="38" end="63" type="address" />
790  </instruction>
791  <instruction name="CS_URB_STATE" bias="2" length="2" engine="render">
792    <field name="DWord Length" start="0" end="7" type="uint" default="0" />
793    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" />
794    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
795    <field name="Command SubType" start="27" end="28" type="uint" default="0" />
796    <field name="Command Type" start="29" end="31" type="uint" default="3" />
797    <field name="Number of URB Entries" start="32" end="34" type="uint" />
798    <field name="URB Entry Allocation Size" start="36" end="40" type="uint" />
799  </instruction>
800  <instruction name="MI_FLUSH" bias="1" length="1" engine="render">
801    <field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint">
802      <value name="Don't Invalidate" value="0" />
803      <value name="Invalidate" value="1" />
804    </field>
805    <field name="Render Cache Flush Inhibit" start="2" end="2" type="uint">
806      <value name="Flush" value="0" />
807      <value name="Don't Flush" value="1" />
808    </field>
809    <field name="Global Snapshot Count Reset" start="3" end="3" type="uint">
810      <value name="Don't Reset" value="0" />
811      <value name="Reset" value="1" />
812    </field>
813    <field name="MI Command Opcode" start="23" end="28" type="uint" default="4" />
814    <field name="Command Type" start="29" end="31" type="uint" default="0" />
815  </instruction>
816  <instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3">
817    <field name="DWord Length" start="0" end="5" type="uint" default="1" />
818    <field name="Byte Write Disables" start="8" end="11" type="uint" />
819    <field name="MI Command Opcode" start="23" end="28" type="uint" default="34" />
820    <field name="Command Type" start="29" end="31" type="uint" default="0" />
821    <field name="Register Offset" start="34" end="63" type="offset" />
822    <field name="Data DWord" start="64" end="95" type="uint" />
823    <group count="0" start="96" size="64">
824      <field name="Register Offset" start="2" end="31" type="offset" />
825      <field name="Data DWord" start="32" end="63" type="uint" />
826    </group>
827  </instruction>
828  <instruction name="MI_STORE_DATA_IMM" bias="2" length="5">
829    <field name="DWord Length" start="0" end="5" type="uint" default="2" />
830    <field name="BitFieldName" start="21" end="21" type="uint" />
831    <field name="Memory Address Type" start="22" end="22" type="bool" />
832    <field name="MI Command Opcode" start="23" end="28" type="uint" default="32" />
833    <field name="Command Type" start="29" end="31" type="uint" default="0" />
834    <field name="Physical Start Address Extension" start="32" end="35" type="address" />
835    <field name="Address" start="66" end="95" type="address" />
836    <field name="Immediate Data" start="96" end="159" type="uint" />
837  </instruction>
838  <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3">
839    <field name="DWord Length" start="0" end="7" type="uint" default="1" />
840    <field name="Use Global GTT" start="22" end="22" type="bool" />
841    <field name="MI Command Opcode" start="23" end="28" type="uint" default="36" />
842    <field name="Command Type" start="29" end="31" type="uint" default="0" />
843    <field name="Register Address" start="34" end="54" type="offset" />
844    <field name="Physical Start Address Extension" start="60" end="63" type="address" />
845    <field name="Memory Address" start="66" end="95" type="address" />
846  </instruction>
847  <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
848    <field name="Pipeline Selection" start="0" end="0" type="uint">
849      <value name="3D" value="0" />
850      <value name="Media" value="1" />
851    </field>
852    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4" />
853    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
854    <field name="Command SubType" start="27" end="28" type="uint" default="0" />
855    <field name="Command Type" start="29" end="31" type="uint" default="3" />
856  </instruction>
857  <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render">
858    <field name="DWord Length" start="0" end="7" type="uint" default="2" />
859    <field name="Notify Enable" start="8" end="8" type="bool" />
860    <field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool" />
861    <field name="Write Cache Flush" start="12" end="12" type="bool" />
862    <field name="Depth Stall Enable" start="13" end="13" type="bool" />
863    <field name="Post Sync Operation" start="14" end="15" type="uint">
864      <value name="No Write" value="0" />
865      <value name="Write Immediate Data" value="1" />
866      <value name="Write PS Depth Count" value="2" />
867      <value name="Write Timestamp" value="3" />
868    </field>
869    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" />
870    <field name="3D Command Opcode" start="24" end="26" type="uint" default="2" />
871    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
872    <field name="Command Type" start="29" end="31" type="uint" default="3" />
873    <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT">
874      <value name="GGTT" value="1" />
875    </field>
876    <field name="Address" start="35" end="63" type="address" />
877    <field name="Immediate Data" start="64" end="127" type="uint" />
878  </instruction>
879  <instruction name="STATE_BASE_ADDRESS" bias="2" length="6" engine="render">
880    <field name="DWord Length" start="0" end="7" type="uint" default="4" />
881    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" />
882    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
883    <field name="Command SubType" start="27" end="28" type="uint" default="0" />
884    <field name="Command Type" start="29" end="31" type="uint" default="3" />
885    <field name="General State Base Address Modify Enable" start="32" end="32" type="bool" />
886    <field name="General State Base Address" start="44" end="63" type="address" />
887    <field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool" />
888    <field name="Surface State Base Address" start="76" end="95" type="address" />
889    <field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool" />
890    <field name="Indirect Object Base Address" start="108" end="127" type="address" />
891    <field name="General State Access Upper Bound Modify Enable" start="128" end="128" type="bool" />
892    <field name="General State Access Upper Bound" start="140" end="159" type="address" />
893    <field name="Indirect Object Access Upper Bound Modify Enable" start="160" end="160" type="bool" />
894    <field name="Indirect Object Access Upper Bound" start="172" end="191" type="address" />
895  </instruction>
896  <instruction name="STATE_SIP" bias="2" length="2" engine="render">
897    <field name="DWord Length" start="0" end="7" type="uint" default="0" />
898    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2" />
899    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
900    <field name="Command SubType" start="27" end="28" type="uint" default="0" />
901    <field name="Command Type" start="29" end="31" type="uint" default="3" />
902    <field name="System Instruction Pointer" start="36" end="63" type="offset" />
903  </instruction>
904  <instruction name="URB_FENCE" bias="2" length="3">
905    <field name="DWord Length" start="0" end="7" type="uint" default="1" />
906    <field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool" />
907    <field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool" />
908    <field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool" />
909    <field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool" />
910    <field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool" />
911    <field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool" />
912    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" />
913    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
914    <field name="Command SubType" start="27" end="28" type="uint" default="0" />
915    <field name="Command Type" start="29" end="31" type="uint" default="3" />
916    <field name="VS Fence" start="32" end="41" type="uint" />
917    <field name="GS Fence" start="42" end="51" type="uint" />
918    <field name="CLIP Fence" start="52" end="61" type="uint" />
919    <field name="SF Fence" start="64" end="73" type="uint" />
920    <field name="VFE Fence" start="74" end="83" type="uint" />
921    <field name="CS Fence" start="84" end="94" type="uint" />
922  </instruction>
923  <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="render">
924    <field name="DWord Length" start="0" end="7" type="uint" default="4" />
925    <field name="Tiling Enable" start="11" end="11" type="bool" />
926    <field name="32bpp Byte Mask" start="20" end="21" type="uint" />
927    <field name="2D Command Opcode" start="22" end="28" type="uint" default="80" />
928    <field name="Command Type" start="29" end="31" type="uint" default="2" />
929    <field name="Destination Pitch" start="32" end="47" type="int" />
930    <field name="Raster Operation" start="48" end="55" type="uint" />
931    <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
932      <value name="8 bit" value="0" />
933      <value name="565" value="1" />
934      <value name="1555" value="2" />
935      <value name="32 bit" value="3" />
936    </field>
937    <field name="Clipping Enabled" start="62" end="62" type="bool" />
938    <field name="Destination X1 Coordinate" start="64" end="79" type="int" />
939    <field name="Destination Y1 Coordinate" start="80" end="95" type="int" />
940    <field name="Destination X2 Coordinate" start="96" end="111" type="int" />
941    <field name="Destination Y2 Coordinate" start="112" end="127" type="int" />
942    <field name="Destination Base Address" start="128" end="159" type="address" />
943    <field name="Solid Pattern Color" start="160" end="191" type="int" />
944  </instruction>
945  <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="render">
946    <field name="DWord Length" start="0" end="7" type="uint" default="6" />
947    <field name="Tiling Enable" start="11" end="11" type="bool" />
948    <field name="32bpp Byte Mask" start="20" end="21" type="uint" />
949    <field name="2D Command Opcode" start="22" end="28" type="uint" default="1" />
950    <field name="Command Type" start="29" end="31" type="uint" default="2" />
951    <field name="Destination Pitch" start="32" end="47" type="int" />
952    <field name="Raster Operation" start="48" end="55" type="uint" />
953    <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
954      <value name="8 bit" value="0" />
955      <value name="565" value="1" />
956      <value name="1555" value="2" />
957      <value name="32 bit" value="3" />
958    </field>
959    <field name="Mono Source Transparency Mode" start="61" end="61" type="bool" />
960    <field name="Clipping Enabled" start="62" end="62" type="bool" />
961    <field name="ClipRect X1 Coordinate" start="64" end="79" type="int" />
962    <field name="ClipRect Y1 Coordinate" start="80" end="95" type="int" />
963    <field name="ClipRect X2 Coordinate" start="96" end="111" type="int" />
964    <field name="ClipRect Y2 Coordinate" start="112" end="127" type="int" />
965    <field name="Destination Base Address" start="128" end="159" type="address" />
966    <field name="Background Color" start="160" end="191" type="uint" />
967    <field name="Foreground Color" start="192" end="223" type="uint" />
968    <field name="Pattern Base Address" start="224" end="255" type="uint" />
969  </instruction>
970  <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="render">
971    <field name="DWord Length" start="0" end="7" type="uint" default="6" />
972    <field name="Destination Tiling Enable" start="11" end="11" type="bool" />
973    <field name="Source Tiling Enable" start="15" end="15" type="bool" />
974    <field name="32bpp Byte Mask" start="20" end="21" type="uint" />
975    <field name="2D Command Opcode" start="22" end="28" type="uint" default="83" />
976    <field name="Command Type" start="29" end="31" type="uint" default="2" />
977    <field name="Destination Pitch" start="32" end="47" type="int" />
978    <field name="Raster Operation" start="48" end="55" type="uint" />
979    <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
980      <value name="8 bit" value="0" />
981      <value name="565" value="1" />
982      <value name="1555" value="2" />
983      <value name="32 bit" value="3" />
984    </field>
985    <field name="Clipping Enabled" start="62" end="62" type="bool" />
986    <field name="Destination X1 Coordinate" start="64" end="79" type="int" />
987    <field name="Destination Y1 Coordinate" start="80" end="95" type="int" />
988    <field name="Destination X2 Coordinate" start="96" end="111" type="int" />
989    <field name="Destination Y2 Coordinate" start="112" end="127" type="int" />
990    <field name="Destination Base Address" start="128" end="159" type="address" />
991    <field name="Source X1 Coordinate" start="160" end="175" type="int" />
992    <field name="Source Y1 Coordinate" start="176" end="191" type="int" />
993    <field name="Source Pitch" start="192" end="207" type="int" />
994    <field name="Source Base Address" start="224" end="255" type="address" />
995  </instruction>
996  <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="render">
997    <field name="DWord Length" start="0" end="7" type="uint" default="1" />
998    <field name="Tiling Enable" start="11" end="11" type="bool" />
999    <field name="Packing" start="16" end="16" type="uint">
1000      <value name="Bit Packed" value="0" />
1001      <value name="Byte Packed" value="1" />
1002    </field>
1003    <field name="32bpp Byte Mask" start="20" end="21" type="uint" />
1004    <field name="2D Command Opcode" start="22" end="28" type="uint" default="49" />
1005    <field name="Command Type" start="29" end="31" type="uint" default="2" />
1006    <field name="Destination Pitch" start="32" end="47" type="int" />
1007    <field name="Destination X1 Coordinate" start="32" end="47" type="int" />
1008    <field name="Destination Y1 Coordinate" start="48" end="63" type="int" />
1009    <field name="Destination X2 Coordinate" start="64" end="79" type="int" />
1010    <field name="Destination Y2 Coordinate" start="80" end="95" type="int" />
1011  </instruction>
1012</genxml>
1013