1<?xml version='1.0' encoding='utf-8'?> 2<genxml name="BRW" gen="4"> 3 <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR"> 4 <value name="ONE" value="1" /> 5 <value name="SRC_COLOR" value="2" /> 6 <value name="SRC_ALPHA" value="3" /> 7 <value name="DST_ALPHA" value="4" /> 8 <value name="DST_COLOR" value="5" /> 9 <value name="SRC_ALPHA_SATURATE" value="6" /> 10 <value name="CONST_COLOR" value="7" /> 11 <value name="CONST_ALPHA" value="8" /> 12 <value name="SRC1_COLOR" value="9" /> 13 <value name="SRC1_ALPHA" value="10" /> 14 <value name="ZERO" value="17" /> 15 <value name="INV_SRC_COLOR" value="18" /> 16 <value name="INV_SRC_ALPHA" value="19" /> 17 <value name="INV_DST_ALPHA" value="20" /> 18 <value name="INV_DST_COLOR" value="21" /> 19 <value name="INV_CONST_COLOR" value="23" /> 20 <value name="INV_CONST_ALPHA" value="24" /> 21 <value name="INV_SRC1_COLOR" value="25" /> 22 <value name="INV_SRC1_ALPHA" value="26" /> 23 </enum> 24 <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION"> 25 <value name="ADD" value="0" /> 26 <value name="SUBTRACT" value="1" /> 27 <value name="REVERSE_SUBTRACT" value="2" /> 28 <value name="MIN" value="3" /> 29 <value name="MAX" value="4" /> 30 </enum> 31 <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION"> 32 <value name="ALWAYS" value="0" /> 33 <value name="NEVER" value="1" /> 34 <value name="LESS" value="2" /> 35 <value name="EQUAL" value="3" /> 36 <value name="LEQUAL" value="4" /> 37 <value name="GREATER" value="5" /> 38 <value name="NOTEQUAL" value="6" /> 39 <value name="GEQUAL" value="7" /> 40 </enum> 41 <enum name="3D_Logic_Op_Function" prefix="LOGICOP"> 42 <value name="CLEAR" value="0" /> 43 <value name="NOR" value="1" /> 44 <value name="AND_INVERTED" value="2" /> 45 <value name="COPY_INVERTED" value="3" /> 46 <value name="AND_REVERSE" value="4" /> 47 <value name="INVERT" value="5" /> 48 <value name="XOR" value="6" /> 49 <value name="NAND" value="7" /> 50 <value name="AND" value="8" /> 51 <value name="EQUIV" value="9" /> 52 <value name="NOOP" value="10" /> 53 <value name="OR_INVERTED" value="11" /> 54 <value name="COPY" value="12" /> 55 <value name="OR_REVERSE" value="13" /> 56 <value name="OR" value="14" /> 57 <value name="SET" value="15" /> 58 </enum> 59 <enum name="3D_Prim_Topo_Type" prefix="3DPRIM"> 60 <value name="POINTLIST" value="1" /> 61 <value name="LINELIST" value="2" /> 62 <value name="LINESTRIP" value="3" /> 63 <value name="TRILIST" value="4" /> 64 <value name="TRISTRIP" value="5" /> 65 <value name="TRIFAN" value="6" /> 66 <value name="QUADLIST" value="7" /> 67 <value name="QUADSTRIP" value="8" /> 68 <value name="LINELIST_ADJ" value="9" /> 69 <value name="LINESTRIP_ADJ" value="10" /> 70 <value name="TRILIST_ADJ" value="11" /> 71 <value name="TRISTRIP_ADJ" value="12" /> 72 <value name="TRISTRIP_REVERSE" value="13" /> 73 <value name="POLYGON" value="14" /> 74 <value name="RECTLIST" value="15" /> 75 <value name="LINELOOP" value="16" /> 76 <value name="POINTLIST _BF" value="17" /> 77 <value name="LINESTRIP_CONT" value="18" /> 78 <value name="LINESTRIP_BF" value="19" /> 79 <value name="LINESTRIP_CONT_BF" value="20" /> 80 <value name="TRIFAN_NOSTIPPLE" value="22" /> 81 </enum> 82 <enum name="3D_Stencil_Operation" prefix="STENCILOP"> 83 <value name="KEEP" value="0" /> 84 <value name="ZERO" value="1" /> 85 <value name="REPLACE" value="2" /> 86 <value name="INCRSAT" value="3" /> 87 <value name="DECRSAT" value="4" /> 88 <value name="INCR" value="5" /> 89 <value name="DECR" value="6" /> 90 <value name="INVERT" value="7" /> 91 </enum> 92 <enum name="3D_Vertex_Component_Control" prefix="VFCOMP"> 93 <value name="NOSTORE" value="0" /> 94 <value name="STORE_SRC" value="1" /> 95 <value name="STORE_0" value="2" /> 96 <value name="STORE_1_FP" value="3" /> 97 <value name="STORE_1_INT" value="4" /> 98 <value name="STORE_VID" value="5" /> 99 <value name="STORE_IID" value="6" /> 100 <value name="STORE_PID" value="7" /> 101 </enum> 102 <enum name="Texture Coordinate Mode" prefix="TCM"> 103 <value name="WRAP" value="0" /> 104 <value name="MIRROR" value="1" /> 105 <value name="CLAMP" value="2" /> 106 <value name="CUBE" value="3" /> 107 <value name="CLAMP_BORDER" value="4" /> 108 <value name="MIRROR_ONCE" value="5" /> 109 </enum> 110 <struct name="CC_VIEWPORT" length="2"> 111 <field name="Minimum Depth" start="0" end="31" type="float" /> 112 <field name="Maximum Depth" start="32" end="63" type="float" /> 113 </struct> 114 <struct name="CLIP_STATE" length="11"> 115 <field name="GRF Register Count" start="1" end="3" type="uint" /> 116 <field name="Kernel Start Pointer" start="6" end="31" type="address" /> 117 <field name="Software Exception Enable" start="39" end="39" type="bool" /> 118 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" /> 119 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" /> 120 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 121 <value name="IEEE-754" value="0" /> 122 <value name="Alternate" value="1" /> 123 </field> 124 <field name="Thread Priority" start="49" end="49" type="uint"> 125 <value name="Normal Priority" value="0" /> 126 <value name="High Priority" value="1" /> 127 </field> 128 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 129 <field name="Single Program Flow" start="63" end="63" type="bool" /> 130 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" /> 131 <field name="Scratch Space Base Pointer" start="74" end="95" type="address" /> 132 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" /> 133 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" /> 134 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" /> 135 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" /> 136 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" /> 137 <field name="Clipper Statistics Enable" start="138" end="138" type="bool" /> 138 <field name="GS Output Object Statistics Enable" start="138" end="138" type="bool" /> 139 <field name="Number of URB Entries" start="139" end="146" type="uint" /> 140 <field name="URB Entry Allocation Size" start="147" end="151" type="uint" /> 141 <field name="Maximum Number of Threads" start="153" end="158" type="uint" /> 142 <field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE"> 143 <value name="NORMAL" value="0" /> 144 <value name="ALL" value="1" /> 145 <value name="CLIP_NON_REJECTED" value="2" /> 146 <value name="REJECT_ALL" value="3" /> 147 <value name="ACCEPT_ALL" value="4" /> 148 </field> 149 <field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint" /> 150 <field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool" /> 151 <field name="Guardband ClipTest Enable" start="186" end="186" type="bool" /> 152 <field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool" /> 153 <field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool" /> 154 <field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS"> 155 <value name="NDCSPACE" value="0" /> 156 <value name="SCREENSPACE" value="1" /> 157 </field> 158 <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE"> 159 <value name="OGL" value="0" /> 160 <value name="D3D" value="1" /> 161 </field> 162 <field name="Clipper Viewport State Pointer" start="197" end="223" type="address" /> 163 <field name="Screen Space Viewport X Min" start="224" end="255" type="float" /> 164 <field name="Screen Space Viewport X Max" start="256" end="287" type="float" /> 165 <field name="Screen Space Viewport Y Min" start="288" end="319" type="float" /> 166 <field name="Screen Space Viewport Y Max" start="320" end="351" type="float" /> 167 </struct> 168 <struct name="CLIP_VIEWPORT" length="4"> 169 <field name="XMin Clip Guardband" start="0" end="31" type="float" /> 170 <field name="XMax Clip Guardband" start="32" end="63" type="float" /> 171 <field name="YMin Clip Guardband" start="64" end="95" type="float" /> 172 <field name="YMax Clip Guardband" start="96" end="127" type="float" /> 173 </struct> 174 <struct name="COLOR_CALC_STATE" length="8"> 175 <field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation" /> 176 <field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation" /> 177 <field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation" /> 178 <field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function" /> 179 <field name="Double Sided Stencil Enable" start="15" end="15" type="bool" /> 180 <field name="Stencil Buffer Write Enable" start="18" end="18" type="bool" /> 181 <field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation" /> 182 <field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation" /> 183 <field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation" /> 184 <field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function" /> 185 <field name="Stencil Test Enable" start="31" end="31" type="bool" /> 186 <field name="Backface Stencil Reference Value" start="32" end="39" type="uint" /> 187 <field name="Stencil Write Mask" start="40" end="47" type="uint" /> 188 <field name="Stencil Test Mask" start="48" end="55" type="uint" /> 189 <field name="Stencil Reference Value" start="56" end="63" type="uint" /> 190 <field name="Logic Op Enable" start="64" end="64" type="bool" /> 191 <field name="Depth Buffer Write Enable" start="75" end="75" type="bool" /> 192 <field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function" /> 193 <field name="Depth Test Enable" start="79" end="79" type="bool" /> 194 <field name="Backface Stencil Write Mask" start="80" end="87" type="uint" /> 195 <field name="Backface Stencil Test Mask" start="88" end="95" type="uint" /> 196 <field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function" /> 197 <field name="Alpha Test Enable" start="107" end="107" type="bool" /> 198 <field name="Color Buffer Blend Enable" start="108" end="108" type="bool" /> 199 <field name="Independent Alpha Blend Enable" start="109" end="109" type="bool" /> 200 <field name="Alpha Test Format" start="111" end="111" type="uint"> 201 <value name="ALPHATEST_UNORM8" value="0" /> 202 <value name="ALPHATEST_FLOAT32" value="1" /> 203 </field> 204 <field name="CC Viewport State Pointer" start="133" end="159" type="address" /> 205 <field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor" /> 206 <field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor" /> 207 <field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function" /> 208 <field name="Statistics Enable" start="175" end="175" type="bool" /> 209 <field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function" /> 210 <field name="Round Disable Function Disable" start="190" end="190" type="bool" /> 211 <field name="Color Dither Enable" start="191" end="191" type="bool" /> 212 <field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool" /> 213 <field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool" /> 214 <field name="Color Clamp Range" start="194" end="195" type="uint"> 215 <value name="COLORCLAMP_UNORM" value="0" /> 216 <value name="COLORCLAMP_SNORM" value="1" /> 217 <value name="COLORCLAMP_RTFORMAT" value="2" /> 218 </field> 219 <field name="Y Dither Offset" start="207" end="208" type="uint" /> 220 <field name="X Dither Offset" start="209" end="210" type="uint" /> 221 <field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor" /> 222 <field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor" /> 223 <field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function" /> 224 <field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint" /> 225 <field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float" /> 226 </struct> 227 <struct name="GS_STATE" length="7"> 228 <field name="GRF Register Count" start="1" end="3" type="uint" /> 229 <field name="Kernel Start Pointer" start="6" end="31" type="address" /> 230 <field name="Software Exception Enable" start="39" end="39" type="bool" /> 231 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" /> 232 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" /> 233 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 234 <value name="IEEE-754" value="0" /> 235 <value name="Alternate" value="1" /> 236 </field> 237 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 238 <field name="Single Program Flow" start="63" end="63" type="bool" /> 239 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" /> 240 <field name="Scratch Space Base Pointer" start="74" end="95" type="address" /> 241 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" /> 242 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" /> 243 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" /> 244 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" /> 245 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" /> 246 <field name="Number of URB Entries" start="139" end="146" type="uint" /> 247 <field name="URB Entry Allocation Size" start="147" end="151" type="uint" /> 248 <field name="Maximum Number of Threads" start="153" end="158" type="uint" /> 249 <field name="Sampler Count" start="160" end="162" type="uint" /> 250 <field name="Sampler State Pointer" start="165" end="191" type="address" /> 251 <field name="Maximum VPIndex" start="192" end="195" type="uint" /> 252 <field name="Discard Adjacency" start="221" end="221" type="bool" /> 253 <field name="Reorder Enable" start="222" end="222" type="bool" /> 254 </struct> 255 <struct name="RENDER_SURFACE_STATE" length="5"> 256 <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool" /> 257 <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool" /> 258 <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool" /> 259 <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool" /> 260 <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool" /> 261 <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool" /> 262 <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint"> 263 <value name="NORMAL_MODE" value="0" /> 264 </field> 265 <field name="Render Cache Read Write Mode" start="8" end="8" type="uint"> 266 <value name="WRITE_ONLY" value="0" /> 267 <value name="READ_WRITE" value="1" /> 268 </field> 269 <field name="MIP Map Layout Mode" start="10" end="10" type="uint"> 270 <value name="MIPLAYOUT_BELOW" value="0" /> 271 <value name="MIPLAYOUT_RIGHT" value="1" /> 272 </field> 273 <field name="Vertical Line Stride Offset" start="11" end="11" type="uint" /> 274 <field name="Vertical Line Stride" start="12" end="12" type="uint" /> 275 <field name="Color Blend Enable" start="13" end="13" type="bool" /> 276 <field name="Color Buffer Component Write Disables" start="14" end="17" type="uint"> 277 <value name="WRITEDISABLE_ALPHA" value="8" /> 278 <value name="WRITEDISABLE_RED" value="4" /> 279 <value name="WRITEDISABLE_GREEN" value="2" /> 280 <value name="WRITEDISABLE_BLUE" value="1" /> 281 </field> 282 <field name="Surface Format" start="18" end="26" type="uint" /> 283 <field name="Data Return Format" start="27" end="27" type="uint"> 284 <value name="DATA_RETURN_FLOAT32" value="0" /> 285 <value name="DATA_RETURN_S1.14" value="1" /> 286 </field> 287 <field name="Surface Type" start="29" end="31" type="uint"> 288 <value name="SURFTYPE_1D" value="0" /> 289 <value name="SURFTYPE_2D" value="1" /> 290 <value name="SURFTYPE_3D" value="2" /> 291 <value name="SURFTYPE_CUBE" value="3" /> 292 <value name="SURFTYPE_BUFFER" value="4" /> 293 <value name="SURFTYPE_NULL" value="7" /> 294 </field> 295 <field name="Surface Base Address" start="32" end="63" type="address" /> 296 <field name="MIP Count / LOD" start="66" end="69" type="uint" /> 297 <field name="Width" start="70" end="82" type="uint" /> 298 <field name="Height" start="83" end="95" type="uint" /> 299 <field name="Tile Walk" start="96" end="96" type="uint"> 300 <value name="TILEWALK_XMAJOR" value="0" /> 301 <value name="TILEWALK_YMAJOR" value="1" /> 302 </field> 303 <field name="Tiled Surface" start="97" end="97" type="uint" /> 304 <field name="Surface Pitch" start="99" end="115" type="uint" /> 305 <field name="Depth" start="117" end="127" type="uint" /> 306 <field name="Render Target View Extent" start="136" end="144" type="uint" /> 307 <field name="Minimum Array Element" start="145" end="155" type="uint" /> 308 <field name="Surface Min LOD" start="156" end="159" type="uint" /> 309 </struct> 310 <struct name="SAMPLER_BORDER_COLOR_STATE" length="12"> 311 <field name="Border Color Red" start="0" end="31" type="float" /> 312 <field name="Border Color Green" start="32" end="63" type="float" /> 313 <field name="Border Color Blue" start="64" end="95" type="float" /> 314 <field name="Border Color Alpha" start="96" end="127" type="float" /> 315 </struct> 316 <struct name="SAMPLER_STATE" length="4"> 317 <field name="Shadow Function" start="0" end="2" type="uint" prefix="PREFILTEROP"> 318 <value name="ALWAYS" value="0" /> 319 <value name="NEVER" value="1" /> 320 <value name="LESS" value="2" /> 321 <value name="EQUAL" value="3" /> 322 <value name="LEQUAL" value="4" /> 323 <value name="GREATER" value="5" /> 324 <value name="NOTEQUAL" value="6" /> 325 <value name="GEQUAL" value="7" /> 326 </field> 327 <field name="Texture LOD Bias" start="3" end="13" type="s4.6" /> 328 <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER" /> 329 <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER"> 330 <value name="NEAREST" value="0" /> 331 <value name="LINEAR" value="1" /> 332 <value name="ANISOTROPIC" value="2" /> 333 <value name="MONO" value="6" /> 334 </field> 335 <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER"> 336 <value name="NONE" value="0" /> 337 <value name="NEAREST" value="1" /> 338 <value name="LINEAR" value="3" /> 339 </field> 340 <field name="Base Mip Level" start="22" end="26" type="u4.1" /> 341 <field name="LOD PreClamp Enable" start="28" end="28" type="bool" /> 342 <field name="Sampler Disable" start="31" end="31" type="bool" /> 343 <field name="TCZ Address Control Mode" start="32" end="34" type="Texture Coordinate Mode" /> 344 <field name="TCY Address Control Mode" start="35" end="37" type="Texture Coordinate Mode" /> 345 <field name="TCX Address Control Mode" start="38" end="40" type="Texture Coordinate Mode" /> 346 <field name="Cube Surface Control Mode" start="41" end="41" type="uint"> 347 <value name="CUBECTRLMODE_PROGRAMMED" value="0" /> 348 <value name="CUBECTRLMODE_OVERRIDE" value="1" /> 349 </field> 350 <field name="Max LOD" start="44" end="53" type="u4.6" /> 351 <field name="Min LOD" start="54" end="63" type="u4.6" /> 352 <field name="Border Color Pointer" start="69" end="95" type="address" /> 353 <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool" /> 354 <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool" /> 355 <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool" /> 356 <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool" /> 357 <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool" /> 358 <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool" /> 359 <field name="Maximum Anisotropy" start="115" end="117" type="uint"> 360 <value name="RATIO 2:1" value="0" /> 361 <value name="RATIO 4:1" value="1" /> 362 <value name="RATIO 6:1" value="2" /> 363 <value name="RATIO 8:1" value="3" /> 364 <value name="RATIO 10:1" value="4" /> 365 <value name="RATIO 12:1" value="5" /> 366 <value name="RATIO 14:1" value="6" /> 367 <value name="RATIO 16:1" value="7" /> 368 </field> 369 <field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER"> 370 <value name="KILL_ON_ANY_MATCH" value="0" /> 371 <value name="REPLACE_BLACK" value="1" /> 372 </field> 373 <field name="ChromaKey Index" start="119" end="120" type="uint" /> 374 <field name="ChromaKey Enable" start="121" end="121" type="bool" /> 375 </struct> 376 <struct name="SCISSOR_RECT" length="2"> 377 <field name="Scissor Rectangle X Min" start="0" end="15" type="uint" /> 378 <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint" /> 379 <field name="Scissor Rectangle X Max" start="32" end="47" type="uint" /> 380 <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint" /> 381 </struct> 382 <struct name="SF_STATE" length="8"> 383 <field name="GRF Register Count" start="1" end="3" type="uint" /> 384 <field name="Kernel Start Pointer" start="6" end="31" type="address" /> 385 <field name="Software Exception Enable" start="39" end="39" type="bool" /> 386 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" /> 387 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" /> 388 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 389 <value name="IEEE-754" value="0" /> 390 <value name="Alternate" value="1" /> 391 </field> 392 <field name="Thread Priority" start="49" end="49" type="uint"> 393 <value name="Normal Priority" value="0" /> 394 <value name="High Priority" value="1" /> 395 </field> 396 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 397 <field name="Single Program Flow" start="63" end="63" type="bool" /> 398 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" /> 399 <field name="Scratch Space Base Pointer" start="74" end="95" type="address" /> 400 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" /> 401 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" /> 402 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" /> 403 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" /> 404 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" /> 405 <field name="Number of URB Entries" start="139" end="146" type="uint" /> 406 <field name="URB Entry Allocation Size" start="147" end="151" type="uint" /> 407 <field name="Maximum Number of Threads" start="153" end="158" type="uint" /> 408 <field name="Front Winding" start="160" end="160" type="uint"> 409 <value name="FRONTWINDING_CW" value="0" /> 410 <value name="FRONTWINDING_CCW" value="1" /> 411 </field> 412 <field name="Viewport Transform Enable" start="161" end="161" type="bool" /> 413 <field name="Setup Viewport State Offset" start="165" end="191" type="address" /> 414 <field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4" /> 415 <field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4" /> 416 <field name="Scissor Rectangle Enable" start="209" end="209" type="bool" /> 417 <field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool" /> 418 <field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool" /> 419 <field name="Point Rasterization Rule" start="212" end="213" type="uint"> 420 <value name="RASTRULE_UPPER_LEFT" value="0" /> 421 <value name="RASTRULE_UPPER_RIGHT" value="1" /> 422 </field> 423 <field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint"> 424 <value name="0.5 pixels" value="0" /> 425 <value name="1.0 pixels" value="1" /> 426 <value name="2.0 pixels" value="2" /> 427 <value name="4.0 pixels" value="3" /> 428 </field> 429 <field name="Line Width" start="216" end="219" type="u3.1" /> 430 <field name="Fast Scissor Clip Disable" start="220" end="220" type="bool" /> 431 <field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE"> 432 <value name="BOTH" value="0" /> 433 <value name="NONE" value="1" /> 434 <value name="FRONT" value="2" /> 435 <value name="BACK" value="3" /> 436 </field> 437 <field name="Antialiasing Enable" start="223" end="223" type="bool" /> 438 <field name="Point Width" start="224" end="234" type="u8.3" /> 439 <field name="Point Width Source" start="235" end="235" type="uint"> 440 <value name="Vertex" value="0" /> 441 <value name="State" value="1" /> 442 </field> 443 <field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint"> 444 <value name="8 Sub-Pixel Precision Bits" value="0" /> 445 <value name="4 Sub-Pixel Precision Bits" value="1" /> 446 </field> 447 <field name="Sprite Point Enable" start="237" end="237" type="bool" /> 448 <field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint"> 449 <value name="Vertex 0" value="0" /> 450 <value name="Vertex 1" value="1" /> 451 <value name="Vertex 2" value="2" /> 452 </field> 453 <field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint"> 454 <value name="Vertex 0" value="0" /> 455 <value name="Vertex 1" value="1" /> 456 </field> 457 <field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint"> 458 <value name="Vertex 0" value="0" /> 459 <value name="Vertex 1" value="1" /> 460 <value name="Vertex 2" value="2" /> 461 </field> 462 <field name="Last Pixel Enable" start="255" end="255" type="bool" /> 463 </struct> 464 <struct name="SF_VIEWPORT" length="8"> 465 <field name="Viewport Matrix Element m00" start="0" end="31" type="float" /> 466 <field name="Viewport Matrix Element m11" start="32" end="63" type="float" /> 467 <field name="Viewport Matrix Element m22" start="64" end="95" type="float" /> 468 <field name="Viewport Matrix Element m30" start="96" end="127" type="float" /> 469 <field name="Viewport Matrix Element m31" start="128" end="159" type="float" /> 470 <field name="Viewport Matrix Element m32" start="160" end="191" type="float" /> 471 <field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT" /> 472 </struct> 473 <struct name="VERTEX_BUFFER_STATE" length="4"> 474 <field name="Buffer Pitch" start="0" end="10" type="uint" /> 475 <field name="Buffer Access Type" start="26" end="26" type="uint"> 476 <value name="VERTEXDATA" value="0" /> 477 <value name="INSTANCEDATA" value="1" /> 478 </field> 479 <field name="Vertex Buffer Index" start="27" end="31" type="uint" /> 480 <field name="Buffer Starting Address" start="32" end="63" type="address" /> 481 <field name="Max Index" start="64" end="95" type="uint" /> 482 <field name="Instance Data Step Rate" start="96" end="127" type="uint" /> 483 </struct> 484 <struct name="VERTEX_ELEMENT_STATE" length="2"> 485 <field name="Source Element Offset" start="0" end="10" type="uint" /> 486 <field name="Source Element Format" start="16" end="24" type="uint" /> 487 <field name="Valid" start="26" end="26" type="bool" /> 488 <field name="Vertex Buffer Index" start="27" end="31" type="uint" /> 489 <field name="Destination Element Offset" start="32" end="39" type="uint" /> 490 <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control" /> 491 <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control" /> 492 <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control" /> 493 <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control" /> 494 </struct> 495 <struct name="VS_STATE" length="7"> 496 <field name="GRF Register Count" start="1" end="3" type="uint" /> 497 <field name="Kernel Start Pointer" start="6" end="31" type="address" /> 498 <field name="Software Exception Enable" start="39" end="39" type="bool" /> 499 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool" /> 500 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" /> 501 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 502 <value name="IEEE-754" value="0" /> 503 <value name="Alternate" value="1" /> 504 </field> 505 <field name="Thread Priority" start="49" end="49" type="uint"> 506 <value name="Normal Priority" value="0" /> 507 <value name="High Priority" value="1" /> 508 </field> 509 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 510 <field name="Single Program Flow" start="63" end="63" type="bool" /> 511 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" /> 512 <field name="Scratch Space Base Pointer" start="74" end="95" type="address" /> 513 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint" /> 514 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint" /> 515 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint" /> 516 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" /> 517 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" /> 518 <field name="Statistics Enable" start="138" end="138" type="bool" /> 519 <field name="Number of URB Entries" start="139" end="146" type="uint" /> 520 <field name="URB Entry Allocation Size" start="147" end="151" type="uint" /> 521 <field name="Maximum Number of Threads" start="153" end="158" type="uint" /> 522 <field name="Sampler Count" start="160" end="162" type="uint" /> 523 <field name="Sampler State Pointer" start="165" end="191" type="address" /> 524 <field name="Enable" start="192" end="192" type="bool" /> 525 <field name="Vertex Cache Disable" start="193" end="193" type="bool" /> 526 </struct> 527 <struct name="WM_STATE" length="8"> 528 <field name="GRF Register Count 0" start="1" end="3" type="uint" /> 529 <field name="Kernel Start Pointer 0" start="6" end="31" type="address" /> 530 <field name="Software Exception Enable" start="33" end="33" type="bool" /> 531 <field name="Mask Stack Exception Enable" start="34" end="34" type="bool" /> 532 <field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool" /> 533 <field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint" /> 534 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE"> 535 <value name="IEEE-754" value="0" /> 536 <value name="Alternate" value="1" /> 537 </field> 538 <field name="Thread Priority" start="49" end="49" type="uint"> 539 <value name="High" value="1" /> 540 </field> 541 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 542 <field name="Single Program Flow" start="63" end="63" type="bool" /> 543 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint" /> 544 <field name="Scratch Space Base Pointer" start="74" end="95" type="address" /> 545 <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint" /> 546 <field name="Setup URB Entry Read Offset" start="100" end="105" type="uint" /> 547 <field name="Setup URB Entry Read Length" start="107" end="112" type="uint" /> 548 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint" /> 549 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint" /> 550 <field name="Statistics Enable" start="128" end="128" type="bool" /> 551 <field name="Sampler Count" start="130" end="132" type="uint" /> 552 <field name="Sampler State Pointer" start="133" end="159" type="address" /> 553 <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool" /> 554 <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool" /> 555 <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool" /> 556 <field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool" /> 557 <field name="Line Stipple Enable" start="171" end="171" type="bool" /> 558 <field name="Global Depth Offset Enable" start="172" end="172" type="bool" /> 559 <field name="Polygon Stipple Enable" start="173" end="173" type="bool" /> 560 <field name="Line Antialiasing Region Width" start="174" end="175" type="uint"> 561 <value name="0.5 pixels" value="0" /> 562 <value name="1.0 pixels" value="1" /> 563 <value name="2.0 pixels" value="2" /> 564 <value name="4.0 pixels" value="3" /> 565 </field> 566 <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint"> 567 <value name="0.5 pixels" value="0" /> 568 <value name="1.0 pixels" value="1" /> 569 <value name="2.0 pixels" value="2" /> 570 <value name="4.0 pixels" value="3" /> 571 </field> 572 <field name="Early Depth Test Enable" start="178" end="178" type="bool" /> 573 <field name="Thread Dispatch Enable" start="179" end="179" type="bool" /> 574 <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool" /> 575 <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool" /> 576 <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool" /> 577 <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool" /> 578 <field name="Maximum Number of Threads" start="185" end="191" type="uint" /> 579 <field name="Global Depth Offset Constant" start="192" end="223" type="float" /> 580 <field name="Global Depth Offset Scale" start="224" end="255" type="float" /> 581 </struct> 582 <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render"> 583 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 584 <field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type" /> 585 <field name="Vertex Access Type" start="15" end="15" type="uint"> 586 <value name="SEQUENTIAL" value="0" /> 587 <value name="RANDOM" value="1" /> 588 </field> 589 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 590 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3" /> 591 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 592 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 593 <field name="Vertex Count Per Instance" start="32" end="63" type="uint" /> 594 <field name="Start Vertex Location" start="64" end="95" type="uint" /> 595 <field name="Instance Count" start="96" end="127" type="uint" default="1"> 596 <value name="UNDEFINED" value="0" /> 597 <value name="'non-instanced' operation" value="1" /> 598 </field> 599 <field name="Base Vertex Location" start="160" end="191" type="int" /> 600 </instruction> 601 <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render"> 602 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 603 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" /> 604 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 605 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 606 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 607 <field name="Pointer to VS Binding Table" start="37" end="63" type="offset" /> 608 <field name="Pointer to GS Binding Table" start="69" end="95" type="offset" /> 609 <field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset" /> 610 <field name="Pointer to SF Binding Table" start="133" end="159" type="offset" /> 611 <field name="Pointer to PS Binding Table" start="165" end="191" type="offset" /> 612 </instruction> 613 <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render"> 614 <field name="DWord Length" start="0" end="7" type="uint" default="3" /> 615 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" /> 616 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 617 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 618 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 619 <field name="Blend Constant Color Red" start="32" end="63" type="float" /> 620 <field name="Blend Constant Color Green" start="64" end="95" type="float" /> 621 <field name="Blend Constant Color Blue" start="96" end="127" type="float" /> 622 <field name="Blend Constant Color Alpha" start="128" end="159" type="float" /> 623 </instruction> 624 <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="5" engine="render"> 625 <field name="DWord Length" start="0" end="7" type="uint" default="3" /> 626 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5" /> 627 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 628 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 629 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 630 <field name="Surface Pitch" start="32" end="48" type="uint" /> 631 <field name="Surface Format" start="50" end="52" type="uint"> 632 <value name="D32_FLOAT_S8X24_UINT" value="0" /> 633 <value name="D32_FLOAT" value="1" /> 634 <value name="D24_UNORM_S8_UINT" value="2" /> 635 <value name="D24_UNORM_X8_UINT" value="3" /> 636 <value name="D16_UNORM" value="5" /> 637 </field> 638 <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint"> 639 <value name="NORMAL" value="0" /> 640 <value name="STR1" value="1" /> 641 <value name="STR2" value="3" /> 642 </field> 643 <field name="Depth Buffer Coordinate Offset Disable" start="57" end="57" type="bool" /> 644 <field name="Tile Walk" start="58" end="58" type="uint"> 645 <value name="TILEWALK_YMAJOR" value="1" /> 646 </field> 647 <field name="Tiled Surface" start="59" end="59" type="bool" /> 648 <field name="Surface Type" start="61" end="63" type="uint"> 649 <value name="SURFTYPE_1D" value="0" /> 650 <value name="SURFTYPE_2D" value="1" /> 651 <value name="SURFTYPE_3D" value="2" /> 652 <value name="SURFTYPE_CUBE" value="3" /> 653 <value name="SURFTYPE_NULL" value="7" /> 654 </field> 655 <field name="Surface Base Address" start="64" end="95" type="address" /> 656 <field name="MIP Map Layout Mode" start="97" end="97" type="uint"> 657 <value name="MIPLAYOUT_BELOW" value="0" /> 658 <value name="MIPLAYOUT_RIGHT" value="1" /> 659 </field> 660 <field name="LOD" start="98" end="101" type="uint" /> 661 <field name="Width" start="102" end="114" type="uint" /> 662 <field name="Height" start="115" end="127" type="uint"> 663 <value name="SURFTYPE_1D: must be zero" value="0" /> 664 </field> 665 <field name="Render Target View Extent" start="129" end="137" type="uint" /> 666 <field name="Minimum Array Element" start="138" end="148" type="uint" /> 667 <field name="Depth" start="149" end="159" type="uint"> 668 <value name="SURFTYPE_CUBE: must be zero" value="0" /> 669 </field> 670 </instruction> 671 <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render"> 672 <field name="DWord Length" start="0" end="7" type="uint" default="2" /> 673 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 674 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 675 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 676 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 677 <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint" /> 678 <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint" /> 679 <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint" /> 680 <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint" /> 681 <field name="Drawing Rectangle Origin X" start="96" end="111" type="int" /> 682 <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int" /> 683 </instruction> 684 <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render"> 685 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 686 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9" /> 687 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 688 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 689 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 690 <field name="Global Depth Offset Clamp" start="32" end="63" type="float" /> 691 </instruction> 692 <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render"> 693 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 694 <field name="Index Format" start="8" end="9" type="uint" prefix="INDEX"> 695 <value name="BYTE" value="0" /> 696 <value name="WORD" value="1" /> 697 <value name="DWORD" value="2" /> 698 </field> 699 <field name="Cut Index Enable" start="10" end="10" type="bool" /> 700 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10" /> 701 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 702 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 703 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 704 <field name="Buffer Starting Address" start="32" end="63" type="address" /> 705 <field name="Buffer Ending Address" start="64" end="95" type="address" /> 706 </instruction> 707 <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render"> 708 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 709 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8" /> 710 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 711 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 712 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 713 <field name="Line Stipple Pattern" start="32" end="47" type="uint" /> 714 <field name="Current Stipple Index" start="48" end="51" type="uint" /> 715 <field name="Current Repeat Counter" start="53" end="61" type="uint" /> 716 <field name="Modify Enable" start="63" end="63" type="bool" /> 717 <field name="Line Stipple Repeat Count" start="64" end="72" type="uint" /> 718 <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13" /> 719 </instruction> 720 <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render"> 721 <field name="DWord Length" start="0" end="7" type="uint" default="5" /> 722 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 723 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 724 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 725 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 726 <field name="Pointer to VS State" start="37" end="63" type="address" /> 727 <field name="GS Enable" start="64" end="64" type="bool" /> 728 <field name="Pointer to GS State" start="69" end="95" type="address" /> 729 <field name="Clip Enable" start="96" end="96" type="bool" /> 730 <field name="Pointer to CLIP State" start="101" end="127" type="address" /> 731 <field name="Pointer to SF State" start="133" end="159" type="address" /> 732 <field name="Pointer to WM State" start="165" end="191" type="address" /> 733 <field name="Pointer to Color Calc State" start="197" end="223" type="address" /> 734 </instruction> 735 <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render"> 736 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 737 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6" /> 738 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 739 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 740 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 741 <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint" /> 742 <field name="Polygon Stipple X Offset" start="40" end="44" type="uint" /> 743 </instruction> 744 <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render"> 745 <field name="DWord Length" start="0" end="7" type="uint" default="31" /> 746 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7" /> 747 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 748 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 749 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 750 <group count="32" start="32" size="32"> 751 <field name="Pattern Row" start="0" end="31" type="uint" /> 752 </group> 753 </instruction> 754 <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render"> 755 <field name="DWord Length" start="0" end="7" type="uint" default="3" /> 756 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8" /> 757 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 758 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 759 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 760 <group count="0" start="32" size="128"> 761 <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE" /> 762 </group> 763 </instruction> 764 <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render"> 765 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 766 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9" /> 767 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 768 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 769 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 770 <group count="0" start="32" size="64"> 771 <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE" /> 772 </group> 773 </instruction> 774 <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render"> 775 <field name="Statistics Enable" start="0" end="0" type="bool" /> 776 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11" /> 777 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 778 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 779 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 780 </instruction> 781 <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render"> 782 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 783 <field name="Valid" start="8" end="8" type="bool" default="0" /> 784 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2" /> 785 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 786 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 787 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 788 <field name="Buffer Length" start="32" end="37" type="uint" /> 789 <field name="Buffer Starting Address" start="38" end="63" type="address" /> 790 </instruction> 791 <instruction name="CS_URB_STATE" bias="2" length="2" engine="render"> 792 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 793 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" /> 794 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 795 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 796 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 797 <field name="Number of URB Entries" start="32" end="34" type="uint" /> 798 <field name="URB Entry Allocation Size" start="36" end="40" type="uint" /> 799 </instruction> 800 <instruction name="MI_FLUSH" bias="1" length="1" engine="render"> 801 <field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint"> 802 <value name="Don't Invalidate" value="0" /> 803 <value name="Invalidate" value="1" /> 804 </field> 805 <field name="Render Cache Flush Inhibit" start="2" end="2" type="uint"> 806 <value name="Flush" value="0" /> 807 <value name="Don't Flush" value="1" /> 808 </field> 809 <field name="Global Snapshot Count Reset" start="3" end="3" type="uint"> 810 <value name="Don't Reset" value="0" /> 811 <value name="Reset" value="1" /> 812 </field> 813 <field name="MI Command Opcode" start="23" end="28" type="uint" default="4" /> 814 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 815 </instruction> 816 <instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3"> 817 <field name="DWord Length" start="0" end="5" type="uint" default="1" /> 818 <field name="Byte Write Disables" start="8" end="11" type="uint" /> 819 <field name="MI Command Opcode" start="23" end="28" type="uint" default="34" /> 820 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 821 <field name="Register Offset" start="34" end="63" type="offset" /> 822 <field name="Data DWord" start="64" end="95" type="uint" /> 823 <group count="0" start="96" size="64"> 824 <field name="Register Offset" start="2" end="31" type="offset" /> 825 <field name="Data DWord" start="32" end="63" type="uint" /> 826 </group> 827 </instruction> 828 <instruction name="MI_STORE_DATA_IMM" bias="2" length="5"> 829 <field name="DWord Length" start="0" end="5" type="uint" default="2" /> 830 <field name="BitFieldName" start="21" end="21" type="uint" /> 831 <field name="Memory Address Type" start="22" end="22" type="bool" /> 832 <field name="MI Command Opcode" start="23" end="28" type="uint" default="32" /> 833 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 834 <field name="Physical Start Address Extension" start="32" end="35" type="address" /> 835 <field name="Address" start="66" end="95" type="address" /> 836 <field name="Immediate Data" start="96" end="159" type="uint" /> 837 </instruction> 838 <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3"> 839 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 840 <field name="Use Global GTT" start="22" end="22" type="bool" /> 841 <field name="MI Command Opcode" start="23" end="28" type="uint" default="36" /> 842 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 843 <field name="Register Address" start="34" end="54" type="offset" /> 844 <field name="Physical Start Address Extension" start="60" end="63" type="address" /> 845 <field name="Memory Address" start="66" end="95" type="address" /> 846 </instruction> 847 <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render"> 848 <field name="Pipeline Selection" start="0" end="0" type="uint"> 849 <value name="3D" value="0" /> 850 <value name="Media" value="1" /> 851 </field> 852 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4" /> 853 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 854 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 855 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 856 </instruction> 857 <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render"> 858 <field name="DWord Length" start="0" end="7" type="uint" default="2" /> 859 <field name="Notify Enable" start="8" end="8" type="bool" /> 860 <field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool" /> 861 <field name="Write Cache Flush" start="12" end="12" type="bool" /> 862 <field name="Depth Stall Enable" start="13" end="13" type="bool" /> 863 <field name="Post Sync Operation" start="14" end="15" type="uint"> 864 <value name="No Write" value="0" /> 865 <value name="Write Immediate Data" value="1" /> 866 <value name="Write PS Depth Count" value="2" /> 867 <value name="Write Timestamp" value="3" /> 868 </field> 869 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 870 <field name="3D Command Opcode" start="24" end="26" type="uint" default="2" /> 871 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 872 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 873 <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT"> 874 <value name="GGTT" value="1" /> 875 </field> 876 <field name="Address" start="35" end="63" type="address" /> 877 <field name="Immediate Data" start="64" end="127" type="uint" /> 878 </instruction> 879 <instruction name="STATE_BASE_ADDRESS" bias="2" length="6" engine="render"> 880 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 881 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" /> 882 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 883 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 884 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 885 <field name="General State Base Address Modify Enable" start="32" end="32" type="bool" /> 886 <field name="General State Base Address" start="44" end="63" type="address" /> 887 <field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool" /> 888 <field name="Surface State Base Address" start="76" end="95" type="address" /> 889 <field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool" /> 890 <field name="Indirect Object Base Address" start="108" end="127" type="address" /> 891 <field name="General State Access Upper Bound Modify Enable" start="128" end="128" type="bool" /> 892 <field name="General State Access Upper Bound" start="140" end="159" type="address" /> 893 <field name="Indirect Object Access Upper Bound Modify Enable" start="160" end="160" type="bool" /> 894 <field name="Indirect Object Access Upper Bound" start="172" end="191" type="address" /> 895 </instruction> 896 <instruction name="STATE_SIP" bias="2" length="2" engine="render"> 897 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 898 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2" /> 899 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 900 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 901 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 902 <field name="System Instruction Pointer" start="36" end="63" type="offset" /> 903 </instruction> 904 <instruction name="URB_FENCE" bias="2" length="3"> 905 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 906 <field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool" /> 907 <field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool" /> 908 <field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool" /> 909 <field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool" /> 910 <field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool" /> 911 <field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool" /> 912 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 913 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 914 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 915 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 916 <field name="VS Fence" start="32" end="41" type="uint" /> 917 <field name="GS Fence" start="42" end="51" type="uint" /> 918 <field name="CLIP Fence" start="52" end="61" type="uint" /> 919 <field name="SF Fence" start="64" end="73" type="uint" /> 920 <field name="VFE Fence" start="74" end="83" type="uint" /> 921 <field name="CS Fence" start="84" end="94" type="uint" /> 922 </instruction> 923 <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="render"> 924 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 925 <field name="Tiling Enable" start="11" end="11" type="bool" /> 926 <field name="32bpp Byte Mask" start="20" end="21" type="uint" /> 927 <field name="2D Command Opcode" start="22" end="28" type="uint" default="80" /> 928 <field name="Command Type" start="29" end="31" type="uint" default="2" /> 929 <field name="Destination Pitch" start="32" end="47" type="int" /> 930 <field name="Raster Operation" start="48" end="55" type="uint" /> 931 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH"> 932 <value name="8 bit" value="0" /> 933 <value name="565" value="1" /> 934 <value name="1555" value="2" /> 935 <value name="32 bit" value="3" /> 936 </field> 937 <field name="Clipping Enabled" start="62" end="62" type="bool" /> 938 <field name="Destination X1 Coordinate" start="64" end="79" type="int" /> 939 <field name="Destination Y1 Coordinate" start="80" end="95" type="int" /> 940 <field name="Destination X2 Coordinate" start="96" end="111" type="int" /> 941 <field name="Destination Y2 Coordinate" start="112" end="127" type="int" /> 942 <field name="Destination Base Address" start="128" end="159" type="address" /> 943 <field name="Solid Pattern Color" start="160" end="191" type="int" /> 944 </instruction> 945 <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="render"> 946 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 947 <field name="Tiling Enable" start="11" end="11" type="bool" /> 948 <field name="32bpp Byte Mask" start="20" end="21" type="uint" /> 949 <field name="2D Command Opcode" start="22" end="28" type="uint" default="1" /> 950 <field name="Command Type" start="29" end="31" type="uint" default="2" /> 951 <field name="Destination Pitch" start="32" end="47" type="int" /> 952 <field name="Raster Operation" start="48" end="55" type="uint" /> 953 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH"> 954 <value name="8 bit" value="0" /> 955 <value name="565" value="1" /> 956 <value name="1555" value="2" /> 957 <value name="32 bit" value="3" /> 958 </field> 959 <field name="Mono Source Transparency Mode" start="61" end="61" type="bool" /> 960 <field name="Clipping Enabled" start="62" end="62" type="bool" /> 961 <field name="ClipRect X1 Coordinate" start="64" end="79" type="int" /> 962 <field name="ClipRect Y1 Coordinate" start="80" end="95" type="int" /> 963 <field name="ClipRect X2 Coordinate" start="96" end="111" type="int" /> 964 <field name="ClipRect Y2 Coordinate" start="112" end="127" type="int" /> 965 <field name="Destination Base Address" start="128" end="159" type="address" /> 966 <field name="Background Color" start="160" end="191" type="uint" /> 967 <field name="Foreground Color" start="192" end="223" type="uint" /> 968 <field name="Pattern Base Address" start="224" end="255" type="uint" /> 969 </instruction> 970 <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="render"> 971 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 972 <field name="Destination Tiling Enable" start="11" end="11" type="bool" /> 973 <field name="Source Tiling Enable" start="15" end="15" type="bool" /> 974 <field name="32bpp Byte Mask" start="20" end="21" type="uint" /> 975 <field name="2D Command Opcode" start="22" end="28" type="uint" default="83" /> 976 <field name="Command Type" start="29" end="31" type="uint" default="2" /> 977 <field name="Destination Pitch" start="32" end="47" type="int" /> 978 <field name="Raster Operation" start="48" end="55" type="uint" /> 979 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH"> 980 <value name="8 bit" value="0" /> 981 <value name="565" value="1" /> 982 <value name="1555" value="2" /> 983 <value name="32 bit" value="3" /> 984 </field> 985 <field name="Clipping Enabled" start="62" end="62" type="bool" /> 986 <field name="Destination X1 Coordinate" start="64" end="79" type="int" /> 987 <field name="Destination Y1 Coordinate" start="80" end="95" type="int" /> 988 <field name="Destination X2 Coordinate" start="96" end="111" type="int" /> 989 <field name="Destination Y2 Coordinate" start="112" end="127" type="int" /> 990 <field name="Destination Base Address" start="128" end="159" type="address" /> 991 <field name="Source X1 Coordinate" start="160" end="175" type="int" /> 992 <field name="Source Y1 Coordinate" start="176" end="191" type="int" /> 993 <field name="Source Pitch" start="192" end="207" type="int" /> 994 <field name="Source Base Address" start="224" end="255" type="address" /> 995 </instruction> 996 <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="render"> 997 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 998 <field name="Tiling Enable" start="11" end="11" type="bool" /> 999 <field name="Packing" start="16" end="16" type="uint"> 1000 <value name="Bit Packed" value="0" /> 1001 <value name="Byte Packed" value="1" /> 1002 </field> 1003 <field name="32bpp Byte Mask" start="20" end="21" type="uint" /> 1004 <field name="2D Command Opcode" start="22" end="28" type="uint" default="49" /> 1005 <field name="Command Type" start="29" end="31" type="uint" default="2" /> 1006 <field name="Destination Pitch" start="32" end="47" type="int" /> 1007 <field name="Destination X1 Coordinate" start="32" end="47" type="int" /> 1008 <field name="Destination Y1 Coordinate" start="48" end="63" type="int" /> 1009 <field name="Destination X2 Coordinate" start="64" end="79" type="int" /> 1010 <field name="Destination Y2 Coordinate" start="80" end="95" type="int" /> 1011 </instruction> 1012</genxml> 1013