1<?xml version='1.0' encoding='utf-8'?> 2<genxml name="XE2" gen="20"> 3 <import name="gen125.xml"> 4 <exclude name="3DSTATE_CLEAR_PARAMS" /> 5 <exclude name="CLEAR_COLOR" /> 6 <exclude name="L3ALLOC" /> 7 </import> 8 <enum name="PREF_SLM_ALLOCATION_SIZE"> 9 <value name="SLM_ENCODES_0K" value="0" /> 10 <value name="SLM_ENCODES_16K" value="1" /> 11 <value name="SLM_ENCODES_32K" value="2" /> 12 <value name="SLM_ENCODES_64K" value="3" /> 13 <value name="SLM_ENCODES_96K" value="4" /> 14 <value name="SLM_ENCODES_128K" value="5" /> 15 <value name="SLM_ENCODES_160K" value="6" /> 16 <value name="SLM_ENCODES_192K" value="7" /> 17 <value name="SLM_ENCODES_224K" value="8" /> 18 <value name="SLM_ENCODES_256K" value="9" /> 19 <value name="SLM_ENCODES_384K" value="10" /> 20 </enum> 21 <enum name="RESOURCE_BARRIER_STAGE" prefix="RESOURCE_BARRIER_STAGE"> 22 <value name="None" value="0" /> 23 <value name="TOP" value="1" /> 24 <value name="Color" value="2" /> 25 <value name="Gpgpu" value="4" /> 26 <value name="Color and Compute" value="6" /> 27 <value name="Geom" value="16" /> 28 <value name="Geometry and Compute" value="20" /> 29 <value name="Raster" value="32" /> 30 <value name="Depth" value="64" /> 31 <value name="Pixel" value="128" /> 32 </enum> 33 <enum name="RESOURCE_BARRIER_TYPE" prefix="RESOURCE_BARRIER_TYPE"> 34 <value name="Immediate" value="0" /> 35 <value name="Signal" value="1" /> 36 <value name="Wait" value="2" /> 37 <value name="UAV" value="3" /> 38 </enum> 39 <enum name="UNIFIED_COMPRESSION_FORMAT"> 40 <value name="CMF_R8" value="0" /> 41 <value name="CMF_R8_G8" value="1" /> 42 <value name="CMF_R8_G8_B8_A8" value="2" /> 43 <value name="CMF_R10_G10_B10_A2" value="3" /> 44 <value name="CMF_R11_G11_B10" value="4" /> 45 <value name="CMF_R16" value="5" /> 46 <value name="CMF_R16_G16" value="6" /> 47 <value name="CMF_R16_G16_B16_A16" value="7" /> 48 <value name="CMF_R32" value="8" /> 49 <value name="CMF_R32_G32" value="9" /> 50 <value name="CMF_R32_G32_B32_A32" value="10" /> 51 <value name="CMF_Y16_U16_Y16_V16" value="11" /> 52 <value name="CMF_ML8" value="15" /> 53 </enum> 54 <struct name="INTERFACE_DESCRIPTOR_DATA" length="8"> 55 <field name="Kernel Start Pointer" start="6" end="31" type="offset" /> 56 <field name="Software Exception Enable" start="71" end="71" type="bool" /> 57 <field name="Illegal Opcode Exception Enable" start="77" end="77" type="bool" /> 58 <field name="Floating Point Mode" start="80" end="80" type="uint"> 59 <value name="IEEE-754" value="0" /> 60 <value name="Alternate" value="1" /> 61 </field> 62 <field name="Single Program Flow" start="82" end="82" type="bool" /> 63 <field name="Denorm Mode" start="83" end="83" type="uint"> 64 <value name="Ftz" value="0" /> 65 <value name="SetByKernel" value="1" /> 66 </field> 67 <field name="Thread Preemption" start="84" end="84" type="bool" default="1" /> 68 <field name="Sampler Count" start="98" end="100" type="uint"> 69 <value name="No samplers used" value="0" /> 70 <value name="Between 1 and 4 samplers used" value="1" /> 71 <value name="Between 5 and 8 samplers used" value="2" /> 72 <value name="Between 9 and 12 samplers used" value="3" /> 73 <value name="Between 13 and 16 samplers used" value="4" /> 74 </field> 75 <field name="Sampler State Pointer" start="101" end="127" type="offset" /> 76 <field name="Binding Table Entry Count" start="128" end="132" type="uint" /> 77 <field name="Binding Table Pointer" start="133" end="148" type="offset" /> 78 <field name="Number of Threads in GPGPU Thread Group" start="160" end="169" type="uint" /> 79 <field name="Thread group forward progress guarantee" start="173" end="173" type="bool" /> 80 <field name="Shared Local Memory Size" start="176" end="180" type="uint"> 81 <value name="Encodes 0K" value="0" /> 82 <value name="Encodes 1K" value="1" /> 83 <value name="Encodes 2K" value="2" /> 84 <value name="Encodes 4K" value="3" /> 85 <value name="Encodes 8K" value="4" /> 86 <value name="Encodes 16K" value="5" /> 87 <value name="Encodes 32K" value="6" /> 88 <value name="Encodes 64K" value="7" /> 89 <value name="Encodes 96K" value="10" /> 90 <value name="Encodes 128K" value="11" /> 91 <value name="Encodes 192K" value="12" /> 92 <value name="Encodes 256K" value="13" /> 93 <value name="Encodes 384K" value="14" /> 94 </field> 95 <field name="Rounding Mode" start="182" end="183" type="uint"> 96 <value name="RTNE" value="0" /> 97 <value name="RU" value="1" /> 98 <value name="RD" value="2" /> 99 <value name="RTZ" value="3" /> 100 </field> 101 <field name="Thread Group Dispatch Size" start="186" end="187" type="uint"> 102 <value name="TG size 8" value="0" /> 103 <value name="TG size 4" value="1" /> 104 <value name="TG size 2" value="2" /> 105 <value name="TG size 1" value="3" /> 106 </field> 107 <field name="Number Of Barriers" start="188" end="190" type="uint" prefix="BARRIER_SIZE"> 108 <value name="NONE" value="0" /> 109 <value name="B1" value="1" /> 110 <value name="B2" value="2" /> 111 <value name="B4" value="3" /> 112 <value name="B8" value="4" /> 113 <value name="B16" value="5" /> 114 <value name="B24" value="6" /> 115 <value name="B32" value="7" /> 116 </field> 117 <field name="BTD Mode" start="191" end="191" type="uint" /> 118 <field name="Preferred SLM Allocation Size" start="224" end="227" type="PREF_SLM_ALLOCATION_SIZE" /> 119 </struct> 120 <struct name="POSTSYNC_DATA" length="5"> 121 <field name="Operation" start="0" end="1" type="uint" default="0"> 122 <value name="No Write" value="0" /> 123 <value name="Write Immediate Data" value="1" /> 124 <value name="Write Timestamp" value="3" /> 125 </field> 126 <field name="HDC Pipeline Flush" start="2" end="2" type="bool" /> 127 <field name="MOCS" start="4" end="10" type="uint" nonzero="true" /> 128 <field name="System Memory Fence Request" start="11" end="11" type="bool" /> 129 <field name="Dataport Subslice Cache Flush" start="12" end="12" type="bool" /> 130 <field name="Destination Address" start="32" end="95" type="address" /> 131 <field name="Immediate Data" start="96" end="159" type="uint" /> 132 </struct> 133 <struct name="COMPUTE_WALKER_BODY" length="39"> 134 <field name="Indirect Data Length" start="32" end="48" type="uint" /> 135 <field name="L3 prefetch disable" start="49" end="49" type="bool" /> 136 <field name="Partition Dispatch Parameter" start="50" end="61" type="uint" /> 137 <field name="Partition Type" start="62" end="63" type="uint"> 138 <value name="PartitionX" value="1" /> 139 <value name="PartitionY" value="2" /> 140 <value name="PartitionZ" value="3" /> 141 </field> 142 <field name="Indirect Data Start Address" start="70" end="95" type="offset" /> 143 <field name="Compute Dispatch All walker Enable" start="96" end="96" type="uint"> 144 <value name="Disabled" value="0" /> 145 <value name="Enabled" value="1" /> 146 </field> 147 <field name="Dispatch Walk Order" start="101" end="102" type="uint"> 148 <value name="Linear Walk" value="0" /> 149 <value name="Y order walk" value="1" /> 150 <value name="Morton Walk" value="2" /> 151 </field> 152 <field name="Message SIMD" start="113" end="114" type="uint"> 153 <value name="SIMT16" value="1" /> 154 <value name="SIMT32" value="2" /> 155 </field> 156 <field name="Tile Layout" start="115" end="117" type="uint"> 157 <value name="Linear" value="0" /> 158 <value name="TileY 32bpe" value="1" /> 159 <value name="TileY 64bpe" value="2" /> 160 <value name="TileY 128bpe" value="3" /> 161 </field> 162 <field name="Walk Order" start="118" end="120" type="uint"> 163 <value name="Walk 012" value="0" /> 164 <value name="Walk 021" value="1" /> 165 <value name="Walk 102" value="2" /> 166 <value name="Walk 120" value="3" /> 167 <value name="Walk 201" value="4" /> 168 <value name="Walk 210" value="5" /> 169 </field> 170 <field name="Emit Inline Parameter" start="121" end="121" type="bool" /> 171 <field name="Emit Local" start="122" end="124" type="uint"> 172 <value name="Emit None" value="0" /> 173 <value name="Emit X" value="1" /> 174 <value name="Emit XY" value="3" /> 175 <value name="Emit XYZ" value="7" /> 176 </field> 177 <field name="Generate Local ID" start="125" end="125" type="bool" /> 178 <field name="SIMD Size" start="126" end="127" type="uint"> 179 <value name="SIMT16" value="1" /> 180 <value name="SIMT32" value="2" /> 181 </field> 182 <field name="Execution Mask" start="128" end="159" type="uint" /> 183 <field name="Local X Maximum" start="160" end="169" type="uint" /> 184 <field name="Local Y Maximum" start="170" end="179" type="uint" /> 185 <field name="Local Z Maximum" start="180" end="189" type="uint" /> 186 <field name="Thread Group ID X Dimension" start="192" end="223" type="uint" /> 187 <field name="Thread Group ID Y Dimension" start="224" end="255" type="uint" /> 188 <field name="Thread Group ID Z Dimension" start="256" end="287" type="uint" /> 189 <field name="Thread Group ID Starting X" start="288" end="319" type="uint" /> 190 <field name="Thread Group ID Starting Y" start="320" end="351" type="uint" /> 191 <field name="Thread Group ID Starting Z" start="352" end="383" type="uint" /> 192 <field name="Partition ID" start="384" end="415" type="uint" /> 193 <field name="Partition Size" start="416" end="447" type="uint" /> 194 <field name="Preempt X" start="448" end="479" type="uint" /> 195 <field name="Preempt Y" start="480" end="511" type="uint" /> 196 <field name="Preempt Z" start="512" end="543" type="uint" /> 197 <field name="Walker ID" start="544" end="547" type="uint" /> 198 <field name="Over dispatch TG count" start="552" end="567" type="uint" /> 199 <field name="Interface Descriptor" start="576" end="831" type="INTERFACE_DESCRIPTOR_DATA" /> 200 <field name="Post Sync" start="832" end="991" type="POSTSYNC_DATA" /> 201 <group count="8" start="992" size="32"> 202 <field name="Inline Data" start="0" end="31" type="uint" /> 203 </group> 204 </struct> 205 <struct name="RENDER_SURFACE_STATE" length="16"> 206 <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool" /> 207 <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool" /> 208 <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool" /> 209 <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool" /> 210 <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool" /> 211 <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool" /> 212 <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint"> 213 <value name="NORMAL_MODE" value="0" /> 214 <value name="PROGRESSIVE_FRAME" value="2" /> 215 <value name="INTERLACED_FRAME" value="3" /> 216 </field> 217 <field name="Render Cache Read Write Mode" start="8" end="8" type="uint"> 218 <value name="Write-Only Cache" value="0" /> 219 <value name="Read-Write Cache" value="1" /> 220 </field> 221 <field name="Enable Sampler Route to LSC" start="9" end="9" type="bool" /> 222 <field name="Vertical Line Stride Offset" start="10" end="10" type="uint" /> 223 <field name="Vertical Line Stride" start="11" end="11" type="uint" /> 224 <field name="Tile Mode" start="12" end="13" type="uint"> 225 <value name="LINEAR" value="0" /> 226 <value name="TILE64" value="1" /> 227 <value name="XMAJOR" value="2" /> 228 <value name="TILE4" value="3" /> 229 </field> 230 <field name="Surface Horizontal Alignment" start="14" end="15" type="uint"> 231 <value name="HALIGN_16" value="0" /> 232 <value name="HALIGN_32" value="1" /> 233 <value name="HALIGN_64" value="2" /> 234 <value name="HALIGN_128" value="3" /> 235 </field> 236 <field name="Surface Vertical Alignment" start="16" end="17" type="uint"> 237 <value name="VALIGN_4" value="1" /> 238 <value name="VALIGN_8" value="2" /> 239 <value name="VALIGN_16" value="3" /> 240 </field> 241 <field name="Surface Format" start="18" end="26" type="uint" /> 242 <field name="Surface Array" start="28" end="28" type="bool" /> 243 <field name="Surface Type" start="29" end="31" type="STATE_SURFACE_TYPE" /> 244 <field name="Surface QPitch" start="32" end="46" type="uint" /> 245 <field name="Sample Tap Discard Disable" start="47" end="47" type="bool" /> 246 <field name="Corner Texel Mode" start="50" end="50" type="bool" /> 247 <field name="Base Mip Level" start="51" end="55" type="uint" /> 248 <field name="MOCS" start="56" end="62" type="uint" nonzero="true" /> 249 <field name="Width" start="64" end="77" type="uint" /> 250 <field name="Height" start="80" end="93" type="uint" /> 251 <field name="Depth Stencil Resource" start="95" end="95" type="bool" /> 252 <field name="Surface Pitch" start="96" end="113" type="uint" /> 253 <field name="Depth" start="117" end="127" type="uint" /> 254 <field name="Multisample Position Palette Index" start="128" end="130" type="uint" /> 255 <field name="Number of Multisamples" start="131" end="133" type="uint"> 256 <value name="MULTISAMPLECOUNT_1" value="0" /> 257 <value name="MULTISAMPLECOUNT_2" value="1" /> 258 <value name="MULTISAMPLECOUNT_4" value="2" /> 259 <value name="MULTISAMPLECOUNT_8" value="3" /> 260 <value name="MULTISAMPLECOUNT_16" value="4" /> 261 </field> 262 <field name="Multisampled Surface Storage Format" start="134" end="134" type="uint"> 263 <value name="MSFMT_MSS" value="0" /> 264 <value name="MSFMT_DEPTH_STENCIL" value="1" /> 265 </field> 266 <field name="Render Target View Extent" start="135" end="145" type="uint" /> 267 <field name="Minimum Array Element" start="146" end="156" type="uint" /> 268 <field name="Render Target And Sample Unorm Rotation" start="157" end="158" type="uint"> 269 <value name="0DEG" value="0" /> 270 <value name="90DEG" value="1" /> 271 <value name="180DEG" value="2" /> 272 <value name="270DEG" value="3" /> 273 </field> 274 <field name="MIP Count / LOD" start="160" end="163" type="uint" /> 275 <field name="Surface Min LOD" start="164" end="167" type="uint" /> 276 <field name="Mip Tail Start LOD" start="168" end="171" type="uint" /> 277 <field name="L1 Cache Control" start="176" end="178" type="L1_CACHE_CONTROL" /> 278 <field name="EWA Disable For Cube" start="180" end="180" type="bool" /> 279 <field name="Y Offset" start="181" end="183" type="uint" /> 280 <field name="X Offset" start="185" end="191" type="uint" /> 281 <field name="Auxiliary Surface Mode" start="192" end="194" type="uint"> 282 <value name="AUX_NONE" value="0" /> 283 <value name="AUX_APPEND" value="1" /> 284 <value name="AUX_MCS" value="2" /> 285 </field> 286 <field name="Y Offset for U or UV Plane" start="192" end="205" type="uint" /> 287 <field name="Auxiliary Surface Pitch" start="195" end="204" type="uint" /> 288 <field name="YUV Interpolation Enable" start="207" end="207" type="bool" /> 289 <field name="X Offset for U or UV Plane" start="208" end="221" type="uint" /> 290 <field name="Auxiliary Surface QPitch" start="208" end="222" type="uint" /> 291 <field name="Resource Min LOD" start="224" end="235" type="u4.8" /> 292 <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select" /> 293 <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select" /> 294 <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select" /> 295 <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select" /> 296 <field name="Surface Base Address" start="256" end="319" type="address" /> 297 <field name="Mip Region Width In Log2" start="320" end="323" type="uint" /> 298 <field name="Append Counter Address" start="322" end="383" type="address" /> 299 <field name="Mip Region Height In Log2" start="324" end="327" type="uint" /> 300 <field name="Procedural Texture" start="331" end="331" type="bool" /> 301 <field name="Auxiliary Surface Base Address" start="332" end="383" type="address" /> 302 <field name="Y Offset for V Plane" start="352" end="365" type="uint" /> 303 <field name="X Offset for V Plane" start="368" end="381" type="uint" /> 304 <field name="Compression Format" start="384" end="387" type="UNIFIED_COMPRESSION_FORMAT" /> 305 <field name="Mip Region Depth In Log2" start="388" end="391" type="uint" /> 306 <field name="Disallowlowqualityfiltering" start="447" end="447" type="bool" /> 307 </struct> 308 <struct name="RESOURCE_BARRIER_BODY" length="4"> 309 <field name="Wait Stage" start="0" end="11" type="RESOURCE_BARRIER_STAGE" /> 310 <field name="Signal Stage" start="12" end="23" type="RESOURCE_BARRIER_STAGE" /> 311 <field name="Barrier Type" start="30" end="31" type="RESOURCE_BARRIER_TYPE" /> 312 <field name="L1 Dataport Cache Invalidate" start="53" end="53" type="bool" /> 313 <field name="Depth Cache" start="54" end="54" type="bool" /> 314 <field name="Color Cache" start="55" end="55" type="bool" /> 315 <field name="L1 Dataport UAV Flush" start="56" end="56" type="bool" /> 316 <field name="Texture (RO)" start="57" end="57" type="bool" /> 317 <field name="State (RO)" start="58" end="58" type="bool" /> 318 <field name="VF (RO)" start="59" end="59" type="bool" /> 319 <field name="AMFS" start="60" end="60" type="bool" /> 320 <field name="Constant Cache" start="61" end="61" type="bool" /> 321 <field name="Barrier ID Address" start="67" end="127" type="address" /> 322 </struct> 323 <instruction name="3DSTATE_3D_MODE" bias="2" length="5" engine="render"> 324 <field name="DWord Length" start="0" end="7" type="uint" default="3" /> 325 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="30" /> 326 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 327 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 328 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 329 <field name="Cross Slice Hashing Mode" start="32" end="33" type="uint"> 330 <value name="Normal Mode" value="0" /> 331 <value name="Disable" value="1" /> 332 <value name="hashing 32x32" value="3" /> 333 </field> 334 <field name="3D Scoreboard Hashing Mode" start="36" end="36" type="bool" /> 335 <field name="Subslice Hashing Table Enable" start="37" end="37" type="bool" /> 336 <field name="Slice Hashing Table Enable" start="38" end="38" type="bool" /> 337 <field name="DX10 OGL Border Mode for YCRCB" start="42" end="42" type="bool" /> 338 <field name="Enable OOO reads in RCPB" start="43" end="43" type="bool" /> 339 <field name="Cross Slice Hashing Mode Mask" start="48" end="49" type="int" /> 340 <field name="3D Scoreboard Hashing Mode Mask" start="52" end="52" type="bool" /> 341 <field name="Subslice Hashing Table Enable Mask" start="53" end="53" type="bool" /> 342 <field name="Slice Hashing Table Enable Mask" start="54" end="54" type="bool" /> 343 <field name="DX10 OGL Border Mode for YCRCB Mask" start="58" end="58" type="bool" /> 344 <field name="Enable OOO reads in RCPB Mask" start="59" end="59" type="bool" /> 345 <field name="AMFS MOCS" start="64" end="70" type="uint" /> 346 <field name="State Cache redirect to CS section enable" start="73" end="73" type="bool" /> 347 <field name="AMFS MOCS Mask" start="80" end="86" type="uint" /> 348 <field name="State Cache redirect to CS section enable Mask" start="89" end="89" type="bool" /> 349 <field name="RCC RHWO Optimization Disable" start="111" end="111" type="bool" /> 350 <field name="RCC RHWO Optimization Disable Mask" start="127" end="127" type="bool" /> 351 </instruction> 352 <instruction name="3DSTATE_BTD" bias="2" length="6" engine="render|compute"> 353 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 354 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6" /> 355 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 356 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 357 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 358 <field name="Dispatch Timeout Counter" start="32" end="34" type="uint"> 359 <value name="64 clocks" value="0" /> 360 <value name="128 clocks" value="1" /> 361 <value name="192 clocks" value="2" /> 362 <value name="256 clocks" value="3" /> 363 <value name="512 clocks" value="4" /> 364 <value name="1024 clocks" value="5" /> 365 <value name="2048 clocks" value="6" /> 366 <value name="4096 clocks" value="7" /> 367 </field> 368 <field name="Controls the maximum number of outstanding Ray Queries per SS" start="39" end="40" type="uint" prefix="RAYS_QUERIES_OUTSTANDING"> 369 <value name="128" value="0" /> 370 <value name="256" value="1" /> 371 <value name="512" value="2" /> 372 <value name="1024" value="3" /> 373 </field> 374 <field name="BTD Mid thread preemption" start="63" end="63" type="bool" default="1" /> 375 <field name="Per DSS Memory Backed Buffer Size" start="64" end="66" type="uint" default="6"> 376 <value name="2KB" value="0" /> 377 <value name="4KB" value="1" /> 378 <value name="8KB" value="2" /> 379 <value name="16KB" value="3" /> 380 <value name="32KB" value="4" /> 381 <value name="64KB" value="5" /> 382 <value name="128KB" value="6" /> 383 </field> 384 <field name="Memory Backed Buffer Base Pointer" start="74" end="127" type="address" /> 385 <field name="Scratch Space Buffer" start="138" end="159" type="uint" /> 386 </instruction> 387 <instruction name="3DSTATE_CPSIZE_CONTROL_BUFFER" bias="2" length="8"> 388 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 389 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="131" /> 390 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 391 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 392 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 393 <field name="Surface Pitch" start="32" end="48" type="uint" /> 394 <field name="Surface Type" start="61" end="63" type="uint" /> 395 <field name="Surface Base Address" start="64" end="127" type="address" /> 396 <field name="Width" start="129" end="142" type="uint" /> 397 <field name="Height" start="145" end="158" type="uint" /> 398 <field name="MOCS" start="160" end="166" type="uint" /> 399 <field name="Minimum Array Element" start="168" end="178" type="uint" /> 400 <field name="Depth" start="180" end="190" type="uint" /> 401 <field name="Compression Format" start="192" end="195" type="UNIFIED_COMPRESSION_FORMAT" /> 402 <field name="Mip Tail Start LOD" start="218" end="221" type="uint" /> 403 <field name="Tiled Mode" start="222" end="223" type="uint"> 404 <value name="TILE64" value="1" /> 405 <value name="TILE4" value="3" /> 406 </field> 407 <field name="Surface QPitch" start="224" end="238" type="uint" /> 408 <field name="Surf LOD" start="240" end="243" type="uint" /> 409 <field name="Render Target View Extent" start="245" end="255" type="uint" /> 410 </instruction> 411 <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="8" engine="render"> 412 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 413 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5" /> 414 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 415 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 416 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 417 <field name="Surface Pitch" start="32" end="49" type="uint" /> 418 <field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool" /> 419 <field name="Corner Texel Mode" start="55" end="55" type="bool" /> 420 <field name="Surface Format" start="56" end="58" type="uint"> 421 <value name="D32_FLOAT" value="1" /> 422 <value name="D24_UNORM_X8_UINT" value="3" /> 423 <value name="D16_UNORM" value="5" /> 424 </field> 425 <field name="Null Page Coherency Enable" start="59" end="59" type="bool" /> 426 <field name="Depth Write Enable" start="60" end="60" type="bool" /> 427 <field name="Surface Type" start="61" end="63" type="uint"> 428 <value name="SURFTYPE_2D" value="1" /> 429 <value name="SURFTYPE_CUBE" value="3" /> 430 <value name="SURFTYPE_NULL" value="7" /> 431 </field> 432 <field name="Surface Base Address" start="64" end="127" type="address" /> 433 <field name="Width" start="129" end="142" type="uint" /> 434 <field name="Height" start="145" end="158" type="uint" /> 435 <field name="MOCS" start="160" end="166" type="uint" nonzero="true" /> 436 <field name="Minimum Array Element" start="168" end="178" type="uint" /> 437 <field name="Depth" start="180" end="190" type="uint" /> 438 <field name="Render Compression Format" start="192" end="195" type="UNIFIED_COMPRESSION_FORMAT" /> 439 <field name="Mip Tail Start LOD" start="218" end="221" type="uint" /> 440 <field name="Tiled Mode" start="222" end="223" type="uint"> 441 <value name="TILE64" value="1" /> 442 <value name="TILE4" value="3" /> 443 </field> 444 <field name="Surface QPitch" start="224" end="238" type="uint" /> 445 <field name="LOD" start="240" end="243" type="uint" /> 446 <field name="Render Target View Extent" start="245" end="255" type="uint" /> 447 </instruction> 448 <instruction name="3DSTATE_DRAWING_RECTANGLE_FAST" bias="2" length="4" engine="render"> 449 <field name="DWord Length" start="0" end="7" type="uint" default="2" /> 450 <field name="Core Mode Select" start="14" end="15" type="uint"> 451 <value name="Legacy" value="0" /> 452 <value name="Core 0 Enabled" value="1" /> 453 <value name="Core 1 Enabled" value="2" /> 454 </field> 455 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 456 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 457 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 458 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 459 <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint" /> 460 <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint" /> 461 <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint" /> 462 <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint" /> 463 <field name="Drawing Rectangle Origin X" start="96" end="111" type="int" /> 464 <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int" /> 465 </instruction> 466 <instruction name="3DSTATE_GS" bias="2" length="10" engine="render"> 467 <field name="DWord Length" start="0" end="7" type="uint" default="8" /> 468 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17" /> 469 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 470 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 471 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 472 <field name="Kernel Start Pointer" start="38" end="95" type="offset" /> 473 <field name="Expected Vertex Count" start="96" end="101" type="uint" /> 474 <field name="Software Exception Enable" start="103" end="103" type="bool" /> 475 <field name="Mask Stack Exception Enable" start="107" end="107" type="bool" /> 476 <field name="Accesses UAV" start="108" end="108" type="bool" /> 477 <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" /> 478 <field name="Floating Point Mode" start="112" end="112" type="uint"> 479 <value name="IEEE-754" value="0" /> 480 <value name="Alternate" value="1" /> 481 </field> 482 <field name="Thread Dispatch Priority" start="113" end="113" type="uint"> 483 <value name="Normal" value="0" /> 484 <value name="High" value="1" /> 485 </field> 486 <field name="Binding Table Entry Count" start="114" end="121" type="uint" /> 487 <field name="Sampler Count" start="123" end="125" type="uint"> 488 <value name="No Samplers" value="0" /> 489 <value name="1-4 Samplers" value="1" /> 490 <value name="5-8 Samplers" value="2" /> 491 <value name="9-12 Samplers" value="3" /> 492 <value name="13-16 Samplers" value="4" /> 493 </field> 494 <field name="Vector Mask Enable" start="126" end="126" type="uint"> 495 <value name="Dmask" value="0" /> 496 </field> 497 <field name="Single Program Flow" start="127" end="127" type="bool" /> 498 <field name="Scratch Space Buffer" start="138" end="159" type="uint" /> 499 <field name="Dispatch GRF Start Register For URB Data" start="192" end="195" type="uint" /> 500 <field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint" /> 501 <field name="Include Vertex Handles" start="202" end="202" type="bool" /> 502 <field name="Vertex URB Entry Read Length" start="203" end="208" type="uint" /> 503 <field name="Output Topology" start="209" end="214" type="3D_Prim_Topo_Type" /> 504 <field name="Output Vertex Size" start="215" end="220" type="uint" /> 505 <field name="Dispatch GRF Start Register For URB Data [5:4]" start="221" end="222" type="uint" /> 506 <field name="Enable" start="224" end="224" type="bool" /> 507 <field name="Discard Adjacency" start="225" end="225" type="bool" /> 508 <field name="Reorder Mode" start="226" end="226" type="uint"> 509 <value name="LEADING" value="0" /> 510 <value name="TRAILING" value="1" /> 511 </field> 512 <field name="Hint" start="227" end="227" type="bool" /> 513 <field name="Include Primitive ID" start="228" end="228" type="bool" /> 514 <field name="Invocations Increment Value" start="229" end="233" type="uint" /> 515 <field name="Statistics Enable" start="234" end="234" type="bool" /> 516 <field name="Default Stream Id" start="237" end="238" type="uint" /> 517 <field name="Instance Control" start="239" end="243" type="uint" /> 518 <field name="Control Data Header Size" start="244" end="247" type="uint" /> 519 <field name="Maximum Number of Threads" start="256" end="264" type="uint" /> 520 <field name="Static Output Vertex Count" start="272" end="282" type="uint" /> 521 <field name="Static Output" start="286" end="286" type="bool" /> 522 <field name="Control Data Format" start="287" end="287" type="uint"> 523 <value name="CUT" value="0" /> 524 <value name="SID" value="1" /> 525 </field> 526 <field name="User Clip Distance Cull Test Enable Bitmask" start="288" end="295" type="uint" /> 527 <field name="User Clip Distance Clip Test Enable Bitmask" start="296" end="303" type="uint" /> 528 <field name="Vertex URB Entry Output Length" start="304" end="308" type="uint" /> 529 <field name="Vertex URB Entry Output Read Offset" start="309" end="314" type="uint" /> 530 </instruction> 531 <instruction name="3DSTATE_HS" bias="2" length="8" engine="render"> 532 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 533 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="27" /> 534 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 535 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 536 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 537 <field name="Patch Count Threshold" start="32" end="35" type="uint" /> 538 <field name="Software Exception Enable" start="44" end="44" type="bool" /> 539 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" /> 540 <field name="Floating Point Mode" start="48" end="48" type="uint"> 541 <value name="IEEE-754" value="0" /> 542 <value name="alternate" value="1" /> 543 </field> 544 <field name="Thread Dispatch Priority" start="49" end="49" type="uint"> 545 <value name="Normal" value="0" /> 546 <value name="High" value="1" /> 547 </field> 548 <field name="Binding Table Entry Count" start="50" end="57" type="uint" /> 549 <field name="Sampler Count" start="59" end="61" type="uint"> 550 <value name="No Samplers" value="0" /> 551 <value name="1-4 Samplers" value="1" /> 552 <value name="5-8 Samplers" value="2" /> 553 <value name="9-12 Samplers" value="3" /> 554 <value name="13-16 Samplers" value="4" /> 555 </field> 556 <field name="Instance Count" start="64" end="68" type="uint" /> 557 <field name="Maximum Number of Threads" start="72" end="80" type="uint" /> 558 <field name="Statistics Enable" start="93" end="93" type="bool" /> 559 <field name="Enable" start="95" end="95" type="bool" /> 560 <field name="Kernel Start Pointer" start="102" end="159" type="offset" /> 561 <field name="Scratch Space Buffer" start="170" end="191" type="uint" /> 562 <field name="Include Primitive ID" start="224" end="224" type="bool" /> 563 <field name="Vertex URB Entry Read Offset" start="228" end="233" type="uint" /> 564 <field name="Vertex URB Entry Read Length" start="235" end="240" type="uint" /> 565 <field name="Dispatch GRF Start Register For URB Data" start="243" end="247" type="uint" /> 566 <field name="Include Vertex Handles" start="248" end="248" type="bool" /> 567 <field name="Accesses UAV" start="249" end="249" type="bool" /> 568 <field name="Vector Mask Enable" start="250" end="250" type="uint"> 569 <value name="Dmask" value="0" /> 570 </field> 571 <field name="Single Program Flow" start="251" end="251" type="bool" /> 572 <field name="Dispatch GRF Start Register For URB Data [5]" start="252" end="252" type="uint" /> 573 </instruction> 574 <instruction name="3DSTATE_MESH_CONTROL" bias="2" length="3"> 575 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 576 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="119" /> 577 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 578 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 579 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 580 <field name="Maximum Number of ThreadGroups" start="32" end="40" type="uint" /> 581 <field name="VP and RTA Index Autostrip Enable" start="59" end="59" type="bool" /> 582 <field name="Thread Dispatch Priority" start="60" end="60" type="uint"> 583 <value name="High" value="1" /> 584 </field> 585 <field name="Fused EU Dispatch" start="61" end="61" type="bool" /> 586 <field name="Statistics Enable" start="62" end="62" type="bool" /> 587 <field name="MeshShader Enable" start="63" end="63" type="uint" /> 588 <field name="Scratch Space Buffer" start="74" end="95" type="uint" /> 589 </instruction> 590 <instruction name="3DSTATE_PS" bias="2" length="12" engine="render"> 591 <field name="DWord Length" start="0" end="7" type="uint" default="10" /> 592 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="32" /> 593 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 594 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 595 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 596 <field name="Kernel 0 Enable" start="32" end="32" type="bool" /> 597 <field name="Kernel[0] : SIMD Width" start="33" end="33" type="uint" prefix="PS"> 598 <value name="SIMD16" value="0" /> 599 <value name="SIMD32" value="1" /> 600 </field> 601 <field name="Kernel Start Pointer 0" start="38" end="95" type="offset" /> 602 <field name="Software Exception Enable" start="103" end="103" type="bool" /> 603 <field name="Mask Stack Exception Enable" start="107" end="107" type="bool" /> 604 <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" /> 605 <field name="Rounding Mode" start="110" end="111" type="uint"> 606 <value name="RTNE" value="0" /> 607 <value name="RU" value="1" /> 608 <value name="RD" value="2" /> 609 <value name="RTZ" value="3" /> 610 </field> 611 <field name="Floating Point Mode" start="112" end="112" type="uint"> 612 <value name="IEEE-754" value="0" /> 613 <value name="Alternate" value="1" /> 614 </field> 615 <field name="Thread Dispatch Priority" start="113" end="113" type="uint"> 616 <value name="Normal" value="0" /> 617 <value name="High" value="1" /> 618 </field> 619 <field name="Binding Table Entry Count" start="114" end="121" type="uint" /> 620 <field name="Single Precision Denormal Mode" start="122" end="122" type="uint"> 621 <value name="Flushed to Zero" value="0" /> 622 <value name="Retained" value="1" /> 623 </field> 624 <field name="Sampler Count" start="123" end="125" type="uint"> 625 <value name="No Samplers" value="0" /> 626 <value name="1-4 Samplers" value="1" /> 627 <value name="5-8 Samplers" value="2" /> 628 <value name="9-12 Samplers" value="3" /> 629 <value name="13-16 Samplers" value="4" /> 630 </field> 631 <field name="Vector Mask Enable" start="126" end="126" type="uint"> 632 <value name="Dmask" value="0" /> 633 <value name="Vmask" value="1" /> 634 </field> 635 <field name="Single Program Flow" start="127" end="127" type="uint"> 636 <value name="Multiple" value="0" /> 637 <value name="Single" value="1" /> 638 </field> 639 <field name="Scratch Space Buffer" start="138" end="159" type="uint" /> 640 <field name="Position XY Offset Select" start="195" end="196" type="uint"> 641 <value name="POSOFFSET_NONE" value="0" /> 642 <value name="POSOFFSET_CENTROID" value="2" /> 643 <value name="POSOFFSET_SAMPLE" value="3" /> 644 </field> 645 <field name="Render Target Resolve Type" start="198" end="199" type="uint"> 646 <value name="RESOLVE_DISABLED" value="0" /> 647 </field> 648 <field name="Render Target Fast Clear Enable" start="200" end="200" type="bool" /> 649 <field name="Overlapping Subspans Enable" start="201" end="201" type="bool" /> 650 <field name="3D Scoreboard Address Size select" start="202" end="202" type="uint"> 651 <value name="2x2" value="0" /> 652 <value name="4x2" value="1" /> 653 </field> 654 <field name="Clear/Resolve BTI for Render Target" start="204" end="211" type="uint" /> 655 <field name="Pixel Scoreboard Disable" start="213" end="213" type="bool" /> 656 <field name="Maximum Number of Threads Per PSD" start="215" end="223" type="uint" /> 657 <field name="Dispatch GRF Start Register For Constant/Setup Data 1" start="232" end="239" type="uint" /> 658 <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="240" end="247" type="uint" /> 659 <field name="Kernel[0] : Poly Packing Policy" start="248" end="250" type="uint"> 660 <value name="POLY_PACK4_DYNAMIC" value="0" /> 661 <value name="POLY_PACK8_DYNAMIC" value="1" /> 662 <value name="POLY_PACK16_DYNAMIC" value="2" /> 663 <value name="POLY_PACK16_FIXED" value="3" /> 664 <value name="POLY_PACK8_FIXED" value="4" /> 665 </field> 666 <field name="Kernel[0] : Maximum Polys per Thread" start="251" end="253" type="uint" /> 667 <field name="Kernel 1 Selection Priority" start="255" end="255" type="uint"> 668 <value name="PRI_SIMD" value="0" /> 669 <value name="PRI_POLY" value="1" /> 670 </field> 671 <field name="Kernel 1 Enable" start="256" end="256" type="bool" /> 672 <field name="Kernel[1] : SIMD Width" start="257" end="257" type="uint" prefix="PS"> 673 <value name="SIMD16" value="0" /> 674 <value name="SIMD32" value="1" /> 675 </field> 676 <field name="Kernel Start Pointer 1" start="262" end="319" type="offset" /> 677 </instruction> 678 <instruction name="3DSTATE_PS_EXTRA" bias="2" length="2" engine="render"> 679 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 680 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="79" /> 681 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 682 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 683 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 684 <field name="Input Coverage Mask State" start="32" end="33" type="uint" prefix="ICMS"> 685 <value name="NONE" value="0" /> 686 <value name="NORMAL" value="1" /> 687 <value name="INNER_CONSERVATIVE" value="2" /> 688 <value name="DEPTH_COVERAGE" value="3" /> 689 </field> 690 <field name="Pixel Shader Has UAV" start="34" end="34" type="bool" /> 691 <field name="Pixel Shader Is Per Coarse Pixel" start="36" end="36" type="bool" /> 692 <field name="Pixel Shader Computes Stencil" start="37" end="37" type="bool" /> 693 <field name="Pixel Shader Is Per Sample" start="38" end="38" type="bool" /> 694 <field name="Pixel Shader Disables Alpha To Coverage" start="39" end="39" type="bool" /> 695 <field name="Simple PS Hint" start="41" end="41" type="bool" /> 696 <field name="Pixel Shader Requires Centroid Offsets" start="48" end="48" type="bool" /> 697 <field name="Enable PS Dependency On CPsize Change" start="49" end="49" type="bool" /> 698 <field name="Pixel Shader Requires Subpixel Sample Offsets" start="50" end="50" type="bool" /> 699 <field name="Pixel Shader Requires Non-Perspective Bary Plane Coefficients" start="51" end="51" type="bool" /> 700 <field name="Pixel Shader Requires Perspective Bary Plane Coefficients" start="52" end="52" type="bool" /> 701 <field name="Pixel Shader Requires Source Depth and/or W Plane Coefficients" start="53" end="53" type="bool" /> 702 <field name="Pixel Shader Requires Requested Coarse Pixel Shading Size" start="54" end="54" type="bool" /> 703 <field name="Pixel Shader Uses Source W" start="55" end="55" type="bool" /> 704 <field name="Pixel Shader Uses Source Depth" start="56" end="56" type="bool" /> 705 <field name="Force Computed Depth" start="57" end="57" type="bool" /> 706 <field name="Pixel Shader Computed Depth Mode" start="58" end="59" type="uint"> 707 <value name="PSCDEPTH_OFF" value="0" /> 708 <value name="PSCDEPTH_ON" value="1" /> 709 <value name="PSCDEPTH_ON_GE" value="2" /> 710 <value name="PSCDEPTH_ON_LE" value="3" /> 711 </field> 712 <field name="Pixel Shader Kills Pixel" start="60" end="60" type="bool" /> 713 <field name="oMask Present to Render Target" start="61" end="61" type="bool" /> 714 <field name="Pixel Shader Does not write to RT" start="62" end="62" type="mbz" /> 715 <field name="Pixel Shader Valid" start="63" end="63" type="bool" /> 716 </instruction> 717 <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="8" engine="render"> 718 <field name="DWord Length" start="0" end="7" type="uint" default="6" /> 719 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6" /> 720 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 721 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 722 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 723 <field name="Surface Pitch" start="32" end="48" type="uint" /> 724 <field name="Corner Texel Mode" start="55" end="55" type="bool" /> 725 <field name="Null Page Coherency Enable" start="59" end="59" type="bool" /> 726 <field name="Stencil Write Enable" start="60" end="60" type="bool" /> 727 <field name="Surface Type" start="61" end="63" type="uint"> 728 <value name="SURFTYPE_2D" value="1" /> 729 <value name="SURFTYPE_CUBE" value="3" /> 730 <value name="SURFTYPE_NULL" value="7" /> 731 </field> 732 <field name="Surface Base Address" start="64" end="127" type="address" /> 733 <field name="Width" start="129" end="142" type="uint" /> 734 <field name="Height" start="145" end="158" type="uint" /> 735 <field name="MOCS" start="160" end="166" type="uint" nonzero="true" /> 736 <field name="Minimum Array Element" start="168" end="178" type="uint" /> 737 <field name="Depth" start="180" end="190" type="uint" /> 738 <field name="Compression Format" start="192" end="195" type="UNIFIED_COMPRESSION_FORMAT" /> 739 <field name="Mip Tail Start LOD" start="218" end="221" type="uint" /> 740 <field name="Tiled Mode" start="222" end="223" type="uint"> 741 <value name="TILE64" value="1" /> 742 <value name="TILE4" value="3" /> 743 </field> 744 <field name="Surface QPitch" start="224" end="238" type="uint" /> 745 <field name="Surf LOD" start="240" end="243" type="uint" /> 746 <field name="Render Target View Extent" start="245" end="255" type="uint" /> 747 </instruction> 748 <instruction name="3DSTATE_TE" bias="2" length="5" engine="render"> 749 <field name="DWord Length" start="0" end="7" type="uint" default="3" /> 750 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="28" /> 751 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 752 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 753 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 754 <field name="TE Enable" start="32" end="32" type="bool" /> 755 <field name="TE Mode" start="33" end="34" type="uint"> 756 <value name="HW_TESS" value="0" /> 757 <value name="FORCE_MIN" value="3" /> 758 </field> 759 <field name="TE Domain" start="36" end="37" type="uint"> 760 <value name="QUAD" value="0" /> 761 <value name="TRI" value="1" /> 762 <value name="ISOLINE" value="2" /> 763 </field> 764 <field name="Output Topology" start="40" end="41" type="uint" prefix="OUTPUT"> 765 <value name="POINT" value="0" /> 766 <value name="LINE" value="1" /> 767 <value name="TRI_CW" value="2" /> 768 <value name="TRI_CCW" value="3" /> 769 </field> 770 <field name="Number Of Regions Per Patch" start="42" end="43" type="uint" /> 771 <field name="Partitioning" start="44" end="45" type="uint"> 772 <value name="INTEGER" value="0" /> 773 <value name="ODD_FRACTIONAL" value="1" /> 774 <value name="EVEN_FRACTIONAL" value="2" /> 775 <value name="POW2" value="3" /> 776 </field> 777 <field name="Tessellation Distribution Mode" start="46" end="47" type="uint"> 778 <value name="TEDMODE_OFF" value="0" /> 779 <value name="TEDMODE_RR_STRICT" value="1" /> 780 <value name="TEDMODE_RR_FREE" value="2" /> 781 </field> 782 <field name="Tessellation Distribution Level" start="49" end="50" type="uint"> 783 <value name="TEDLEVEL_PATCH" value="0" /> 784 <value name="TEDLEVEL_REGION" value="1" /> 785 </field> 786 <field name="Tessellation Scale Factor Enable" start="51" end="51" type="bool" /> 787 <field name="Tessellation Factor Format" start="52" end="52" type="uint"> 788 <value name="FLOAT32" value="0" /> 789 <value name="FLOAT16" value="1" /> 790 </field> 791 <field name="Patch Header Layout" start="54" end="55" type="uint"> 792 <value name="LEGACY" value="0" /> 793 <value name="REVERSED" value="2" /> 794 <value name="REVERSED_TRI_INSIDE_SEPARATE" value="3" /> 795 </field> 796 <field name="Small Patch Threshold" start="56" end="57" type="uint" prefix="SPT"> 797 <value name="8_TRIANGLES" value="0" /> 798 <value name="16_TRIANGLES" value="1" /> 799 <value name="32_TRIANGLES" value="2" /> 800 <value name="64_TRIANGLES" value="3" /> 801 </field> 802 <field name="Target Block Size" start="58" end="61" type="uint"> 803 <value name="64_TRIANGLES" value="0" /> 804 <value name="96_TRIANGLES" value="1" /> 805 <value name="128_TRIANGLES" value="2" /> 806 <value name="192_TRIANGLES" value="3" /> 807 <value name="256_TRIANGLES" value="4" /> 808 <value name="384_TRIANGLES" value="5" /> 809 <value name="512_TRIANGLES" value="6" /> 810 <value name="768_TRIANGLES" value="7" /> 811 <value name="1K_TRIANGLES" value="8" /> 812 <value name="1.5K_TRIANGLES" value="9" /> 813 <value name="2K_TRIANGLES" value="10" /> 814 <value name="3K_TRIANGLES" value="11" /> 815 <value name="4K_TRIANGLES" value="12" /> 816 <value name="6K_TRIANGLES" value="13" /> 817 <value name="8K_TRIANGLES" value="14" /> 818 <value name="12K_TRIANGLES" value="15" /> 819 </field> 820 <field name="Local BOP Accumulator Threshold" start="62" end="63" type="uint"> 821 <value name="MULTIPLIER_0" value="0" /> 822 <value name="MULTIPLIER_1" value="1" /> 823 <value name="MULTIPLIER_2" value="2" /> 824 <value name="MULTIPLIER_4" value="3" /> 825 </field> 826 <field name="Maximum Tessellation Factor Odd" start="64" end="95" type="float" /> 827 <field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float" /> 828 <field name="Tessellation Scale Factor" start="128" end="159" type="float" /> 829 </instruction> 830 <instruction name="3DSTATE_VS" bias="2" length="9" engine="render"> 831 <field name="DWord Length" start="0" end="7" type="uint" default="7" /> 832 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16" /> 833 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 834 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 835 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 836 <field name="Kernel Start Pointer" start="38" end="95" type="offset" /> 837 <field name="Software Exception Enable" start="103" end="103" type="bool" /> 838 <field name="Accesses UAV" start="108" end="108" type="bool" /> 839 <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" /> 840 <field name="Floating Point Mode" start="112" end="112" type="uint"> 841 <value name="IEEE-754" value="0" /> 842 <value name="Alternate" value="1" /> 843 </field> 844 <field name="Thread Dispatch Priority" start="113" end="113" type="uint"> 845 <value name="Normal" value="0" /> 846 <value name="High" value="1" /> 847 </field> 848 <field name="Binding Table Entry Count" start="114" end="121" type="uint" /> 849 <field name="Sampler Count" start="123" end="125" type="uint"> 850 <value name="No Samplers" value="0" /> 851 <value name="1-4 Samplers" value="1" /> 852 <value name="5-8 Samplers" value="2" /> 853 <value name="9-12 Samplers" value="3" /> 854 <value name="13-16 Samplers" value="4" /> 855 </field> 856 <field name="Vector Mask Enable" start="126" end="126" type="uint"> 857 <value name="Dmask" value="0" /> 858 </field> 859 <field name="Scratch Space Buffer" start="138" end="159" type="uint" /> 860 <field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint" /> 861 <field name="Vertex URB Entry Read Length" start="203" end="208" type="uint" /> 862 <field name="Dispatch GRF Start Register For URB Data" start="212" end="216" type="uint" /> 863 <field name="Enable" start="224" end="224" type="bool" /> 864 <field name="Vertex Cache Disable" start="225" end="225" type="bool" /> 865 <field name="SIMD8 Single Instance Dispatch Enable" start="233" end="233" type="bool" /> 866 <field name="Statistics Enable" start="234" end="234" type="bool" /> 867 <field name="Maximum Number of Threads" start="246" end="255" type="uint" /> 868 <field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint" /> 869 <field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint" /> 870 <field name="Vertex URB Entry Output Length" start="272" end="276" type="uint" /> 871 <field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint" /> 872 </instruction> 873 <instruction name="3DSTATE_WM_HZ_OP" bias="2" length="6" engine="render"> 874 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 875 <field name="Predicate Enable" start="8" end="8" type="bool" /> 876 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="82" /> 877 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 878 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 879 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 880 <field name="Depth Buffer Partial Resolve Enable" start="41" end="41" type="bool" /> 881 <field name="Number of Multisamples" start="45" end="47" type="uint" prefix="SAMPLES"> 882 <value name="1" value="0" /> 883 <value name="2" value="1" /> 884 <value name="4" value="2" /> 885 <value name="8" value="3" /> 886 <value name="16" value="4" /> 887 </field> 888 <field name="Stencil Clear Value" start="48" end="55" type="uint" /> 889 <field name="Stencil Buffer Resolve Enable" start="56" end="56" type="bool" /> 890 <field name="Full Surface Depth and Stencil Clear" start="57" end="57" type="bool" /> 891 <field name="Pixel Position Offset Enable" start="58" end="58" type="bool" /> 892 <field name="Hierarchical Depth Buffer Resolve Enable" start="59" end="59" type="bool" /> 893 <field name="Depth Buffer Resolve Enable" start="60" end="60" type="bool" /> 894 <field name="Scissor Rectangle Enable" start="61" end="61" type="bool" /> 895 <field name="Depth Buffer Clear Enable" start="62" end="62" type="bool" /> 896 <field name="Stencil Buffer Clear Enable" start="63" end="63" type="bool" /> 897 <field name="Clear Rectangle X Min" start="64" end="79" type="uint" /> 898 <field name="Clear Rectangle Y Min" start="80" end="95" type="uint" /> 899 <field name="Clear Rectangle X Max" start="96" end="111" type="uint" /> 900 <field name="Clear Rectangle Y Max" start="112" end="127" type="uint" /> 901 <field name="Sample Mask" start="128" end="143" type="uint" /> 902 <field name="Depth Clear Value" start="160" end="191" type="float" /> 903 </instruction> 904 <instruction name="CFE_STATE" bias="2" length="6"> 905 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 906 <field name="CFE SubOpcode Variant" start="16" end="17" type="uint" default="0" /> 907 <field name="CFE SubOpcode" start="18" end="23" type="uint" default="0" /> 908 <field name="Compute Command Opcode" start="24" end="26" type="uint" default="2" /> 909 <field name="Pipeline" start="27" end="28" type="uint" default="2" /> 910 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 911 <field name="Scratch Space Buffer" start="42" end="63" type="uint" /> 912 <field name="Stack ID Control" start="96" end="97" type="uint"> 913 <value name="StackIDs 2048" value="0" /> 914 <value name="StackIDs 1024" value="1" /> 915 <value name="StackIDs 512" value="2" /> 916 <value name="StackIDs 256" value="3" /> 917 </field> 918 <field name="Compute Dispatch All walker Enable" start="108" end="108" type="bool" /> 919 <field name="Single Slice Dispatch CCS Mode" start="109" end="109" type="bool" /> 920 <field name="Over Dispatch Control" start="110" end="111" type="uint"> 921 <value name="Over Dispatch None" value="0" /> 922 <value name="Over Dispatch Low" value="1" /> 923 <value name="Over Dispatch Normal" value="2" /> 924 <value name="Over Dispatch High" value="3" /> 925 </field> 926 <field name="Maximum Number of Threads" start="112" end="127" type="uint" /> 927 </instruction> 928 <instruction name="COMPUTE_WALKER" bias="2" length="40"> 929 <field name="DWord Length" start="0" end="7" type="uint" default="38" /> 930 <field name="Predicate Enable" start="8" end="8" type="bool" /> 931 <field name="Workload Partition Enable" start="9" end="9" type="bool" /> 932 <field name="Indirect Parameter Enable" start="10" end="10" type="bool" /> 933 <field name="Systolic Mode Enable" start="14" end="14" type="bool" /> 934 <field name="CFE SubOpcode Variant" start="15" end="17" type="uint" default="0" /> 935 <field name="CFE SubOpcode" start="18" end="23" type="uint" default="2" /> 936 <field name="Compute Command Opcode" start="24" end="26" type="uint" default="2" /> 937 <field name="Pipeline" start="27" end="28" type="uint" default="2" /> 938 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 939 <field name="Indirect Data Length" start="64" end="80" type="uint" /> 940 <field name="L3 prefetch disable" start="81" end="81" type="bool" /> 941 <field name="Partition Type" start="94" end="95" type="uint"> 942 <value name="WALKER_PARTITION_X" value="1" /> 943 <value name="WALKER_PARTITION_Y" value="2" /> 944 <value name="WALKER_PARTITION_Z" value="3" /> 945 </field> 946 <field name="Indirect Data Start Address" start="102" end="127" type="offset" /> 947 <field name="Message SIMD" start="145" end="146" type="uint"> 948 <value name="SIMT16" value="1" /> 949 <value name="SIMT32" value="2" /> 950 </field> 951 <field name="Tile Layout" start="147" end="149" type="uint"> 952 <value name="Linear" value="0" /> 953 <value name="TileY 32bpe" value="1" /> 954 <value name="TileY 64bpe" value="2" /> 955 <value name="TileY 128bpe" value="3" /> 956 </field> 957 <field name="Walk Order" start="150" end="152" type="uint"> 958 <value name="Walk 012" value="0" /> 959 <value name="Walk 021" value="1" /> 960 <value name="Walk 102" value="2" /> 961 <value name="Walk 120" value="3" /> 962 <value name="Walk 201" value="4" /> 963 <value name="Walk 210" value="5" /> 964 </field> 965 <field name="Emit Inline Parameter" start="153" end="153" type="bool" /> 966 <field name="Emit Local" start="154" end="156" type="uint"> 967 <value name="Emit None" value="0" /> 968 <value name="Emit X" value="1" /> 969 <value name="Emit XY" value="3" /> 970 <value name="Emit XYZ" value="7" /> 971 </field> 972 <field name="Generate Local ID" start="157" end="157" type="bool" /> 973 <field name="SIMD Size" start="158" end="159" type="uint"> 974 <value name="SIMT16" value="1" /> 975 <value name="SIMT32" value="2" /> 976 </field> 977 <field name="Execution Mask" start="160" end="191" type="uint" /> 978 <field name="Local X Maximum" start="192" end="201" type="uint" /> 979 <field name="Local Y Maximum" start="202" end="211" type="uint" /> 980 <field name="Local Z Maximum" start="212" end="221" type="uint" /> 981 <field name="Thread Group ID X Dimension" start="224" end="255" type="uint" /> 982 <field name="Thread Group ID Y Dimension" start="256" end="287" type="uint" /> 983 <field name="Thread Group ID Z Dimension" start="288" end="319" type="uint" /> 984 <field name="Thread Group ID Starting X" start="320" end="351" type="uint" /> 985 <field name="Thread Group ID Starting Y" start="352" end="383" type="uint" /> 986 <field name="Thread Group ID Starting Z" start="384" end="415" type="uint" /> 987 <field name="Partition ID" start="416" end="447" type="uint" /> 988 <field name="Partition Size" start="448" end="479" type="uint" /> 989 <field name="Preempt X" start="480" end="511" type="uint" /> 990 <field name="Preempt Y" start="512" end="543" type="uint" /> 991 <field name="Preempt Z" start="544" end="575" type="uint" /> 992 <field name="Interface Descriptor" start="608" end="863" type="INTERFACE_DESCRIPTOR_DATA" /> 993 <field name="Post Sync" start="864" end="1023" type="POSTSYNC_DATA" /> 994 <group count="8" start="1024" size="32"> 995 <field name="Inline Data" start="0" end="31" type="uint" /> 996 </group> 997 </instruction> 998 <instruction name="EXECUTE_INDIRECT_DISPATCH" bias="2" length="45"> 999 <field name="DWord Length" start="0" end="7" type="uint" default="43" /> 1000 <field name="Predicate Enable" start="8" end="8" type="bool" /> 1001 <field name="MOCS" start="12" end="15" type="uint" nonzero="true" /> 1002 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" /> 1003 <field name="3D Command Opcode" start="24" end="26" type="uint" default="4" /> 1004 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1005 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1006 <field name="Max Count" start="32" end="63" type="uint" /> 1007 <field name="Count Buffer Indirect Enable" start="64" end="64" type="bool" /> 1008 <field name="Count Buffer Address" start="66" end="127" type="address" /> 1009 <field name="Argument Buffer Start Address" start="130" end="191" type="address" /> 1010 <field name="COMPUTE_WALKER_BODY" start="192" end="1439" type="COMPUTE_WALKER_BODY" /> 1011 </instruction> 1012 <instruction name="MI_MEM_FENCE" bias="1" length="1"> 1013 <field name="Fence Type" start="0" end="1" type="uint" prefix="FENCE_TYPE"> 1014 <value name="RELEASE" value="0" /> 1015 <value name="ACQUIRE" value="1" /> 1016 <value name="MI_WRITE" value="3" /> 1017 </field> 1018 <field name="MI Command Sub Opcode" start="17" end="22" type="uint" default="0" /> 1019 <field name="MI Command Opcode" start="23" end="28" type="uint" default="9" /> 1020 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 1021 </instruction> 1022 <instruction name="MI_SEMAPHORE_WAIT" bias="2" length="5"> 1023 <field name="DWord Length" start="0" end="7" type="uint" default="3" /> 1024 <field name="Compare Operation" start="12" end="14" type="uint" prefix="COMPARE"> 1025 <value name="SAD_GREATER_THAN_SDD" value="0" /> 1026 <value name="SAD_GREATER_THAN_OR_EQUAL_SDD" value="1" /> 1027 <value name="SAD_LESS_THAN_SDD" value="2" /> 1028 <value name="SAD_LESS_THAN_OR_EQUAL_SDD" value="3" /> 1029 <value name="SAD_EQUAL_SDD" value="4" /> 1030 <value name="SAD_NOT_EQUAL_SDD" value="5" /> 1031 </field> 1032 <field name="Wait Mode" start="15" end="15" type="uint"> 1033 <value name="Polling Mode" value="1" /> 1034 <value name="Signal Mode" value="0" /> 1035 </field> 1036 <field name="Register Poll Mode" start="16" end="16" type="bool" /> 1037 <field name="Indirect Semaphore Data Dword" start="17" end="17" type="bool" /> 1038 <field name="Workload Partition ID Offset Enable" start="18" end="18" type="bool" /> 1039 <field name="Memory Type" start="22" end="22" type="uint"> 1040 <value name="Per Process Graphics Address" value="0" /> 1041 <value name="Global Graphics Address" value="1" /> 1042 </field> 1043 <field name="MI Command Opcode" start="23" end="28" type="uint" default="28" /> 1044 <field name="Command Type" start="29" end="31" type="uint" default="0" /> 1045 <field name="Semaphore Data Dword" start="32" end="63" type="uint" /> 1046 <field name="Semaphore Address" start="66" end="127" type="address" /> 1047 <field name="Wait Token Number" start="130" end="137" type="uint" /> 1048 </instruction> 1049 <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render"> 1050 <field name="Pipeline Selection" start="0" end="1" type="uint"> 1051 <value name="3D" value="0" /> 1052 <value name="Media" value="1" /> 1053 <value name="GPGPU" value="2" /> 1054 </field> 1055 <field name="Mask Bits" start="8" end="15" type="uint" /> 1056 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4" /> 1057 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 1058 <field name="Command SubType" start="27" end="28" type="uint" default="1" /> 1059 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1060 </instruction> 1061 <instruction name="PIPE_CONTROL" bias="2" length="6" engine="render|compute"> 1062 <field name="DWord Length" start="0" end="7" type="uint" default="4" /> 1063 <field name="HDC Pipeline Flush Enable" start="9" end="9" type="bool" /> 1064 <field name="L3 Read Only Cache Invalidation Enable" start="10" end="10" type="bool" /> 1065 <field name="Untyped Data Port Cache Flush Enable" start="11" end="11" type="bool" /> 1066 <field name="CCS Flush Enable" start="13" end="13" type="bool" /> 1067 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" /> 1068 <field name="3D Command Opcode" start="24" end="26" type="uint" default="2" /> 1069 <field name="Command SubType" start="27" end="28" type="uint" default="3" /> 1070 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1071 <field name="Depth Cache Flush Enable" start="32" end="32" type="bool" /> 1072 <field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool" /> 1073 <field name="State Cache Invalidation Enable" start="34" end="34" type="bool" /> 1074 <field name="Constant Cache Invalidation Enable" start="35" end="35" type="bool" /> 1075 <field name="VF Cache Invalidation Enable" start="36" end="36" type="bool" /> 1076 <field name="DC Flush Enable" start="37" end="37" type="bool" /> 1077 <field name="Pipe Control Flush Enable" start="39" end="39" type="bool" /> 1078 <field name="Notify Enable" start="40" end="40" type="bool" /> 1079 <field name="Indirect State Pointers Disable" start="41" end="41" type="bool" /> 1080 <field name="Texture Cache Invalidation Enable" start="42" end="42" type="bool" /> 1081 <field name="Instruction Cache Invalidate Enable" start="43" end="43" type="bool" /> 1082 <field name="Render Target Cache Flush Enable" start="44" end="44" type="bool" /> 1083 <field name="Depth Stall Enable" start="45" end="45" type="bool" /> 1084 <field name="Post Sync Operation" start="46" end="47" type="uint"> 1085 <value name="No Write" value="0" /> 1086 <value name="Write Immediate Data" value="1" /> 1087 <value name="Write PS Depth Count" value="2" /> 1088 <value name="Write Timestamp" value="3" /> 1089 </field> 1090 <field name="PSS Stall Sync Enable" start="49" end="49" type="bool" /> 1091 <field name="TLB Invalidate" start="50" end="50" type="bool" /> 1092 <field name="Depth Stall Sync Enable" start="51" end="51" type="bool" /> 1093 <field name="Command Streamer Stall Enable" start="52" end="52" type="bool" /> 1094 <field name="Store Data Index" start="53" end="53" type="uint" /> 1095 <field name="Protected Memory Enable" start="54" end="54" type="bool" /> 1096 <field name="LRI Post Sync Operation" start="55" end="55" type="uint"> 1097 <value name="No LRI Operation" value="0" /> 1098 <value name="MMIO Write Immediate Data" value="1" /> 1099 </field> 1100 <field name="Destination Address Type" start="56" end="56" type="uint" prefix="DAT"> 1101 <value name="PPGTT" value="0" /> 1102 <value name="GGTT" value="1" /> 1103 </field> 1104 <field name="Flush LLC" start="58" end="58" type="bool" /> 1105 <field name="Protected Memory Disable" start="59" end="59" type="bool" /> 1106 <field name="Command Cache Invalidate Enable" start="61" end="61" type="bool" /> 1107 <field name="Address" start="66" end="111" type="address" /> 1108 <field name="Immediate Data" start="128" end="191" type="uint" /> 1109 </instruction> 1110 <instruction name="RESOURCE_BARRIER" bias="2" length="5" engine="render|compute"> 1111 <field name="DWord Length" start="0" end="7" type="uint" default="3" /> 1112 <field name="Predicate Enable" start="24" end="24" type="bool" /> 1113 <field name="Opcode" start="26" end="28" type="uint" default="3"> 1114 <value name="RESOURCE_BARRIER" value="3" /> 1115 </field> 1116 <field name="Command Type" start="29" end="31" type="uint" default="5" /> 1117 <field name="Resource Barrier Body" start="32" end="159" type="RESOURCE_BARRIER_BODY" /> 1118 </instruction> 1119 <instruction name="STATE_BYTE_STRIDE" bias="2" length="2" engine="render|compute"> 1120 <field name="DWord Length" start="0" end="7" type="uint" default="0" /> 1121 <field name="Byte Stride Enable" start="8" end="8" type="bool" /> 1122 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5" /> 1123 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> 1124 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 1125 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1126 <field name="Byte Stride" start="34" end="63" type="uint" /> 1127 </instruction> 1128 <instruction name="STATE_COMPUTE_MODE" bias="2" length="3" engine="render|compute"> 1129 <field name="DWord Length" start="0" end="7" type="uint" default="1" /> 1130 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5" /> 1131 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> 1132 <field name="Command SubType" start="27" end="28" type="uint" default="0" /> 1133 <field name="Command Type" start="29" end="31" type="uint" default="3" /> 1134 <field name="Z Pass Async Compute Thread Limit" start="32" end="34" type="uint" prefix="ZPACTL"> 1135 <value name="Max 60" value="0" /> 1136 <value name="Max 64" value="1" /> 1137 <value name="Max 56" value="2" /> 1138 <value name="Max 48" value="3" /> 1139 <value name="Max 40" value="4" /> 1140 <value name="Max 32" value="5" /> 1141 </field> 1142 <field name="Z Async Throttle settings" start="35" end="36" type="uint"> 1143 <value name="Max 32" value="1" /> 1144 <value name="Max 40" value="2" /> 1145 <value name="Max 48" value="3" /> 1146 </field> 1147 <field name="Pixel Async Compute Thread Limit" start="39" end="41" type="uint" prefix="PACTL"> 1148 <value name="Disabled" value="0" /> 1149 <value name="Max 2" value="1" /> 1150 <value name="Max 8" value="2" /> 1151 <value name="Max 16" value="3" /> 1152 <value name="Max 24" value="4" /> 1153 <value name="Max 32" value="5" /> 1154 <value name="Max 40" value="6" /> 1155 <value name="Max 48" value="7" /> 1156 </field> 1157 <field name="EU Thread Scheduling Mode Override" start="45" end="46" type="uint" /> 1158 <field name="Large GRF Mode" start="47" end="47" type="bool" /> 1159 <field name="Z Pass Async Compute Thread Limit Mask" start="48" end="50" type="uint" /> 1160 <field name="Mask1" start="48" end="63" type="uint" /> 1161 <field name="Z Async Throttle settings Mask" start="51" end="52" type="uint" /> 1162 <field name="Pixel Async Compute Thread Limit Mask" start="55" end="57" type="uint" /> 1163 <field name="EU Thread Scheduling Mode Override Mask" start="61" end="62" type="uint" /> 1164 <field name="Large GRF Mode Mask" start="63" end="63" type="bool" /> 1165 <field name="Midthread Preemption Delay Timer" start="64" end="66" type="uint"> 1166 <value name="MTP_TIMER_VAL_0" value="0" /> 1167 <value name="MTP_TIMER_VAL_50" value="1" /> 1168 <value name="MTP_TIMER_VAL_100" value="2" /> 1169 <value name="MTP_TIMER_VAL_150" value="3" /> 1170 </field> 1171 <field name="Midthread Preemption Overdispatch Thread group count" start="67" end="68" type="uint"> 1172 <value name="OD_TG_M2" value="0" /> 1173 <value name="OD_TG_M4" value="1" /> 1174 <value name="OD_TG_M8" value="2" /> 1175 <value name="OD_TG_M16" value="3" /> 1176 </field> 1177 <field name="Midthread Preemption Overdispatch Test mode" start="69" end="69" type="uint"> 1178 <value name="Regular" value="0" /> 1179 <value name="Test mode" value="1" /> 1180 </field> 1181 <field name="UAV Coherency Mode" start="70" end="70" type="uint"> 1182 <value name="Drain DataPort Mode" value="0" /> 1183 <value name="Flush Dataport L1" value="1" /> 1184 </field> 1185 <field name="Memory allocation for Scratch and Midthread Preemption buffers" start="75" end="75" type="uint"> 1186 <value name="Full" value="0" /> 1187 <value name="Min" value="1" /> 1188 </field> 1189 <field name="Midthread Preemption Delay Timer Mask" start="80" end="82" type="uint" /> 1190 <field name="Mask2" start="80" end="95" type="uint" /> 1191 <field name="Midthread Preemption Overdispatch Thread group count Mask" start="83" end="84" type="uint" /> 1192 <field name="Midthread Preemption Overdispatch Test mode Mask" start="85" end="85" type="uint" /> 1193 <field name="UAV Coherency Mode Mask" start="86" end="86" type="uint" /> 1194 <field name="Memory allocation for Scratch and Midthread Preemption buffers Mask" start="91" end="91" type="uint" /> 1195 </instruction> 1196 <instruction name="XY_BLOCK_COPY_BLT" bias="2" length="22" engine="blitter"> 1197 <field name="DWord Length" start="0" end="7" type="uint" default="20" /> 1198 <field name="Special Mode of Operation" start="12" end="13" type="uint"> 1199 <value name="NONE" value="0" /> 1200 <value name="FULL_RESOLVE" value="1" /> 1201 <value name="PARTIAL_RESOLVE" value="2" /> 1202 </field> 1203 <field name="Color Depth" start="19" end="21" type="uint" prefix="XY_BPP"> 1204 <value name="8_BIT" value="0" /> 1205 <value name="16_BIT" value="1" /> 1206 <value name="32_BIT" value="2" /> 1207 <value name="64_BIT" value="3" /> 1208 <value name="96_BIT" value="4" /> 1209 <value name="128_BIT" value="5" /> 1210 </field> 1211 <field name="Opcode" start="22" end="28" type="uint" default="0x41" /> 1212 <field name="Client" start="29" end="31" type="uint" default="2" /> 1213 <field name="Destination Pitch" start="32" end="49" type="uint" /> 1214 <field name="Destination MOCS" start="56" end="59" type="uint" nonzero="true" /> 1215 <field name="Destination Tiling" start="62" end="63" type="uint" prefix="XY_TILE"> 1216 <value name="LINEAR" value="0" /> 1217 <value name="X" value="1" /> 1218 <value name="4" value="2" /> 1219 <value name="64" value="3" /> 1220 </field> 1221 <field name="Destination X1" start="64" end="79" type="int" /> 1222 <field name="Destination Y1" start="80" end="95" type="int" /> 1223 <field name="Destination X2" start="96" end="111" type="int" /> 1224 <field name="Destination Y2" start="112" end="127" type="int" /> 1225 <field name="Destination Base Address" start="128" end="191" type="address" /> 1226 <field name="Destination X Offset" start="192" end="205" type="uint" /> 1227 <field name="Destination Y Offset" start="208" end="221" type="uint" /> 1228 <field name="Destination Target Memory" start="223" end="223" type="uint" prefix="XY_MEM"> 1229 <value name="LOCAL" value="0" /> 1230 <value name="SYSTEM" value="1" /> 1231 </field> 1232 <field name="Source X1" start="224" end="239" type="int" /> 1233 <field name="Source Y1" start="240" end="255" type="int" /> 1234 <field name="Source Pitch" start="256" end="273" type="uint" /> 1235 <field name="Source Encrypt En" start="277" end="277" type="bool" /> 1236 <field name="Source MOCS" start="280" end="283" type="uint" /> 1237 <field name="Source Tiling" start="286" end="287" type="uint" prefix="XY_TILE"> 1238 <value name="LINEAR" value="0" /> 1239 <value name="X" value="1" /> 1240 <value name="4" value="2" /> 1241 <value name="64" value="3" /> 1242 </field> 1243 <field name="Source Base Address" start="288" end="351" type="address" /> 1244 <field name="Source X Offset" start="352" end="365" type="uint" /> 1245 <field name="Source Y Offset" start="368" end="381" type="uint" /> 1246 <field name="Source Target Memory" start="383" end="383" type="uint" prefix="XY_MEM"> 1247 <value name="LOCAL" value="0" /> 1248 <value name="SYSTEM" value="1" /> 1249 </field> 1250 <field name="Source Compression Format" start="384" end="388" type="uint" /> 1251 <field name="Source Clear Value Enable" start="389" end="389" type="bool" /> 1252 <field name="Source Clear Address" start="390" end="431" type="address" /> 1253 <field name="Destination Compression Format" start="448" end="452" type="uint" /> 1254 <field name="Destination Clear Value Enable" start="453" end="453" type="bool" /> 1255 <field name="Destination Clear Address" start="454" end="495" type="address" /> 1256 <field name="Destination Surface Height" start="512" end="525" type="uint" /> 1257 <field name="Destination Surface Width" start="526" end="539" type="uint" /> 1258 <field name="Destination Surface Type" start="541" end="543" type="uint" prefix="XY_SURFTYPE"> 1259 <value name="1D" value="0" /> 1260 <value name="2D" value="1" /> 1261 <value name="3D" value="2" /> 1262 <value name="CUBE" value="3" /> 1263 </field> 1264 <field name="Destination LOD" start="544" end="547" type="uint" /> 1265 <field name="Destination Surface QPitch" start="548" end="562" type="uint" /> 1266 <field name="Destination Surface Depth" start="565" end="575" type="uint" /> 1267 <field name="Destination Horizontal Align" start="576" end="577" type="uint"> 1268 <value name="HALIGN_16" value="0" /> 1269 <value name="HALIGN_32" value="1" /> 1270 <value name="HALIGN_64" value="2" /> 1271 <value name="HALIGN_128" value="3" /> 1272 </field> 1273 <field name="Destination Vertical Align" start="579" end="580" type="uint"> 1274 <value name="VALIGN_4" value="1" /> 1275 <value name="VALIGN_8" value="2" /> 1276 <value name="VALIGN_16" value="3" /> 1277 </field> 1278 <field name="Destination Mip Tail Start LOD" start="584" end="587" type="uint" /> 1279 <field name="Destination Array Index" start="597" end="607" type="uint" /> 1280 <field name="Source Surface Height" start="608" end="621" type="uint" /> 1281 <field name="Source Surface Width" start="622" end="635" type="uint" /> 1282 <field name="Source Surface Type" start="637" end="639" type="uint" prefix="XY_SURFTYPE"> 1283 <value name="1D" value="0" /> 1284 <value name="2D" value="1" /> 1285 <value name="3D" value="2" /> 1286 <value name="CUBE" value="3" /> 1287 </field> 1288 <field name="Source LOD" start="640" end="643" type="uint" /> 1289 <field name="Source Surface QPitch" start="644" end="658" type="uint" /> 1290 <field name="Source Surface Depth" start="661" end="671" type="uint" /> 1291 <field name="Source Horizontal Align" start="672" end="673" type="uint"> 1292 <value name="HALIGN_16" value="0" /> 1293 <value name="HALIGN_32" value="1" /> 1294 <value name="HALIGN_64" value="2" /> 1295 <value name="HALIGN_128" value="3" /> 1296 </field> 1297 <field name="Source Vertical Align" start="675" end="676" type="uint"> 1298 <value name="VALIGN_4" value="1" /> 1299 <value name="VALIGN_8" value="2" /> 1300 <value name="VALIGN_16" value="3" /> 1301 </field> 1302 <field name="Source Mip Tail Start LOD" start="680" end="683" type="uint" /> 1303 <field name="Source Array Index" start="693" end="703" type="uint" /> 1304 </instruction> 1305 <instruction name="XY_FAST_COLOR_BLT" bias="2" length="16" engine="blitter"> 1306 <field name="DWord Length" start="0" end="7" type="uint" default="14" /> 1307 <field name="Number of Multisamples" start="9" end="11" type="uint"> 1308 <value name="MULTISAMPLECOUNT_1" value="0" /> 1309 <value name="MULTISAMPLECOUNT_2" value="1" /> 1310 <value name="MULTISAMPLECOUNT_4" value="2" /> 1311 <value name="MULTISAMPLECOUNT_8" value="3" /> 1312 <value name="MULTISAMPLECOUNT_16" value="4" /> 1313 </field> 1314 <field name="Special Mode of Operation" start="12" end="13" type="uint"> 1315 <value name="NONE" value="0" /> 1316 <value name="USE_AUX_SPECIAL_OPERATIONS_MODE" value="1" /> 1317 </field> 1318 <field name="Color Depth" start="19" end="21" type="uint" prefix="XY_BPP"> 1319 <value name="8_BIT" value="0" /> 1320 <value name="16_BIT" value="1" /> 1321 <value name="32_BIT" value="2" /> 1322 <value name="64_BIT" value="3" /> 1323 <value name="96_BIT" value="4" /> 1324 <value name="128_BIT" value="5" /> 1325 </field> 1326 <field name="Instruction Target(Opcode)" start="22" end="28" type="uint" default="68"> 1327 <value name="XY_FAST_COLOR_BLT" value="68" /> 1328 </field> 1329 <field name="Client" start="29" end="31" type="uint" default="2"> 1330 <value name="2D Processor" value="2" /> 1331 </field> 1332 <field name="Destination Pitch" start="32" end="49" type="uint" /> 1333 <field name="Destination Encrypt En" start="53" end="53" type="bool" /> 1334 <field name="Destination MOCS" start="56" end="59" type="uint" /> 1335 <field name="Destination Tiling" start="62" end="63" type="uint" prefix="XY_TILE"> 1336 <value name="LINEAR" value="0" /> 1337 <value name="X" value="1" /> 1338 <value name="4" value="2" /> 1339 <value name="64" value="3" /> 1340 </field> 1341 <field name="Destination X1" start="64" end="79" type="int" /> 1342 <field name="Destination Y1" start="80" end="95" type="int" /> 1343 <field name="Destination X2" start="96" end="111" type="int" /> 1344 <field name="Destination Y2" start="112" end="127" type="int" /> 1345 <field name="Destination Base Address" start="128" end="191" type="address" /> 1346 <field name="Destination X Offset" start="192" end="205" type="uint" /> 1347 <field name="Destination Y Offset" start="208" end="221" type="uint" /> 1348 <field name="Destination Target Memory" start="223" end="223" type="uint"> 1349 <value name="LOCAL_MEM" value="0" /> 1350 <value name="SYSTEM_MEM" value="1" /> 1351 </field> 1352 <group count="4" start="224" size="32"> 1353 <field name="Fill Color" start="0" end="31" type="uint" /> 1354 </group> 1355 <field name="Destination Compression Format" start="352" end="355" type="uint" /> 1356 <field name="Surface Format" start="384" end="392" type="uint" /> 1357 <field name="AUX_SPECIAL_OPERATIONS_MODE" start="413" end="415" type="uint"> 1358 <value name="FAST_CLEAR_HW_FORMAT_CONVERSION" value="0" /> 1359 <value name="FAST_CLEAR_BYPASS_HW_FORMAT_CONVERSION" value="1" /> 1360 <value name="FORCE_UNCOMPRESS" value="2" /> 1361 </field> 1362 <field name="Destination Surface Height" start="416" end="429" type="uint" /> 1363 <field name="Destination Surface Width" start="430" end="443" type="uint" /> 1364 <field name="Destination Surface Type" start="445" end="447" type="uint" prefix="XY_SURFTYPE"> 1365 <value name="1D" value="0" /> 1366 <value name="2D" value="1" /> 1367 <value name="3D" value="2" /> 1368 <value name="CUBE" value="3" /> 1369 </field> 1370 <field name="Destination LOD" start="448" end="451" type="uint" /> 1371 <field name="Destination Surface QPitch" start="452" end="466" type="uint" /> 1372 <field name="Destination Surface Depth" start="469" end="479" type="uint" /> 1373 <field name="Destination Horizontal Align" start="480" end="481" type="uint"> 1374 <value name="HALIGN_16" value="0" /> 1375 <value name="HALIGN_32" value="1" /> 1376 <value name="HALIGN_64" value="2" /> 1377 <value name="HALIGN_128" value="3" /> 1378 </field> 1379 <field name="Destination Vertical Align" start="483" end="484" type="uint"> 1380 <value name="VALIGN_4" value="1" /> 1381 <value name="VALIGN_8" value="2" /> 1382 <value name="VALIGN_16" value="3" /> 1383 </field> 1384 <field name="Destination Mip Tail Start LOD" start="488" end="491" type="uint" /> 1385 <field name="Destination Depth/Stencil Resource" start="498" end="498" type="bool" /> 1386 <field name="Destination Array Index" start="501" end="511" type="uint" /> 1387 </instruction> 1388 <register name="BLT_TRTT_VA_RANGE" length="1" num="0x4484"> 1389 <field name="TR-VA Base" start="0" end="12" type="uint" /> 1390 </register> 1391 <register name="COMP_CTX0_TRTT_VA_RANGE" length="1" num="0x4584"> 1392 <field name="TR-VA Base" start="0" end="12" type="uint" /> 1393 </register> 1394 <register name="GFX_TRTT_VA_RANGE" length="1" num="0x4404"> 1395 <field name="TR-VA Base" start="0" end="12" type="uint" /> 1396 </register> 1397</genxml> 1398